weston/desktop-shell/shell.h
Daniel Stone 15a553053a desktop-shell: Reuse curtains for fades
Use the common infrastructure we have, rather than open-coding again.

In changing to the common weston_curtain infrastructure which was
introduced in a previous commit, there are two small functional
derivations.

After adding the view to a layer, we explicitly call
weston_view_geometry_dirty(). This is believed to have no functional
impact, as weston_views have their geometry-dirty flag set when they are
created.

weston_surface_damage() is also called to ensure that the surface is
scheduled for a repaint. As there is currently no good common mechanic
in the common code to ensure that output repaint will occur, due to the
damage propagating outwards from the weston_surface, we are forced to
call this to predictably ensure that the output will be repainted after
we have made this change to the scene graph which should result in the
user observing the new content being repainted.

It is possible that these changes are not strictly required in order for
the correct behaviour to occur. However, it is felt that explicitly
adding these calls is perhaps the least fragile way to ensure that the
behaviour continues to be correct and breakage is not observed,
especially with both view mapping and surface damage identified as areas
for future work which could be beneficial to Weston. If it is felt that
these calls can be removed, then this is certainly possible at a later
stage.

Lastly, there are many users within desktop-shell of the common pattern
of creating a weston_curtain and inserting it into the scene graph to be
painted. These users have been an area of both theoretical concern and
real-life observed fragility and breakage recently. By making each user
follow a common and predictable pattern of usage, each user is no longer
its own special case. This should make it easier to make the
desktop-shell codebase more robust, not only simplifying the codebase,
but improving observed behaviour.

In doing this, it is hoped that future structural and interface changes
become easier to make, allowing us to improve some of the more difficult
corners of the libweston API.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2022-03-31 17:15:55 +00:00

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C

/*
* Copyright © 2010-2012 Intel Corporation
* Copyright © 2011-2012 Collabora, Ltd.
* Copyright © 2013 Raspberry Pi Foundation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#include <stdbool.h>
#include <stdint.h>
#include <time.h>
#include <libweston/libweston.h>
#include <libweston/xwayland-api.h>
#include "weston-desktop-shell-server-protocol.h"
enum animation_type {
ANIMATION_NONE,
ANIMATION_ZOOM,
ANIMATION_FADE,
ANIMATION_DIM_LAYER,
};
enum fade_type {
FADE_IN,
FADE_OUT
};
enum exposay_target_state {
EXPOSAY_TARGET_OVERVIEW, /* show all windows */
EXPOSAY_TARGET_CANCEL, /* return to normal, same focus */
EXPOSAY_TARGET_SWITCH, /* return to normal, switch focus */
};
enum exposay_layout_state {
EXPOSAY_LAYOUT_INACTIVE = 0, /* normal desktop */
EXPOSAY_LAYOUT_ANIMATE_TO_INACTIVE, /* in transition to normal */
EXPOSAY_LAYOUT_OVERVIEW, /* show all windows */
EXPOSAY_LAYOUT_ANIMATE_TO_OVERVIEW, /* in transition to all windows */
};
struct exposay_output {
int num_surfaces;
int grid_size;
int surface_size;
int padding_inner;
};
struct exposay {
/* XXX: Make these exposay_surfaces. */
struct weston_view *focus_prev;
struct weston_view *focus_current;
struct weston_view *clicked;
struct workspace *workspace;
struct weston_seat *seat;
struct wl_list surface_list;
struct weston_keyboard_grab grab_kbd;
struct weston_pointer_grab grab_ptr;
enum exposay_target_state state_target;
enum exposay_layout_state state_cur;
int in_flight; /* number of animations still running */
int row_current;
int column_current;
struct exposay_output *cur_output;
bool mod_pressed;
bool mod_invalid;
};
struct focus_surface {
struct weston_curtain *curtain;
struct weston_transform workspace_transform;
};
struct workspace {
struct weston_layer layer;
struct wl_list focus_list;
struct wl_listener seat_destroyed_listener;
struct focus_surface *fsurf_front;
struct focus_surface *fsurf_back;
struct weston_view_animation *focus_animation;
};
struct shell_output {
struct desktop_shell *shell;
struct weston_output *output;
struct exposay_output eoutput;
struct wl_listener destroy_listener;
struct wl_list link;
struct weston_surface *panel_surface;
struct wl_listener panel_surface_listener;
struct weston_surface *background_surface;
struct wl_listener background_surface_listener;
struct {
struct weston_curtain *curtain;
struct weston_view_animation *animation;
enum fade_type type;
struct wl_event_source *startup_timer;
} fade;
};
struct weston_desktop;
struct desktop_shell {
struct weston_compositor *compositor;
struct weston_desktop *desktop;
const struct weston_xwayland_surface_api *xwayland_surface_api;
struct wl_listener idle_listener;
struct wl_listener wake_listener;
struct wl_listener transform_listener;
struct wl_listener resized_listener;
struct wl_listener destroy_listener;
struct wl_listener show_input_panel_listener;
struct wl_listener hide_input_panel_listener;
struct wl_listener update_input_panel_listener;
struct weston_layer fullscreen_layer;
struct weston_layer panel_layer;
struct weston_layer background_layer;
struct weston_layer lock_layer;
struct weston_layer input_panel_layer;
struct wl_listener pointer_focus_listener;
struct weston_surface *grab_surface;
struct {
struct wl_client *client;
struct wl_resource *desktop_shell;
struct wl_listener client_destroy_listener;
unsigned deathcount;
struct timespec deathstamp;
} child;
bool locked;
bool showing_input_panels;
bool prepare_event_sent;
struct text_backend *text_backend;
struct {
struct weston_surface *surface;
pixman_box32_t cursor_rectangle;
} text_input;
struct weston_surface *lock_surface;
struct wl_listener lock_surface_listener;
struct {
struct wl_array array;
unsigned int current;
unsigned int num;
struct wl_list client_list;
struct weston_animation animation;
struct wl_list anim_sticky_list;
int anim_dir;
struct timespec anim_timestamp;
double anim_current;
struct workspace *anim_from;
struct workspace *anim_to;
} workspaces;
struct {
struct wl_resource *binding;
struct wl_list surfaces;
} input_panel;
struct exposay exposay;
bool allow_zap;
uint32_t binding_modifier;
uint32_t exposay_modifier;
enum animation_type win_animation_type;
enum animation_type win_close_animation_type;
enum animation_type startup_animation_type;
enum animation_type focus_animation_type;
struct weston_layer minimized_layer;
struct wl_listener seat_create_listener;
struct wl_listener output_create_listener;
struct wl_listener output_move_listener;
struct wl_list output_list;
struct wl_list seat_list;
enum weston_desktop_shell_panel_position panel_position;
char *client;
struct timespec startup_time;
};
struct weston_output *
get_default_output(struct weston_compositor *compositor);
struct weston_view *
get_default_view(struct weston_surface *surface);
struct shell_surface *
get_shell_surface(struct weston_surface *surface);
struct workspace *
get_current_workspace(struct desktop_shell *shell);
void
get_output_work_area(struct desktop_shell *shell,
struct weston_output *output,
pixman_rectangle32_t *area);
void
lower_fullscreen_layer(struct desktop_shell *shell,
struct weston_output *lowering_output);
void
activate(struct desktop_shell *shell, struct weston_view *view,
struct weston_seat *seat, uint32_t flags);
void
exposay_binding(struct weston_keyboard *keyboard,
enum weston_keyboard_modifier modifier,
void *data);
int
input_panel_setup(struct desktop_shell *shell);
void
input_panel_destroy(struct desktop_shell *shell);
typedef void (*shell_for_each_layer_func_t)(struct desktop_shell *,
struct weston_layer *, void *);
void
shell_for_each_layer(struct desktop_shell *shell,
shell_for_each_layer_func_t func,
void *data);