weston/clients/nested.c
U. Artie Eoff 2dd10e0c60 clients/nested: fix undefined reference to xzalloc
Include shared/xalloc.h in clients/nested.c to fix
compilation error: undefined reference to `xzalloc'

Signed-off-by: U. Artie Eoff <ullysses.a.eoff@intel.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2016-04-25 13:44:09 +03:00

1142 lines
29 KiB
C

/*
* Copyright © 2013 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#include "config.h"
#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <cairo.h>
#include <math.h>
#include <assert.h>
#include <pixman.h>
#include <sys/epoll.h>
#include <sys/socket.h>
#include <unistd.h>
#include <EGL/egl.h>
#include <EGL/eglext.h>
#include <GLES2/gl2.h>
#include <GLES2/gl2ext.h>
#include <cairo-gl.h>
#include <wayland-client.h>
#define WL_HIDE_DEPRECATED
#include <wayland-server.h>
#include "shared/helpers.h"
#include "shared/xalloc.h"
#include "window.h"
#ifndef EGL_WL_create_wayland_buffer_from_image
#define EGL_WL_create_wayland_buffer_from_image 1
#ifdef EGL_EGLEXT_PROTOTYPES
EGLAPI struct wl_buffer * EGLAPIENTRY eglCreateWaylandBufferFromImageWL(EGLDisplay dpy, EGLImageKHR image);
#endif
typedef struct wl_buffer * (EGLAPIENTRYP PFNEGLCREATEWAYLANDBUFFERFROMIMAGEWL) (EGLDisplay dpy, EGLImageKHR image);
#endif
static int option_blit;
struct nested {
struct display *display;
struct window *window;
struct widget *widget;
struct wl_display *child_display;
struct task child_task;
EGLDisplay egl_display;
struct program *texture_program;
struct wl_list surface_list;
const struct nested_renderer *renderer;
};
struct nested_region {
struct wl_resource *resource;
pixman_region32_t region;
};
struct nested_buffer_reference {
struct nested_buffer *buffer;
struct wl_listener destroy_listener;
};
struct nested_buffer {
struct wl_resource *resource;
struct wl_signal destroy_signal;
struct wl_listener destroy_listener;
uint32_t busy_count;
/* A buffer in the parent compositor representing the same
* data. This is created on-demand when the subsurface
* renderer is used */
struct wl_buffer *parent_buffer;
/* This reference is used to mark when the parent buffer has
* been attached to the subsurface. It will be unrefenced when
* we receive a buffer release event. That way we won't inform
* the client that the buffer is free until the parent
* compositor is also finished with it */
struct nested_buffer_reference parent_ref;
};
struct nested_surface {
struct wl_resource *resource;
struct nested *nested;
EGLImageKHR *image;
struct wl_list link;
struct wl_list frame_callback_list;
struct {
/* wl_surface.attach */
int newly_attached;
struct nested_buffer *buffer;
struct wl_listener buffer_destroy_listener;
/* wl_surface.frame */
struct wl_list frame_callback_list;
/* wl_surface.damage */
pixman_region32_t damage;
} pending;
void *renderer_data;
};
/* Data used for the blit renderer */
struct nested_blit_surface {
struct nested_buffer_reference buffer_ref;
GLuint texture;
cairo_surface_t *cairo_surface;
};
/* Data used for the subsurface renderer */
struct nested_ss_surface {
struct widget *widget;
struct wl_surface *surface;
struct wl_subsurface *subsurface;
struct wl_callback *frame_callback;
};
struct nested_frame_callback {
struct wl_resource *resource;
struct wl_list link;
};
struct nested_renderer {
void (* surface_init)(struct nested_surface *surface);
void (* surface_fini)(struct nested_surface *surface);
void (* render_clients)(struct nested *nested, cairo_t *cr);
void (* surface_attach)(struct nested_surface *surface,
struct nested_buffer *buffer);
};
static const struct weston_option nested_options[] = {
{ WESTON_OPTION_BOOLEAN, "blit", 'b', &option_blit },
};
static const struct nested_renderer nested_blit_renderer;
static const struct nested_renderer nested_ss_renderer;
static PFNGLEGLIMAGETARGETTEXTURE2DOESPROC image_target_texture_2d;
static PFNEGLCREATEIMAGEKHRPROC create_image;
static PFNEGLDESTROYIMAGEKHRPROC destroy_image;
static PFNEGLBINDWAYLANDDISPLAYWL bind_display;
static PFNEGLUNBINDWAYLANDDISPLAYWL unbind_display;
static PFNEGLQUERYWAYLANDBUFFERWL query_buffer;
static PFNEGLCREATEWAYLANDBUFFERFROMIMAGEWL create_wayland_buffer_from_image;
static void
nested_buffer_destroy_handler(struct wl_listener *listener, void *data)
{
struct nested_buffer *buffer =
container_of(listener, struct nested_buffer, destroy_listener);
wl_signal_emit(&buffer->destroy_signal, buffer);
if (buffer->parent_buffer)
wl_buffer_destroy(buffer->parent_buffer);
free(buffer);
}
static struct nested_buffer *
nested_buffer_from_resource(struct wl_resource *resource)
{
struct nested_buffer *buffer;
struct wl_listener *listener;
listener =
wl_resource_get_destroy_listener(resource,
nested_buffer_destroy_handler);
if (listener)
return container_of(listener, struct nested_buffer,
destroy_listener);
buffer = zalloc(sizeof *buffer);
if (buffer == NULL)
return NULL;
buffer->resource = resource;
wl_signal_init(&buffer->destroy_signal);
buffer->destroy_listener.notify = nested_buffer_destroy_handler;
wl_resource_add_destroy_listener(resource, &buffer->destroy_listener);
return buffer;
}
static void
nested_buffer_reference_handle_destroy(struct wl_listener *listener,
void *data)
{
struct nested_buffer_reference *ref =
container_of(listener, struct nested_buffer_reference,
destroy_listener);
assert((struct nested_buffer *)data == ref->buffer);
ref->buffer = NULL;
}
static void
nested_buffer_reference(struct nested_buffer_reference *ref,
struct nested_buffer *buffer)
{
if (buffer == ref->buffer)
return;
if (ref->buffer) {
ref->buffer->busy_count--;
if (ref->buffer->busy_count == 0) {
assert(wl_resource_get_client(ref->buffer->resource));
wl_resource_queue_event(ref->buffer->resource,
WL_BUFFER_RELEASE);
}
wl_list_remove(&ref->destroy_listener.link);
}
if (buffer) {
buffer->busy_count++;
wl_signal_add(&buffer->destroy_signal,
&ref->destroy_listener);
ref->destroy_listener.notify =
nested_buffer_reference_handle_destroy;
}
ref->buffer = buffer;
}
static void
flush_surface_frame_callback_list(struct nested_surface *surface,
uint32_t time)
{
struct nested_frame_callback *nc, *next;
wl_list_for_each_safe(nc, next, &surface->frame_callback_list, link) {
wl_callback_send_done(nc->resource, time);
wl_resource_destroy(nc->resource);
}
wl_list_init(&surface->frame_callback_list);
/* FIXME: toytoolkit need a pre-block handler where we can
* call this. */
wl_display_flush_clients(surface->nested->child_display);
}
static void
redraw_handler(struct widget *widget, void *data)
{
struct nested *nested = data;
cairo_surface_t *surface;
cairo_t *cr;
struct rectangle allocation;
widget_get_allocation(nested->widget, &allocation);
surface = window_get_surface(nested->window);
cr = cairo_create(surface);
cairo_set_operator(cr, CAIRO_OPERATOR_SOURCE);
cairo_rectangle(cr,
allocation.x,
allocation.y,
allocation.width,
allocation.height);
cairo_set_source_rgba(cr, 0, 0, 0, 0.8);
cairo_fill(cr);
nested->renderer->render_clients(nested, cr);
cairo_destroy(cr);
cairo_surface_destroy(surface);
}
static void
keyboard_focus_handler(struct window *window,
struct input *device, void *data)
{
struct nested *nested = data;
window_schedule_redraw(nested->window);
}
static void
handle_child_data(struct task *task, uint32_t events)
{
struct nested *nested = container_of(task, struct nested, child_task);
struct wl_event_loop *loop;
loop = wl_display_get_event_loop(nested->child_display);
wl_event_loop_dispatch(loop, -1);
wl_display_flush_clients(nested->child_display);
}
struct nested_client {
struct wl_client *client;
pid_t pid;
};
static struct nested_client *
launch_client(struct nested *nested, const char *path)
{
int sv[2];
pid_t pid;
struct nested_client *client;
client = malloc(sizeof *client);
if (client == NULL)
return NULL;
if (socketpair(AF_UNIX, SOCK_STREAM | SOCK_CLOEXEC, 0, sv) < 0) {
fprintf(stderr, "launch_client: "
"socketpair failed while launching '%s': %m\n",
path);
free(client);
return NULL;
}
pid = fork();
if (pid == -1) {
close(sv[0]);
close(sv[1]);
free(client);
fprintf(stderr, "launch_client: "
"fork failed while launching '%s': %m\n", path);
return NULL;
}
if (pid == 0) {
int clientfd;
char s[32];
/* SOCK_CLOEXEC closes both ends, so we dup the fd to
* get a non-CLOEXEC fd to pass through exec. */
clientfd = dup(sv[1]);
if (clientfd == -1) {
fprintf(stderr, "compositor: dup failed: %m\n");
exit(-1);
}
snprintf(s, sizeof s, "%d", clientfd);
setenv("WAYLAND_SOCKET", s, 1);
execl(path, path, NULL);
fprintf(stderr, "compositor: executing '%s' failed: %m\n",
path);
exit(-1);
}
close(sv[1]);
client->client = wl_client_create(nested->child_display, sv[0]);
if (!client->client) {
close(sv[0]);
free(client);
fprintf(stderr, "launch_client: "
"wl_client_create failed while launching '%s'.\n",
path);
return NULL;
}
client->pid = pid;
return client;
}
static void
destroy_surface(struct wl_resource *resource)
{
struct nested_surface *surface = wl_resource_get_user_data(resource);
struct nested *nested = surface->nested;
struct nested_frame_callback *cb, *next;
wl_list_for_each_safe(cb, next,
&surface->frame_callback_list, link)
wl_resource_destroy(cb->resource);
wl_list_for_each_safe(cb, next,
&surface->pending.frame_callback_list, link)
wl_resource_destroy(cb->resource);
pixman_region32_fini(&surface->pending.damage);
nested->renderer->surface_fini(surface);
wl_list_remove(&surface->link);
free(surface);
}
static void
surface_destroy(struct wl_client *client, struct wl_resource *resource)
{
wl_resource_destroy(resource);
}
static void
surface_attach(struct wl_client *client,
struct wl_resource *resource,
struct wl_resource *buffer_resource, int32_t sx, int32_t sy)
{
struct nested_surface *surface = wl_resource_get_user_data(resource);
struct nested *nested = surface->nested;
struct nested_buffer *buffer = NULL;
if (buffer_resource) {
int format;
if (!query_buffer(nested->egl_display, (void *) buffer_resource,
EGL_TEXTURE_FORMAT, &format)) {
wl_resource_post_error(buffer_resource,
WL_DISPLAY_ERROR_INVALID_OBJECT,
"attaching non-egl wl_buffer");
return;
}
switch (format) {
case EGL_TEXTURE_RGB:
case EGL_TEXTURE_RGBA:
break;
default:
wl_resource_post_error(buffer_resource,
WL_DISPLAY_ERROR_INVALID_OBJECT,
"invalid format");
return;
}
buffer = nested_buffer_from_resource(buffer_resource);
if (buffer == NULL) {
wl_client_post_no_memory(client);
return;
}
}
if (surface->pending.buffer)
wl_list_remove(&surface->pending.buffer_destroy_listener.link);
surface->pending.buffer = buffer;
surface->pending.newly_attached = 1;
if (buffer) {
wl_signal_add(&buffer->destroy_signal,
&surface->pending.buffer_destroy_listener);
}
}
static void
nested_surface_attach(struct nested_surface *surface,
struct nested_buffer *buffer)
{
struct nested *nested = surface->nested;
if (surface->image != EGL_NO_IMAGE_KHR)
destroy_image(nested->egl_display, surface->image);
surface->image = create_image(nested->egl_display, NULL,
EGL_WAYLAND_BUFFER_WL, buffer->resource,
NULL);
if (surface->image == EGL_NO_IMAGE_KHR) {
fprintf(stderr, "failed to create img\n");
return;
}
nested->renderer->surface_attach(surface, buffer);
}
static void
surface_damage(struct wl_client *client,
struct wl_resource *resource,
int32_t x, int32_t y, int32_t width, int32_t height)
{
struct nested_surface *surface = wl_resource_get_user_data(resource);
pixman_region32_union_rect(&surface->pending.damage,
&surface->pending.damage,
x, y, width, height);
}
static void
destroy_frame_callback(struct wl_resource *resource)
{
struct nested_frame_callback *callback = wl_resource_get_user_data(resource);
wl_list_remove(&callback->link);
free(callback);
}
static void
surface_frame(struct wl_client *client,
struct wl_resource *resource, uint32_t id)
{
struct nested_frame_callback *callback;
struct nested_surface *surface = wl_resource_get_user_data(resource);
callback = malloc(sizeof *callback);
if (callback == NULL) {
wl_resource_post_no_memory(resource);
return;
}
callback->resource = wl_resource_create(client,
&wl_callback_interface, 1, id);
wl_resource_set_implementation(callback->resource, NULL, callback,
destroy_frame_callback);
wl_list_insert(surface->pending.frame_callback_list.prev,
&callback->link);
}
static void
surface_set_opaque_region(struct wl_client *client,
struct wl_resource *resource,
struct wl_resource *region_resource)
{
fprintf(stderr, "surface_set_opaque_region\n");
}
static void
surface_set_input_region(struct wl_client *client,
struct wl_resource *resource,
struct wl_resource *region_resource)
{
fprintf(stderr, "surface_set_input_region\n");
}
static void
surface_commit(struct wl_client *client, struct wl_resource *resource)
{
struct nested_surface *surface = wl_resource_get_user_data(resource);
struct nested *nested = surface->nested;
/* wl_surface.attach */
if (surface->pending.newly_attached)
nested_surface_attach(surface, surface->pending.buffer);
if (surface->pending.buffer) {
wl_list_remove(&surface->pending.buffer_destroy_listener.link);
surface->pending.buffer = NULL;
}
surface->pending.newly_attached = 0;
/* wl_surface.damage */
pixman_region32_clear(&surface->pending.damage);
/* wl_surface.frame */
wl_list_insert_list(&surface->frame_callback_list,
&surface->pending.frame_callback_list);
wl_list_init(&surface->pending.frame_callback_list);
/* FIXME: For the subsurface renderer we don't need to
* actually redraw the window. However we do want to cause a
* commit because the subsurface is synchronized. Ideally we
* would just queue the commit */
window_schedule_redraw(nested->window);
}
static void
surface_set_buffer_transform(struct wl_client *client,
struct wl_resource *resource, int transform)
{
fprintf(stderr, "surface_set_buffer_transform\n");
}
static const struct wl_surface_interface surface_interface = {
surface_destroy,
surface_attach,
surface_damage,
surface_frame,
surface_set_opaque_region,
surface_set_input_region,
surface_commit,
surface_set_buffer_transform
};
static void
surface_handle_pending_buffer_destroy(struct wl_listener *listener, void *data)
{
struct nested_surface *surface =
container_of(listener, struct nested_surface,
pending.buffer_destroy_listener);
surface->pending.buffer = NULL;
}
static void
compositor_create_surface(struct wl_client *client,
struct wl_resource *resource, uint32_t id)
{
struct nested *nested = wl_resource_get_user_data(resource);
struct nested_surface *surface;
surface = zalloc(sizeof *surface);
if (surface == NULL) {
wl_resource_post_no_memory(resource);
return;
}
surface->nested = nested;
wl_list_init(&surface->frame_callback_list);
wl_list_init(&surface->pending.frame_callback_list);
surface->pending.buffer_destroy_listener.notify =
surface_handle_pending_buffer_destroy;
pixman_region32_init(&surface->pending.damage);
display_acquire_window_surface(nested->display,
nested->window, NULL);
nested->renderer->surface_init(surface);
display_release_window_surface(nested->display, nested->window);
surface->resource =
wl_resource_create(client, &wl_surface_interface, 1, id);
wl_resource_set_implementation(surface->resource,
&surface_interface, surface,
destroy_surface);
wl_list_insert(nested->surface_list.prev, &surface->link);
}
static void
destroy_region(struct wl_resource *resource)
{
struct nested_region *region = wl_resource_get_user_data(resource);
pixman_region32_fini(&region->region);
free(region);
}
static void
region_destroy(struct wl_client *client, struct wl_resource *resource)
{
wl_resource_destroy(resource);
}
static void
region_add(struct wl_client *client, struct wl_resource *resource,
int32_t x, int32_t y, int32_t width, int32_t height)
{
struct nested_region *region = wl_resource_get_user_data(resource);
pixman_region32_union_rect(&region->region, &region->region,
x, y, width, height);
}
static void
region_subtract(struct wl_client *client, struct wl_resource *resource,
int32_t x, int32_t y, int32_t width, int32_t height)
{
struct nested_region *region = wl_resource_get_user_data(resource);
pixman_region32_t rect;
pixman_region32_init_rect(&rect, x, y, width, height);
pixman_region32_subtract(&region->region, &region->region, &rect);
pixman_region32_fini(&rect);
}
static const struct wl_region_interface region_interface = {
region_destroy,
region_add,
region_subtract
};
static void
compositor_create_region(struct wl_client *client,
struct wl_resource *resource, uint32_t id)
{
struct nested_region *region;
region = malloc(sizeof *region);
if (region == NULL) {
wl_resource_post_no_memory(resource);
return;
}
pixman_region32_init(&region->region);
region->resource =
wl_resource_create(client, &wl_region_interface, 1, id);
wl_resource_set_implementation(region->resource, &region_interface,
region, destroy_region);
}
static const struct wl_compositor_interface compositor_interface = {
compositor_create_surface,
compositor_create_region
};
static void
compositor_bind(struct wl_client *client,
void *data, uint32_t version, uint32_t id)
{
struct nested *nested = data;
struct wl_resource *resource;
resource = wl_resource_create(client, &wl_compositor_interface,
MIN(version, 3), id);
wl_resource_set_implementation(resource, &compositor_interface,
nested, NULL);
}
static int
nested_init_compositor(struct nested *nested)
{
const char *extensions;
struct wl_event_loop *loop;
int use_ss_renderer = 0;
int fd, ret;
wl_list_init(&nested->surface_list);
nested->child_display = wl_display_create();
loop = wl_display_get_event_loop(nested->child_display);
fd = wl_event_loop_get_fd(loop);
nested->child_task.run = handle_child_data;
display_watch_fd(nested->display, fd,
EPOLLIN, &nested->child_task);
if (!wl_global_create(nested->child_display,
&wl_compositor_interface, 1,
nested, compositor_bind))
return -1;
wl_display_init_shm(nested->child_display);
nested->egl_display = display_get_egl_display(nested->display);
extensions = eglQueryString(nested->egl_display, EGL_EXTENSIONS);
if (strstr(extensions, "EGL_WL_bind_wayland_display") == NULL) {
fprintf(stderr, "no EGL_WL_bind_wayland_display extension\n");
return -1;
}
bind_display = (void *) eglGetProcAddress("eglBindWaylandDisplayWL");
unbind_display = (void *) eglGetProcAddress("eglUnbindWaylandDisplayWL");
create_image = (void *) eglGetProcAddress("eglCreateImageKHR");
destroy_image = (void *) eglGetProcAddress("eglDestroyImageKHR");
query_buffer = (void *) eglGetProcAddress("eglQueryWaylandBufferWL");
image_target_texture_2d =
(void *) eglGetProcAddress("glEGLImageTargetTexture2DOES");
ret = bind_display(nested->egl_display, nested->child_display);
if (!ret) {
fprintf(stderr, "failed to bind wl_display\n");
return -1;
}
if (display_has_subcompositor(nested->display)) {
const char *func = "eglCreateWaylandBufferFromImageWL";
const char *ext = "EGL_WL_create_wayland_buffer_from_image";
if (strstr(extensions, ext)) {
create_wayland_buffer_from_image =
(void *) eglGetProcAddress(func);
use_ss_renderer = 1;
}
}
if (option_blit)
use_ss_renderer = 0;
if (use_ss_renderer) {
printf("Using subsurfaces to render client surfaces\n");
nested->renderer = &nested_ss_renderer;
} else {
printf("Using local compositing with blits to "
"render client surfaces\n");
nested->renderer = &nested_blit_renderer;
}
return 0;
}
static struct nested *
nested_create(struct display *display)
{
struct nested *nested;
nested = zalloc(sizeof *nested);
if (nested == NULL)
return nested;
nested->window = window_create(display);
nested->widget = window_frame_create(nested->window, nested);
window_set_title(nested->window, "Wayland Nested");
nested->display = display;
window_set_user_data(nested->window, nested);
widget_set_redraw_handler(nested->widget, redraw_handler);
window_set_keyboard_focus_handler(nested->window,
keyboard_focus_handler);
nested_init_compositor(nested);
widget_schedule_resize(nested->widget, 400, 400);
return nested;
}
static void
nested_destroy(struct nested *nested)
{
widget_destroy(nested->widget);
window_destroy(nested->window);
free(nested);
}
/*** blit renderer ***/
static void
blit_surface_init(struct nested_surface *surface)
{
struct nested_blit_surface *blit_surface =
xzalloc(sizeof *blit_surface);
glGenTextures(1, &blit_surface->texture);
glBindTexture(GL_TEXTURE_2D, blit_surface->texture);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
surface->renderer_data = blit_surface;
}
static void
blit_surface_fini(struct nested_surface *surface)
{
struct nested_blit_surface *blit_surface = surface->renderer_data;
nested_buffer_reference(&blit_surface->buffer_ref, NULL);
glDeleteTextures(1, &blit_surface->texture);
free(blit_surface);
}
static void
blit_frame_callback(void *data, struct wl_callback *callback, uint32_t time)
{
struct nested *nested = data;
struct nested_surface *surface;
wl_list_for_each(surface, &nested->surface_list, link)
flush_surface_frame_callback_list(surface, time);
if (callback)
wl_callback_destroy(callback);
}
static const struct wl_callback_listener blit_frame_listener = {
blit_frame_callback
};
static void
blit_render_clients(struct nested *nested,
cairo_t *cr)
{
struct nested_surface *s;
struct rectangle allocation;
struct wl_callback *callback;
widget_get_allocation(nested->widget, &allocation);
wl_list_for_each(s, &nested->surface_list, link) {
struct nested_blit_surface *blit_surface = s->renderer_data;
display_acquire_window_surface(nested->display,
nested->window, NULL);
glBindTexture(GL_TEXTURE_2D, blit_surface->texture);
image_target_texture_2d(GL_TEXTURE_2D, s->image);
display_release_window_surface(nested->display,
nested->window);
cairo_set_operator(cr, CAIRO_OPERATOR_OVER);
cairo_set_source_surface(cr, blit_surface->cairo_surface,
allocation.x + 10,
allocation.y + 10);
cairo_rectangle(cr, allocation.x + 10,
allocation.y + 10,
allocation.width - 10,
allocation.height - 10);
cairo_fill(cr);
}
callback = wl_surface_frame(window_get_wl_surface(nested->window));
wl_callback_add_listener(callback, &blit_frame_listener, nested);
}
static void
blit_surface_attach(struct nested_surface *surface,
struct nested_buffer *buffer)
{
struct nested *nested = surface->nested;
struct nested_blit_surface *blit_surface = surface->renderer_data;
EGLint width, height;
cairo_device_t *device;
nested_buffer_reference(&blit_surface->buffer_ref, buffer);
if (blit_surface->cairo_surface)
cairo_surface_destroy(blit_surface->cairo_surface);
query_buffer(nested->egl_display, (void *) buffer->resource,
EGL_WIDTH, &width);
query_buffer(nested->egl_display, (void *) buffer->resource,
EGL_HEIGHT, &height);
device = display_get_cairo_device(nested->display);
blit_surface->cairo_surface =
cairo_gl_surface_create_for_texture(device,
CAIRO_CONTENT_COLOR_ALPHA,
blit_surface->texture,
width, height);
}
static const struct nested_renderer
nested_blit_renderer = {
.surface_init = blit_surface_init,
.surface_fini = blit_surface_fini,
.render_clients = blit_render_clients,
.surface_attach = blit_surface_attach
};
/*** subsurface renderer ***/
static void
ss_surface_init(struct nested_surface *surface)
{
struct nested *nested = surface->nested;
struct wl_compositor *compositor =
display_get_compositor(nested->display);
struct nested_ss_surface *ss_surface =
xzalloc(sizeof *ss_surface);
struct rectangle allocation;
struct wl_region *region;
ss_surface->widget =
window_add_subsurface(nested->window,
nested,
SUBSURFACE_SYNCHRONIZED);
widget_set_use_cairo(ss_surface->widget, 0);
ss_surface->surface = widget_get_wl_surface(ss_surface->widget);
ss_surface->subsurface = widget_get_wl_subsurface(ss_surface->widget);
/* The toy toolkit gets confused about the pointer position
* when it gets motion events for a subsurface so we'll just
* disable input on it */
region = wl_compositor_create_region(compositor);
wl_surface_set_input_region(ss_surface->surface, region);
wl_region_destroy(region);
widget_get_allocation(nested->widget, &allocation);
wl_subsurface_set_position(ss_surface->subsurface,
allocation.x + 10,
allocation.y + 10);
surface->renderer_data = ss_surface;
}
static void
ss_surface_fini(struct nested_surface *surface)
{
struct nested_ss_surface *ss_surface = surface->renderer_data;
widget_destroy(ss_surface->widget);
if (ss_surface->frame_callback)
wl_callback_destroy(ss_surface->frame_callback);
free(ss_surface);
}
static void
ss_render_clients(struct nested *nested,
cairo_t *cr)
{
/* The clients are composited by the parent compositor so we
* don't need to do anything here */
}
static void
ss_buffer_release(void *data, struct wl_buffer *wl_buffer)
{
struct nested_buffer *buffer = data;
nested_buffer_reference(&buffer->parent_ref, NULL);
}
static struct wl_buffer_listener ss_buffer_listener = {
ss_buffer_release
};
static void
ss_frame_callback(void *data, struct wl_callback *callback, uint32_t time)
{
struct nested_surface *surface = data;
struct nested_ss_surface *ss_surface = surface->renderer_data;
flush_surface_frame_callback_list(surface, time);
if (callback)
wl_callback_destroy(callback);
ss_surface->frame_callback = NULL;
}
static const struct wl_callback_listener ss_frame_listener = {
ss_frame_callback
};
static void
ss_surface_attach(struct nested_surface *surface,
struct nested_buffer *buffer)
{
struct nested *nested = surface->nested;
struct nested_ss_surface *ss_surface = surface->renderer_data;
struct wl_buffer *parent_buffer;
const pixman_box32_t *rects;
int n_rects, i;
if (buffer) {
/* Create a representation of the buffer in the parent
* compositor if we haven't already */
if (buffer->parent_buffer == NULL) {
EGLDisplay *edpy = nested->egl_display;
EGLImageKHR image = surface->image;
buffer->parent_buffer =
create_wayland_buffer_from_image(edpy, image);
wl_buffer_add_listener(buffer->parent_buffer,
&ss_buffer_listener,
buffer);
}
parent_buffer = buffer->parent_buffer;
/* We'll take a reference to the buffer while the parent
* compositor is using it so that we won't report the release
* event until the parent has also finished with it */
nested_buffer_reference(&buffer->parent_ref, buffer);
} else {
parent_buffer = NULL;
}
wl_surface_attach(ss_surface->surface, parent_buffer, 0, 0);
rects = pixman_region32_rectangles(&surface->pending.damage, &n_rects);
for (i = 0; i < n_rects; i++) {
const pixman_box32_t *rect = rects + i;
wl_surface_damage(ss_surface->surface,
rect->x1,
rect->y1,
rect->x2 - rect->x1,
rect->y2 - rect->y1);
}
if (ss_surface->frame_callback)
wl_callback_destroy(ss_surface->frame_callback);
ss_surface->frame_callback = wl_surface_frame(ss_surface->surface);
wl_callback_add_listener(ss_surface->frame_callback,
&ss_frame_listener,
surface);
wl_surface_commit(ss_surface->surface);
}
static const struct nested_renderer
nested_ss_renderer = {
.surface_init = ss_surface_init,
.surface_fini = ss_surface_fini,
.render_clients = ss_render_clients,
.surface_attach = ss_surface_attach
};
int
main(int argc, char *argv[])
{
struct display *display;
struct nested *nested;
if (parse_options(nested_options,
ARRAY_LENGTH(nested_options), &argc, argv) > 1) {
printf("Usage: %s [OPTIONS]\n --blit or -b\n", argv[0]);
exit(1);
}
display = display_create(&argc, argv);
if (display == NULL) {
fprintf(stderr, "failed to create display: %m\n");
return -1;
}
nested = nested_create(display);
launch_client(nested, "weston-nested-client");
display_run(display);
nested_destroy(nested);
display_destroy(display);
return 0;
}