a67f434f59
In case we have multiple outputs let's us choose the first output, rather use the last one, which would happen when multiple are present in the system. Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
99 lines
2.9 KiB
C
99 lines
2.9 KiB
C
/*
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* Copyright © 2020 Collabora, Ltd.
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial
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* portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
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* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#include "config.h"
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#include "weston-test-client-helper.h"
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#include "weston-test-fixture-compositor.h"
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static enum test_result_code
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fixture_setup(struct weston_test_harness *harness)
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{
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struct compositor_setup setup;
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compositor_setup_defaults(&setup);
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setup.shell = SHELL_TEST_DESKTOP;
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setup.backend = WESTON_BACKEND_DRM;
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setup.renderer = WESTON_RENDERER_PIXMAN;
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return weston_test_harness_execute_as_client(harness, &setup);
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}
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DECLARE_FIXTURE_SETUP(fixture_setup);
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TEST(drm_smoke) {
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struct client *client;
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struct buffer *buffer;
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struct wl_surface *surface;
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pixman_color_t red;
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int i, frame;
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color_rgb888(&red, 255, 0, 0);
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client = create_client_and_test_surface(0, 0, 200, 200);
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assert(client);
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surface = client->surface->wl_surface;
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buffer = create_shm_buffer_a8r8g8b8(client, 200, 200);
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fill_image_with_color(buffer->image, &red);
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for (i = 0; i < 5; i++) {
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wl_surface_attach(surface, buffer->proxy, 0, 0);
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wl_surface_damage(surface, 0, 0, 200, 200);
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frame_callback_set(surface, &frame);
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wl_surface_commit(surface);
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frame_callback_wait(client, &frame);
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}
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buffer_destroy(buffer);
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client_destroy(client);
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}
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TEST(drm_screenshot_no_damage) {
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struct client *client;
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int i;
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bool ret;
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client = create_client_and_test_surface(0, 0, 200, 200);
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assert(client);
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/*
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* DRM-backend has an optimization to not even call the renderer if
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* there is no damage to be repainted on the primary plane occupied by
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* renderer's buffer. However, renderer must be called for a screenshot
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* to complete.
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*
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* Therefore, if there is no damage, it is possible that screenshots
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* might get stuck. This test makes sure they run regardless.
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*/
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for (i = 0; i < 5; i++) {
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ret = verify_screen_content(client, "drm_screenshot_no_damage",
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0, NULL, i, "Virtual-1");
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assert(ret);
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}
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client_destroy(client);
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}
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