/* * Copyright © 2010-2011 Benjamin Franzke * Copyright © 2012 Intel Corporation * Copyright © 2013 Jason Ekstrand * Copyright 2022 Collabora, Ltd. * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial * portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #include "config.h" #include "gl-borders.h" #include "shared/helpers.h" void weston_gl_borders_update(struct weston_gl_borders *borders, struct frame *frame, struct weston_output *output) { const struct gl_renderer_interface *glri = output->compositor->renderer->gl; int32_t ix, iy, iwidth, iheight, fwidth, fheight; fwidth = frame_width(frame); fheight = frame_height(frame); frame_interior(frame, &ix, &iy, &iwidth, &iheight); struct weston_geometry border_area[4] = { [GL_RENDERER_BORDER_TOP] = { .x = 0, .y = 0, .width = fwidth, .height = iy }, [GL_RENDERER_BORDER_LEFT] = { .x = 0, .y = iy, .width = ix, .height = 1 }, [GL_RENDERER_BORDER_RIGHT] = { .x = iwidth + ix, .y = iy, .width = fwidth - (ix + iwidth), .height = 1 }, [GL_RENDERER_BORDER_BOTTOM] = { .x = 0, .y = iy + iheight, .width = fwidth, .height = fheight - (iy + iheight) }, }; for (unsigned i = 0; i < ARRAY_LENGTH(border_area); i++) { const struct weston_geometry *g = &border_area[i]; int tex_width; cairo_t *cr; if (!borders->tile[i]) { borders->tile[i] = cairo_image_surface_create(CAIRO_FORMAT_ARGB32, g->width, g->height); } tex_width = cairo_image_surface_get_stride(borders->tile[i]) / 4; cr = cairo_create(borders->tile[i]); cairo_translate(cr, -g->x, -g->y); frame_repaint(frame, cr); cairo_destroy(cr); glri->output_set_border(output, i, g->width, g->height, tex_width, cairo_image_surface_get_data(borders->tile[i])); } } void weston_gl_borders_fini(struct weston_gl_borders *borders, struct weston_output *output) { const struct gl_renderer_interface *glri = output->compositor->renderer->gl; for (unsigned i = 0; i < ARRAY_LENGTH(borders->tile); i++) { glri->output_set_border(output, i, 0, 0, 0, NULL); cairo_surface_destroy(borders->tile[i]); borders->tile[i] = NULL; } }