a84806a88e
This is preparation for the CM&HDR protocol implementation. It requires us to give a unique id to each color-profile, so let's do that. In this commit we introduce a generic id generator to libweston, and its first user: the color-profile. Signed-off-by: Leandro Ribeiro <leandro.ribeiro@collabora.com>
186 lines
6.1 KiB
C
186 lines
6.1 KiB
C
/*
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* Copyright 2024 Collabora, Ltd.
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial
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* portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
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* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#include "config.h"
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#include "id-number-allocator.h"
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#include "shared/helpers.h"
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#include "shared/xalloc.h"
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#include "shared/weston-assert.h"
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struct weston_idalloc {
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struct weston_compositor *compositor;
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/* Each value on this array is a bucket of size 32. Bit is 0 if the id
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* is available, 1 otherwise. */
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uint32_t *buckets;
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uint32_t num_buckets;
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uint32_t lowest_free_bucket;
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};
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/**
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* Creates a unique id allocator
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*
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* \param compositor The compositor
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* \return The unique id allocator
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*/
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WESTON_EXPORT_FOR_TESTS struct weston_idalloc *
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weston_idalloc_create(struct weston_compositor *compositor)
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{
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struct weston_idalloc *idalloc;
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idalloc = xzalloc(sizeof(*idalloc));
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idalloc->compositor = compositor;
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/* Start with 2 buckets. If necessary we increase that on demand. */
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idalloc->num_buckets = 2;
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idalloc->buckets = xzalloc(idalloc->num_buckets * sizeof(*idalloc->buckets));
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/* Let's reserve id 0 for errors. So start with id 0 already taken. Set
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* the first bit of the first bucket to 1. */
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idalloc->buckets[idalloc->lowest_free_bucket] = 1;
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return idalloc;
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}
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/**
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* Destroys a unique id allocator
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*
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* \param idalloc The unique id allocator to destroy
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*/
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WESTON_EXPORT_FOR_TESTS void
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weston_idalloc_destroy(struct weston_idalloc *idalloc)
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{
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/* Sanity check: id 0 should still be taken. */
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weston_assert_true(idalloc->compositor, idalloc->buckets[0] & 1);
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free(idalloc->buckets);
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free(idalloc);
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}
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static void
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update_lowest_free_bucket(struct weston_idalloc *idalloc)
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{
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uint32_t old_lowest_free_bucket = idalloc->lowest_free_bucket;
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uint32_t *bucket;
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unsigned int i;
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for (i = old_lowest_free_bucket; i < idalloc->num_buckets; i++) {
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bucket = &idalloc->buckets[i];
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/* Skip full bucket */
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if (*bucket == 0xffffffff)
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continue;
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idalloc->lowest_free_bucket = i;
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return;
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}
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/* We didn't find any free bucket, so we need to add more buckets. The
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* first one (from the new added) will be the lowest free. */
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idalloc->lowest_free_bucket = idalloc->num_buckets;
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idalloc->num_buckets *= 2;
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idalloc->buckets = xrealloc(idalloc->buckets,
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idalloc->num_buckets * sizeof(*idalloc->buckets));
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}
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/**
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* Gets an id from unique id allocator
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*
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* \param idalloc The unique id allocator
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* \return The unique id
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*/
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WESTON_EXPORT_FOR_TESTS uint32_t
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weston_idalloc_get_id(struct weston_idalloc *idalloc)
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{
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uint32_t *bucket = &idalloc->buckets[idalloc->lowest_free_bucket];
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unsigned int i;
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uint32_t id;
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/* Sanity check: lowest free bucket should not be full. */
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weston_assert_uint32_neq(idalloc->compositor, *bucket, 0xffffffff);
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for (i = 0; i < 32; i++) {
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/* Id already used, skip it. */
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if ((*bucket >> i) & 1)
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continue;
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/* Found free id, take it and set it to 1 on the bucket. */
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*bucket |= 1 << i;
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id = (32 * idalloc->lowest_free_bucket) + i;
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/* Bucket may become full... */
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if (*bucket == 0xffffffff)
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update_lowest_free_bucket(idalloc);
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return id;
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}
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/* We need to find an available id. */
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weston_assert_not_reached(idalloc->compositor,
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"should be able to allocate unique id");
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}
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/**
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* Releases a id back to unique id allocator
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*
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* When an id from the unique id allocator will not be used anymore, users
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* should call this function so that this id can be advertised again by the id
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* allocator.
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*
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* \param idalloc The unique id allocator
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* \param id The id to release
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*/
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WESTON_EXPORT_FOR_TESTS void
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weston_idalloc_put_id(struct weston_idalloc *idalloc, uint32_t id)
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{
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uint32_t bucket_index = id / 32;
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uint32_t id_index_on_bucket = id % 32;
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uint32_t *bucket;
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/* Shouldn't try to release index 0, we never advertise this id to anyone. */
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weston_assert_uint32_neq(idalloc->compositor, id, 0);
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/* Bucket index should be lower than num_buckets. */
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weston_assert_uint32_lt(idalloc->compositor,
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bucket_index, idalloc->num_buckets);
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bucket = &idalloc->buckets[bucket_index];
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/* Shouldn't try to release a free index. */
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weston_assert_true(idalloc->compositor,
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(*bucket >> id_index_on_bucket) & 1);
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/* We now have an available index id on this bucket, so it may become
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* the lowest bucket. */
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if (bucket_index < idalloc->lowest_free_bucket)
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idalloc->lowest_free_bucket = bucket_index;
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/* Zero the bit on the bucket. */
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*bucket &= ~(1 << id_index_on_bucket);
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}
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