1212 lines
31 KiB
C
1212 lines
31 KiB
C
/*
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* Copyright © 2008 Kristian Høgsberg
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include <stdio.h>
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#include <string.h>
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#include <stdbool.h>
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#include <stdlib.h>
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#include <stdint.h>
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#include <stdarg.h>
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#include <termios.h>
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#include <i915_drm.h>
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#include <sys/ioctl.h>
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#include <sys/mman.h>
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#include <fcntl.h>
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#include <unistd.h>
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#include <signal.h>
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#include <cairo.h>
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#include <gdk-pixbuf/gdk-pixbuf.h>
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#include <glib.h>
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#include <sys/poll.h>
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#include <png.h>
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#include <math.h>
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#include <linux/input.h>
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#include <linux/vt.h>
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#include <xf86drmMode.h>
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#include <time.h>
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#include <fnmatch.h>
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#include <dirent.h>
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#define LIBUDEV_I_KNOW_THE_API_IS_SUBJECT_TO_CHANGE
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#include <libudev.h>
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#include <GL/gl.h>
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#include <eagle.h>
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#include "wayland.h"
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#include "wayland-protocol.h"
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#include "cairo-util.h"
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#include "wayland-system-compositor.h"
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#define ARRAY_LENGTH(a) (sizeof (a) / sizeof (a)[0])
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struct wl_visual {
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struct wl_object base;
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};
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struct wlsc_output {
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struct wl_object base;
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struct wl_list link;
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struct egl_compositor *ec;
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struct egl_surface *background;
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EGLSurface surface;
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int32_t x, y, width, height, stride;
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struct drm_mode_modeinfo *mode;
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uint32_t fb_id;
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uint32_t crtc_id;
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uint32_t connector_id;
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};
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struct wlsc_input_device {
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struct wl_object base;
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int32_t x, y;
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struct egl_compositor *ec;
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struct egl_surface *pointer_surface;
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struct wl_list link;
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int grab;
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struct egl_surface *grab_surface;
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struct egl_surface *focus_surface;
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};
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struct egl_compositor {
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struct wl_compositor base;
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struct wl_visual argb_visual, premultiplied_argb_visual, rgb_visual;
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EGLDisplay display;
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EGLContext context;
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EGLConfig config;
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struct wl_display *wl_display;
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struct wl_list output_list;
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struct wl_list input_device_list;
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struct wl_list surface_list;
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struct wl_event_source *term_signal_source;
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/* tty handling state */
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int tty_fd;
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uint32_t vt_active : 1;
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struct termios terminal_attributes;
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struct wl_event_source *tty_input_source;
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struct wl_event_source *enter_vt_source;
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struct wl_event_source *leave_vt_source;
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struct udev *udev;
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/* Repaint state. */
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struct wl_event_source *timer_source;
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int repaint_needed;
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int repaint_on_timeout;
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struct timespec previous_swap;
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uint32_t current_frame;
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};
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struct egl_surface {
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struct wl_surface base;
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struct egl_compositor *compositor;
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struct wl_visual *visual;
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GLuint texture;
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struct wl_map map;
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EGLSurface surface;
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int width, height;
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struct wl_list link;
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};
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static const char *option_background = "background.jpg";
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static const GOptionEntry option_entries[] = {
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{ "background", 'b', 0, G_OPTION_ARG_STRING,
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&option_background, "Background image" },
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{ NULL }
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};
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struct screenshooter {
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struct wl_object base;
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struct egl_compositor *ec;
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};
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struct screenshooter_interface {
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void (*shoot)(struct wl_client *client, struct screenshooter *shooter);
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};
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static void
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screenshooter_shoot(struct wl_client *client, struct screenshooter *shooter)
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{
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struct egl_compositor *ec = shooter->ec;
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struct wlsc_output *output;
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GLuint stride;
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char buffer[256];
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GdkPixbuf *pixbuf;
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GError *error = NULL;
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void *data;
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int i;
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i = 0;
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output = container_of(ec->output_list.next, struct wlsc_output, link);
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while (&output->link != &ec->output_list) {
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snprintf(buffer, sizeof buffer, "wayland-screenshot-%d.png", i++);
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data = eglReadBuffer(ec->display, output->surface, GL_FRONT_LEFT, &stride);
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pixbuf = gdk_pixbuf_new_from_data(data, GDK_COLORSPACE_RGB, TRUE,
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8, output->width, output->height, stride,
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NULL, NULL);
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gdk_pixbuf_save(pixbuf, buffer, "png", &error, NULL);
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output = container_of(output->link.next,
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struct wlsc_output, link);
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}
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}
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static const struct wl_message screenshooter_methods[] = {
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{ "shoot", "", NULL }
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};
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static const struct wl_interface screenshooter_interface = {
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"screenshooter", 1,
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ARRAY_LENGTH(screenshooter_methods),
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screenshooter_methods,
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};
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struct screenshooter_interface screenshooter_implementation = {
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screenshooter_shoot
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};
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static struct screenshooter *
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screenshooter_create(struct egl_compositor *ec)
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{
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struct screenshooter *shooter;
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shooter = malloc(sizeof *shooter);
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if (shooter == NULL)
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return NULL;
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shooter->base.interface = &screenshooter_interface;
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shooter->base.implementation = (void(**)(void)) &screenshooter_implementation;
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shooter->ec = ec;
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return shooter;
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};
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static struct egl_surface *
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egl_surface_create_from_cairo_surface(struct egl_compositor *ec,
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cairo_surface_t *surface,
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int x, int y, int width, int height)
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{
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struct egl_surface *es;
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int stride;
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void *data;
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stride = cairo_image_surface_get_stride(surface);
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data = cairo_image_surface_get_data(surface);
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es = malloc(sizeof *es);
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if (es == NULL)
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return NULL;
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glGenTextures(1, &es->texture);
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glBindTexture(GL_TEXTURE_2D, es->texture);
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glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_R, GL_REPEAT);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0,
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GL_BGRA, GL_UNSIGNED_BYTE, data);
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es->compositor = ec;
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es->map.x = x;
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es->map.y = y;
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es->map.width = width;
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es->map.height = height;
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es->surface = EGL_NO_SURFACE;
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es->visual = &ec->premultiplied_argb_visual;
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return es;
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}
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static void
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egl_surface_destroy(struct egl_surface *es, struct egl_compositor *ec)
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{
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glDeleteTextures(1, &es->texture);
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if (es->surface != EGL_NO_SURFACE)
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eglDestroySurface(ec->display, es->surface);
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free(es);
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}
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static void
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pointer_path(cairo_t *cr, int x, int y)
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{
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const int end = 3, tx = 4, ty = 12, dx = 5, dy = 10;
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const int width = 16, height = 16;
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cairo_move_to(cr, x, y);
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cairo_line_to(cr, x + tx, y + ty);
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cairo_line_to(cr, x + dx, y + dy);
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cairo_line_to(cr, x + width - end, y + height);
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cairo_line_to(cr, x + width, y + height - end);
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cairo_line_to(cr, x + dy, y + dx);
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cairo_line_to(cr, x + ty, y + tx);
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cairo_close_path(cr);
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}
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static struct egl_surface *
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pointer_create(struct egl_compositor *ec, int x, int y, int width, int height)
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{
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struct egl_surface *es;
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const int hotspot_x = 16, hotspot_y = 16;
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cairo_surface_t *surface;
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cairo_t *cr;
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surface = cairo_image_surface_create(CAIRO_FORMAT_ARGB32,
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width, height);
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cr = cairo_create(surface);
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pointer_path(cr, hotspot_x + 5, hotspot_y + 4);
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cairo_set_line_width(cr, 2);
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cairo_set_source_rgb(cr, 0, 0, 0);
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cairo_stroke_preserve(cr);
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cairo_fill(cr);
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blur_surface(surface, width);
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pointer_path(cr, hotspot_x, hotspot_y);
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cairo_stroke_preserve(cr);
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cairo_set_source_rgb(cr, 1, 1, 1);
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cairo_fill(cr);
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cairo_destroy(cr);
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es = egl_surface_create_from_cairo_surface(ec,
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surface,
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x - hotspot_x,
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y - hotspot_y,
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width, height);
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cairo_surface_destroy(surface);
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return es;
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}
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static struct egl_surface *
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background_create(struct wlsc_output *output, const char *filename)
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{
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struct egl_surface *background;
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GdkPixbuf *pixbuf;
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GError *error = NULL;
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void *data;
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GLenum format;
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background = malloc(sizeof *background);
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if (background == NULL)
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return NULL;
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g_type_init();
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pixbuf = gdk_pixbuf_new_from_file_at_scale(filename,
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output->width,
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output->height,
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FALSE, &error);
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if (error != NULL) {
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free(background);
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return NULL;
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}
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data = gdk_pixbuf_get_pixels(pixbuf);
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glGenTextures(1, &background->texture);
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glBindTexture(GL_TEXTURE_2D, background->texture);
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glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_R, GL_REPEAT);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
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if (gdk_pixbuf_get_has_alpha(pixbuf))
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format = GL_RGBA;
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else
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format = GL_RGB;
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glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB,
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output->width, output->height, 0,
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format, GL_UNSIGNED_BYTE, data);
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background->compositor = output->ec;
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background->map.x = output->x;
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background->map.y = output->y;
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background->map.width = output->width;
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background->map.height = output->height;
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background->surface = EGL_NO_SURFACE;
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background->visual = &output->ec->rgb_visual;
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return background;
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}
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static void
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draw_surface(struct egl_surface *es)
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{
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struct egl_compositor *ec = es->compositor;
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GLint vertices[12];
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GLint tex_coords[12] = { 0, 0, 0, 1, 1, 0, 1, 1 };
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GLuint indices[4] = { 0, 1, 2, 3 };
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vertices[0] = es->map.x;
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vertices[1] = es->map.y;
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vertices[2] = 0;
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vertices[3] = es->map.x;
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vertices[4] = es->map.y + es->map.height;
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vertices[5] = 0;
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vertices[6] = es->map.x + es->map.width;
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vertices[7] = es->map.y;
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vertices[8] = 0;
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vertices[9] = es->map.x + es->map.width;
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vertices[10] = es->map.y + es->map.height;
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vertices[11] = 0;
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if (es->visual == &ec->argb_visual) {
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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glEnable(GL_BLEND);
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} else if (es->visual == &ec->premultiplied_argb_visual) {
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glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
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glEnable(GL_BLEND);
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} else {
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glDisable(GL_BLEND);
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}
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glBindTexture(GL_TEXTURE_2D, es->texture);
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glEnable(GL_TEXTURE_2D);
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glEnableClientState(GL_VERTEX_ARRAY);
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glEnableClientState(GL_TEXTURE_COORD_ARRAY);
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glVertexPointer(3, GL_INT, 0, vertices);
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glTexCoordPointer(2, GL_INT, 0, tex_coords);
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glDrawElements(GL_TRIANGLE_STRIP, 4, GL_UNSIGNED_INT, indices);
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}
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static void
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repaint_output(struct wlsc_output *output)
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{
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struct egl_compositor *ec = output->ec;
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struct egl_surface *es;
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struct wlsc_input_device *eid;
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if (!eglMakeCurrent(ec->display, output->surface, output->surface, ec->context)) {
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fprintf(stderr, "failed to make context current\n");
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return;
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}
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glViewport(0, 0, output->width, output->height);
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glMatrixMode(GL_PROJECTION);
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glLoadIdentity();
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glOrtho(0, output->width, output->height, 0, 0, 1000.0);
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glMatrixMode(GL_MODELVIEW);
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glClearColor(0, 0, 0.2, 1);
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if (output->background)
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draw_surface(output->background);
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else
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glClear(GL_COLOR_BUFFER_BIT);
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es = container_of(ec->surface_list.next,
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struct egl_surface, link);
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while (&es->link != &ec->surface_list) {
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draw_surface(es);
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es = container_of(es->link.next,
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struct egl_surface, link);
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}
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eid = container_of(ec->input_device_list.next,
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struct wlsc_input_device, link);
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while (&eid->link != &ec->input_device_list) {
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draw_surface(eid->pointer_surface);
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eid = container_of(eid->link.next,
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struct wlsc_input_device, link);
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}
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eglSwapBuffers(ec->display, output->surface);
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}
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static void
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repaint(void *data)
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{
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struct egl_compositor *ec = data;
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struct wlsc_output *output;
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struct timespec ts;
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uint32_t msecs;
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if (!ec->repaint_needed) {
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ec->repaint_on_timeout = 0;
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return;
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}
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output = container_of(ec->output_list.next, struct wlsc_output, link);
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while (&output->link != &ec->output_list) {
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repaint_output(output);
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output = container_of(output->link.next,
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struct wlsc_output, link);
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}
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ec->repaint_needed = 0;
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clock_gettime(CLOCK_MONOTONIC, &ts);
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msecs = ts.tv_sec * 1000 + ts.tv_nsec / (1000 * 1000);
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wl_display_post_frame(ec->wl_display, &ec->base,
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ec->current_frame, msecs);
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ec->current_frame++;
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wl_event_source_timer_update(ec->timer_source, 10);
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ec->repaint_on_timeout = 1;
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}
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static void
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schedule_repaint(struct egl_compositor *ec)
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{
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struct wl_event_loop *loop;
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ec->repaint_needed = 1;
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if (!ec->repaint_on_timeout) {
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loop = wl_display_get_event_loop(ec->wl_display);
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wl_event_loop_add_idle(loop, repaint, ec);
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}
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}
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static void
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surface_destroy(struct wl_client *client,
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struct wl_surface *surface)
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{
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struct egl_surface *es = (struct egl_surface *) surface;
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struct egl_compositor *ec = es->compositor;
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wl_list_remove(&es->link);
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egl_surface_destroy(es, ec);
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schedule_repaint(ec);
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}
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static void
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surface_attach(struct wl_client *client,
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struct wl_surface *surface, uint32_t name,
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uint32_t width, uint32_t height, uint32_t stride,
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struct wl_object *visual)
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{
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struct egl_surface *es = (struct egl_surface *) surface;
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struct egl_compositor *ec = es->compositor;
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if (es->surface != EGL_NO_SURFACE)
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eglDestroySurface(ec->display, es->surface);
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es->width = width;
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es->height = height;
|
|
es->surface = eglCreateSurfaceForName(ec->display, ec->config,
|
|
name, width, height, stride, NULL);
|
|
if (visual == &ec->argb_visual.base)
|
|
es->visual = &ec->argb_visual;
|
|
else if (visual == &ec->premultiplied_argb_visual.base)
|
|
es->visual = &ec->premultiplied_argb_visual;
|
|
else if (visual == &ec->rgb_visual.base)
|
|
es->visual = &ec->rgb_visual;
|
|
else
|
|
/* FIXME: Smack client with an exception event */;
|
|
|
|
glBindTexture(GL_TEXTURE_2D, es->texture);
|
|
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_R, GL_REPEAT);
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
|
eglBindTexImage(ec->display, es->surface, GL_TEXTURE_2D);
|
|
}
|
|
|
|
static void
|
|
surface_map(struct wl_client *client,
|
|
struct wl_surface *surface,
|
|
int32_t x, int32_t y, int32_t width, int32_t height)
|
|
{
|
|
struct egl_surface *es = (struct egl_surface *) surface;
|
|
|
|
es->map.x = x;
|
|
es->map.y = y;
|
|
es->map.width = width;
|
|
es->map.height = height;
|
|
}
|
|
|
|
static void
|
|
surface_copy(struct wl_client *client,
|
|
struct wl_surface *surface,
|
|
int32_t dst_x, int32_t dst_y,
|
|
uint32_t name, uint32_t stride,
|
|
int32_t x, int32_t y, int32_t width, int32_t height)
|
|
{
|
|
struct egl_surface *es = (struct egl_surface *) surface;
|
|
struct egl_compositor *ec = es->compositor;
|
|
EGLSurface src;
|
|
|
|
/* FIXME: glCopyPixels should work, but then we'll have to
|
|
* call eglMakeCurrent to set up the src and dest surfaces
|
|
* first. This seems cheaper, but maybe there's a better way
|
|
* to accomplish this. */
|
|
|
|
src = eglCreateSurfaceForName(ec->display, ec->config,
|
|
name, x + width, y + height, stride, NULL);
|
|
|
|
eglCopyNativeBuffers(ec->display, es->surface, GL_FRONT_LEFT, dst_x, dst_y,
|
|
src, GL_FRONT_LEFT, x, y, width, height);
|
|
eglDestroySurface(ec->display, src);
|
|
}
|
|
|
|
static void
|
|
surface_damage(struct wl_client *client,
|
|
struct wl_surface *surface,
|
|
int32_t x, int32_t y, int32_t width, int32_t height)
|
|
{
|
|
/* FIXME: This need to take a damage region, of course. */
|
|
}
|
|
|
|
const static struct wl_surface_interface surface_interface = {
|
|
surface_destroy,
|
|
surface_attach,
|
|
surface_map,
|
|
surface_copy,
|
|
surface_damage
|
|
};
|
|
|
|
static void
|
|
compositor_create_surface(struct wl_client *client,
|
|
struct wl_compositor *compositor, uint32_t id)
|
|
{
|
|
struct egl_compositor *ec = (struct egl_compositor *) compositor;
|
|
struct egl_surface *es;
|
|
|
|
es = malloc(sizeof *es);
|
|
if (es == NULL)
|
|
/* FIXME: Send OOM event. */
|
|
return;
|
|
|
|
es->compositor = ec;
|
|
es->surface = EGL_NO_SURFACE;
|
|
wl_list_insert(ec->surface_list.prev, &es->link);
|
|
glGenTextures(1, &es->texture);
|
|
wl_client_add_surface(client, &es->base,
|
|
&surface_interface, id);
|
|
}
|
|
|
|
static void
|
|
compositor_commit(struct wl_client *client,
|
|
struct wl_compositor *compositor, uint32_t key)
|
|
{
|
|
struct egl_compositor *ec = (struct egl_compositor *) compositor;
|
|
|
|
schedule_repaint(ec);
|
|
wl_client_send_acknowledge(client, compositor, key, ec->current_frame);
|
|
}
|
|
|
|
const static struct wl_compositor_interface compositor_interface = {
|
|
compositor_create_surface,
|
|
compositor_commit
|
|
};
|
|
|
|
static struct egl_surface *
|
|
pick_surface(struct wlsc_input_device *device, int32_t *sx, int32_t *sy)
|
|
{
|
|
struct egl_compositor *ec = device->ec;
|
|
struct egl_surface *es;
|
|
|
|
if (device->grab > 0)
|
|
return device->grab_surface;
|
|
|
|
es = container_of(ec->surface_list.prev,
|
|
struct egl_surface, link);
|
|
while (&es->link != &ec->surface_list) {
|
|
if (es->map.x <= device->x &&
|
|
device->x < es->map.x + es->map.width &&
|
|
es->map.y <= device->y &&
|
|
device->y < es->map.y + es->map.height)
|
|
return es;
|
|
|
|
es = container_of(es->link.prev,
|
|
struct egl_surface, link);
|
|
|
|
/* Transform to surface coordinates. */
|
|
*sx = (device->x - es->map.x) * es->width / es->map.width;
|
|
*sy = (device->y - es->map.y) * es->height / es->map.height;
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
void
|
|
notify_motion(struct wlsc_input_device *device, int x, int y)
|
|
{
|
|
struct egl_surface *es;
|
|
struct egl_compositor *ec = device->ec;
|
|
struct wlsc_output *output;
|
|
const int hotspot_x = 16, hotspot_y = 16;
|
|
int32_t sx, sy;
|
|
|
|
if (!ec->vt_active)
|
|
return;
|
|
|
|
/* FIXME: We need some multi head love here. */
|
|
output = container_of(ec->output_list.next, struct wlsc_output, link);
|
|
if (x < output->x)
|
|
x = 0;
|
|
if (y < output->y)
|
|
y = 0;
|
|
if (x >= output->x + output->width)
|
|
x = output->x + output->width - 1;
|
|
if (y >= output->y + output->height)
|
|
y = output->y + output->height - 1;
|
|
|
|
device->x = x;
|
|
device->y = y;
|
|
es = pick_surface(device, &sx, &sy);
|
|
if (es)
|
|
wl_surface_post_event(&es->base, &device->base,
|
|
WL_INPUT_MOTION, x, y, sx, sy);
|
|
|
|
device->pointer_surface->map.x = x - hotspot_x;
|
|
device->pointer_surface->map.y = y - hotspot_y;
|
|
|
|
schedule_repaint(device->ec);
|
|
}
|
|
|
|
void
|
|
notify_button(struct wlsc_input_device *device,
|
|
int32_t button, int32_t state)
|
|
{
|
|
struct egl_surface *es;
|
|
struct egl_compositor *ec = device->ec;
|
|
int32_t sx, sy;
|
|
|
|
if (!ec->vt_active)
|
|
return;
|
|
|
|
es = pick_surface(device, &sx, &sy);
|
|
if (es) {
|
|
wl_list_remove(&es->link);
|
|
wl_list_insert(device->ec->surface_list.prev, &es->link);
|
|
|
|
if (state) {
|
|
/* FIXME: We need callbacks when the surfaces
|
|
* we reference here go away. */
|
|
device->grab++;
|
|
device->grab_surface = es;
|
|
device->focus_surface = es;
|
|
} else {
|
|
device->grab--;
|
|
}
|
|
|
|
/* FIXME: Swallow click on raise? */
|
|
wl_surface_post_event(&es->base, &device->base,
|
|
WL_INPUT_BUTTON, button, state,
|
|
device->x, device->y, sx, sy);
|
|
|
|
schedule_repaint(device->ec);
|
|
}
|
|
}
|
|
|
|
void
|
|
notify_key(struct wlsc_input_device *device,
|
|
uint32_t key, uint32_t state)
|
|
{
|
|
struct egl_compositor *ec = device->ec;
|
|
|
|
if (!ec->vt_active)
|
|
return;
|
|
|
|
if (device->focus_surface != NULL)
|
|
wl_surface_post_event(&device->focus_surface->base,
|
|
&device->base,
|
|
WL_INPUT_KEY, key, state);
|
|
}
|
|
|
|
struct evdev_input_device *
|
|
evdev_input_device_create(struct wlsc_input_device *device,
|
|
struct wl_display *display, const char *path);
|
|
|
|
static struct wlsc_input_device *
|
|
create_input_device(struct egl_compositor *ec)
|
|
{
|
|
struct wlsc_input_device *device;
|
|
|
|
device = malloc(sizeof *device);
|
|
if (device == NULL)
|
|
return NULL;
|
|
|
|
memset(device, 0, sizeof *device);
|
|
device->base.interface = &wl_input_device_interface;
|
|
device->base.implementation = NULL;
|
|
wl_display_add_object(ec->wl_display, &device->base);
|
|
wl_display_add_global(ec->wl_display, &device->base, NULL);
|
|
device->x = 100;
|
|
device->y = 100;
|
|
device->ec = ec;
|
|
|
|
wl_list_insert(ec->input_device_list.prev, &device->link);
|
|
|
|
return device;
|
|
}
|
|
|
|
void
|
|
wlsc_device_get_position(struct wlsc_input_device *device, int32_t *x, int32_t *y)
|
|
{
|
|
*x = device->x;
|
|
*y = device->y;
|
|
}
|
|
|
|
static void
|
|
post_output_geometry(struct wl_client *client, struct wl_object *global)
|
|
{
|
|
struct wlsc_output *output =
|
|
container_of(global, struct wlsc_output, base);
|
|
|
|
wl_client_post_event(client, global,
|
|
WL_OUTPUT_GEOMETRY,
|
|
output->width, output->height);
|
|
}
|
|
|
|
static const char *
|
|
get_udev_property(struct udev_device *device, const char *name)
|
|
{
|
|
struct udev_list_entry *entry;
|
|
|
|
udev_list_entry_foreach(entry, udev_device_get_properties_list_entry(device))
|
|
if (strcmp(udev_list_entry_get_name(entry), name) == 0)
|
|
return udev_list_entry_get_value(entry);
|
|
|
|
return NULL;
|
|
}
|
|
|
|
static int
|
|
init_egl(struct egl_compositor *ec, struct udev_device *device)
|
|
{
|
|
static const EGLint config_attribs[] = {
|
|
EGL_DEPTH_SIZE, 0,
|
|
EGL_STENCIL_SIZE, 0,
|
|
EGL_CONFIG_CAVEAT, EGL_NONE,
|
|
EGL_NONE
|
|
};
|
|
|
|
EGLint major, minor;
|
|
|
|
ec->display = eglCreateDisplayNative(device);
|
|
if (ec->display == NULL) {
|
|
fprintf(stderr, "failed to create display\n");
|
|
return -1;
|
|
}
|
|
|
|
if (!eglInitialize(ec->display, &major, &minor)) {
|
|
fprintf(stderr, "failed to initialize display\n");
|
|
return -1;
|
|
}
|
|
|
|
if (!eglChooseConfig(ec->display, config_attribs, &ec->config, 1, NULL))
|
|
return -1;
|
|
|
|
ec->context = eglCreateContext(ec->display, ec->config, NULL, NULL);
|
|
if (ec->context == NULL) {
|
|
fprintf(stderr, "failed to create context\n");
|
|
return -1;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static int
|
|
create_output(struct egl_compositor *ec, struct udev_device *device)
|
|
{
|
|
const static EGLint surface_attribs[] = {
|
|
EGL_RENDER_BUFFER, EGL_BACK_BUFFER,
|
|
EGL_NONE
|
|
};
|
|
|
|
drmModeConnector *connector;
|
|
drmModeRes *resources;
|
|
drmModeEncoder *encoder;
|
|
struct drm_mode_modeinfo *mode;
|
|
struct drm_i915_gem_create create;
|
|
struct drm_gem_flink flink;
|
|
struct wlsc_output *output;
|
|
int i, ret, fd;
|
|
|
|
if (ec->display == NULL && init_egl(ec, device) < 0) {
|
|
fprintf(stderr, "failed to initialize egl\n");
|
|
return -1;
|
|
}
|
|
|
|
output = malloc(sizeof *output);
|
|
if (output == NULL)
|
|
return -1;
|
|
|
|
fd = eglGetDisplayFD(ec->display);
|
|
resources = drmModeGetResources(fd);
|
|
if (!resources) {
|
|
fprintf(stderr, "drmModeGetResources failed\n");
|
|
return -1;
|
|
}
|
|
|
|
for (i = 0; i < resources->count_connectors; i++) {
|
|
connector = drmModeGetConnector(fd, resources->connectors[i]);
|
|
if (connector == NULL)
|
|
continue;
|
|
|
|
if (connector->connection == DRM_MODE_CONNECTED &&
|
|
connector->count_modes > 0)
|
|
break;
|
|
|
|
drmModeFreeConnector(connector);
|
|
}
|
|
|
|
if (i == resources->count_connectors) {
|
|
fprintf(stderr, "No currently active connector found.\n");
|
|
return -1;
|
|
}
|
|
|
|
mode = &connector->modes[0];
|
|
|
|
for (i = 0; i < resources->count_encoders; i++) {
|
|
encoder = drmModeGetEncoder(fd, resources->encoders[i]);
|
|
|
|
if (encoder == NULL)
|
|
continue;
|
|
|
|
if (encoder->encoder_id == connector->encoder_id)
|
|
break;
|
|
|
|
drmModeFreeEncoder(encoder);
|
|
}
|
|
|
|
/* Mode size at 32 bpp */
|
|
create.size = mode->hdisplay * mode->vdisplay * 4;
|
|
if (ioctl(fd, DRM_IOCTL_I915_GEM_CREATE, &create) != 0) {
|
|
fprintf(stderr, "gem create failed: %m\n");
|
|
return -1;
|
|
}
|
|
|
|
ret = drmModeAddFB(fd, mode->hdisplay, mode->vdisplay,
|
|
32, 32, mode->hdisplay * 4, create.handle, &output->fb_id);
|
|
if (ret) {
|
|
fprintf(stderr, "failed to add fb: %m\n");
|
|
return -1;
|
|
}
|
|
|
|
ret = drmModeSetCrtc(fd, encoder->crtc_id, output->fb_id, 0, 0,
|
|
&connector->connector_id, 1, mode);
|
|
if (ret) {
|
|
fprintf(stderr, "failed to set mode: %m\n");
|
|
return -1;
|
|
}
|
|
|
|
flink.handle = create.handle;
|
|
if (ioctl(fd, DRM_IOCTL_GEM_FLINK, &flink) != 0) {
|
|
fprintf(stderr, "gem flink failed: %m\n");
|
|
return -1;
|
|
}
|
|
|
|
output->ec = ec;
|
|
output->crtc_id = encoder->crtc_id;
|
|
output->connector_id = connector->connector_id;
|
|
output->mode = mode;
|
|
output->width = mode->hdisplay;
|
|
output->height = mode->vdisplay;
|
|
output->stride = mode->hdisplay * 4;
|
|
|
|
output->surface = eglCreateSurfaceForName(ec->display, ec->config,
|
|
flink.name,
|
|
output->width, output->height,
|
|
output->stride,
|
|
surface_attribs);
|
|
if (output->surface == NULL) {
|
|
fprintf(stderr, "failed to create surface\n");
|
|
return -1;
|
|
}
|
|
|
|
output->base.interface = &wl_output_interface;
|
|
wl_display_add_object(ec->wl_display, &output->base);
|
|
wl_display_add_global(ec->wl_display, &output->base, post_output_geometry);
|
|
wl_list_insert(ec->output_list.prev, &output->link);
|
|
|
|
if (!eglMakeCurrent(ec->display, output->surface, output->surface, ec->context)) {
|
|
fprintf(stderr, "failed to make context current\n");
|
|
return -1;
|
|
}
|
|
|
|
output->background = background_create(output, option_background);
|
|
|
|
return 0;
|
|
}
|
|
|
|
static const struct wl_interface visual_interface = {
|
|
"visual", 1,
|
|
};
|
|
|
|
static void
|
|
add_visuals(struct egl_compositor *ec)
|
|
{
|
|
ec->argb_visual.base.interface = &visual_interface;
|
|
ec->argb_visual.base.implementation = NULL;
|
|
wl_display_add_object(ec->wl_display, &ec->argb_visual.base);
|
|
wl_display_add_global(ec->wl_display, &ec->argb_visual.base, NULL);
|
|
|
|
ec->premultiplied_argb_visual.base.interface = &visual_interface;
|
|
ec->premultiplied_argb_visual.base.implementation = NULL;
|
|
wl_display_add_object(ec->wl_display,
|
|
&ec->premultiplied_argb_visual.base);
|
|
wl_display_add_global(ec->wl_display,
|
|
&ec->premultiplied_argb_visual.base, NULL);
|
|
|
|
ec->rgb_visual.base.interface = &visual_interface;
|
|
ec->rgb_visual.base.implementation = NULL;
|
|
wl_display_add_object(ec->wl_display, &ec->rgb_visual.base);
|
|
wl_display_add_global(ec->wl_display, &ec->rgb_visual.base, NULL);
|
|
}
|
|
|
|
static void on_enter_vt(int signal_number, void *data)
|
|
{
|
|
struct egl_compositor *ec = data;
|
|
struct wlsc_output *output;
|
|
int ret, fd;
|
|
|
|
ioctl(ec->tty_fd, VT_RELDISP, VT_ACKACQ);
|
|
ec->vt_active = TRUE;
|
|
|
|
fd = eglGetDisplayFD(ec->display);
|
|
output = container_of(ec->output_list.next, struct wlsc_output, link);
|
|
while (&output->link != &ec->output_list) {
|
|
ret = drmModeSetCrtc(fd, output->crtc_id, output->fb_id, 0, 0,
|
|
&output->connector_id, 1, output->mode);
|
|
if (ret)
|
|
fprintf(stderr, "failed to set mode for connector %d: %m\n",
|
|
output->connector_id);
|
|
|
|
output = container_of(output->link.next,
|
|
struct wlsc_output, link);
|
|
}
|
|
}
|
|
|
|
static void on_leave_vt(int signal_number, void *data)
|
|
{
|
|
struct egl_compositor *ec = data;
|
|
|
|
ioctl (ec->tty_fd, VT_RELDISP, 1);
|
|
ec->vt_active = FALSE;
|
|
}
|
|
|
|
static void
|
|
on_tty_input(int fd, uint32_t mask, void *data)
|
|
{
|
|
struct egl_compositor *ec = data;
|
|
|
|
/* Ignore input to tty. We get keyboard events from evdev
|
|
*/
|
|
tcflush(ec->tty_fd, TCIFLUSH);
|
|
}
|
|
|
|
static void on_term_signal(int signal_number, void *data)
|
|
{
|
|
struct egl_compositor *ec = data;
|
|
|
|
if (tcsetattr(ec->tty_fd, TCSANOW, &ec->terminal_attributes) < 0)
|
|
fprintf(stderr, "could not restore terminal to canonical mode\n");
|
|
|
|
exit(0);
|
|
}
|
|
|
|
static int setup_tty(struct egl_compositor *ec, struct wl_event_loop *loop)
|
|
{
|
|
struct termios raw_attributes;
|
|
struct vt_mode mode = { 0 };
|
|
|
|
ec->tty_fd = open("/dev/tty0", O_RDWR | O_NOCTTY);
|
|
if (ec->tty_fd <= 0) {
|
|
fprintf(stderr, "failed to open active tty: %m\n");
|
|
return -1;
|
|
}
|
|
|
|
if (tcgetattr(ec->tty_fd, &ec->terminal_attributes) < 0) {
|
|
fprintf(stderr, "could not get terminal attributes: %m\n");
|
|
return -1;
|
|
}
|
|
|
|
/* Ignore control characters and disable echo */
|
|
raw_attributes = ec->terminal_attributes;
|
|
cfmakeraw(&raw_attributes);
|
|
|
|
/* Fix up line endings to be normal (cfmakeraw hoses them) */
|
|
raw_attributes.c_oflag |= OPOST | OCRNL;
|
|
|
|
if (tcsetattr(ec->tty_fd, TCSANOW, &raw_attributes) < 0)
|
|
fprintf(stderr, "could not put terminal into raw mode: %m\n");
|
|
|
|
ec->term_signal_source =
|
|
wl_event_loop_add_signal(loop, SIGTERM, on_term_signal, ec);
|
|
|
|
ec->tty_input_source =
|
|
wl_event_loop_add_fd(loop, ec->tty_fd,
|
|
WL_EVENT_READABLE, on_tty_input, ec);
|
|
|
|
ec->vt_active = TRUE;
|
|
mode.mode = VT_PROCESS;
|
|
mode.relsig = SIGUSR1;
|
|
mode.acqsig = SIGUSR2;
|
|
if (!ioctl(ec->tty_fd, VT_SETMODE, &mode) < 0) {
|
|
fprintf(stderr, "failed to take control of vt handling\n");
|
|
}
|
|
|
|
ec->leave_vt_source =
|
|
wl_event_loop_add_signal(loop, SIGUSR1, on_leave_vt, ec);
|
|
ec->enter_vt_source =
|
|
wl_event_loop_add_signal(loop, SIGUSR2, on_enter_vt, ec);
|
|
|
|
return 0;
|
|
}
|
|
|
|
static int
|
|
init_libudev(struct egl_compositor *ec)
|
|
{
|
|
struct udev_enumerate *e;
|
|
struct udev_list_entry *entry;
|
|
struct udev_device *device;
|
|
const char *path, *seat;
|
|
struct wlsc_input_device *input_device;
|
|
|
|
/* FIXME: Newer (version 135+) udev has two new features that
|
|
* make all this much easier: 1) we can enumerate by a
|
|
* specific property. This lets us directly iterate through
|
|
* the devices we care about. 2) We can attach properties to
|
|
* sysfs nodes without a device file, which lets us configure
|
|
* which connectors belong to a seat instead of tagging the
|
|
* overall drm node. I don't want to update my system udev,
|
|
* so I'm going to stick with this until the new version is in
|
|
* rawhide. */
|
|
|
|
ec->udev = udev_new();
|
|
if (ec->udev == NULL) {
|
|
fprintf(stderr, "failed to initialize udev context\n");
|
|
return -1;
|
|
}
|
|
|
|
input_device = create_input_device(ec);
|
|
|
|
e = udev_enumerate_new(ec->udev);
|
|
udev_enumerate_scan_devices(e);
|
|
udev_list_entry_foreach(entry, udev_enumerate_get_list_entry(e)) {
|
|
path = udev_list_entry_get_name(entry);
|
|
device = udev_device_new_from_syspath(ec->udev, path);
|
|
|
|
/* FIXME: Should the property namespace be CK for console kit? */
|
|
seat = get_udev_property(device, "WAYLAND_SEAT");
|
|
if (!seat || strcmp(seat, "1") != 0)
|
|
continue;
|
|
|
|
if (strcmp(udev_device_get_subsystem(device), "input") == 0) {
|
|
evdev_input_device_create(input_device, ec->wl_display,
|
|
udev_device_get_devnode(device));
|
|
} else if (strcmp(udev_device_get_subsystem(device), "drm") == 0) {
|
|
if (create_output(ec, device) < 0) {
|
|
fprintf(stderr, "failed to create output for %s\n", path);
|
|
return -1;
|
|
}
|
|
}
|
|
}
|
|
udev_enumerate_unref(e);
|
|
|
|
/* Create the pointer surface now that we have a current EGL context. */
|
|
input_device->pointer_surface =
|
|
pointer_create(ec, input_device->x, input_device->y, 64, 64);
|
|
|
|
return 0;
|
|
}
|
|
|
|
static struct egl_compositor *
|
|
egl_compositor_create(struct wl_display *display)
|
|
{
|
|
struct egl_compositor *ec;
|
|
struct screenshooter *shooter;
|
|
struct wl_event_loop *loop;
|
|
|
|
ec = malloc(sizeof *ec);
|
|
if (ec == NULL)
|
|
return NULL;
|
|
|
|
memset(ec, 0, sizeof *ec);
|
|
ec->wl_display = display;
|
|
|
|
wl_display_set_compositor(display, &ec->base, &compositor_interface);
|
|
|
|
add_visuals(ec);
|
|
|
|
wl_list_init(&ec->surface_list);
|
|
wl_list_init(&ec->input_device_list);
|
|
wl_list_init(&ec->output_list);
|
|
if (init_libudev(ec) < 0) {
|
|
fprintf(stderr, "failed to initialize devices\n");
|
|
return NULL;
|
|
}
|
|
|
|
shooter = screenshooter_create(ec);
|
|
wl_display_add_object(display, &shooter->base);
|
|
wl_display_add_global(display, &shooter->base, NULL);
|
|
|
|
loop = wl_display_get_event_loop(ec->wl_display);
|
|
|
|
setup_tty(ec, loop);
|
|
|
|
ec->timer_source = wl_event_loop_add_timer(loop, repaint, ec);
|
|
schedule_repaint(ec);
|
|
|
|
return ec;
|
|
}
|
|
|
|
/* The plan here is to generate a random anonymous socket name and
|
|
* advertise that through a service on the session dbus.
|
|
*/
|
|
static const char socket_name[] = "\0wayland";
|
|
|
|
int main(int argc, char *argv[])
|
|
{
|
|
struct wl_display *display;
|
|
struct egl_compositor *ec;
|
|
GError *error = NULL;
|
|
GOptionContext *context;
|
|
|
|
context = g_option_context_new(NULL);
|
|
g_option_context_add_main_entries(context, option_entries, "Wayland");
|
|
if (!g_option_context_parse(context, &argc, &argv, &error)) {
|
|
fprintf(stderr, "option parsing failed: %s\n", error->message);
|
|
exit(EXIT_FAILURE);
|
|
}
|
|
|
|
display = wl_display_create();
|
|
|
|
ec = egl_compositor_create(display);
|
|
if (ec == NULL) {
|
|
fprintf(stderr, "failed to create compositor\n");
|
|
exit(EXIT_FAILURE);
|
|
}
|
|
|
|
if (wl_display_add_socket(display, socket_name, sizeof socket_name)) {
|
|
fprintf(stderr, "failed to add socket: %m\n");
|
|
exit(EXIT_FAILURE);
|
|
}
|
|
|
|
wl_display_run(display);
|
|
|
|
return 0;
|
|
}
|