/* * Copyright © 2008-2011 Kristian Høgsberg * Copyright © 2011 Intel Corporation * Copyright © 2017, 2018 Collabora, Ltd. * Copyright © 2017, 2018 General Electric Company * Copyright (c) 2018 DisplayLink (UK) Ltd. * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial * portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #include "config.h" #include #include #include "drm-internal.h" #include "shared/weston-drm-fourcc.h" /** * Allocate a new, empty, plane state. */ struct drm_plane_state * drm_plane_state_alloc(struct drm_output_state *state_output, struct drm_plane *plane) { struct drm_plane_state *state = zalloc(sizeof(*state)); assert(state); state->output_state = state_output; state->plane = plane; state->in_fence_fd = -1; state->zpos = DRM_PLANE_ZPOS_INVALID_PLANE; /* Here we only add the plane state to the desired link, and not * set the member. Having an output pointer set means that the * plane will be displayed on the output; this won't be the case * when we go to disable a plane. In this case, it must be part of * the commit (and thus the output state), but the member must be * NULL, as it will not be on any output when the state takes * effect. */ if (state_output) wl_list_insert(&state_output->plane_list, &state->link); else wl_list_init(&state->link); return state; } /** * Free an existing plane state. As a special case, the state will not * normally be freed if it is the current state; see drm_plane_set_state. */ void drm_plane_state_free(struct drm_plane_state *state, bool force) { struct drm_device *device; if (!state) return; wl_list_remove(&state->link); wl_list_init(&state->link); state->output_state = NULL; state->in_fence_fd = -1; state->zpos = DRM_PLANE_ZPOS_INVALID_PLANE; /* Once the damage blob has been submitted, it is refcounted internally * by the kernel, which means we can safely discard it. */ if (state->damage_blob_id != 0) { device = state->plane->device; drmModeDestroyPropertyBlob(device->drm.fd, state->damage_blob_id); state->damage_blob_id = 0; } if (force || state != state->plane->state_cur) { drm_fb_unref(state->fb); weston_buffer_reference(&state->fb_ref.buffer, NULL, BUFFER_WILL_NOT_BE_ACCESSED); weston_buffer_release_reference(&state->fb_ref.release, NULL); free(state); } } /** * Duplicate an existing plane state into a new plane state, storing it within * the given output state. If the output state already contains a plane state * for the drm_plane referenced by 'src', that plane state is freed first. */ struct drm_plane_state * drm_plane_state_duplicate(struct drm_output_state *state_output, struct drm_plane_state *src) { struct drm_plane_state *dst = zalloc(sizeof(*dst)); struct drm_plane_state *old, *tmp; assert(src); assert(dst); *dst = *src; /* We don't want to copy this, because damage is transient, and only * lasts for the duration of a single repaint. */ dst->damage_blob_id = 0; wl_list_init(&dst->link); wl_list_for_each_safe(old, tmp, &state_output->plane_list, link) { /* Duplicating a plane state into the same output state, so * it can replace itself with an identical copy of itself, * makes no sense. */ assert(old != src); if (old->plane == dst->plane) drm_plane_state_free(old, false); } wl_list_insert(&state_output->plane_list, &dst->link); /* Take a reference on the src framebuffer; if it wraps a client * buffer, then we must also transfer the reference on the client * buffer. */ if (src->fb) { struct weston_buffer *buffer; dst->fb = drm_fb_ref(src->fb); memset(&dst->fb_ref, 0, sizeof(dst->fb_ref)); if (src->fb->type == BUFFER_CLIENT || src->fb->type == BUFFER_DMABUF) { buffer = src->fb_ref.buffer.buffer; } else { buffer = NULL; } weston_buffer_reference(&dst->fb_ref.buffer, buffer, buffer ? BUFFER_MAY_BE_ACCESSED : BUFFER_WILL_NOT_BE_ACCESSED); weston_buffer_release_reference(&dst->fb_ref.release, src->fb_ref.release.buffer_release); } else { assert(!src->fb_ref.buffer.buffer); assert(!src->fb_ref.release.buffer_release); } dst->output_state = state_output; dst->complete = false; return dst; } /** * Remove a plane state from an output state; if the plane was previously * enabled, then replace it with a disabling state. This ensures that the * output state was untouched from it was before the plane state was * modified by the caller of this function. * * This is required as drm_output_state_get_plane may either allocate a * new plane state, in which case this function will just perform a matching * drm_plane_state_free, or it may instead repurpose an existing disabling * state (if the plane was previously active), in which case this function * will reset it. */ void drm_plane_state_put_back(struct drm_plane_state *state) { struct drm_output_state *state_output; struct drm_plane *plane; if (!state) return; state_output = state->output_state; plane = state->plane; drm_plane_state_free(state, false); /* Plane was previously disabled; no need to keep this temporary * state around. */ if (!plane->state_cur->fb) return; (void) drm_plane_state_alloc(state_output, plane); } /** * Given a weston_view, fill the drm_plane_state's co-ordinates to display on * a given plane. */ bool drm_plane_state_coords_for_view(struct drm_plane_state *state, struct weston_view *ev, uint64_t zpos) { struct drm_output *output = state->output; struct weston_buffer *buffer = ev->surface->buffer_ref.buffer; pixman_region32_t dest_rect, src_rect; pixman_box32_t *box; float sxf1, syf1, sxf2, syf2; if (!drm_view_transform_supported(ev, &output->base)) return false; /* Update the base weston_plane co-ordinates. */ box = pixman_region32_extents(&ev->transform.boundingbox); state->plane->base.x = box->x1; state->plane->base.y = box->y1; /* First calculate the destination co-ordinates by taking the * area of the view which is visible on this output, performing any * transforms to account for output rotation and scale as necessary. */ pixman_region32_init(&dest_rect); pixman_region32_intersect(&dest_rect, &ev->transform.boundingbox, &output->base.region); weston_region_global_to_output(&dest_rect, &output->base, &dest_rect); box = pixman_region32_extents(&dest_rect); state->dest_x = box->x1; state->dest_y = box->y1; state->dest_w = box->x2 - box->x1; state->dest_h = box->y2 - box->y1; pixman_region32_fini(&dest_rect); /* Now calculate the source rectangle, by finding the extents of the * view, and working backwards to source co-ordinates. */ pixman_region32_init(&src_rect); pixman_region32_intersect(&src_rect, &ev->transform.boundingbox, &output->base.region); box = pixman_region32_extents(&src_rect); weston_view_from_global_float(ev, box->x1, box->y1, &sxf1, &syf1); weston_surface_to_buffer_float(ev->surface, sxf1, syf1, &sxf1, &syf1); weston_view_from_global_float(ev, box->x2, box->y2, &sxf2, &syf2); weston_surface_to_buffer_float(ev->surface, sxf2, syf2, &sxf2, &syf2); pixman_region32_fini(&src_rect); /* Buffer transforms may mean that x2 is to the left of x1, and/or that * y2 is above y1. */ if (sxf2 < sxf1) { double tmp = sxf1; sxf1 = sxf2; sxf2 = tmp; } if (syf2 < syf1) { double tmp = syf1; syf1 = syf2; syf2 = tmp; } /* Shift from S23.8 wl_fixed to U16.16 KMS fixed-point encoding. */ state->src_x = wl_fixed_from_double(sxf1) << 8; state->src_y = wl_fixed_from_double(syf1) << 8; state->src_w = wl_fixed_from_double(sxf2 - sxf1) << 8; state->src_h = wl_fixed_from_double(syf2 - syf1) << 8; /* Clamp our source co-ordinates to surface bounds; it's possible * for intermediate translations to give us slightly incorrect * co-ordinates if we have, for example, multiple zooming * transformations. View bounding boxes are also explicitly rounded * greedily. */ if (state->src_x < 0) state->src_x = 0; if (state->src_y < 0) state->src_y = 0; if (state->src_w > (uint32_t) ((buffer->width << 16) - state->src_x)) state->src_w = (buffer->width << 16) - state->src_x; if (state->src_h > (uint32_t) ((buffer->height << 16) - state->src_y)) state->src_h = (buffer->height << 16) - state->src_y; /* apply zpos if available */ state->zpos = zpos; return true; } /** * Reset the current state of a DRM plane * * The current state will be freed and replaced by a pristine state. * * @param plane The plane to reset the current state of */ void drm_plane_reset_state(struct drm_plane *plane) { drm_plane_state_free(plane->state_cur, true); plane->state_cur = drm_plane_state_alloc(NULL, plane); plane->state_cur->complete = true; } /** * Return a plane state from a drm_output_state. */ struct drm_plane_state * drm_output_state_get_existing_plane(struct drm_output_state *state_output, struct drm_plane *plane) { struct drm_plane_state *ps; wl_list_for_each(ps, &state_output->plane_list, link) { if (ps->plane == plane) return ps; } return NULL; } /** * Return a plane state from a drm_output_state, either existing or * freshly allocated. */ struct drm_plane_state * drm_output_state_get_plane(struct drm_output_state *state_output, struct drm_plane *plane) { struct drm_plane_state *ps; ps = drm_output_state_get_existing_plane(state_output, plane); if (ps) return ps; return drm_plane_state_alloc(state_output, plane); } /** * Allocate a new, empty drm_output_state. This should not generally be used * in the repaint cycle; see drm_output_state_duplicate. */ struct drm_output_state * drm_output_state_alloc(struct drm_output *output, struct drm_pending_state *pending_state) { struct drm_output_state *state = zalloc(sizeof(*state)); assert(state); state->output = output; state->dpms = WESTON_DPMS_OFF; state->protection = WESTON_HDCP_DISABLE; state->pending_state = pending_state; if (pending_state) wl_list_insert(&pending_state->output_list, &state->link); else wl_list_init(&state->link); wl_list_init(&state->plane_list); return state; } /** * Duplicate an existing drm_output_state into a new one. This is generally * used during the repaint cycle, to capture the existing state of an output * and modify it to create a new state to be used. * * The mode determines whether the output will be reset to an a blank state, * or an exact mirror of the current state. */ struct drm_output_state * drm_output_state_duplicate(struct drm_output_state *src, struct drm_pending_state *pending_state, enum drm_output_state_duplicate_mode plane_mode) { struct drm_output_state *dst = malloc(sizeof(*dst)); struct drm_plane_state *ps; assert(dst); /* Copy the whole structure, then individually modify the * pending_state, as well as the list link into our pending * state. */ *dst = *src; dst->pending_state = pending_state; if (pending_state) wl_list_insert(&pending_state->output_list, &dst->link); else wl_list_init(&dst->link); wl_list_init(&dst->plane_list); wl_list_for_each(ps, &src->plane_list, link) { /* Don't carry planes which are now disabled; these should be * free for other outputs to reuse. */ if (!ps->output) continue; if (plane_mode == DRM_OUTPUT_STATE_CLEAR_PLANES) (void) drm_plane_state_alloc(dst, ps->plane); else (void) drm_plane_state_duplicate(dst, ps); } return dst; } /** * Free an unused drm_output_state. */ void drm_output_state_free(struct drm_output_state *state) { struct drm_plane_state *ps, *next; if (!state) return; wl_list_for_each_safe(ps, next, &state->plane_list, link) drm_plane_state_free(ps, false); wl_list_remove(&state->link); free(state); } /** * Allocate a new drm_pending_state * * Allocate a new, empty, 'pending state' structure to be used across a * repaint cycle or similar. * * @param device DRM device * @returns Newly-allocated pending state structure */ struct drm_pending_state * drm_pending_state_alloc(struct drm_device *device) { struct drm_pending_state *ret; ret = calloc(1, sizeof(*ret)); if (!ret) return NULL; ret->device = device; wl_list_init(&ret->output_list); return ret; } /** * Free a drm_pending_state structure * * Frees a pending_state structure, as well as any output_states connected * to this pending state. * * @param pending_state Pending state structure to free */ void drm_pending_state_free(struct drm_pending_state *pending_state) { struct drm_output_state *output_state, *tmp; if (!pending_state) return; wl_list_for_each_safe(output_state, tmp, &pending_state->output_list, link) { drm_output_state_free(output_state); } free(pending_state); } /** * Find an output state in a pending state * * Given a pending_state structure, find the output_state for a particular * output. * * @param pending_state Pending state structure to search * @param output Output to find state for * @returns Output state if present, or NULL if not */ struct drm_output_state * drm_pending_state_get_output(struct drm_pending_state *pending_state, struct drm_output *output) { struct drm_output_state *output_state; wl_list_for_each(output_state, &pending_state->output_list, link) { if (output_state->output == output) return output_state; } return NULL; }