weston/tests/keyboard-test.c
Daniel Stone c129bda562 tests: Use test-desktop-shell more widely
There's no need to spin up the full desktop-shell for the vast majority
of our tests. Rework them to use weston-test-desktop-shell, which is
more lightweight and sensible.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2022-11-04 10:24:42 +00:00

181 lines
5.9 KiB
C

/*
* Copyright © 2012 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial
* portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include "config.h"
#include <stdint.h>
#include "input-timestamps-helper.h"
#include "shared/timespec-util.h"
#include "weston-test-client-helper.h"
#include "weston-test-fixture-compositor.h"
static enum test_result_code
fixture_setup(struct weston_test_harness *harness)
{
struct compositor_setup setup;
compositor_setup_defaults(&setup);
setup.shell = SHELL_TEST_DESKTOP;
return weston_test_harness_execute_as_client(harness, &setup);
}
DECLARE_FIXTURE_SETUP(fixture_setup);
static const struct timespec t1 = { .tv_sec = 1, .tv_nsec = 1000001 };
static const struct timespec t2 = { .tv_sec = 2, .tv_nsec = 2000001 };
static const struct timespec t_other = { .tv_sec = 123, .tv_nsec = 456 };
static struct client *
create_client_with_keyboard_focus(void)
{
struct client *cl = create_client_and_test_surface(10, 10, 1, 1);
assert(cl);
weston_test_activate_surface(cl->test->weston_test,
cl->surface->wl_surface);
client_roundtrip(cl);
return cl;
}
static void
send_key(struct client *client, const struct timespec *time,
uint32_t key, uint32_t state)
{
uint32_t tv_sec_hi, tv_sec_lo, tv_nsec;
timespec_to_proto(time, &tv_sec_hi, &tv_sec_lo, &tv_nsec);
weston_test_send_key(client->test->weston_test, tv_sec_hi, tv_sec_lo,
tv_nsec, key, state);
client_roundtrip(client);
}
TEST(simple_keyboard_test)
{
struct client *client = create_client_with_keyboard_focus();
struct keyboard *keyboard = client->input->keyboard;
struct surface *expect_focus = client->surface;
uint32_t expect_key = 0;
uint32_t expect_state = 0;
while (1) {
assert(keyboard->key == expect_key);
assert(keyboard->state == expect_state);
assert(keyboard->focus == expect_focus);
if (keyboard->state == WL_KEYBOARD_KEY_STATE_PRESSED) {
expect_state = WL_KEYBOARD_KEY_STATE_RELEASED;
send_key(client, &t1, expect_key, expect_state);
} else if (keyboard->focus) {
expect_focus = NULL;
weston_test_activate_surface(
client->test->weston_test, NULL);
client_roundtrip(client);
} else if (expect_key < 10) {
expect_key++;
expect_focus = client->surface;
expect_state = WL_KEYBOARD_KEY_STATE_PRESSED;
weston_test_activate_surface(
client->test->weston_test,
expect_focus->wl_surface);
send_key(client, &t1, expect_key, expect_state);
} else {
break;
}
}
client_destroy(client);
}
TEST(keyboard_key_event_time)
{
struct client *client = create_client_with_keyboard_focus();
struct keyboard *keyboard = client->input->keyboard;
struct input_timestamps *input_ts =
input_timestamps_create_for_keyboard(client);
send_key(client, &t1, 1, WL_KEYBOARD_KEY_STATE_PRESSED);
assert(keyboard->key_time_msec == timespec_to_msec(&t1));
assert(timespec_eq(&keyboard->key_time_timespec, &t1));
send_key(client, &t2, 1, WL_KEYBOARD_KEY_STATE_RELEASED);
assert(keyboard->key_time_msec == timespec_to_msec(&t2));
assert(timespec_eq(&keyboard->key_time_timespec, &t2));
input_timestamps_destroy(input_ts);
client_destroy(client);
}
TEST(keyboard_timestamps_stop_after_input_timestamps_object_is_destroyed)
{
struct client *client = create_client_with_keyboard_focus();
struct keyboard *keyboard = client->input->keyboard;
struct input_timestamps *input_ts =
input_timestamps_create_for_keyboard(client);
send_key(client, &t1, 1, WL_KEYBOARD_KEY_STATE_PRESSED);
assert(keyboard->key_time_msec == timespec_to_msec(&t1));
assert(timespec_eq(&keyboard->key_time_timespec, &t1));
input_timestamps_destroy(input_ts);
send_key(client, &t2, 1, WL_KEYBOARD_KEY_STATE_RELEASED);
assert(keyboard->key_time_msec == timespec_to_msec(&t2));
assert(timespec_is_zero(&keyboard->key_time_timespec));
client_destroy(client);
}
TEST(keyboard_timestamps_stop_after_client_releases_wl_keyboard)
{
struct client *client = create_client_with_keyboard_focus();
struct keyboard *keyboard = client->input->keyboard;
struct input_timestamps *input_ts =
input_timestamps_create_for_keyboard(client);
send_key(client, &t1, 1, WL_KEYBOARD_KEY_STATE_PRESSED);
assert(keyboard->key_time_msec == timespec_to_msec(&t1));
assert(timespec_eq(&keyboard->key_time_timespec, &t1));
wl_keyboard_release(client->input->keyboard->wl_keyboard);
/* Set input_timestamp to an arbitrary value (different from t1, t2
* and 0) and check that it is not changed by sending the event.
* This is preferred over just checking for 0, since 0 is used
* internally for resetting the timestamp after handling an input
* event and checking for it here may lead to false negatives. */
keyboard->input_timestamp = t_other;
send_key(client, &t2, 1, WL_KEYBOARD_KEY_STATE_RELEASED);
assert(timespec_eq(&keyboard->input_timestamp, &t_other));
input_timestamps_destroy(input_ts);
free(client->input->keyboard);
client->input->keyboard = NULL;
client_destroy(client);
}