weston/clients/smoke.c
vivek 31732f7c68 Clients: Fix memleak issues in various clients of weston
In many clients of weston, Display was not being destroyed so added it.
Also destroy windows, widgets which were not being destroyed.

Signed-off-by: vivek <vivek.ellur@samsung.com>
Reviewed-by: Pekka Paalanen <ppaalanen@gmail.com>
Reviewed-by: Bryce Harrington <b.harrington@samsung.com>
2014-06-24 10:22:43 -07:00

338 lines
8.3 KiB
C

/*
* Copyright © 2010 Kristian Høgsberg
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided that
* the above copyright notice appear in all copies and that both that copyright
* notice and this permission notice appear in supporting documentation, and
* that the name of the copyright holders not be used in advertising or
* publicity pertaining to distribution of the software without specific,
* written prior permission. The copyright holders make no representations
* about the suitability of this software for any purpose. It is provided "as
* is" without express or implied warranty.
*
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
* EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
* OF THIS SOFTWARE.
*/
#include "config.h"
#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
#include <math.h>
#include <cairo.h>
#include <wayland-client.h>
#include "window.h"
struct smoke {
struct display *display;
struct window *window;
struct widget *widget;
int width, height;
int current;
uint32_t time;
struct { float *d, *u, *v; } b[2];
};
static void diffuse(struct smoke *smoke, uint32_t time,
float *source, float *dest)
{
float *s, *d;
int x, y, k, stride;
float t, a = 0.0002;
stride = smoke->width;
for (k = 0; k < 5; k++) {
for (y = 1; y < smoke->height - 1; y++) {
s = source + y * stride;
d = dest + y * stride;
for (x = 1; x < smoke->width - 1; x++) {
t = d[x - 1] + d[x + 1] +
d[x - stride] + d[x + stride];
d[x] = (s[x] + a * t) / (1 + 4 * a) * 0.995;
}
}
}
}
static void advect(struct smoke *smoke, uint32_t time,
float *uu, float *vv, float *source, float *dest)
{
float *s, *d;
float *u, *v;
int x, y, stride;
int i, j;
float px, py, fx, fy;
stride = smoke->width;
for (y = 1; y < smoke->height - 1; y++) {
d = dest + y * stride;
u = uu + y * stride;
v = vv + y * stride;
for (x = 1; x < smoke->width - 1; x++) {
px = x - u[x];
py = y - v[x];
if (px < 0.5)
px = 0.5;
if (py < 0.5)
py = 0.5;
if (px > smoke->width - 0.5)
px = smoke->width - 0.5;
if (py > smoke->height - 0.5)
py = smoke->height - 0.5;
i = (int) px;
j = (int) py;
fx = px - i;
fy = py - j;
s = source + j * stride + i;
d[x] = (s[0] * (1 - fx) + s[1] * fx) * (1 - fy) +
(s[stride] * (1 - fx) + s[stride + 1] * fx) * fy;
}
}
}
static void project(struct smoke *smoke, uint32_t time,
float *u, float *v, float *p, float *div)
{
int x, y, k, l, s;
float h;
h = 1.0 / smoke->width;
s = smoke->width;
memset(p, 0, smoke->height * smoke->width);
for (y = 1; y < smoke->height - 1; y++) {
l = y * s;
for (x = 1; x < smoke->width - 1; x++) {
div[l + x] = -0.5 * h * (u[l + x + 1] - u[l + x - 1] +
v[l + x + s] - v[l + x - s]);
p[l + x] = 0;
}
}
for (k = 0; k < 5; k++) {
for (y = 1; y < smoke->height - 1; y++) {
l = y * s;
for (x = 1; x < smoke->width - 1; x++) {
p[l + x] = (div[l + x] +
p[l + x - 1] +
p[l + x + 1] +
p[l + x - s] +
p[l + x + s]) / 4;
}
}
}
for (y = 1; y < smoke->height - 1; y++) {
l = y * s;
for (x = 1; x < smoke->width - 1; x++) {
u[l + x] -= 0.5 * (p[l + x + 1] - p[l + x - 1]) / h;
v[l + x] -= 0.5 * (p[l + x + s] - p[l + x - s]) / h;
}
}
}
static void render(struct smoke *smoke, cairo_surface_t *surface)
{
unsigned char *dest;
int x, y, width, height, stride;
float *s;
uint32_t *d, c, a;
dest = cairo_image_surface_get_data(surface);
width = cairo_image_surface_get_width(surface);
height = cairo_image_surface_get_height(surface);
stride = cairo_image_surface_get_stride(surface);
for (y = 1; y < height - 1; y++) {
s = smoke->b[smoke->current].d + y * smoke->height;
d = (uint32_t *) (dest + y * stride);
for (x = 1; x < width - 1; x++) {
c = (int) (s[x] * 800);
if (c > 255)
c = 255;
a = c;
if (a < 0x33)
a = 0x33;
d[x] = (a << 24) | (c << 16) | (c << 8) | c;
}
}
}
static void
frame_callback(void *data, struct wl_callback *callback, uint32_t time)
{
struct smoke *smoke = data;
window_schedule_redraw(smoke->window);
smoke->time = time;
if (callback)
wl_callback_destroy(callback);
}
static const struct wl_callback_listener listener = {
frame_callback,
};
static void
redraw_handler(struct widget *widget, void *data)
{
struct smoke *smoke = data;
uint32_t time = smoke->time;
struct wl_callback *callback;
cairo_surface_t *surface;
diffuse(smoke, time / 30, smoke->b[0].u, smoke->b[1].u);
diffuse(smoke, time / 30, smoke->b[0].v, smoke->b[1].v);
project(smoke, time / 30,
smoke->b[1].u, smoke->b[1].v,
smoke->b[0].u, smoke->b[0].v);
advect(smoke, time / 30,
smoke->b[1].u, smoke->b[1].v,
smoke->b[1].u, smoke->b[0].u);
advect(smoke, time / 30,
smoke->b[1].u, smoke->b[1].v,
smoke->b[1].v, smoke->b[0].v);
project(smoke, time / 30,
smoke->b[0].u, smoke->b[0].v,
smoke->b[1].u, smoke->b[1].v);
diffuse(smoke, time / 30, smoke->b[0].d, smoke->b[1].d);
advect(smoke, time / 30,
smoke->b[0].u, smoke->b[0].v,
smoke->b[1].d, smoke->b[0].d);
surface = window_get_surface(smoke->window);
render(smoke, surface);
window_damage(smoke->window, 0, 0, smoke->width, smoke->height);
cairo_surface_destroy(surface);
callback = wl_surface_frame(window_get_wl_surface(smoke->window));
wl_callback_add_listener(callback, &listener, smoke);
wl_surface_commit(window_get_wl_surface(smoke->window));
}
static void
smoke_motion_handler(struct smoke *smoke, float x, float y)
{
int i, i0, i1, j, j0, j1, k, d = 5;
if (x - d < 1)
i0 = 1;
else
i0 = x - d;
if (i0 + 2 * d > smoke->width - 1)
i1 = smoke->width - 1;
else
i1 = i0 + 2 * d;
if (y - d < 1)
j0 = 1;
else
j0 = y - d;
if (j0 + 2 * d > smoke->height - 1)
j1 = smoke->height - 1;
else
j1 = j0 + 2 * d;
for (i = i0; i < i1; i++)
for (j = j0; j < j1; j++) {
k = j * smoke->width + i;
smoke->b[0].u[k] += 256 - (random() & 512);
smoke->b[0].v[k] += 256 - (random() & 512);
smoke->b[0].d[k] += 1;
}
}
static int
mouse_motion_handler(struct widget *widget, struct input *input,
uint32_t time, float x, float y, void *data)
{
smoke_motion_handler(data, x, y);
return CURSOR_HAND1;
}
static void
touch_motion_handler(struct widget *widget, struct input *input,
uint32_t time, int32_t id, float x, float y, void *data)
{
smoke_motion_handler(data, x, y);
}
static void
resize_handler(struct widget *widget,
int32_t width, int32_t height, void *data)
{
struct smoke *smoke = data;
/* Dont resize me */
widget_set_size(smoke->widget, smoke->width, smoke->height);
}
int main(int argc, char *argv[])
{
struct timespec ts;
struct smoke smoke;
struct display *d;
int size;
d = display_create(&argc, argv);
if (d == NULL) {
fprintf(stderr, "failed to create display: %m\n");
return -1;
}
smoke.width = 200;
smoke.height = 200;
smoke.display = d;
smoke.window = window_create(d);
smoke.widget = window_add_widget(smoke.window, &smoke);
window_set_title(smoke.window, "smoke");
window_set_buffer_type(smoke.window, WINDOW_BUFFER_TYPE_SHM);
clock_gettime(CLOCK_MONOTONIC, &ts);
srandom(ts.tv_nsec);
smoke.current = 0;
size = smoke.height * smoke.width;
smoke.b[0].d = calloc(size, sizeof(float));
smoke.b[0].u = calloc(size, sizeof(float));
smoke.b[0].v = calloc(size, sizeof(float));
smoke.b[1].d = calloc(size, sizeof(float));
smoke.b[1].u = calloc(size, sizeof(float));
smoke.b[1].v = calloc(size, sizeof(float));
widget_set_motion_handler(smoke.widget, mouse_motion_handler);
widget_set_touch_motion_handler(smoke.widget, touch_motion_handler);
widget_set_resize_handler(smoke.widget, resize_handler);
widget_set_redraw_handler(smoke.widget, redraw_handler);
window_set_user_data(smoke.window, &smoke);
widget_schedule_resize(smoke.widget, smoke.width, smoke.height);
display_run(d);
widget_destroy(smoke.widget);
window_destroy(smoke.window);
display_destroy(d);
return 0;
}