8c9dd4febb
There are some ICC profiles that contain something named VCGT tag. These are usually power curves (y = x ^ exp) that were loaded in the video card when the ICC profile was created. So the compositor should mimic that in order to use the profile. Weston already has support for that, but our ICC profile tests were missing this case. This adds such tests. For testing purposes, we have added tests with different exponents per color channel. Signed-off-by: Leandro Ribeiro <leandro.ribeiro@collabora.com>
200 lines
5.0 KiB
C
200 lines
5.0 KiB
C
/*
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* Copyright 2020 Collabora, Ltd.
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* Copyright 2021 Advanced Micro Devices, Inc.
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial
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* portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
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* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#pragma once
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#include <stdint.h>
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#include <stdbool.h>
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#include <stdio.h>
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enum color_chan_index {
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COLOR_CHAN_R = 0,
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COLOR_CHAN_G,
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COLOR_CHAN_B,
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COLOR_CHAN_NUM
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};
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/* column vector when used in linear algebra */
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struct color_float {
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union {
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float rgb[COLOR_CHAN_NUM];
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struct {
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float r, g, b;
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};
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};
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float a;
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};
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/* column vector */
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struct lcmsVEC3 {
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float n[3];
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};
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struct lcmsMAT3 {
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/* array of columns */
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struct lcmsVEC3 v[3];
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};
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enum transfer_fn {
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TRANSFER_FN_IDENTITY,
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TRANSFER_FN_SRGB_EOTF,
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TRANSFER_FN_SRGB_EOTF_INVERSE,
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TRANSFER_FN_ADOBE_RGB_EOTF,
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TRANSFER_FN_ADOBE_RGB_EOTF_INVERSE,
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TRANSFER_FN_POWER2_4_EOTF,
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TRANSFER_FN_POWER2_4_EOTF_INVERSE,
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};
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/*
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* A helper to lay out a matrix in the natural writing order in code
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* instead of needing to transpose in your mind every time you read it.
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* The matrix is laid out as written:
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* ⎡ a11 a12 a13 ⎤
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* ⎢ a21 a22 a23 ⎥
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* ⎣ a31 a32 a33 ⎦
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* where the first digit is row and the second digit is column.
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*/
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#define LCMSMAT3(a11, a12, a13, \
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a21, a22, a23, \
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a31, a32, a33) ((struct lcmsMAT3) \
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{ /* Each vector is a column => looks like a transpose */ \
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.v[0] = { .n = { a11, a21, a31} }, \
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.v[1] = { .n = { a12, a22, a32} }, \
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.v[2] = { .n = { a13, a23, a33} }, \
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})
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void
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sRGB_linearize(struct color_float *cf);
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void
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sRGB_delinearize(struct color_float *cf);
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struct color_float
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a8r8g8b8_to_float(uint32_t v);
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bool
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find_tone_curve_type(enum transfer_fn fn, int *type, double params[5]);
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float
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apply_tone_curve(enum transfer_fn fn, float r);
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bool
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should_include_vcgt(const double vcgt_exponents[COLOR_CHAN_NUM]);
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void
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process_pixel_using_pipeline(enum transfer_fn pre_curve,
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const struct lcmsMAT3 *mat,
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enum transfer_fn post_curve,
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const double vcgt_exponents[COLOR_CHAN_NUM],
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const struct color_float *in,
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struct color_float *out);
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struct color_float
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color_float_unpremult(struct color_float in);
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struct color_float
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color_float_apply_curve(enum transfer_fn fn, struct color_float c);
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struct color_float
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color_float_apply_matrix(const struct lcmsMAT3 *mat, struct color_float c);
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enum transfer_fn
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transfer_fn_invert(enum transfer_fn fn);
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const char *
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transfer_fn_name(enum transfer_fn fn);
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void
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lcmsMAT3_invert(struct lcmsMAT3 *result, const struct lcmsMAT3 *mat);
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/** Scalar statistics
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*
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* See scalar_stat_update().
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*/
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struct scalar_stat {
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double min;
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struct color_float min_pos;
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double max;
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struct color_float max_pos;
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double sum;
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unsigned count;
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/** Debug dump into file
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*
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* Initialize this to a writable file to get a record of all values
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* ever fed through this statistics accumulator. The file shall be
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* text with one value and its position per line:
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* val pos.r pos.g pos.b pos.a
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*
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* Set to NULL to not record.
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*/
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FILE *dump;
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};
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/** RGB difference statistics
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*
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* See rgb_diff_stat_update().
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*/
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struct rgb_diff_stat {
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struct scalar_stat rgb[COLOR_CHAN_NUM];
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struct scalar_stat two_norm;
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/** Debug dump into file
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*
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* Initialize this to a writable file to get a record of all values
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* ever fed through this statistics accumulator. The file shall be
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* text with the two-norm error, the rgb difference, and their position
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* per line:
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* norm diff.r diff.g diff.b pos.r pos.g pos.b pos.a
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*
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* Set to NULL to not record.
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*/
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FILE *dump;
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};
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void
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scalar_stat_update(struct scalar_stat *stat,
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double val,
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const struct color_float *pos);
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float
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scalar_stat_avg(const struct scalar_stat *stat);
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void
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scalar_stat_print_float(const struct scalar_stat *stat);
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void
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rgb_diff_stat_update(struct rgb_diff_stat *stat,
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const struct color_float *ref,
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const struct color_float *val,
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const struct color_float *pos);
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void
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rgb_diff_stat_print(const struct rgb_diff_stat *stat,
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const char *title, unsigned scaling_bits);
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