8636422309
Previously renderers were not told when the output (framebuffer they need to draw) size changed. Renderers just pulled that information out from weston_output::current_mode when they happened to need it. This makes some things awkward, like resizing the shadow or intermediate buffers. In fact, Pixman-renderer does not even support resizing its shadow buffer, nor does GL-renderer. DRM-backend has to destroy and re-create the renderer output state anyway, but rdp, x11 and wayland backends would be natural users of resizing API. This commit adds an API for resizing with empty implementations. Actual implementations will be added in following patches for each renderer while moving parts of resizing code from backends into the renderers. No-op renderer needs no implementation. Only wayland-backend has actual resizing code already, and that is made to call the new API. Unfortunately, Pixman and GL renderers differ: one does not blit them while the other does. In order to assert the functionality of each renderer to keep the API consistent, wayland-backend needs to lie to pixman-renderer. That's not new, it already does so in wayland_output_get_shm_buffer() where the 'pm_image' addresses only the interior area instead of the whole buffer. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
144 lines
4.1 KiB
C
144 lines
4.1 KiB
C
/*
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* Copyright © 2012 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial
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* portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
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* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#include "config.h"
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#include <stdint.h>
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#include <stdlib.h>
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#include <libweston/libweston.h>
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#include "libweston-internal.h"
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struct noop_renderer {
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struct weston_renderer base;
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unsigned char seed; /* see comment in attach() */
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};
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static int
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noop_renderer_read_pixels(struct weston_output *output,
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const struct pixel_format_info *format, void *pixels,
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uint32_t x, uint32_t y,
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uint32_t width, uint32_t height)
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{
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return 0;
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}
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static void
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noop_renderer_repaint_output(struct weston_output *output,
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pixman_region32_t *output_damage)
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{
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}
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static bool
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noop_renderer_resize_output(struct weston_output *output,
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const struct weston_size *fb_size,
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const struct weston_geometry *area)
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{
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check_compositing_area(fb_size, area);
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return true;
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}
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static void
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noop_renderer_flush_damage(struct weston_surface *surface,
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struct weston_buffer *buffer)
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{
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}
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static void
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noop_renderer_attach(struct weston_surface *es, struct weston_buffer *buffer)
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{
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struct noop_renderer *renderer =
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wl_container_of(es->compositor->renderer, renderer, base);
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struct wl_shm_buffer *shm_buffer;
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uint8_t *data;
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uint32_t size, i, height, stride;
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unsigned char unused = 0;
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if (!buffer)
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return;
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switch (buffer->type) {
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case WESTON_BUFFER_SOLID:
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/* no-op, early exit */
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return;
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case WESTON_BUFFER_SHM:
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/* fine */
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break;
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default:
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weston_log("No-op renderer supports only SHM buffers\n");
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return;
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}
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shm_buffer = buffer->shm_buffer;
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data = wl_shm_buffer_get_data(shm_buffer);
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stride = wl_shm_buffer_get_stride(shm_buffer);
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height = buffer->height;
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size = stride * height;
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/* Access the buffer data to make sure the buffer's client gets killed
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* if the buffer size is invalid. This makes the bad_buffer test pass.
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* This can be removed if we start reading the buffer contents
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* somewhere else, e.g. in repaint_output(). */
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wl_shm_buffer_begin_access(shm_buffer);
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for (i = 0; i < size; i++)
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unused ^= data[i];
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wl_shm_buffer_end_access(shm_buffer);
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/* Make sure that our unused is actually used, otherwise the compiler
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* is free to notice that our reads have no effect and elide them. */
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renderer->seed = unused;
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}
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static void
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noop_renderer_destroy(struct weston_compositor *ec)
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{
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struct noop_renderer *renderer =
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wl_container_of(ec->renderer, renderer, base);
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weston_log("no-op renderer SHM seed: %d\n", renderer->seed);
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free(ec->renderer);
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ec->renderer = NULL;
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}
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WL_EXPORT int
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noop_renderer_init(struct weston_compositor *ec)
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{
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struct noop_renderer *renderer;
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renderer = zalloc(sizeof *renderer);
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if (renderer == NULL)
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return -1;
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renderer->base.read_pixels = noop_renderer_read_pixels;
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renderer->base.repaint_output = noop_renderer_repaint_output;
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renderer->base.resize_output = noop_renderer_resize_output;
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renderer->base.flush_damage = noop_renderer_flush_damage;
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renderer->base.attach = noop_renderer_attach;
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renderer->base.destroy = noop_renderer_destroy;
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ec->renderer = &renderer->base;
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return 0;
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}
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