weston/clients/window.h
Daniel Stone 37816df646 Convert wl_input_device to wl_seat (and friends)
wl_input_device has been both renamed and split.  wl_seat is now a
virtual object representing a group of logically related input devices
with related focus.

It now only generates one event: to let clients know that it has new
capabilities.  It takes requests which hand back objects for the
wl_pointer, wl_keyboard and wl_touch interfaces it exposes which all
provide the old input interface, just under different names.

This commit tracks these changes in weston and the clients, as well as
similar renames (e.g. weston_input_device -> weston_seat).  Some other
changes were necessary, e.g. renaming the name for the visible mouse
sprite from 'pointer' to 'cursor' so as to not conflict.

For simplicity, every seat is always exposed with all three interfaces,
although this will change as time goes on.

Signed-off-by: Daniel Stone <daniel@fooishbar.org>
2012-05-16 15:29:06 -04:00

420 lines
11 KiB
C

/*
* Copyright © 2008 Kristian Høgsberg
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided that
* the above copyright notice appear in all copies and that both that copyright
* notice and this permission notice appear in supporting documentation, and
* that the name of the copyright holders not be used in advertising or
* publicity pertaining to distribution of the software without specific,
* written prior permission. The copyright holders make no representations
* about the suitability of this software for any purpose. It is provided "as
* is" without express or implied warranty.
*
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
* EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
* OF THIS SOFTWARE.
*/
#ifndef _WINDOW_H_
#define _WINDOW_H_
#include <xkbcommon/xkbcommon.h>
#include <wayland-client.h>
#include <cairo.h>
#include "../shared/config-parser.h"
struct window;
struct widget;
struct display;
struct input;
struct output;
struct task {
void (*run)(struct task *task, uint32_t events);
struct wl_list link;
};
struct rectangle {
int32_t x;
int32_t y;
int32_t width;
int32_t height;
};
struct display *
display_create(int argc, char *argv[]);
void
display_destroy(struct display *display);
void
display_set_user_data(struct display *display, void *data);
void *
display_get_user_data(struct display *display);
struct wl_display *
display_get_display(struct display *display);
struct wl_compositor *
display_get_compositor(struct display *display);
struct wl_shell *
display_get_shell(struct display *display);
struct output *
display_get_output(struct display *display);
uint32_t
display_get_serial(struct display *display);
typedef void (*display_output_handler_t)(struct output *output, void *data);
/*
* The output configure handler is called, when a new output is connected
* and we know its current mode, or when the current mode changes.
* Test and set the output user data in your handler to know, if the
* output is new. Note: 'data' in the configure handler is the display
* user data.
*/
void
display_set_output_configure_handler(struct display *display,
display_output_handler_t handler);
struct wl_data_source *
display_create_data_source(struct display *display);
#ifdef EGL_NO_DISPLAY
EGLDisplay
display_get_egl_display(struct display *d);
EGLConfig
display_get_argb_egl_config(struct display *d);
int
display_acquire_window_surface(struct display *display,
struct window *window,
EGLContext ctx);
void
display_release_window_surface(struct display *display,
struct window *window);
#ifdef HAVE_CAIRO_EGL
EGLImageKHR
display_get_image_for_egl_image_surface(struct display *display,
cairo_surface_t *surface);
#endif
#endif
#define SURFACE_OPAQUE 0x01
cairo_surface_t *
display_create_surface(struct display *display,
struct wl_surface *surface,
struct rectangle *rectangle,
uint32_t flags);
struct wl_buffer *
display_get_buffer_for_surface(struct display *display,
cairo_surface_t *surface);
cairo_surface_t *
display_get_pointer_surface(struct display *display, int pointer,
int *width, int *height,
int *hotspot_x, int *hotspot_y);
void
display_defer(struct display *display, struct task *task);
void
display_watch_fd(struct display *display,
int fd, uint32_t events, struct task *task);
void
display_run(struct display *d);
void
display_exit(struct display *d);
enum pointer_type {
POINTER_BOTTOM_LEFT,
POINTER_BOTTOM_RIGHT,
POINTER_BOTTOM,
POINTER_DRAGGING,
POINTER_LEFT_PTR,
POINTER_LEFT,
POINTER_RIGHT,
POINTER_TOP_LEFT,
POINTER_TOP_RIGHT,
POINTER_TOP,
POINTER_IBEAM,
POINTER_HAND1,
};
typedef void (*window_key_handler_t)(struct window *window, struct input *input,
uint32_t time, uint32_t key, uint32_t unicode,
uint32_t state, void *data);
typedef void (*window_keyboard_focus_handler_t)(struct window *window,
struct input *device, void *data);
typedef void (*window_data_handler_t)(struct window *window,
struct input *input,
float x, float y,
const char **types,
void *data);
typedef void (*window_drop_handler_t)(struct window *window,
struct input *input,
int32_t x, int32_t y, void *data);
typedef void (*window_close_handler_t)(struct window *window, void *data);
typedef void (*widget_resize_handler_t)(struct widget *widget,
int32_t width, int32_t height,
void *data);
typedef void (*widget_redraw_handler_t)(struct widget *widget, void *data);
typedef int (*widget_enter_handler_t)(struct widget *widget,
struct input *input,
float x, float y, void *data);
typedef void (*widget_leave_handler_t)(struct widget *widget,
struct input *input, void *data);
typedef int (*widget_motion_handler_t)(struct widget *widget,
struct input *input, uint32_t time,
float x, float y, void *data);
typedef void (*widget_button_handler_t)(struct widget *widget,
struct input *input, uint32_t time,
uint32_t button, uint32_t state,
void *data);
struct window *
window_create(struct display *display);
struct window *
window_create_transient(struct display *display, struct window *parent,
int32_t x, int32_t y);
typedef void (*menu_func_t)(struct window *window, int index, void *data);
void
window_show_menu(struct display *display,
struct input *input, uint32_t time, struct window *parent,
int32_t x, int32_t y,
menu_func_t func, const char **entries, int count);
void
window_show_frame_menu(struct window *window,
struct input *input, uint32_t time);
void
window_destroy(struct window *window);
struct widget *
window_add_widget(struct window *window, void *data);
typedef void (*data_func_t)(void *data, size_t len,
int32_t x, int32_t y, void *user_data);
struct display *
window_get_display(struct window *window);
void
window_move(struct window *window, struct input *input, uint32_t time);
void
window_get_allocation(struct window *window, struct rectangle *allocation);
void
window_set_transparent(struct window *window, int transparent);
void
window_schedule_redraw(struct window *window);
void
window_schedule_resize(struct window *window, int width, int height);
void
window_damage(struct window *window, int32_t x, int32_t y,
int32_t width, int32_t height);
cairo_surface_t *
window_get_surface(struct window *window);
struct wl_surface *
window_get_wl_surface(struct window *window);
struct wl_shell_surface *
window_get_wl_shell_surface(struct window *window);
void
window_flush(struct window *window);
void
window_set_surface(struct window *window, cairo_surface_t *surface);
void
window_create_surface(struct window *window);
enum window_buffer_type {
WINDOW_BUFFER_TYPE_EGL_WINDOW,
WINDOW_BUFFER_TYPE_SHM,
};
void
display_surface_damage(struct display *display, cairo_surface_t *cairo_surface,
int32_t x, int32_t y, int32_t width, int32_t height);
void
window_set_buffer_type(struct window *window, enum window_buffer_type type);
void
window_set_fullscreen(struct window *window, int fullscreen);
void
window_set_maximized(struct window *window, int maximized);
void
window_set_custom(struct window *window);
void
window_set_user_data(struct window *window, void *data);
void *
window_get_user_data(struct window *window);
void
window_set_key_handler(struct window *window,
window_key_handler_t handler);
void
window_set_keyboard_focus_handler(struct window *window,
window_keyboard_focus_handler_t handler);
void
window_set_data_handler(struct window *window,
window_data_handler_t handler);
void
window_set_drop_handler(struct window *window,
window_drop_handler_t handler);
void
window_set_close_handler(struct window *window,
window_close_handler_t handler);
void
window_set_title(struct window *window, const char *title);
const char *
window_get_title(struct window *window);
struct widget *
widget_add_widget(struct widget *parent, void *data);
void
widget_destroy(struct widget *widget);
void
widget_get_allocation(struct widget *widget, struct rectangle *allocation);
void
widget_set_allocation(struct widget *widget,
int32_t x, int32_t y, int32_t width, int32_t height);
void
widget_set_size(struct widget *widget, int32_t width, int32_t height);
void
widget_set_transparent(struct widget *widget, int transparent);
void
widget_schedule_resize(struct widget *widget, int32_t width, int32_t height);
void *
widget_get_user_data(struct widget *widget);
void
widget_set_redraw_handler(struct widget *widget,
widget_redraw_handler_t handler);
void
widget_set_resize_handler(struct widget *widget,
widget_resize_handler_t handler);
void
widget_set_enter_handler(struct widget *widget,
widget_enter_handler_t handler);
void
widget_set_leave_handler(struct widget *widget,
widget_leave_handler_t handler);
void
widget_set_motion_handler(struct widget *widget,
widget_motion_handler_t handler);
void
widget_set_button_handler(struct widget *widget,
widget_button_handler_t handler);
void
widget_schedule_redraw(struct widget *widget);
struct widget *
frame_create(struct window *window, void *data);
void
input_set_pointer_image(struct input *input, uint32_t time, int pointer);
void
input_get_position(struct input *input, int32_t *x, int32_t *y);
#define MOD_SHIFT_MASK 0x01
#define MOD_ALT_MASK 0x02
#define MOD_CONTROL_MASK 0x04
uint32_t
input_get_modifiers(struct input *input);
void
input_grab(struct input *input, struct widget *widget, uint32_t button);
void
input_ungrab(struct input *input);
struct widget *
input_get_focus_widget(struct input *input);
struct wl_seat *
input_get_seat(struct input *input);
struct wl_data_device *
input_get_data_device(struct input *input);
void
input_set_selection(struct input *input,
struct wl_data_source *source, uint32_t time);
void
input_accept(struct input *input, const char *type);
void
input_receive_drag_data(struct input *input, const char *mime_type,
data_func_t func, void *user_data);
int
input_receive_selection_data(struct input *input, const char *mime_type,
data_func_t func, void *data);
int
input_receive_selection_data_to_fd(struct input *input,
const char *mime_type, int fd);
void
output_set_user_data(struct output *output, void *data);
void *
output_get_user_data(struct output *output);
void
output_set_destroy_handler(struct output *output,
display_output_handler_t handler);
void
output_get_allocation(struct output *output, struct rectangle *allocation);
struct wl_output *
output_get_wl_output(struct output *output);
#endif