/* * Copyright © 2015 Red Hat, Inc. * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial * portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #include "config.h" #include #include "weston-test-client-helper.h" #include "weston-test-fixture-compositor.h" static enum test_result_code fixture_setup(struct weston_test_harness *harness) { struct compositor_setup setup; compositor_setup_defaults(&setup); setup.shell = SHELL_TEST_DESKTOP; setup.refresh = HIGHEST_OUTPUT_REFRESH; return weston_test_harness_execute_as_client(harness, &setup); } DECLARE_FIXTURE_SETUP(fixture_setup); /** * Test (un)plugging devices * * At the end of each test we must return Weston to the previous state * (add all removed devices and remove extra devices), so that * the environment is prepared for the other tests too */ #define WL_SEAT_CAPABILITY_ALL (WL_SEAT_CAPABILITY_KEYBOARD |\ WL_SEAT_CAPABILITY_POINTER |\ WL_SEAT_CAPABILITY_TOUCH) /* simply test if weston sends the right capabilities when * some devices are removed */ TEST(seat_capabilities_test) { struct client *cl = create_client_and_test_surface(100, 100, 100, 100); assert(cl->input->caps == WL_SEAT_CAPABILITY_ALL); assert(cl->input->pointer); weston_test_device_release(cl->test->weston_test, "pointer"); client_roundtrip(cl); assert(!cl->input->pointer); assert(!(cl->input->caps & WL_SEAT_CAPABILITY_POINTER)); assert(cl->input->keyboard); weston_test_device_release(cl->test->weston_test, "keyboard"); client_roundtrip(cl); assert(!cl->input->keyboard); assert(!(cl->input->caps & WL_SEAT_CAPABILITY_KEYBOARD)); assert(cl->input->touch); weston_test_device_release(cl->test->weston_test, "touch"); client_roundtrip(cl); assert(!cl->input->touch); assert(!(cl->input->caps & WL_SEAT_CAPABILITY_TOUCH)); /* restore previous state */ weston_test_device_add(cl->test->weston_test, "keyboard"); weston_test_device_add(cl->test->weston_test, "pointer"); weston_test_device_add(cl->test->weston_test, "touch"); client_roundtrip(cl); assert(cl->input->pointer); assert(cl->input->keyboard); assert(cl->input->touch); /* add extra devices */ weston_test_device_add(cl->test->weston_test, "keyboard"); weston_test_device_add(cl->test->weston_test, "pointer"); weston_test_device_add(cl->test->weston_test, "touch"); client_roundtrip(cl); /* remove extra devices */ weston_test_device_release(cl->test->weston_test, "keyboard"); weston_test_device_release(cl->test->weston_test, "pointer"); weston_test_device_release(cl->test->weston_test, "touch"); client_roundtrip(cl); /* we still should have all the capabilities, since the devices * were doubled */ assert(cl->input->caps == WL_SEAT_CAPABILITY_ALL); assert(cl->input->pointer); assert(cl->input->keyboard); assert(cl->input->touch); client_destroy(cl); } #define COUNT 15 TEST(multiple_device_add_and_remove) { int i; struct client *cl = create_client_and_test_surface(100, 100, 100, 100); /* add device a lot of times */ for (i = 0; i < COUNT; ++i) { weston_test_device_add(cl->test->weston_test, "keyboard"); weston_test_device_add(cl->test->weston_test, "pointer"); weston_test_device_add(cl->test->weston_test, "touch"); } client_roundtrip(cl); assert(cl->input->pointer); assert(cl->input->keyboard); assert(cl->input->touch); assert(cl->input->caps == WL_SEAT_CAPABILITY_ALL); /* release all new devices */ for (i = 0; i < COUNT; ++i) { weston_test_device_release(cl->test->weston_test, "keyboard"); weston_test_device_release(cl->test->weston_test, "pointer"); weston_test_device_release(cl->test->weston_test, "touch"); } client_roundtrip(cl); /* there is still one from each device left */ assert(cl->input->caps == WL_SEAT_CAPABILITY_ALL); assert(cl->input->pointer); assert(cl->input->keyboard); assert(cl->input->touch); client_destroy(cl); } static void device_release_before_destroy(void) { struct client *cl = create_client_and_test_surface(100, 100, 100, 100); /* we can release pointer when we won't be using it anymore. * Do it and see what happens if the device is destroyed * right after that */ wl_pointer_release(cl->input->pointer->wl_pointer); /* we must free and set to NULL the structures, otherwise * seat capabilities will double-free them */ free(cl->input->pointer); cl->input->pointer = NULL; wl_keyboard_release(cl->input->keyboard->wl_keyboard); free(cl->input->keyboard); cl->input->keyboard = NULL; wl_touch_release(cl->input->touch->wl_touch); free(cl->input->touch); cl->input->touch = NULL; weston_test_device_release(cl->test->weston_test, "pointer"); weston_test_device_release(cl->test->weston_test, "keyboard"); weston_test_device_release(cl->test->weston_test, "touch"); client_roundtrip(cl); assert(cl->input->caps == 0); /* restore previous state */ weston_test_device_add(cl->test->weston_test, "pointer"); weston_test_device_add(cl->test->weston_test, "keyboard"); weston_test_device_add(cl->test->weston_test, "touch"); client_roundtrip(cl); assert(cl->input->caps == WL_SEAT_CAPABILITY_ALL); client_destroy(cl); } TEST(device_release_before_destroy_multiple) { int i; for (i = 0; i < 30; ++i) device_release_before_destroy(); } static void device_release_after_destroy(void) { struct client *cl = create_client_and_test_surface(100, 100, 100, 100); weston_test_device_release(cl->test->weston_test, "pointer"); wl_pointer_release(cl->input->pointer->wl_pointer); /* we must free the memory manually, otherwise seat.capabilities * will try to free it and will use invalid proxy */ free(cl->input->pointer); cl->input->pointer = NULL; client_roundtrip(cl); weston_test_device_release(cl->test->weston_test, "keyboard"); wl_keyboard_release(cl->input->keyboard->wl_keyboard); free(cl->input->keyboard); cl->input->keyboard = NULL; client_roundtrip(cl); weston_test_device_release(cl->test->weston_test, "touch"); wl_touch_release(cl->input->touch->wl_touch); free(cl->input->touch); cl->input->touch = NULL; client_roundtrip(cl); assert(cl->input->caps == 0); /* restore previous state */ weston_test_device_add(cl->test->weston_test, "pointer"); weston_test_device_add(cl->test->weston_test, "keyboard"); weston_test_device_add(cl->test->weston_test, "touch"); client_roundtrip(cl); assert(cl->input->caps == WL_SEAT_CAPABILITY_ALL); client_destroy(cl); } TEST(device_release_after_destroy_multiple) { int i; for (i = 0; i < 30; ++i) device_release_after_destroy(); } /* see https://bugzilla.gnome.org/show_bug.cgi?id=745008 * It is a mutter bug, but highly relevant. Weston does not * suffer from this bug atm, but it is worth of testing. */ static void get_device_after_destroy(void) { struct client *cl = create_client_and_test_surface(100, 100, 100, 100); struct wl_pointer *wl_pointer; struct wl_keyboard *wl_keyboard; struct wl_touch *wl_touch; /* There's a race: * 1) compositor destroys device * 2) client asks for the device, because it has not received * the new capabilities yet * 3) compositor gets the request with a new_id for the * destroyed device * 4) client uses the new_id * 5) client gets new capabilities, destroying the objects * * If the compositor just bails out in step 3) and does not * create the resource, then the client gets an error in step 4) * - even though it followed the protocol (it just didn't know * about new capabilities). * * This test simulates this situation */ /* connection is buffered, so after calling client_roundtrip(), * this whole batch will be delivered to compositor and will * exactly simulate our situation */ weston_test_device_release(cl->test->weston_test, "pointer"); wl_pointer = wl_seat_get_pointer(cl->input->wl_seat); assert(wl_pointer); /* this should be ignored */ wl_pointer_set_cursor(wl_pointer, 0, NULL, 0, 0); /* this should not be ignored */ wl_pointer_release(wl_pointer); client_roundtrip(cl); weston_test_device_release(cl->test->weston_test, "keyboard"); wl_keyboard = wl_seat_get_keyboard(cl->input->wl_seat); assert(wl_keyboard); wl_keyboard_release(wl_keyboard); client_roundtrip(cl); weston_test_device_release(cl->test->weston_test, "touch"); wl_touch = wl_seat_get_touch(cl->input->wl_seat); assert(wl_touch); wl_touch_release(wl_touch); client_roundtrip(cl); /* get weston to the previous state */ weston_test_device_add(cl->test->weston_test, "pointer"); weston_test_device_add(cl->test->weston_test, "keyboard"); weston_test_device_add(cl->test->weston_test, "touch"); client_roundtrip(cl); assert(cl->input->caps == WL_SEAT_CAPABILITY_ALL); client_destroy(cl); } TEST(get_device_after_destroy_multiple) { int i; /* if weston crashed during this test, then there is * some inconsistency */ for (i = 0; i < 30; ++i) { get_device_after_destroy(); } } TEST(seats_have_names) { struct client *cl = create_client_and_test_surface(100, 100, 100, 100); struct input *input; wl_list_for_each(input, &cl->inputs, link) { assert(input->seat_name); } client_destroy(cl); } TEST(seat_destroy_and_recreate) { struct client *cl = create_client_and_test_surface(100, 100, 100, 100); weston_test_device_release(cl->test->weston_test, "seat"); /* Roundtrip to receive and handle the seat global removal event */ client_roundtrip(cl); assert(!cl->input); weston_test_device_add(cl->test->weston_test, "seat"); /* First roundtrip to send request and receive new seat global */ client_roundtrip(cl); /* Second roundtrip to handle seat events and set up input devices */ client_roundtrip(cl); assert(cl->input); assert(cl->input->pointer); assert(cl->input->keyboard); assert(cl->input->touch); client_destroy(cl); }