351e6a4b21
Although weston_compositor_run_key_binding() is called when the current keyboard grab is default_grab or input_method_grab, swallowing the key event is processed only on default_grab. As a result key events that should be swallowed are sent to the input method unexpectedly. For example, when a user press `Super + s` on weston-editor to take a screen shot, `s` will be unexpectedly entered to the text area. I confirmed such behaviour with weston-simple-im and fcitx5-5.0.10. It doesn't occur with weston-keyboard because it doesn't install keyboard grab. Signed-off-by: Takuro Ashie <ashie@clear-code.com>
590 lines
16 KiB
C
590 lines
16 KiB
C
/*
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* Copyright © 2011-2012 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial
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* portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
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* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#include "config.h"
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#include <stdint.h>
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#include <stdlib.h>
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#include <linux/input.h>
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#include <libweston/libweston.h>
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#include "libweston-internal.h"
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#include "shared/helpers.h"
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#include "shared/timespec-util.h"
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struct weston_binding {
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uint32_t key;
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uint32_t button;
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uint32_t axis;
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uint32_t modifier;
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void *handler;
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void *data;
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struct wl_list link;
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};
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static struct weston_binding *
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weston_compositor_add_binding(struct weston_compositor *compositor,
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uint32_t key, uint32_t button, uint32_t axis,
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uint32_t modifier, void *handler, void *data)
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{
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struct weston_binding *binding;
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binding = malloc(sizeof *binding);
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if (binding == NULL)
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return NULL;
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binding->key = key;
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binding->button = button;
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binding->axis = axis;
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binding->modifier = modifier;
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binding->handler = handler;
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binding->data = data;
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return binding;
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}
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WL_EXPORT struct weston_binding *
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weston_compositor_add_key_binding(struct weston_compositor *compositor,
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uint32_t key, uint32_t modifier,
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weston_key_binding_handler_t handler,
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void *data)
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{
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struct weston_binding *binding;
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binding = weston_compositor_add_binding(compositor, key, 0, 0,
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modifier, handler, data);
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if (binding == NULL)
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return NULL;
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wl_list_insert(compositor->key_binding_list.prev, &binding->link);
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return binding;
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}
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WL_EXPORT struct weston_binding *
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weston_compositor_add_modifier_binding(struct weston_compositor *compositor,
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uint32_t modifier,
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weston_modifier_binding_handler_t handler,
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void *data)
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{
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struct weston_binding *binding;
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binding = weston_compositor_add_binding(compositor, 0, 0, 0,
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modifier, handler, data);
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if (binding == NULL)
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return NULL;
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wl_list_insert(compositor->modifier_binding_list.prev, &binding->link);
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return binding;
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}
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WL_EXPORT struct weston_binding *
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weston_compositor_add_button_binding(struct weston_compositor *compositor,
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uint32_t button, uint32_t modifier,
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weston_button_binding_handler_t handler,
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void *data)
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{
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struct weston_binding *binding;
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binding = weston_compositor_add_binding(compositor, 0, button, 0,
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modifier, handler, data);
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if (binding == NULL)
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return NULL;
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wl_list_insert(compositor->button_binding_list.prev, &binding->link);
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return binding;
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}
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WL_EXPORT struct weston_binding *
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weston_compositor_add_touch_binding(struct weston_compositor *compositor,
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uint32_t modifier,
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weston_touch_binding_handler_t handler,
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void *data)
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{
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struct weston_binding *binding;
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binding = weston_compositor_add_binding(compositor, 0, 0, 0,
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modifier, handler, data);
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if (binding == NULL)
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return NULL;
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wl_list_insert(compositor->touch_binding_list.prev, &binding->link);
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return binding;
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}
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WL_EXPORT struct weston_binding *
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weston_compositor_add_axis_binding(struct weston_compositor *compositor,
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uint32_t axis, uint32_t modifier,
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weston_axis_binding_handler_t handler,
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void *data)
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{
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struct weston_binding *binding;
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binding = weston_compositor_add_binding(compositor, 0, 0, axis,
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modifier, handler, data);
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if (binding == NULL)
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return NULL;
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wl_list_insert(compositor->axis_binding_list.prev, &binding->link);
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return binding;
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}
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WL_EXPORT struct weston_binding *
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weston_compositor_add_debug_binding(struct weston_compositor *compositor,
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uint32_t key,
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weston_key_binding_handler_t handler,
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void *data)
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{
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struct weston_binding *binding;
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binding = weston_compositor_add_binding(compositor, key, 0, 0, 0,
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handler, data);
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wl_list_insert(compositor->debug_binding_list.prev, &binding->link);
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return binding;
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}
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WL_EXPORT void
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weston_binding_destroy(struct weston_binding *binding)
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{
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wl_list_remove(&binding->link);
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free(binding);
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}
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void
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weston_binding_list_destroy_all(struct wl_list *list)
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{
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struct weston_binding *binding, *tmp;
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wl_list_for_each_safe(binding, tmp, list, link)
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weston_binding_destroy(binding);
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}
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struct binding_keyboard_grab {
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uint32_t key;
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struct weston_keyboard_grab grab;
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};
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static void
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binding_key(struct weston_keyboard_grab *grab,
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const struct timespec *time, uint32_t key, uint32_t state_w)
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{
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struct binding_keyboard_grab *b =
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container_of(grab, struct binding_keyboard_grab, grab);
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struct wl_resource *resource;
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enum wl_keyboard_key_state state = state_w;
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uint32_t serial;
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struct weston_keyboard *keyboard = grab->keyboard;
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struct wl_display *display = keyboard->seat->compositor->wl_display;
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uint32_t msecs;
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if (key == b->key) {
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if (state == WL_KEYBOARD_KEY_STATE_RELEASED) {
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weston_keyboard_end_grab(grab->keyboard);
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if (keyboard->input_method_resource)
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keyboard->grab = &keyboard->input_method_grab;
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free(b);
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} else {
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/* Don't send the key press event for the binding key */
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return;
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}
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}
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if (!wl_list_empty(&keyboard->focus_resource_list)) {
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serial = wl_display_next_serial(display);
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msecs = timespec_to_msec(time);
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wl_resource_for_each(resource, &keyboard->focus_resource_list) {
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wl_keyboard_send_key(resource,
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serial,
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msecs,
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key,
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state);
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}
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}
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}
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static void
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binding_modifiers(struct weston_keyboard_grab *grab, uint32_t serial,
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uint32_t mods_depressed, uint32_t mods_latched,
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uint32_t mods_locked, uint32_t group)
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{
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struct wl_resource *resource;
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wl_resource_for_each(resource, &grab->keyboard->focus_resource_list) {
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wl_keyboard_send_modifiers(resource, serial, mods_depressed,
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mods_latched, mods_locked, group);
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}
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}
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static void
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binding_cancel(struct weston_keyboard_grab *grab)
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{
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struct binding_keyboard_grab *binding_grab =
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container_of(grab, struct binding_keyboard_grab, grab);
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weston_keyboard_end_grab(grab->keyboard);
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free(binding_grab);
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}
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static const struct weston_keyboard_grab_interface binding_grab = {
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binding_key,
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binding_modifiers,
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binding_cancel,
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};
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static void
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install_binding_grab(struct weston_keyboard *keyboard,
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const struct timespec *time, uint32_t key,
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struct weston_surface *focus)
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{
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struct binding_keyboard_grab *grab;
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grab = malloc(sizeof *grab);
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grab->key = key;
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grab->grab.interface = &binding_grab;
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weston_keyboard_start_grab(keyboard, &grab->grab);
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/* Notify the surface which had the focus before this binding
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* triggered that we stole a keypress from under it, by forcing
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* a wl_keyboard leave/enter pair. The enter event will contain
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* the pressed key in the keys array, so the client will know
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* the exact state of the keyboard.
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* If the old focus surface is different than the new one it
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* means it was changed in the binding handler, so it received
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* the enter event already. */
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if (focus && keyboard->focus == focus) {
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weston_keyboard_set_focus(keyboard, NULL);
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weston_keyboard_set_focus(keyboard, focus);
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}
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}
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void
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weston_compositor_run_key_binding(struct weston_compositor *compositor,
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struct weston_keyboard *keyboard,
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const struct timespec *time, uint32_t key,
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enum wl_keyboard_key_state state)
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{
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struct weston_binding *b, *tmp;
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struct weston_surface *focus;
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struct weston_seat *seat = keyboard->seat;
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if (state == WL_KEYBOARD_KEY_STATE_RELEASED)
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return;
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/* Invalidate all active modifier bindings. */
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wl_list_for_each(b, &compositor->modifier_binding_list, link)
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b->key = key;
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wl_list_for_each_safe(b, tmp, &compositor->key_binding_list, link) {
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if (b->key == key && b->modifier == seat->modifier_state) {
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weston_key_binding_handler_t handler = b->handler;
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focus = keyboard->focus;
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handler(keyboard, time, key, b->data);
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/* If this was a key binding and it didn't
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* install a keyboard grab, install one now to
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* swallow the key press. */
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if (keyboard->grab == &keyboard->default_grab ||
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keyboard->grab == &keyboard->input_method_grab)
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install_binding_grab(keyboard,
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time,
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key,
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focus);
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}
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}
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}
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void
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weston_compositor_run_modifier_binding(struct weston_compositor *compositor,
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struct weston_keyboard *keyboard,
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enum weston_keyboard_modifier modifier,
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enum wl_keyboard_key_state state)
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{
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struct weston_binding *b, *tmp;
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if (keyboard->grab != &keyboard->default_grab)
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return;
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wl_list_for_each_safe(b, tmp, &compositor->modifier_binding_list, link) {
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weston_modifier_binding_handler_t handler = b->handler;
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if (b->modifier != modifier)
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continue;
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/* Prime the modifier binding. */
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if (state == WL_KEYBOARD_KEY_STATE_PRESSED) {
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b->key = 0;
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continue;
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}
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/* Ignore the binding if a key was pressed in between. */
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else if (b->key != 0) {
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return;
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}
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handler(keyboard, modifier, b->data);
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}
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}
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void
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weston_compositor_run_button_binding(struct weston_compositor *compositor,
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struct weston_pointer *pointer,
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const struct timespec *time,
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uint32_t button,
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enum wl_pointer_button_state state)
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{
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struct weston_binding *b, *tmp;
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if (state == WL_POINTER_BUTTON_STATE_RELEASED)
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return;
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/* Invalidate all active modifier bindings. */
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wl_list_for_each(b, &compositor->modifier_binding_list, link)
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b->key = button;
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wl_list_for_each_safe(b, tmp, &compositor->button_binding_list, link) {
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if (b->button == button &&
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b->modifier == pointer->seat->modifier_state) {
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weston_button_binding_handler_t handler = b->handler;
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handler(pointer, time, button, b->data);
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}
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}
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}
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void
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weston_compositor_run_touch_binding(struct weston_compositor *compositor,
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struct weston_touch *touch,
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const struct timespec *time,
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int touch_type)
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{
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struct weston_binding *b, *tmp;
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if (touch->num_tp != 1 || touch_type != WL_TOUCH_DOWN)
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return;
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wl_list_for_each_safe(b, tmp, &compositor->touch_binding_list, link) {
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if (b->modifier == touch->seat->modifier_state) {
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weston_touch_binding_handler_t handler = b->handler;
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handler(touch, time, b->data);
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}
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}
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}
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int
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weston_compositor_run_axis_binding(struct weston_compositor *compositor,
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struct weston_pointer *pointer,
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const struct timespec *time,
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struct weston_pointer_axis_event *event)
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{
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struct weston_binding *b, *tmp;
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/* Invalidate all active modifier bindings. */
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wl_list_for_each(b, &compositor->modifier_binding_list, link)
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b->key = event->axis;
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wl_list_for_each_safe(b, tmp, &compositor->axis_binding_list, link) {
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if (b->axis == event->axis &&
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b->modifier == pointer->seat->modifier_state) {
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weston_axis_binding_handler_t handler = b->handler;
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handler(pointer, time, event, b->data);
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return 1;
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}
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}
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return 0;
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}
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int
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weston_compositor_run_debug_binding(struct weston_compositor *compositor,
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struct weston_keyboard *keyboard,
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const struct timespec *time, uint32_t key,
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enum wl_keyboard_key_state state)
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{
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weston_key_binding_handler_t handler;
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struct weston_binding *binding, *tmp;
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int count = 0;
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wl_list_for_each_safe(binding, tmp, &compositor->debug_binding_list, link) {
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if (key != binding->key)
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continue;
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count++;
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handler = binding->handler;
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handler(keyboard, time, key, binding->data);
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}
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return count;
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}
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struct debug_binding_grab {
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struct weston_keyboard_grab grab;
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struct weston_seat *seat;
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uint32_t key[2];
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int key_released[2];
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};
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static void
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debug_binding_key(struct weston_keyboard_grab *grab, const struct timespec *time,
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uint32_t key, uint32_t state)
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{
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struct debug_binding_grab *db = (struct debug_binding_grab *) grab;
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struct weston_compositor *ec = db->seat->compositor;
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struct wl_display *display = ec->wl_display;
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struct wl_resource *resource;
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uint32_t serial;
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int send = 0, terminate = 0;
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int check_binding = 1;
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int i;
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struct wl_list *resource_list;
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uint32_t msecs;
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if (state == WL_KEYBOARD_KEY_STATE_RELEASED) {
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/* Do not run bindings on key releases */
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check_binding = 0;
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for (i = 0; i < 2; i++)
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if (key == db->key[i])
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db->key_released[i] = 1;
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if (db->key_released[0] && db->key_released[1]) {
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/* All key releases been swalled so end the grab */
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terminate = 1;
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} else if (key != db->key[0] && key != db->key[1]) {
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/* Should not swallow release of other keys */
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send = 1;
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}
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} else if (key == db->key[0] && !db->key_released[0]) {
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/* Do not check bindings for the first press of the binding
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* key. This allows it to be used as a debug shortcut.
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* We still need to swallow this event. */
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check_binding = 0;
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} else if (db->key[1]) {
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/* If we already ran a binding don't process another one since
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* we can't keep track of all the binding keys that were
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* pressed in order to swallow the release events. */
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send = 1;
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check_binding = 0;
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}
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if (check_binding) {
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if (weston_compositor_run_debug_binding(ec, grab->keyboard,
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time, key, state)) {
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/* We ran a binding so swallow the press and keep the
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* grab to swallow the released too. */
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send = 0;
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terminate = 0;
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db->key[1] = key;
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} else {
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/* Terminate the grab since the key pressed is not a
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* debug binding key. */
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send = 1;
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terminate = 1;
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}
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}
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if (send) {
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serial = wl_display_next_serial(display);
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resource_list = &grab->keyboard->focus_resource_list;
|
|
msecs = timespec_to_msec(time);
|
|
wl_resource_for_each(resource, resource_list) {
|
|
wl_keyboard_send_key(resource, serial, msecs, key, state);
|
|
}
|
|
}
|
|
|
|
if (terminate) {
|
|
weston_keyboard_end_grab(grab->keyboard);
|
|
if (grab->keyboard->input_method_resource)
|
|
grab->keyboard->grab = &grab->keyboard->input_method_grab;
|
|
free(db);
|
|
}
|
|
}
|
|
|
|
static void
|
|
debug_binding_modifiers(struct weston_keyboard_grab *grab, uint32_t serial,
|
|
uint32_t mods_depressed, uint32_t mods_latched,
|
|
uint32_t mods_locked, uint32_t group)
|
|
{
|
|
struct wl_resource *resource;
|
|
struct wl_list *resource_list;
|
|
|
|
resource_list = &grab->keyboard->focus_resource_list;
|
|
|
|
wl_resource_for_each(resource, resource_list) {
|
|
wl_keyboard_send_modifiers(resource, serial, mods_depressed,
|
|
mods_latched, mods_locked, group);
|
|
}
|
|
}
|
|
|
|
static void
|
|
debug_binding_cancel(struct weston_keyboard_grab *grab)
|
|
{
|
|
struct debug_binding_grab *db = (struct debug_binding_grab *) grab;
|
|
|
|
weston_keyboard_end_grab(grab->keyboard);
|
|
free(db);
|
|
}
|
|
|
|
struct weston_keyboard_grab_interface debug_binding_keyboard_grab = {
|
|
debug_binding_key,
|
|
debug_binding_modifiers,
|
|
debug_binding_cancel,
|
|
};
|
|
|
|
static void
|
|
debug_binding(struct weston_keyboard *keyboard, const struct timespec *time,
|
|
uint32_t key, void *data)
|
|
{
|
|
struct debug_binding_grab *grab;
|
|
|
|
grab = calloc(1, sizeof *grab);
|
|
if (!grab)
|
|
return;
|
|
|
|
grab->seat = keyboard->seat;
|
|
grab->key[0] = key;
|
|
grab->grab.interface = &debug_binding_keyboard_grab;
|
|
weston_keyboard_start_grab(keyboard, &grab->grab);
|
|
}
|
|
|
|
/** Install the trigger binding for debug bindings.
|
|
*
|
|
* \param compositor The compositor.
|
|
* \param mod The modifier.
|
|
*
|
|
* This will add a key binding for modifier+SHIFT+SPACE that will trigger
|
|
* debug key bindings.
|
|
*/
|
|
WL_EXPORT void
|
|
weston_install_debug_key_binding(struct weston_compositor *compositor,
|
|
uint32_t mod)
|
|
{
|
|
weston_compositor_add_key_binding(compositor, KEY_SPACE,
|
|
mod | MODIFIER_SHIFT,
|
|
debug_binding, NULL);
|
|
}
|