31a9a4831f
Some tests don't need to wait for the frame callback when a surface is moved. This commit renames the move_client() helper function to move_client_frame_sync() so that tests which need synchronisation must explicitely request it. This allows to get 4 more tests using repaint only on capture and to speed up runtime. Signed-off-by: Loïc Molinari <loic.molinari@collabora.com>
152 lines
4.3 KiB
C
152 lines
4.3 KiB
C
/*
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* Copyright © 2020 Collabora, Ltd.
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial
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* portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
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* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#include "config.h"
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#include <stdio.h>
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#include <string.h>
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#include <sys/mman.h>
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#include "weston-test-client-helper.h"
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#include "weston-test-fixture-compositor.h"
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#define TRANSFORM(x) WL_OUTPUT_TRANSFORM_ ## x, #x
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#define RENDERERS(s, t) \
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{ \
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.renderer = WESTON_RENDERER_PIXMAN, \
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.scale = s, \
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.transform = WL_OUTPUT_TRANSFORM_ ## t, \
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.transform_name = #t, \
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.meta.name = "pixman " #s " " #t, \
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}, \
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{ \
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.renderer = WESTON_RENDERER_GL, \
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.scale = s, \
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.transform = WL_OUTPUT_TRANSFORM_ ## t, \
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.transform_name = #t, \
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.meta.name = "GL " #s " " #t, \
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}
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struct setup_args {
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struct fixture_metadata meta;
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enum weston_renderer_type renderer;
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int scale;
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enum wl_output_transform transform;
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const char *transform_name;
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};
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static const struct setup_args my_setup_args[] = {
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RENDERERS(1, NORMAL),
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RENDERERS(1, 90),
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RENDERERS(1, 180),
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RENDERERS(1, 270),
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RENDERERS(1, FLIPPED),
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RENDERERS(1, FLIPPED_90),
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RENDERERS(1, FLIPPED_180),
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RENDERERS(1, FLIPPED_270),
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RENDERERS(2, NORMAL),
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RENDERERS(3, NORMAL),
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RENDERERS(2, 90),
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RENDERERS(2, 180),
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RENDERERS(2, FLIPPED),
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RENDERERS(3, FLIPPED_270),
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};
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static enum test_result_code
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fixture_setup(struct weston_test_harness *harness, const struct setup_args *arg)
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{
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struct compositor_setup setup;
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/* The width and height are chosen to produce 324x240 framebuffer, to
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* emulate keeping the video mode constant.
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* This resolution is divisible by 2 and 3.
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* Headless multiplies the given size by scale.
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*/
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compositor_setup_defaults(&setup);
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setup.renderer = arg->renderer;
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setup.width = 324 / arg->scale;
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setup.height = 240 / arg->scale;
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setup.scale = arg->scale;
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setup.transform = arg->transform;
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setup.shell = SHELL_TEST_DESKTOP;
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return weston_test_harness_execute_as_client(harness, &setup);
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}
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DECLARE_FIXTURE_SETUP_WITH_ARG(fixture_setup, my_setup_args, meta);
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struct buffer_args {
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int scale;
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enum wl_output_transform transform;
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const char *transform_name;
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};
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static const struct buffer_args my_buffer_args[] = {
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{ 1, TRANSFORM(NORMAL) },
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{ 2, TRANSFORM(90) },
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};
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TEST_P(output_transform, my_buffer_args)
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{
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const struct buffer_args *bargs = data;
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const struct setup_args *oargs;
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struct client *client;
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bool match;
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char *refname;
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int ret;
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oargs = &my_setup_args[get_test_fixture_index()];
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ret = asprintf(&refname, "output_%d-%s_buffer_%d-%s",
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oargs->scale, oargs->transform_name,
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bargs->scale, bargs->transform_name);
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assert(ret);
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testlog("%s: %s\n", get_test_name(), refname);
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/*
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* NOTE! The transform set below is a lie.
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* Take that into account when analyzing screenshots.
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*/
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client = create_client();
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client->surface = create_test_surface(client);
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client->surface->width = 10000; /* used only for damage */
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client->surface->height = 10000;
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client->surface->buffer = client_buffer_from_image_file(client,
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"basic-test-card",
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bargs->scale);
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wl_surface_set_buffer_scale(client->surface->wl_surface, bargs->scale);
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wl_surface_set_buffer_transform(client->surface->wl_surface,
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bargs->transform);
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move_client(client, 19, 19);
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match = verify_screen_content(client, refname, 0, NULL, 0, NULL);
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assert(match);
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client_destroy(client);
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free(refname);
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}
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