2e62e4ad71
If weston-desktop-shell dies soon after launch, or maybe cannot be executed at all, let weston exit rather than letting the user stare at a black screen. But, do not exit weston, if weston-desktop-shell dies later, as the user may already have apps open, and those apps would likely still function correctly. This gives the user the opportunity to save his work and close the apps properly. This should make one class of "I see only black screen" failures obvious. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk> Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
252 lines
6.4 KiB
C
252 lines
6.4 KiB
C
/*
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* Copyright © 2010-2012 Intel Corporation
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* Copyright © 2011-2012 Collabora, Ltd.
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* Copyright © 2013 Raspberry Pi Foundation
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*
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* Permission to use, copy, modify, distribute, and sell this software and
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* its documentation for any purpose is hereby granted without fee, provided
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* that the above copyright notice appear in all copies and that both that
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* copyright notice and this permission notice appear in supporting
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* documentation, and that the name of the copyright holders not be used in
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* advertising or publicity pertaining to distribution of the software
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* without specific, written prior permission. The copyright holders make
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* no representations about the suitability of this software for any
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* purpose. It is provided "as is" without express or implied warranty.
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*
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* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
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* SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
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* SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER
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* RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF
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* CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
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* CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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#include <stdbool.h>
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#include <time.h>
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#include "compositor.h"
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#include "desktop-shell-server-protocol.h"
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enum animation_type {
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ANIMATION_NONE,
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ANIMATION_ZOOM,
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ANIMATION_FADE,
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ANIMATION_DIM_LAYER,
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};
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enum fade_type {
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FADE_IN,
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FADE_OUT
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};
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enum exposay_target_state {
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EXPOSAY_TARGET_OVERVIEW, /* show all windows */
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EXPOSAY_TARGET_CANCEL, /* return to normal, same focus */
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EXPOSAY_TARGET_SWITCH, /* return to normal, switch focus */
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};
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enum exposay_layout_state {
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EXPOSAY_LAYOUT_INACTIVE = 0, /* normal desktop */
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EXPOSAY_LAYOUT_ANIMATE_TO_INACTIVE, /* in transition to normal */
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EXPOSAY_LAYOUT_OVERVIEW, /* show all windows */
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EXPOSAY_LAYOUT_ANIMATE_TO_OVERVIEW, /* in transition to all windows */
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};
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struct exposay_output {
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int num_surfaces;
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int grid_size;
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int surface_size;
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int hpadding_outer;
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int vpadding_outer;
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int padding_inner;
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};
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struct exposay {
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/* XXX: Make these exposay_surfaces. */
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struct weston_view *focus_prev;
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struct weston_view *focus_current;
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struct weston_view *clicked;
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struct workspace *workspace;
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struct weston_seat *seat;
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struct wl_list surface_list;
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struct weston_keyboard_grab grab_kbd;
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struct weston_pointer_grab grab_ptr;
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enum exposay_target_state state_target;
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enum exposay_layout_state state_cur;
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int in_flight; /* number of animations still running */
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int row_current;
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int column_current;
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struct exposay_output *cur_output;
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bool mod_pressed;
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bool mod_invalid;
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};
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struct focus_surface {
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struct weston_surface *surface;
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struct weston_view *view;
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struct weston_transform workspace_transform;
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};
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struct workspace {
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struct weston_layer layer;
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struct wl_list focus_list;
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struct wl_listener seat_destroyed_listener;
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struct focus_surface *fsurf_front;
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struct focus_surface *fsurf_back;
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struct weston_view_animation *focus_animation;
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};
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struct shell_output {
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struct desktop_shell *shell;
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struct weston_output *output;
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struct exposay_output eoutput;
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struct wl_listener destroy_listener;
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struct wl_list link;
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};
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struct desktop_shell {
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struct weston_compositor *compositor;
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struct wl_listener idle_listener;
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struct wl_listener wake_listener;
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struct wl_listener destroy_listener;
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struct wl_listener show_input_panel_listener;
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struct wl_listener hide_input_panel_listener;
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struct wl_listener update_input_panel_listener;
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struct weston_layer fullscreen_layer;
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struct weston_layer panel_layer;
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struct weston_layer background_layer;
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struct weston_layer lock_layer;
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struct weston_layer input_panel_layer;
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struct wl_listener pointer_focus_listener;
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struct weston_surface *grab_surface;
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struct {
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struct wl_client *client;
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struct wl_resource *desktop_shell;
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struct wl_listener client_destroy_listener;
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unsigned deathcount;
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uint32_t deathstamp;
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} child;
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bool locked;
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bool showing_input_panels;
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bool prepare_event_sent;
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struct {
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struct weston_surface *surface;
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pixman_box32_t cursor_rectangle;
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} text_input;
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struct weston_surface *lock_surface;
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struct wl_listener lock_surface_listener;
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struct {
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struct wl_array array;
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unsigned int current;
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unsigned int num;
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struct wl_list client_list;
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struct weston_animation animation;
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struct wl_list anim_sticky_list;
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int anim_dir;
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uint32_t anim_timestamp;
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double anim_current;
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struct workspace *anim_from;
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struct workspace *anim_to;
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} workspaces;
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struct {
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char *path;
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int duration;
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struct wl_resource *binding;
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struct weston_process process;
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struct wl_event_source *timer;
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} screensaver;
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struct {
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struct wl_resource *binding;
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struct wl_list surfaces;
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} input_panel;
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struct {
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struct weston_view *view;
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struct weston_view_animation *animation;
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enum fade_type type;
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struct wl_event_source *startup_timer;
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} fade;
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struct exposay exposay;
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uint32_t binding_modifier;
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uint32_t exposay_modifier;
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enum animation_type win_animation_type;
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enum animation_type win_close_animation_type;
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enum animation_type startup_animation_type;
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enum animation_type focus_animation_type;
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struct weston_layer minimized_layer;
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struct wl_listener seat_create_listener;
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struct wl_listener output_create_listener;
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struct wl_listener output_move_listener;
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struct wl_list output_list;
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enum desktop_shell_panel_position panel_position;
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char *client;
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struct timespec startup_time;
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};
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struct weston_output *
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get_default_output(struct weston_compositor *compositor);
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struct weston_view *
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get_default_view(struct weston_surface *surface);
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struct shell_surface *
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get_shell_surface(struct weston_surface *surface);
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struct workspace *
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get_current_workspace(struct desktop_shell *shell);
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void
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lower_fullscreen_layer(struct desktop_shell *shell);
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void
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activate(struct desktop_shell *shell, struct weston_surface *es,
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struct weston_seat *seat, bool configure);
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void
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exposay_binding(struct weston_seat *seat,
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enum weston_keyboard_modifier modifier,
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void *data);
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int
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input_panel_setup(struct desktop_shell *shell);
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void
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input_panel_destroy(struct desktop_shell *shell);
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typedef void (*shell_for_each_layer_func_t)(struct desktop_shell *,
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struct weston_layer *, void *);
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void
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shell_for_each_layer(struct desktop_shell *shell,
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shell_for_each_layer_func_t func,
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void *data);
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