c95feefbc0
This file relied on shared/xalloc.h to include <libweston/zalloc.h>. That would be a problem if xalloc.h stopped doing that. Just use xzalloc(). Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
450 lines
10 KiB
C
450 lines
10 KiB
C
/*
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* Copyright © 2011 Benjamin Franzke
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* Copyright © 2011 Intel Corporation
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* Copyright © 2021 Collabora, Ltd.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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#include "config.h"
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#include <stdint.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <stdbool.h>
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#include <assert.h>
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#include <unistd.h>
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#include <errno.h>
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#include <sys/mman.h>
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#include <wayland-client.h>
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#include "shared/helpers.h"
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#include "shared/xalloc.h"
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#include "shared/os-compatibility.h"
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#include "xdg-shell-client-protocol.h"
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struct seat {
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struct touch *touch;
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struct wl_seat *seat;
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struct wl_touch *wl_touch;
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};
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struct buffer {
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struct wl_buffer *buffer;
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void *data;
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};
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struct touch {
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struct wl_display *display;
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struct wl_registry *registry;
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struct wl_compositor *compositor;
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struct xdg_wm_base *wm_base;
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struct wl_shm *shm;
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struct wl_surface *surface;
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struct xdg_surface *xdg_surface;
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struct xdg_toplevel *xdg_toplevel;
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struct buffer *buffer;
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int width, height;
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bool running;
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bool wait_for_configure;
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bool has_argb;
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};
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static struct buffer *
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create_shm_buffer(struct touch *touch)
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{
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struct wl_shm_pool *pool;
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int fd, size, stride;
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void *data;
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struct buffer *buffer;
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buffer = xzalloc(sizeof(*buffer));
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stride = touch->width * 4;
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size = stride * touch->height;
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fd = os_create_anonymous_file(size);
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if (fd < 0) {
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fprintf(stderr, "creating a buffer file for %d B failed: %s\n",
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size, strerror(errno));
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exit(1);
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}
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data = mmap(NULL, size, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0);
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if (data == MAP_FAILED) {
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fprintf(stderr, "mmap failed: %s\n", strerror(errno));
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close(fd);
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return NULL;
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}
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pool = wl_shm_create_pool(touch->shm, fd, size);
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buffer->buffer =
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wl_shm_pool_create_buffer(pool, 0,
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touch->width, touch->height, stride,
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WL_SHM_FORMAT_ARGB8888);
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wl_shm_pool_destroy(pool);
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buffer->data = data;
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close(fd);
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return buffer;
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}
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static void
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initial_redraw(void *data)
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{
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struct touch *touch = data;
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struct buffer *buffer = NULL;
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buffer = create_shm_buffer(touch);
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assert(buffer);
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touch->buffer = buffer;
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/* paint the "work-area" */
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memset(buffer->data, 64, touch->width * touch->height * 4);
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wl_surface_attach(touch->surface, buffer->buffer, 0, 0);
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wl_surface_damage(touch->surface, 0, 0, touch->width, touch->height);
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wl_surface_commit(touch->surface);
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}
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static void
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shm_format(void *data, struct wl_shm *wl_shm, uint32_t format)
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{
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struct touch *touch = data;
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if (format == WL_SHM_FORMAT_ARGB8888)
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touch->has_argb = true;
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}
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struct wl_shm_listener shm_listener = {
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shm_format
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};
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static void
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touch_paint(struct touch *touch, int32_t x, int32_t y, int32_t id)
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{
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uint32_t *p, c;
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static const uint32_t colors[] = {
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0xffff0000,
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0xffffff00,
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0xff0000ff,
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0xffff00ff,
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0xff00ff00,
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0xff00ffff,
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};
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if (id < (int32_t) ARRAY_LENGTH(colors))
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c = colors[id];
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else
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c = 0xffffffff;
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if (x < 2 || x >= touch->width - 2 ||
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y < 2 || y >= touch->height - 2)
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return;
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p = ((uint32_t *) touch->buffer->data) + (x - 2) + (y - 2) * touch->width;
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p[2] = c;
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p += touch->width;
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p[1] = c;
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p[2] = c;
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p[3] = c;
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p += touch->width;
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p[0] = c;
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p[1] = c;
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p[2] = c;
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p[3] = c;
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p[4] = c;
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p += touch->width;
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p[1] = c;
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p[2] = c;
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p[3] = c;
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p += touch->width;
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p[2] = c;
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wl_surface_attach(touch->surface, touch->buffer->buffer, 0, 0);
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wl_surface_damage(touch->surface, x - 2, y - 2, 5, 5);
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/* todo: We could queue up more damage before committing, if there
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* are more input events to handle.
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*/
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wl_surface_commit(touch->surface);
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}
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static void
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touch_handle_down(void *data, struct wl_touch *wl_touch,
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uint32_t serial, uint32_t time, struct wl_surface *surface,
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int32_t id, wl_fixed_t x_w, wl_fixed_t y_w)
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{
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struct touch *touch = data;
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float x = wl_fixed_to_double(x_w);
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float y = wl_fixed_to_double(y_w);
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touch_paint(touch, x, y, id);
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}
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static void
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touch_handle_up(void *data, struct wl_touch *wl_touch,
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uint32_t serial, uint32_t time, int32_t id)
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{
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}
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static void
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touch_handle_motion(void *data, struct wl_touch *wl_touch,
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uint32_t time, int32_t id, wl_fixed_t x_w, wl_fixed_t y_w)
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{
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struct touch *touch = data;
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float x = wl_fixed_to_double(x_w);
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float y = wl_fixed_to_double(y_w);
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touch_paint(touch, x, y, id);
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}
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static void
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touch_handle_frame(void *data, struct wl_touch *wl_touch)
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{
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}
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static void
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touch_handle_cancel(void *data, struct wl_touch *wl_touch)
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{
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}
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static const struct wl_touch_listener touch_listener = {
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touch_handle_down,
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touch_handle_up,
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touch_handle_motion,
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touch_handle_frame,
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touch_handle_cancel,
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};
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static void
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seat_handle_capabilities(void *data, struct wl_seat *wl_seat,
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enum wl_seat_capability caps)
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{
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struct seat *seat = data;
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struct touch *touch = seat->touch;
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if ((caps & WL_SEAT_CAPABILITY_TOUCH) && !seat->wl_touch) {
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seat->wl_touch = wl_seat_get_touch(wl_seat);
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wl_touch_set_user_data(seat->wl_touch, touch);
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wl_touch_add_listener(seat->wl_touch, &touch_listener, touch);
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} else if (!(caps & WL_SEAT_CAPABILITY_TOUCH) && seat->wl_touch) {
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wl_touch_destroy(seat->wl_touch);
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seat->wl_touch = NULL;
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}
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}
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static const struct wl_seat_listener seat_listener = {
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seat_handle_capabilities,
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};
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static void
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add_seat(struct touch *touch, uint32_t name, uint32_t version)
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{
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struct seat *seat;
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seat = malloc(sizeof *seat);
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assert(seat);
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seat->touch = touch;
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seat->wl_touch = NULL;
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seat->seat = wl_registry_bind(touch->registry, name,
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&wl_seat_interface, 1);
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wl_seat_add_listener(seat->seat, &seat_listener, seat);
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}
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static void
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handle_xdg_surface_configure(void *data, struct xdg_surface *surface,
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uint32_t serial)
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{
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struct touch *touch = data;
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xdg_surface_ack_configure(surface, serial);
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if (touch->wait_for_configure) {
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initial_redraw(touch);
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touch->wait_for_configure = false;
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}
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}
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static const struct xdg_surface_listener xdg_surface_listener = {
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handle_xdg_surface_configure,
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};
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static void
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xdg_wm_base_ping(void *data, struct xdg_wm_base *shell, uint32_t serial)
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{
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xdg_wm_base_pong(shell, serial);
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}
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static const struct xdg_wm_base_listener wm_base_listener = {
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xdg_wm_base_ping,
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};
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static void
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handle_global(void *data, struct wl_registry *registry,
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uint32_t name, const char *interface, uint32_t version)
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{
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struct touch *touch = data;
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if (strcmp(interface, "wl_compositor") == 0) {
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touch->compositor =
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wl_registry_bind(registry, name,
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&wl_compositor_interface, 1);
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} else if (strcmp(interface, "xdg_wm_base") == 0) {
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touch->wm_base =
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wl_registry_bind(registry, name,
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&xdg_wm_base_interface, 1);
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xdg_wm_base_add_listener(touch->wm_base,
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&wm_base_listener, touch);
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} else if (strcmp(interface, "wl_shm") == 0) {
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touch->shm = wl_registry_bind(registry, name,
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&wl_shm_interface, 1);
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wl_shm_add_listener(touch->shm, &shm_listener, touch);
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} else if (strcmp(interface, "wl_seat") == 0) {
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add_seat(touch, name, version);
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}
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}
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static void
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handle_global_remove(void *data, struct wl_registry *registry, uint32_t name)
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{
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}
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static const struct wl_registry_listener registry_listener = {
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handle_global,
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handle_global_remove
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};
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static void
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handle_toplevel_configure(void *data, struct xdg_toplevel *xdg_toplevel,
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int32_t width, int32_t height,
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struct wl_array *state)
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{
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}
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static void
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handle_toplevel_close(void *data, struct xdg_toplevel *xdg_toplevel)
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{
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struct touch *touch = data;
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touch->running = false;
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}
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static const struct xdg_toplevel_listener xdg_toplevel_listener = {
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handle_toplevel_configure,
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handle_toplevel_close,
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};
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static struct touch *
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touch_create(int width, int height)
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{
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struct touch *touch;
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touch = malloc(sizeof *touch);
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if (touch == NULL) {
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fprintf(stderr, "out of memory\n");
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exit(1);
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}
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touch->display = wl_display_connect(NULL);
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assert(touch->display);
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touch->has_argb = false;
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touch->registry = wl_display_get_registry(touch->display);
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wl_registry_add_listener(touch->registry, ®istry_listener, touch);
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wl_display_dispatch(touch->display);
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wl_display_roundtrip(touch->display);
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if (!touch->has_argb) {
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fprintf(stderr, "WL_SHM_FORMAT_ARGB32 not available\n");
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exit(1);
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}
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if (!touch->wm_base) {
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fprintf(stderr, "xdg-shell required!\n");
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exit(1);
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}
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touch->width = width;
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touch->height = height;
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touch->surface = wl_compositor_create_surface(touch->compositor);
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touch->xdg_surface =
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xdg_wm_base_get_xdg_surface(touch->wm_base, touch->surface);
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assert(touch->xdg_surface);
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xdg_surface_add_listener(touch->xdg_surface, &xdg_surface_listener, touch);
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touch->xdg_toplevel = xdg_surface_get_toplevel(touch->xdg_surface);
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assert(touch->xdg_toplevel);
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xdg_toplevel_add_listener(touch->xdg_toplevel,
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&xdg_toplevel_listener, touch);
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xdg_toplevel_set_title(touch->xdg_toplevel, "simple-touch");
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xdg_toplevel_set_app_id(touch->xdg_toplevel, "simple-touch");
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touch->wait_for_configure = true;
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wl_surface_commit(touch->surface);
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touch->running = true;
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return touch;
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}
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static void
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destroy_touch(struct touch *touch)
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{
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if (touch->buffer->buffer)
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wl_buffer_destroy(touch->buffer->buffer);
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if (touch->xdg_toplevel)
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xdg_toplevel_destroy(touch->xdg_toplevel);
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if (touch->xdg_surface)
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xdg_surface_destroy(touch->xdg_surface);
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if (touch->wm_base)
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xdg_wm_base_destroy(touch->wm_base);
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if (touch->shm)
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wl_shm_destroy(touch->shm);
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if (touch->compositor)
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wl_compositor_destroy(touch->compositor);
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wl_surface_destroy(touch->surface);
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free(touch->buffer);
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free(touch);
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}
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int
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main(int argc, char **argv)
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{
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struct touch *touch;
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int ret = 0;
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touch = touch_create(600, 500);
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while (ret != -1 && touch->running)
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ret = wl_display_dispatch(touch->display);
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destroy_touch(touch);
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return 0;
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}
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