weston/tests/touch-test.c
Loïc Molinari 343adb2acd tests: Speed up runtime using immediate repaint on capture
The test suite is throttled by the headless backend repaint
timer. This commit uses the headless refresh rate option to speed up
runtime by using the immediate repaint-only-on-capture mode by
default. Tests which don't support that mode yet override the refresh
value to use the highest rate possible.

Fixes #682

Signed-off-by: Loïc Molinari <loic.molinari@collabora.com>
2024-02-22 14:26:32 +00:00

179 lines
5.5 KiB
C

/*
* Copyright © 2017 Collabora, Ltd.
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial
* portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include "config.h"
#include <time.h>
#include "input-timestamps-helper.h"
#include "shared/timespec-util.h"
#include "weston-test-client-helper.h"
#include "wayland-server-protocol.h"
#include "weston-test-fixture-compositor.h"
static enum test_result_code
fixture_setup(struct weston_test_harness *harness)
{
struct compositor_setup setup;
compositor_setup_defaults(&setup);
setup.shell = SHELL_TEST_DESKTOP;
setup.refresh = HIGHEST_OUTPUT_REFRESH;
return weston_test_harness_execute_as_client(harness, &setup);
}
DECLARE_FIXTURE_SETUP(fixture_setup);
static const struct timespec t1 = { .tv_sec = 1, .tv_nsec = 1000001 };
static const struct timespec t2 = { .tv_sec = 2, .tv_nsec = 2000001 };
static const struct timespec t3 = { .tv_sec = 3, .tv_nsec = 3000001 };
static const struct timespec t_other = { .tv_sec = 123, .tv_nsec = 456 };
static struct client *
create_touch_test_client(void)
{
struct client *cl = create_client_and_test_surface(0, 0, 100, 100);
assert(cl);
return cl;
}
static void
send_broken_touch(struct client *client, const struct timespec *time)
{
uint32_t tv_sec_hi, tv_sec_lo, tv_nsec;
timespec_to_proto(time, &tv_sec_hi, &tv_sec_lo, &tv_nsec);
weston_test_send_touch(client->test->weston_test, tv_sec_hi, tv_sec_lo,
tv_nsec, 1, 1, 1, WL_TOUCH_UP);
expect_protocol_error(client, &weston_test_interface,
WESTON_TEST_ERROR_TOUCH_UP_WITH_COORDINATE);
}
static void
send_touch(struct client *client, const struct timespec *time,
uint32_t touch_type)
{
uint32_t tv_sec_hi, tv_sec_lo, tv_nsec;
wl_fixed_t x = 0, y = 0;
timespec_to_proto(time, &tv_sec_hi, &tv_sec_lo, &tv_nsec);
if (touch_type != WL_TOUCH_UP) {
x = 1;
y = 1;
}
weston_test_send_touch(client->test->weston_test, tv_sec_hi, tv_sec_lo,
tv_nsec, 1, x, y, touch_type);
client_roundtrip(client);
}
TEST(broken_touch_event)
{
struct client *client = create_touch_test_client();
struct input_timestamps *input_ts =
input_timestamps_create_for_touch(client);
send_broken_touch(client, &t1);
input_timestamps_destroy(input_ts);
client_destroy(client);
}
TEST(touch_events)
{
struct client *client = create_touch_test_client();
struct touch *touch = client->input->touch;
struct input_timestamps *input_ts =
input_timestamps_create_for_touch(client);
send_touch(client, &t1, WL_TOUCH_DOWN);
assert(touch->down_time_msec == timespec_to_msec(&t1));
assert(timespec_eq(&touch->down_time_timespec, &t1));
send_touch(client, &t2, WL_TOUCH_MOTION);
assert(touch->motion_time_msec == timespec_to_msec(&t2));
assert(timespec_eq(&touch->motion_time_timespec, &t2));
send_touch(client, &t3, WL_TOUCH_UP);
assert(touch->up_time_msec == timespec_to_msec(&t3));
assert(timespec_eq(&touch->up_time_timespec, &t3));
input_timestamps_destroy(input_ts);
client_destroy(client);
}
TEST(touch_timestamps_stop_after_input_timestamps_object_is_destroyed)
{
struct client *client = create_touch_test_client();
struct touch *touch = client->input->touch;
struct input_timestamps *input_ts =
input_timestamps_create_for_touch(client);
send_touch(client, &t1, WL_TOUCH_DOWN);
assert(touch->down_time_msec == timespec_to_msec(&t1));
assert(timespec_eq(&touch->down_time_timespec, &t1));
input_timestamps_destroy(input_ts);
send_touch(client, &t2, WL_TOUCH_UP);
assert(touch->up_time_msec == timespec_to_msec(&t2));
assert(timespec_is_zero(&touch->up_time_timespec));
client_destroy(client);
}
TEST(touch_timestamps_stop_after_client_releases_wl_touch)
{
struct client *client = create_touch_test_client();
struct touch *touch = client->input->touch;
struct input_timestamps *input_ts =
input_timestamps_create_for_touch(client);
send_touch(client, &t1, WL_TOUCH_DOWN);
assert(touch->down_time_msec == timespec_to_msec(&t1));
assert(timespec_eq(&touch->down_time_timespec, &t1));
wl_touch_release(client->input->touch->wl_touch);
/* Set input_timestamp to an arbitrary value (different from t1, t2
* and 0) and check that it is not changed by sending the event.
* This is preferred over just checking for 0, since 0 is used
* internally for resetting the timestamp after handling an input
* event and checking for it here may lead to false negatives. */
touch->input_timestamp = t_other;
send_touch(client, &t2, WL_TOUCH_UP);
assert(timespec_eq(&touch->input_timestamp, &t_other));
input_timestamps_destroy(input_ts);
free(client->input->touch);
client->input->touch = NULL;
client_destroy(client);
}