37816df646
wl_input_device has been both renamed and split. wl_seat is now a virtual object representing a group of logically related input devices with related focus. It now only generates one event: to let clients know that it has new capabilities. It takes requests which hand back objects for the wl_pointer, wl_keyboard and wl_touch interfaces it exposes which all provide the old input interface, just under different names. This commit tracks these changes in weston and the clients, as well as similar renames (e.g. weston_input_device -> weston_seat). Some other changes were necessary, e.g. renaming the name for the visible mouse sprite from 'pointer' to 'cursor' so as to not conflict. For simplicity, every seat is always exposed with all three interfaces, although this will change as time goes on. Signed-off-by: Daniel Stone <daniel@fooishbar.org>
420 lines
11 KiB
C
420 lines
11 KiB
C
/*
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* Copyright © 2008 Kristian Høgsberg
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*
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* Permission to use, copy, modify, distribute, and sell this software and its
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* documentation for any purpose is hereby granted without fee, provided that
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* the above copyright notice appear in all copies and that both that copyright
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* notice and this permission notice appear in supporting documentation, and
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* that the name of the copyright holders not be used in advertising or
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* publicity pertaining to distribution of the software without specific,
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* written prior permission. The copyright holders make no representations
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* about the suitability of this software for any purpose. It is provided "as
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* is" without express or implied warranty.
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*
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* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
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* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
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* EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
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* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
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* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
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* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
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* OF THIS SOFTWARE.
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*/
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#ifndef _WINDOW_H_
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#define _WINDOW_H_
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#include <xkbcommon/xkbcommon.h>
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#include <wayland-client.h>
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#include <cairo.h>
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#include "../shared/config-parser.h"
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struct window;
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struct widget;
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struct display;
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struct input;
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struct output;
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struct task {
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void (*run)(struct task *task, uint32_t events);
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struct wl_list link;
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};
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struct rectangle {
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int32_t x;
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int32_t y;
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int32_t width;
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int32_t height;
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};
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struct display *
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display_create(int argc, char *argv[]);
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void
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display_destroy(struct display *display);
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void
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display_set_user_data(struct display *display, void *data);
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void *
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display_get_user_data(struct display *display);
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struct wl_display *
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display_get_display(struct display *display);
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struct wl_compositor *
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display_get_compositor(struct display *display);
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struct wl_shell *
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display_get_shell(struct display *display);
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struct output *
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display_get_output(struct display *display);
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uint32_t
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display_get_serial(struct display *display);
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typedef void (*display_output_handler_t)(struct output *output, void *data);
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/*
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* The output configure handler is called, when a new output is connected
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* and we know its current mode, or when the current mode changes.
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* Test and set the output user data in your handler to know, if the
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* output is new. Note: 'data' in the configure handler is the display
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* user data.
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*/
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void
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display_set_output_configure_handler(struct display *display,
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display_output_handler_t handler);
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struct wl_data_source *
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display_create_data_source(struct display *display);
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#ifdef EGL_NO_DISPLAY
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EGLDisplay
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display_get_egl_display(struct display *d);
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EGLConfig
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display_get_argb_egl_config(struct display *d);
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int
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display_acquire_window_surface(struct display *display,
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struct window *window,
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EGLContext ctx);
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void
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display_release_window_surface(struct display *display,
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struct window *window);
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#ifdef HAVE_CAIRO_EGL
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EGLImageKHR
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display_get_image_for_egl_image_surface(struct display *display,
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cairo_surface_t *surface);
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#endif
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#endif
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#define SURFACE_OPAQUE 0x01
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cairo_surface_t *
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display_create_surface(struct display *display,
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struct wl_surface *surface,
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struct rectangle *rectangle,
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uint32_t flags);
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struct wl_buffer *
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display_get_buffer_for_surface(struct display *display,
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cairo_surface_t *surface);
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cairo_surface_t *
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display_get_pointer_surface(struct display *display, int pointer,
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int *width, int *height,
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int *hotspot_x, int *hotspot_y);
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void
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display_defer(struct display *display, struct task *task);
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void
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display_watch_fd(struct display *display,
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int fd, uint32_t events, struct task *task);
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void
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display_run(struct display *d);
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void
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display_exit(struct display *d);
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enum pointer_type {
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POINTER_BOTTOM_LEFT,
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POINTER_BOTTOM_RIGHT,
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POINTER_BOTTOM,
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POINTER_DRAGGING,
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POINTER_LEFT_PTR,
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POINTER_LEFT,
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POINTER_RIGHT,
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POINTER_TOP_LEFT,
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POINTER_TOP_RIGHT,
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POINTER_TOP,
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POINTER_IBEAM,
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POINTER_HAND1,
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};
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typedef void (*window_key_handler_t)(struct window *window, struct input *input,
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uint32_t time, uint32_t key, uint32_t unicode,
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uint32_t state, void *data);
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typedef void (*window_keyboard_focus_handler_t)(struct window *window,
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struct input *device, void *data);
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typedef void (*window_data_handler_t)(struct window *window,
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struct input *input,
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float x, float y,
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const char **types,
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void *data);
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typedef void (*window_drop_handler_t)(struct window *window,
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struct input *input,
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int32_t x, int32_t y, void *data);
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typedef void (*window_close_handler_t)(struct window *window, void *data);
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typedef void (*widget_resize_handler_t)(struct widget *widget,
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int32_t width, int32_t height,
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void *data);
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typedef void (*widget_redraw_handler_t)(struct widget *widget, void *data);
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typedef int (*widget_enter_handler_t)(struct widget *widget,
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struct input *input,
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float x, float y, void *data);
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typedef void (*widget_leave_handler_t)(struct widget *widget,
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struct input *input, void *data);
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typedef int (*widget_motion_handler_t)(struct widget *widget,
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struct input *input, uint32_t time,
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float x, float y, void *data);
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typedef void (*widget_button_handler_t)(struct widget *widget,
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struct input *input, uint32_t time,
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uint32_t button, uint32_t state,
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void *data);
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struct window *
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window_create(struct display *display);
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struct window *
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window_create_transient(struct display *display, struct window *parent,
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int32_t x, int32_t y);
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typedef void (*menu_func_t)(struct window *window, int index, void *data);
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void
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window_show_menu(struct display *display,
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struct input *input, uint32_t time, struct window *parent,
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int32_t x, int32_t y,
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menu_func_t func, const char **entries, int count);
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void
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window_show_frame_menu(struct window *window,
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struct input *input, uint32_t time);
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void
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window_destroy(struct window *window);
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struct widget *
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window_add_widget(struct window *window, void *data);
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typedef void (*data_func_t)(void *data, size_t len,
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int32_t x, int32_t y, void *user_data);
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struct display *
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window_get_display(struct window *window);
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void
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window_move(struct window *window, struct input *input, uint32_t time);
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void
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window_get_allocation(struct window *window, struct rectangle *allocation);
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void
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window_set_transparent(struct window *window, int transparent);
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void
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window_schedule_redraw(struct window *window);
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void
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window_schedule_resize(struct window *window, int width, int height);
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void
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window_damage(struct window *window, int32_t x, int32_t y,
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int32_t width, int32_t height);
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cairo_surface_t *
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window_get_surface(struct window *window);
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struct wl_surface *
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window_get_wl_surface(struct window *window);
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struct wl_shell_surface *
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window_get_wl_shell_surface(struct window *window);
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void
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window_flush(struct window *window);
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void
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window_set_surface(struct window *window, cairo_surface_t *surface);
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void
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window_create_surface(struct window *window);
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enum window_buffer_type {
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WINDOW_BUFFER_TYPE_EGL_WINDOW,
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WINDOW_BUFFER_TYPE_SHM,
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};
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void
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display_surface_damage(struct display *display, cairo_surface_t *cairo_surface,
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int32_t x, int32_t y, int32_t width, int32_t height);
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void
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window_set_buffer_type(struct window *window, enum window_buffer_type type);
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void
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window_set_fullscreen(struct window *window, int fullscreen);
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void
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window_set_maximized(struct window *window, int maximized);
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void
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window_set_custom(struct window *window);
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void
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window_set_user_data(struct window *window, void *data);
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void *
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window_get_user_data(struct window *window);
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void
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window_set_key_handler(struct window *window,
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window_key_handler_t handler);
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void
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window_set_keyboard_focus_handler(struct window *window,
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window_keyboard_focus_handler_t handler);
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void
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window_set_data_handler(struct window *window,
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window_data_handler_t handler);
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void
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window_set_drop_handler(struct window *window,
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window_drop_handler_t handler);
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void
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window_set_close_handler(struct window *window,
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window_close_handler_t handler);
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void
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window_set_title(struct window *window, const char *title);
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const char *
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window_get_title(struct window *window);
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struct widget *
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widget_add_widget(struct widget *parent, void *data);
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void
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widget_destroy(struct widget *widget);
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void
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widget_get_allocation(struct widget *widget, struct rectangle *allocation);
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void
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widget_set_allocation(struct widget *widget,
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int32_t x, int32_t y, int32_t width, int32_t height);
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void
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widget_set_size(struct widget *widget, int32_t width, int32_t height);
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void
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widget_set_transparent(struct widget *widget, int transparent);
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void
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widget_schedule_resize(struct widget *widget, int32_t width, int32_t height);
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void *
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widget_get_user_data(struct widget *widget);
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void
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widget_set_redraw_handler(struct widget *widget,
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widget_redraw_handler_t handler);
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void
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widget_set_resize_handler(struct widget *widget,
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widget_resize_handler_t handler);
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void
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widget_set_enter_handler(struct widget *widget,
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widget_enter_handler_t handler);
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void
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widget_set_leave_handler(struct widget *widget,
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widget_leave_handler_t handler);
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void
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widget_set_motion_handler(struct widget *widget,
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widget_motion_handler_t handler);
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void
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widget_set_button_handler(struct widget *widget,
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widget_button_handler_t handler);
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void
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widget_schedule_redraw(struct widget *widget);
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struct widget *
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frame_create(struct window *window, void *data);
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void
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input_set_pointer_image(struct input *input, uint32_t time, int pointer);
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void
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input_get_position(struct input *input, int32_t *x, int32_t *y);
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#define MOD_SHIFT_MASK 0x01
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#define MOD_ALT_MASK 0x02
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#define MOD_CONTROL_MASK 0x04
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uint32_t
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input_get_modifiers(struct input *input);
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void
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input_grab(struct input *input, struct widget *widget, uint32_t button);
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void
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input_ungrab(struct input *input);
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struct widget *
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input_get_focus_widget(struct input *input);
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struct wl_seat *
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input_get_seat(struct input *input);
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struct wl_data_device *
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input_get_data_device(struct input *input);
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void
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input_set_selection(struct input *input,
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struct wl_data_source *source, uint32_t time);
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void
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input_accept(struct input *input, const char *type);
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void
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input_receive_drag_data(struct input *input, const char *mime_type,
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data_func_t func, void *user_data);
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int
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input_receive_selection_data(struct input *input, const char *mime_type,
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data_func_t func, void *data);
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int
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input_receive_selection_data_to_fd(struct input *input,
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const char *mime_type, int fd);
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void
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output_set_user_data(struct output *output, void *data);
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void *
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output_get_user_data(struct output *output);
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void
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output_set_destroy_handler(struct output *output,
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display_output_handler_t handler);
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void
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output_get_allocation(struct output *output, struct rectangle *allocation);
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struct wl_output *
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output_get_wl_output(struct output *output);
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#endif
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