Commit Graph

1316 Commits

Author SHA1 Message Date
Kristian Høgsberg
9bcaaebfee compositor: Make sure surface->transform.inverse is a complete matrix
We never init this, so we need to copy over the position matrix and then
overwrite the translation entries to make sure we have a valid matrix.

Thanks to Pekka for spotting this (twice).
2013-02-28 14:57:00 -05:00
Kristian Høgsberg
c1e6c8a2ed compositor: Make sure surface->transform.matrix,inverse are always valid
First step towards getting rid of the transform.enabled optimization.
2013-02-27 17:01:42 -05:00
Giulio Camuffo
184df50d3e compositor: call configure on surfaces with a null buffer too
This way the shell can know when a surface has been unmapped by
checking the value returned by weston_surface_is_mapped(surface).
The configure handlers have now width and height parameters, so
they do not need anymore to check manually the buffer size.
If a surface's buffer is NULL the width and height passed to the
configure are both 0.
Configure is now only called after an attach. The variable
weston_surface.pending.newly_attached is set to 1 on attach, and
after the configure call is reset to 0.
2013-02-27 15:32:04 -05:00
Satyeshwar Singh
964a342e53 evdev: Wait for SYN event before sending events over to the client
The issue was that touch::down event from the compositor to client apps
would send the previous motion events coordinates and this obviously made
the client do the wrong thing. This happened because we were not waiting
for a SYN event to come from evdev before sending down, motion or up events.

https://bugs.freedesktop.org/show_bug.cgi?id=51909
2013-02-27 15:28:21 -05:00
Pekka Paalanen
6d8fcc75b8 update .gitignores for src/ and man/
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
2013-02-26 11:20:29 -05:00
Ander Conselvan de Oliveira
2002f88888 compositor-drm: Fix a crash with a fullscreen surface with driver mode
If there was a fullscreen surface using driver mode when a vt switch is
triggered, but something caused it to be gone when switching back (such
as the client being killed), a call to drm_output_switch_mode() is made
to restore the old mode, and that sets the output's current drm_fb to
NULL, so that the new mode is set drm_output_repaint(). This led to a
crash in vt_func(), because it tried to access output->current for
restoring the old mode.

Fix this by not setting the mode if there's no current fb. Instead,
schedule a repaint so that the mode is set in drm_output_repaint().

https://bugs.freedesktop.org/show_bug.cgi?id=60675
2013-02-26 11:13:37 -05:00
Scott Moreau
8eb6748f15 compositor-drm: Use __func__ instead of hardcoded string 2013-02-25 13:17:47 -05:00
Ander Conselvan de Oliveira
dda9d78ec9 shell: Go straight to sleep if the sceensaver isn't configured
If the screensaver path is not set, nothing would set the compositor
state to sleeping. In that case, outpus DPMS state was never set to
off.
2013-02-22 08:05:41 -05:00
Ander Conselvan de Oliveira
b17537e2c5 shell: Use weston_compositor_sleep() instead of setting DPMS state
This should have been changed when the weston_compositor_sleep() entry
point was added.
2013-02-22 08:05:34 -05:00
Ander Conselvan de Oliveira
a4575634f4 compositor: Rename lock and unlock signals to idle and wake
After the changes introduced in the previous patch, those names are
more appropriate. It is up to the shell to decide when to lock the
screen.
2013-02-21 21:12:45 -05:00
Ander Conselvan de Oliveira
87524b65cb compositor: Move state tracking complexity into shell
Previously, when coming back from idle the compositor would try to
track if the unlock signal needed to be sent, and the shell would
change the compositor state in order to track when to display or
hide the screensaver.

This patch finishes moving this out of the compositor. With this, the
compositor state should be changed only using the exported functions
weston_compositor_wake() and weston_compositor_sleep(). The unlock
signal will be sent if the compositor wasn't in the ACTIVE state
previously. The lock signal is sent when the compositor becomes idle.

The calls to weston_compositor_wake() in the shell where there to allow
it to trigger the fade in only after the lock surface was configured.
Now the shell has full control of the fade and does not needed to
change the compositor state to do that, so those calls were replaced
with shell_fade() calls.
2013-02-21 21:12:45 -05:00
Ander Conselvan de Oliveira
859e885985 shell: Use its own timer for the screensaver timeout
Previously, the shell would change the idle_time of the compositor to
the screensaver timeout and wake the compositor again, so that after
the timeout the compositor would fade to black and then the shell would
receive the lock signal again and would set the dpms state of the
outputs to off.

Instead, use a screensaver-specific timer for that, and call lock
without the back and forth between the shell and core Weston.
2013-02-21 21:12:45 -05:00
Ander Conselvan de Oliveira
19d10ef925 compositor: Move fade animation out of core Weston into shell
Previously, it was impossible to override the fade in/out behavior of
Weston using a different shell, since this was implemented in core
Weston. This also led to complicated interaction between the shell and
the core when displaying lock surfaces and screensavers.

This patch starts to solve this issue by moving the fade animation out
of the core. On compositor.c, besides deleting the fade code, the idle
handler had to be changed to emit the lock signal, since it was called
from the fade_frame() function before. This causes a slight change of
behavior, since before the fade would happen with the compositor being
active, while now it is already in the idle state. That leads to the
dpms state being set when cancelling the fade with mouse movement, and
in turn, to a slight freeze with drm compositor. This problem will be
fixed in a follow up patch.

On the shell side, the fade was re-implemented in a slightly different
manner. Instead of using a custom frame function, the fade animation
from animation.c is used. The interface for starting the fade was also
changed to take the value of an enum instead of a float alpha value,
in order to improve readability.
2013-02-21 21:12:44 -05:00
Ander Conselvan de Oliveira
29f30fab27 animation: Schedule a repaint only on the outputs the surface is in
The function weston_surface_animation_frame() would schedule a repaint
on all outputs, as weston_surface_schedule_repaint() didn't exist when
it was implemented.
2013-02-21 21:12:44 -05:00
Ander Conselvan de Oliveira
8a91324c13 animation: When fading, round the surface alpha when close to 0 or 1
The spring code stops when the current value is withing 0.0002 of the
target. In that case, round the value to 0.0 or 1.0 to enable the use
of fast paths, such as disabling blending in the GL renderer when an
opaque region is set.
2013-02-21 21:12:44 -05:00
Ander Conselvan de Oliveira
ee41605446 animation: Make fade more controllable
Add parameters to weston_fade_run() for setting the initial and target
values for the fade, as well as a parameter to set the spring constant
used for the animation.

Also add the weston_fade_update() function, that allows the animation
to be changed while it is still running.

This will be used to move the fade animation from core Weston into the
shell. These changes are needed to be able to fade out as well as in,
and to be able to reverse the fade in case of user input.
2013-02-21 21:12:44 -05:00
Ander Conselvan de Oliveira
cbdebc2370 compositor: Split util.c into binding.c and animation.c
The few functions not related to bindings or animations were moved
into compositor.c.
2013-02-21 21:12:44 -05:00
Kristian Høgsberg
142d546c14 compositor: Don't free config_file before we done using it 2013-02-21 21:10:36 -05:00
Kristian Høgsberg
762b166c35 xwm: Only call set_fullscreen if the window is mapped
If we get a fullscreen client message before we map the window, we don't
have a shell surface yet.  Just dont call set_fullscreen yet, and rely on
xserver_map_shell_surface() to fullscreen it when we map it.
2013-02-21 20:18:37 -05:00
Kristian Høgsberg
cb4685bbd1 Pass argc and argv to modules
This lets modules parse options from the command line.
2013-02-20 15:37:49 -05:00
Kristian Høgsberg
4172f668e7 Pass argc pointer to parse_options()
This lets us keep argc up to date as the backend picks out arguments
from the argv array.
2013-02-20 15:27:49 -05:00
Kristian Høgsberg
a1377cf198 Add missing builddir includes for version.h
af4f2aaf19 broke this
2013-02-20 14:47:43 -05:00
Kristian Høgsberg
7cc3d846f4 compositor-x11: Only try to fullscreen if WM has _NET_WM_STATE_FULLSCREEN
If the window manager doesn't support _NET_WM_STATE_FULLSCREEN, the
fullscreen protocol won't work and we end up waiting indefintely for a
confiure event that doesn't come.

Only try to fullscreen if we have _NET_WM_STATE_FULLSCREEN, and only
wait for map if we're fullscreen.

https://bugs.freedesktop.org/show_bug.cgi?id=61133
2013-02-19 21:19:04 -05:00
Giulio Camuffo
8aa16174e2 shell: Do not hang when mapping a popup twice
When calling shell_map_popup() more than one time on the same shell_surface
the parent transform was getting added more than one time to the transform
list, resulting in an infinite loop when going through the list with
wl_list_for_each in weston_surface_update_transform_enable().
This commit removes the old transform before adding it again.
2013-02-18 16:56:40 -05:00
Rafal Mielniczuk
db790573ad compositor: set data_device keyboard focus in seat_get_keyboard
Because seat_get_keyboard is called after initial
weston_surface_activate, wl_data_device_set_keyboard_focus
fails to send data offer for newly connected client due to
wl_seat.focus_resource being NULL.

This patch calls wl_data_device_set_keyboard_focus
in seat_get_keyboard, so it can send data offer for
newly created client (when wl_keyboard.resource_list
and wl_seat.focus_resource are properly set up).

https://bugs.freedesktop.org/show_bug.cgi?id=60617
2013-02-18 16:52:59 -05:00
Kristian Høgsberg
8764466c6b udev-seat: Simplfy enable/disable interface a bit
We always call enable_udev_monitor and add_devices together and always
disable_udev_monitor and remove_devices together.  Let's just have one
entry point for enable and one for disable.
2013-02-18 16:50:19 -05:00
Kristian Høgsberg
7e597f22d5 compositor-fbdev: Use udev_seat
Let's share the udev input device discovery code.
2013-02-18 16:35:38 -05:00
Kristian Høgsberg
98cfea6f49 compositor-drm: Move udev_seat to its own file
We get to move the input code out of compositor-drm.c and we'll be
able to share it with the fbdev backend.
2013-02-18 16:26:19 -05:00
Kristian Høgsberg
e809103e0f compositor-drm: Rename a few evdev_* functions to udev_seat_*
We used to have a bit of naming trouble when the protocol object was called
wl_input_device and the individual evdev devices were call evdev_device.
And we didn't have a drm_seat.  Now that we've fixed all that, it's clear
that the drm_seat is all about udev discovery and hotplug of evdev devices,
so let's call it udev_seat instead.
2013-02-18 16:26:19 -05:00
Kristian Høgsberg
2f07ef6963 xkb: Don't call exit on failure in weston_compositor_xkb_init()
This will exit without cleaning vt modes and leave the system stuck.

https://bugs.freedesktop.org/show_bug.cgi?id=60817
2013-02-18 15:29:35 -05:00
Kristian Høgsberg
4fd273f400 compositor-x11: Fix pointer type warning 2013-02-18 15:29:35 -05:00
Kristian Høgsberg
506238454b compositor-drm: Remember to drop master in drm error handling
Otherwise we'll kill whatever other display sever we're switching back to.
The tricky thing here is that we never explicitly set drm master in the
startup path, we get that implicitly from being the first to open the
drm device.  Even so, we need to drop it before switching VTs.
2013-02-18 15:29:35 -05:00
Kristian Høgsberg
4905efdc99 src/Makefile.am: Use $(libdir) instead of @libdir@
This allows overriding prefix and libdir at make time.  Noticed
by David Herrmann.
2013-02-18 15:29:35 -05:00
Kristian Høgsberg
af4f2aaf19 Install header files and pkg-config file for external modules
This patch installs the three header files that define the compositor
plugin interface as well as a pkg-config file.  This allows
building weston plugins outside the weston tree.  We currently don't make
any guarantees about the plugin API/ABI except that within a stable
branch we won't break it.
2013-02-18 15:29:35 -05:00
Marcin Slusarz
554a0da74a compositor: Use libunwind if available for better backtraces
libunwind has a dwarf parser and automatically queries the dlinfo
for location of dlopened modules.  The resulting backtrace is much
better and includes stack frames in dynamically loaded modules.

krh: Originally submitted for Xorg, adapted for weston:

  http://lists.x.org/archives/xorg-devel/2013-February/035493.html

Note this require libunwind at least 1.1 to get the pkg-config files.

Signed-off-by: Marcin Slusarz <marcin.slusarz@gmail.com>
2013-02-18 15:29:17 -05:00
Jan Arne Petersen
1cc9e08d2f text: Split out cursor_position
Add an extra cursor_position, which also allows to change the anchor
(for slections). Change the index type to int to allow setting it before
the beginning of a commited string.

The cursor should not be moved as a direct repsonse to this event but
atomically on the next commit_string event.

Signed-off-by: Jan Arne Petersen <jpetersen@openismus.com>
2013-02-15 17:08:01 -05:00
Jan Arne Petersen
6138197337 text: Add show/hide_input_panel requests
Allows to show/hide the input panel (virtual keyboard) more independent
of focus (some applications might to require additionaly click on a
focused entry to show the input panel).

Signed-off-by: Jan Arne Petersen <jpetersen@openismus.com>
2013-02-15 17:07:35 -05:00
Jan Arne Petersen
0eabcaafae text: Add commit request
Allows for atomic state changes. Updated surrounding text, content type
and micro focus is taken into account all at once at commit.

Signed-off-by: Jan Arne Petersen <jpetersen@openismus.com>
2013-02-15 17:07:03 -05:00
Jan Arne Petersen
f255165bd4 text: Remove unused requests/events
Put them back in, when we know what arguments they will have.

Signed-off-by: Jan Arne Petersen <jpetersen@openismus.com>
2013-02-15 17:06:48 -05:00
Jan Arne Petersen
ffbb20f730 text: Move input_panel interface to input-method
Move the input_panel interface from desktop-shell to input-method (since
it is not really tied to desktop-shell).

Add an input_panel_surface interface like wl_shell_surface to make it
easier to extend it. Also add a parameter to the set_toplevel request to
be able to specify where to show an input panel surface on the screen.

Signed-off-by: Jan Arne Petersen <jpetersen@openismus.com>
2013-02-15 17:05:04 -05:00
Jan Arne Petersen
23ccfb3ef9 shell: Do not hang after setting input_panel twice
Ignore multiple calls with the same surface in input_panel_set_surface.

Signed-off-by: Jan Arne Petersen <jpetersen@openismus.com>
2013-02-15 17:03:18 -05:00
Jan Arne Petersen
af7b6c9c6d shell: Do not crash when hiding input_panel
Allow an input panel to attach a NULL-buffer for hiding.

Signed-off-by: Jan Arne Petersen <jpetersen@openismus.com>
2013-02-15 17:03:08 -05:00
Jan Arne Petersen
a75a789fc1 text: fix weston key bindings with input methods
Add a struct weston_keyboard, to handle the input method grab.

Signed-off-by: Jan Arne Petersen <jpetersen@openismus.com>
2013-02-15 17:02:26 -05:00
Jan Arne Petersen
adfedc1965 text: add support for invoke_action request
Add a request to be called by the client when the word currently being
composed is tapped by the user. Input methods often use this information
to offer more word suggestions to the user.

Signed-off-by: Jan Arne Petersen <jpetersen@openismus.com>
2013-02-15 17:00:46 -05:00
Jan Arne Petersen
26ffa814d9 text: Add content type support to text protocol
Support content types in text protocol. Content is defined by a hint
bitmask and a purpose field.

Signed-off-by: Jan Arne Petersen <jpetersen@openismus.com>
2013-02-15 17:00:15 -05:00
Jan Arne Petersen
c7d2a9839b text: add serial argument to text protocol
The serial argument will allow to ignore outdated events from before a
reset request.

Signed-off-by: Jan Arne Petersen <jpetersen@openismus.com>
2013-02-15 16:55:37 -05:00
Jan Arne Petersen
4653531e7a text: add pre-edit styling support to protocol
Also add a separate preedit-cursor event and add a commit argument to
preedit-string to allow to support commit on reset. Fix editor and
keyboard example to adapt to the protocol changes.

Signed-off-by: Jan Arne Petersen <jpetersen@openismus.com>
2013-02-15 16:55:27 -05:00
Ander Conselvan de Oliveira
18639f8d4a shell: Set the DPMS state if the screensaver fails to launch or dies
The lock hook in desktop-shell only changes the DPMS state the second
time it is called, because during the first time it launches the
screensaver and wakes the compositor again when the screensaver surface
is configured. However, if the screensaver fails to launch, the output
is left in an enabled state, even thought there's no content being
displayed on the screen.

Fix this by disabling the outputs when the screensaver dies if the
shell is still locked.

https://bugs.freedesktop.org/show_bug.cgi?id=60084
2013-02-15 14:06:15 -05:00
Kristian Høgsberg
8e7adbff68 compositor-x11: Wait for configure_notify for fullscreen
Some window managers (kwin at least) don't give us our final fullscreen
size before map_notify.  Currently we stop waiting for configire_notify
once we get mapped and in case of kwin that means we don't receive our
fullscreen size configure_notify.  With this patch, if we don't get a
configure_notify before map_notify, we just wait for the first one after
map_notify and hope that's our size.

https://bugs.freedesktop.org/show_bug.cgi?id=60608
2013-02-14 22:03:03 -05:00
Kristian Høgsberg
81585e9d2a xwm: Don't leak pending.input region
It's not really a leak, since the region is always a rectangle, but let's
play by the rules.
2013-02-14 22:03:02 -05:00
Kristian Høgsberg
25bb696fc8 xwm: Fix silly region math
We were setting up the opaque region to be the window size and then
intersecting with the opaque rectange that's always contained in the window
rectangle.  Just initialize to the opaque rectangle.
2013-02-14 22:03:02 -05:00
Kristian Høgsberg
d8b617deea xwm: Fix input region regression from commit changes
This must be the last regression from the surface commit changes.  We
need to set the pending.input region, otherwise the region will be
overwritten on commit.

https://bugs.freedesktop.org/show_bug.cgi?id=60610
2013-02-14 21:56:48 -05:00
Jan Arne Petersen
451a97136f shell: Fix bug when input panel is shown twice
Signed-off-by: Jan Arne Petersen <jpetersen@openismus.com>
2013-02-14 21:56:48 -05:00
Kristian Høgsberg
0c36903fb3 shell: Add back ability to rotate unresponsive surfaces
When a surface in deemed unresponsive and we trigger the busy cursor, it's
no longer possible to rotate the surface.  This is clearly unacceptable.
This patch adds handling of right clicks to the busy grab so that we can
continue to rotate a surface even if the client is sleeping.

https://bugs.freedesktop.org/show_bug.cgi?id=60609
2013-02-14 21:33:42 -05:00
Rob Bradford
9f3dd15183 shell: Bypass fullscreen scaling if surface width and height match output
If our surface has width and height set to the same dimensions as the output
then we can bypassing the scale factor calculation and addition of the
transformation.

The use case that led to this optimisation is the playback of video using
gstreamer-vaapi with the "scale" method. The video is the same dimensions as
the output (1080p.)
2013-02-14 13:40:52 -05:00
Martin Andersson
566b46467f weston-launcher: Add missing newline in error message 2013-02-14 13:38:40 -05:00
Ander Conselvan de Oliveira
4c65da5fc0 compositor: Init fade surface color properly
When fading in, if a repaint was triggered after a call to
weston_compositor_fade() but before the first call to fade_frame(),
the fade surface wouldn't be drawn because its alpha channel wasn't
initialized properly.
2013-02-13 13:52:25 -05:00
Kristian Høgsberg
b810eb5750 xwm: Support _NET_WM_STATE_FULLSCREEN
We can now handle fullscreen X windows.  X clients request to go fullscreen
buy sending a _NET_WM_STATE client message to the root window.  When that
happens we call into the shell interface and asks the shell to make the
surface fullscreen.  The shell will then resize the window, which causes
the X wm to configure the X window appropriately.

Make sure we ignore configure requests from fullscreened clients and send out
the synthetic configure notify as required in that case.

Finally, inspect _NET_WM_STATE before mapping so we can handle initial
fullscreen correctly.
2013-02-12 21:55:51 -05:00
Scott Moreau
088c62e267 Use __func__ in log message instead of hard coded function name 2013-02-11 14:56:18 -05:00
Philip Withnall
4f49917ec5 fbdev: Add an fbdev compositor backend using pixman and evdev
Add a frame buffer backend using pixman to render to fbdev.
This has been tested against nouveaufb but nothing else. Much of the code
came straight from the rpi backend (and copyright has been attributed
accordingly).

The behaviour of this backend on less modern frame buffers has yet to be
tested.

The refresh rate is calculated from the frame buffer's metadata. Every frame
is finished in synchrony with the refresh rate.

Frame buffer devices are currently specified on the command line (or using
the default of /dev/fb0); udev could be used in future to enumerate them.

pixman is used for compositing, and a suitable pixman format is built from
the frame buffer's metadata. This doesn't support the full range of
frame buffer formats, but does support varying BPPs of RGBA and ARGB. That
should be enough for now.

The following are not currently supported:
 • FOURCC
 • Non-packed formats (interleaved, planes, etc.)
 • Non-true-colour formats (monochrome, greyscale, etc.)
 • Big-endian formats (with component MSBs on the right)
 • Non-RGBA and non-ARGB formats

Signed-off-by: Philip Withnall <philip@tecnocode.co.uk>
2013-02-07 20:49:22 -05:00
Scott Moreau
1224514f5b Add --version option 2013-02-02 10:28:50 -05:00
Kristian Høgsberg
d92c09c770 compositor-drm: Use matrix type to test for drm plane compatibility
The drm planes (sprites) only support translation and scaling.  Now that
we have matrix.type, we can just look there to see if the transform is
compatible with kms.
2013-01-29 16:56:15 -05:00
Kristian Høgsberg
272d243e00 weston-launch: Clear environment and set it up from scratch
With recent systemd[1] XDG_VTNR will leak through to pam, which ends up
setting a vtnr pam argument with the wrong value.  The fix is to clear
XDG_VTNR first, but what we should have been doing all along is resetting
the environment.

Thanks to Ray Strode for helping debug this.

[1] http://cgit.freedesktop.org/systemd/systemd/commit/?id=a8573ccc35a4efe8900be5d48c6c803670540c2b
2013-01-29 14:19:14 -05:00
Quentin Glidic
c0d79ce2ba shell: Whitespaces cleanup
Signed-off-by: Quentin Glidic <sardemff7+git@sardemff7.net>
2013-01-29 09:26:43 -05:00
Vasily Khoruzhick
031fc8751c pixman renderer: respect output position
Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com>
2013-01-29 09:26:29 -05:00
Vasily Khoruzhick
f4a457fe0f pixman-renderer: handle surface transform matrix properly
Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com>
2013-01-28 16:10:13 -05:00
Vasily Khoruzhick
1bbf372e31 matrix: track transform type
Introduce several matrix transform types and track type for matrix.
Could be usefull for activating some fastpath that depends on some
transform type.

Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com>
2013-01-28 16:10:03 -05:00
Kristian Høgsberg
3c2360ff9d Add new shared/image-loader.h to separate include dependencies
Before, cairo-util.h would combine pixman and cairo includes.  X11 and
Wayland compositors uses this to load an image as a pixman_image_t but are
forced to include cairo headers.  Clients use load_cairo_surface to
load images as cairo_surface_t's, but are forced to include pixman.h.

We move the load_image pixman prototype to its own header, so compositors
can get at the pixman prototype without including cairo.h and clients
can include the cairo based function without including pixman.h.
2013-01-28 16:02:04 -05:00
Ander Conselvan de Oliveira
23e72b867a pixman-renderer: Don't unreference NULL hw_buffer image
If the buffer for an output was never set, or was reset to NULL at some
point, destroying the renderer output private would cause a crash.
2013-01-27 14:33:08 -05:00
Ander Conselvan de Oliveira
5fb44141bf compositor-drm: Add support for using the pixman renderer
If --use-pixman is passed as command line option to weston, the drm
backend will use the pixman renderer instead of the gl one.
2013-01-27 14:32:17 -05:00
Ander Conselvan de Oliveira
1d41ad4054 compositor-drm: Support creating drm_fb backed by dumb buffers 2013-01-27 14:27:47 -05:00
Ander Conselvan de Oliveira
526d46118e compositor-drm: Put logic of destroy/releasing bo's in its own function
We have this duplicated in a few places.
2013-01-27 14:25:47 -05:00
Ander Conselvan de Oliveira
229291789a compositor-drm: Split kms initialization out of init_egl() 2013-01-27 14:24:53 -05:00
Ander Conselvan de Oliveira
936effddeb pixman-renderer: Move shadow buffer into renderer
The X11 backend uses a shadow buffer to be able to support transformed
outputs. However, this belongs in the renderer, since otherwise this
code would have to be copied into every backend that uses the pixman
renderer and supports transformed outputs.
2013-01-27 14:24:34 -05:00
Ander Conselvan de Oliveira
8792ef12b6 pixman-renderer: Add repaint debugging feature
Add 'R' as a debug shortcut that highlights repainted regions.
2013-01-27 14:23:57 -05:00
Scott Moreau
cc9acfc75e weston-launch: Use "weston-launch" for --help instead of "weston".
The output of weston-launch --help was "Usage: weston [args...] ...".
This changes it to read "Usage: weston-launch [args...] ...".
2013-01-24 16:41:18 -05:00
Pekka Paalanen
a87ccdc993 compositor: remove android backend
The Android backend has been fairly unused, since we do not have
projects actively using it. It gets basic build testing as part of the
normal build, but runtime testing it takes a considerable effort, and so
I have not done that in a long time. The code is slowly rotting, and
with new emerging backends it starts to be a burden, since it cannot use
udev, but needs evdev.

Therefore to ease Weston going forward, remove the Android backend. If
someone misses it, it can still be found in the stable 1.0 branch, and
of course resurrected from git history if someone wants to put in the
effort and maintain it.

Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
2013-01-24 16:30:04 -05:00
Pekka Paalanen
3a1d07d5e7 shell: remove remnants of screensaver surface list
The list became stale probably when the lock_layer was introduced. Now
one less (ab)user of weston_surface::link.

Also add a comment on screensaver_configure(), that it is (and has been)
broken for pre-started screensavers.

Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
2013-01-24 16:18:32 -05:00
Vasily Khoruzhick
26def5ca8e gl-renderer: make EGL typedefs similar to EGL/egl.h when building without EGL support
Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com>
2013-01-15 16:00:16 -05:00
Jonas Ådahl
a178f70965 shell: Don't lower fullscreen layer on activate
To be able to have a fullscreen surface on one output, and interact with
surfaces on another output, don't lower the fullscreen layer on
activate.

Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
2013-01-15 15:57:45 -05:00
Jonas Ådahl
33619a4955 shell: Set input region of the black fullscreen surface
The input region of the black surface placed under the fullscreen shell
surface did not have a specified input region. Because the initial input
region of a surface is infinity, no other surface on any other output
could get any focus.

Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
2013-01-15 15:35:34 -05:00
Rob Bradford
aa521bd1bc xwayland/window-manager: Avoid doing work for unknown window
In particular if the hash table lookup fails and returns NULL then that value
would be passed into weston_wm_window_schedule_repaint which does not accept a
NULL value.
2013-01-10 16:08:08 -05:00
Rob Bradford
23d330ec9d backlight: Avoid passing an invalid fd into close() 2013-01-10 16:07:42 -05:00
Rob Bradford
e6675c28b5 screenshooter: Free allocated memory where missing from some return paths 2013-01-10 16:06:51 -05:00
Pekka Paalanen
fe4eacf6ad gl: fix read-back format reporting in the log
weston_compositor::read_format is in Pixman values now, so comparing to
a GL value does not work. Compare to the right value.

This fix affects only the log output of the GL renderer.

Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
2013-01-10 16:06:06 -05:00
Vasily Khoruzhick
1bfe2e6f4b Make EGL/GLESv2 dependencies optional
Introduce --disable-egl switch for configure to disable
EGL/GLESv2 support.

Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com>
2013-01-08 15:32:00 -05:00
Vasily Khoruzhick
52cfd61cdb renderer: introduce destroy callback
Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com>
2013-01-08 15:31:08 -05:00
Vasily Khoruzhick
94c1dfb012 Add missing pixman-renderer.h to Makefile.am
Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com>
2013-01-08 15:30:39 -05:00
Kristian Høgsberg
efaca34bc5 Document --use-pixman option 2013-01-07 15:52:44 -05:00
Vasily Khoruzhick
d894351707 compositor-x11: rename use-shm to use-pixman
So it could be reused with other backends and not be easily confused
with wl_shm

Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com>
2013-01-07 15:33:25 -05:00
Vasily Khoruzhick
b3add192ed x11 backend: add option to use pixman renderer
When --use-shm is passed to weston and x11 backend is active,
it will use SHM surfaces with pixman renderer instead of EGL

Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com>
2013-01-07 13:03:41 -05:00
Vasily Khoruzhick
71c2dd3c44 Implement pixman renderer
This renderer could be used when there's no graphic accelerator available,
for example in (future) KMS and fbdev backends.

Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com>
2013-01-07 13:03:38 -05:00
Vasily Khoruzhick
2617185b74 screenshoter: add cases for x8r8g8b8 and x8b8g8r8 formats
These formats are used by pixman renderer for framebuffer surface, without
this patch screenshoter produces empty image.

Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com>
2013-01-07 09:40:42 -05:00
Vasily Khoruzhick
094ca1d1ed screenshoter: don't use hardcoded bpp value
Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com>
2013-01-07 09:40:42 -05:00
Ander Conselvan de Oliveira
6c01c9c51f compositor-drm: Reduce code duplication on drm_output_switch_mode()
Call drm_output_init_egl() instead of duplicating the gbm surface and
gl renderer state initialization code.

Note that this makes error handling a bit worse. Before, if we failed
to allocate a gbm surface we could still recover. Failing the renderer
state creation would lead to inconsisten state. Now we end up in
inconsistent state on both cases.
2012-12-14 11:27:58 -05:00
Ander Conselvan de Oliveira
475cf154b1 compositor-drm: Move output gl state initialization to own function 2012-12-14 11:27:55 -05:00
Ander Conselvan de Oliveira
f1c38a7426 compositor-drm: Don't do a mode set on drm_output_switch_mode()
At this point, we reallocated the gbm surface, but we don't have an
fb with the right size to use. If we're going to a larger mode, the fb
would be too small and the mode set would fail. Besides, the repaint
logic will already do a mode set if necessary, so rely on that instead.
2012-12-14 11:27:53 -05:00
Ander Conselvan de Oliveira
2e7a3ab7cd compositor-drm: Fix a return value check in drm_output_switch_mode()
gl_rederer_output_create() returns 0 on success, but drm compositor
would consider this a failure.
2012-12-14 11:27:50 -05:00
Ander Conselvan de Oliveira
2bbb2b8bac compositor: Don't let pointers get outside of an output on mode switch
When an output suffers a mode switch, it is possible that a pointer
was inside the old output area but falls outside of it with the new
size. In that case, move the cursor to the output's bottom-right
corner. Otherwise, there's a crash in clip_pointer_motion().
2012-12-14 11:27:44 -05:00
Ander Conselvan de Oliveira
5c38ef4d4a compositor: Update output state after mode switch
After a mode switch, the output region and transformation matrix need
to be updated. The call to weston_output_move() would do the former but
not the latter, but calling that when the output remains in the same
coordinate doesn't make much sense. Instead, update this state and the
transformation matrix in weston_output_mode_switch().
2012-12-14 11:27:40 -05:00
Kristian Høgsberg
3a8d3f2e98 Link matrix.c into weston again
We want to make sure that the matrix symbols are exported from weston and
that modules get them from there.  To do that, we pull matrix.[ch] out of
libshared and back into weston.  calibrator now also links to matrix.[ch]
and we add a IN_WESTON define to enable the WL_EXPORT macro when compiled
inside weston.
2012-12-07 15:00:36 -05:00
Kristian Høgsberg
a2f84cc333 compositor-drm: Dont pass ARGB format to addfb2 for primary fbs
Trying to create a ARGB framebuffer for scanout results in EINVAL when
trying to queue the pageflip.  This patch overrides the format we pass
to addfb2 in case of primary buffers like we do for sprites.

Since we always have to inspect and override the format, don't try to
look up the format in drm_fb_get_from_bo().  Instead return format from
drm_output_check_scanout_format().

Rename drm_surface_format_supported() to drm_output_check_sprite_format()
and make it follow the same convention.

We started scanning out ARGB surfaces in commit e920941032.
2012-12-07 13:01:26 -05:00
Ander Conselvan de Oliveira
ca5c6ae08d compositor-drm: Use overlays for ARGB surfaces if they are opaque
Since the call to drmModeSetPlane() fails with EINVAL if the supplied
fb has an unsupported format (which is the case of ARGB8888), the fb
format needs to be overridden.
2012-12-07 10:28:09 -05:00
Rob Bradford
db9993875e shell: Remove confusing case fall-through
This avoids calling weston_surface_set_position twice on the same surface. The
second call has no effect in many cases because sx and sy
are usually zero on this path.

This change now means that any sx/sy values passed into ::attach will be
ignored on the first attach for popup surfaces. This similar to the behaviour
for other surface types.
2012-12-06 22:34:20 -05:00
Rob Bradford
40be7b467f weston-launch: Add some error reporting for weston-launch
This also avoids us passing (size_t)(-1 * sizeof(gid_t)) into malloc
2012-12-06 22:33:25 -05:00
Rob Bradford
c9e64abc5c compositor: Cleanup if we can't find the symbol in the module 2012-12-06 22:33:08 -05:00
Rob Bradford
546c856ade backlight: Revamp error handling code to not leak the directory
To neatly free the directory pointer allocated by opendir(), adjust the error
handling paths to go through to the err label.
2012-12-06 22:33:01 -05:00
Rob Bradford
acfb712127 tty: Clean up completely if switching vt fails
The code under the "err" label closes the file descriptor and frees the
allocated memory.
2012-12-06 22:32:37 -05:00
Rob Bradford
ef94085ff1 xwayland: Close fd opened for lockfile on error path 2012-12-06 22:32:25 -05:00
Rob Bradford
0b0be8eaf7 backlight: Remove unnecessary and confusing NULL checks
At this point path must point to an allocated string since otherwise the
asprintf that makes the allocation would have failed and we would have
returned earlier.
2012-12-06 22:32:07 -05:00
Rob Bradford
26e009cd9c compositor: Avoid sending event for invalid point
Avoid sending a touch down event using uninitialised surface x/y co-ordinates.
Instead present a log message about this unexpected case.
2012-12-06 22:31:50 -05:00
Rob Bradford
ba1e292779 screenshooter: Report an error if we fail to open the file 2012-12-06 22:31:22 -05:00
Rob Bradford
4988703086 screenshooter: Abandon recording rather than use unitialised format
Abandon the recording if the format is not known - this prevents the use of an
unitialised member is the header struct.
2012-12-06 22:30:49 -05:00
Ander Conselvan de Oliveira
3050d8fa94 rpi: Don't assign planes for surfaces with transformed buffers
Reported-by: Pekka Paalanen <ppaalanen@gmail.com>
2012-12-06 22:27:04 -05:00
Ander Conselvan de Oliveira
409eebf34f compositor-drm: Support overlays with transformed buffers
Make overlays work when the client uses a buffer with the same
transformation as the output.

In order to calculate the destination rectangle, the same logic in
weston_surface_to_buffer_float() is needed, but with the output
dimensions instead. For that reason, this patch generalizes this
function into weston_transformed_{coord,rect} and moves it to util.c.
The surface functions are then implemented using those.
2012-12-06 21:56:14 -05:00
Pekka Paalanen
81ee3f50c3 compositor: move texture_damage into renderer private
Only the gl_renderer uses this field.

Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
2012-12-06 16:56:04 -05:00
Pekka Paalanen
68033ac353 compositor: move pitch into renderer private
It is not used by anything but the gl-renderer.

Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
2012-12-06 16:55:54 -05:00
Pekka Paalanen
ccfeae2ad7 compositor: add early wl_buffer.release
A client can reliably avoid allocating a second buffer per surface, if
the compositor sends the wl_buffer.release event before the frame
callback. To enable clients' single-buffering, release the wl_buffer
early if possible. Otherwise clients will double-buffer.

Releasing early is not possible, if the backend needs the buffer for
migrating a surface to or from a non-primary weston_plane. In that case,
a new buffer must arrive, before the old can be released. Backends will
indicate this by setting weston_surface:keep_buffer to 1 in
assign_planes().

A proper buffer reference in the backends would be better than the
keep_buffer flag, but that would require a per-surface backend private.

The rpi and DRM backends are updated to set keep_buffer, other backends
do not support planes, so do not have to set it.

Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
2012-12-06 16:55:41 -05:00
Pekka Paalanen
fb003d3457 gl: take, hold, and release a buffer reference
Instead of relying on the compositor core to keep the wl_buffer around
and unreleased, take a new reference to it in gl-renderer. This makes
sure in the future, that the gl-renderer always has the buffer at hand,
client misbehaviour excluded.

The reference is taken in the attach callback, and released in the
flush_damage callback after copy to texture, or when the next attach
callback with a different buffer occurs.

If the surface is not on the primary plane, the buffer is not released
in flush_damage. This ensures, that the buffer stays valid in case the
surface migrates to the primary plane later.

Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
2012-12-06 16:55:36 -05:00
Pekka Paalanen
de685b8843 compositor: introduce weston_buffer_reference
The wl_buffer reference counting API has been inconsistent. You would
manually increment the refcount and register a destroy listener, as
opposed to calling weston_buffer_post_release(), which internally
decremented the refcount, and then removing a list item.

Replace both cases with a single function:
weston_buffer_reference(weston_buffer_reference *ref, wl_buffer *buffer)

Buffer is assigned to ref->buffer, while taking care of all the refcounting
and release posting. You take a reference by passing a non-NULL buffer, and
release a reference by passing NULL as buffer. The function uses an
internal wl_buffer destroy listener, so the pointer gets reset on
destruction automatically.

This is inspired by the pipe_resource_reference() of Mesa, and modified
by krh's suggestion to add struct weston_buffer_reference.

Additionally, when a surface gets destroyed, the associated wl_buffer
will send a release event. Often the buffer is already destroyed on
client side, so the event will be discarded by libwayland-client.

Compositor-drm.c is converted to use weston_buffer_reference.

Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
2012-12-06 16:07:43 -05:00
Pekka Paalanen
aecd3ec54f compositor: do not flush shm buffer on destroy
The protocol does not require us to flush_damage() on wl_buffer
destruction. In fact, by the time the server receives this request, the
client may have already clobbered the buffer's storage, so we could be
reading undefined data. Instead, just forget about the buffer. The
protocol already says, that a client must not destroy a buffer that is
being read by the server, or the window contents become undefined.

The practical reason for this change is that the following commit can
consolidate wl_buffer destruction listener handlers.

Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
2012-12-06 15:57:38 -05:00
Pekka Paalanen
a6421c4ea8 compositor: do not release if re-attaching buffer
If a client called wl_surface.attach with the same wl_buffer as
previously, the compositor would mistakenly send a release on that
buffer. This will cause problems only when clients start to properly use
the wl_buffer.release event.

Do not send wl_buffer.release if the same buffer is attached again.

Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
2012-12-06 15:57:12 -05:00
Jan Arne Petersen
82ec909b07 shell: Do not remove input panel layer when locked
Do not remove the input panel layer from the layer list when the
shell is locked in hide_input_panels().

https://bugs.freedesktop.org/show_bug.cgi?id=56543

Signed-off-by: Jan Arne Petersen <jpetersen@openismus.com>
2012-12-06 15:55:14 -05:00
Rob Bradford
f4f58be8df compositor-drm: Load calibration values from udev
This allows the values to be associated with an specific input device using
udev rules.
2012-12-06 15:53:09 -05:00
Rob Bradford
ea23b28642 evdev: Apply calibration values to absolute events
Store a set of calibration values per device - these calibration values are
just applied to the absolute motion events.
2012-12-06 15:53:09 -05:00
Rob Bradford
4a822495fa Move matrix.[ch] to shared
This means it can be used for the calibration tool.
2012-12-06 15:53:03 -05:00
Rob Bradford
80137f3afe evdev: Include the device capabilities in the debugging 2012-12-06 15:36:35 -05:00
Ander Conselvan de Oliveira
03fb4ef41e gl-renderer: Force call to glUseProgram() when activating debug binding
When redrawing surfaces, use_shader() checks if the desired shader is
already in use to avoid a call to glUseProgram(). However, once the
debug binding is activated, that same check would prevent the usage of
the recompiled shaders until something cause a different shader to be
passed to use_shader().
2012-12-03 10:30:51 -05:00
Tiago Vignatti
2d129f11fe xwayland: Staticize weston_wm_set_selection and read_and_dump_property
Signed-off-by: Tiago Vignatti <tiago.vignatti@intel.com>
2012-11-30 18:00:09 -05:00
Tiago Vignatti
3df3f225e3 xwayland: Remove useless structure
Signed-off-by: Tiago Vignatti <tiago.vignatti@intel.com>
2012-11-30 18:00:09 -05:00
Tiago Vignatti
9c4ff831c6 xwm: Rename get_resources function
It's pure WM-related function, so use the same 'weston_wm_' prefix that others
in the same file are already using.

Signed-off-by: Tiago Vignatti <tiago.vignatti@intel.com>
2012-11-30 18:00:09 -05:00
Tiago Vignatti
f268446339 xwayland: Standardize 'wxs' for weston_xserver variables
It was already being used in most of launcher.c and window-manager.c, so let's
make a standard everywhere now.

Signed-off-by: Tiago Vignatti <tiago.vignatti@intel.com>
2012-11-30 18:00:09 -05:00
Ander Conselvan de Oliveira
e920941032 compositor-drm: Allow scanning out of opaque ARGB surfaces 2012-11-30 14:24:00 -05:00
Pekka Paalanen
4fbb65372e Fix build warnings from image_loader
Fix the following build warnings, and the build failures due to the
warning fixes:

  CC     libshared_cairo_la-image-loader.lo
image-loader.c:369:1: warning: no previous prototype for 'load_image'

  CC     x11_backend_la-compositor-x11.lo
compositor-x11.c: In function 'x11_output_set_icon':
compositor-x11.c:396:2: warning: implicit declaration of function 'load_image'
compositor-x11.c:396:8: warning: assignment makes pointer from integer without a cast

  CC     wayland_backend_la-compositor-wayland.lo
compositor-wayland.c: In function 'create_border':
compositor-wayland.c:97:2: warning: implicit declaration of function 'load_image'
compositor-wayland.c:97:8: warning: assignment makes pointer from integer without a cast

Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
2012-11-30 14:24:00 -05:00
Ander Conselvan de Oliveira
0396ba204d compositor: Fix rendering with shm transformed buffers
The implementation of buffer transformation didn't handle transformed
shm buffers properly. The partial texture upload was broken since the
damage is in surface coordinates that don't necessarily match the
buffer's coordinates. It also wouldn't handle the buffer stride
properly, resulting in incorrect rendering if it didn't match the
buffer's width.

The logic used for converting texture coordinates was generalized and
moved out of the renderer, since this conversion may be useful in other
places, such as the backends.
2012-11-30 14:15:23 -05:00
Kristian Høgsberg
cd1d6c8f19 compositor-x11: Link to libshared-cairo for icon loading helper
The X11 backend needs the image loader helper to load the window
icon.
2012-11-29 17:00:49 -05:00
Kristian Høgsberg
6006ecb497 configure.ac: Don't link weston to cairo or image libraries
We were pulling in cairo and the image loading libraries through libshared.
Split out libshared into a core libshared and a libshared-cairo that
pulls in the extra libraries.
2012-11-29 13:32:11 -05:00
Scott Moreau
76d8fc8216 xwm: Fix xwm opaque region
Since surface.commit was introduced, opqaue regions are stored in a pending
variable that isn't used until surface.commit. Xwayland uses the surface opaque
region as a way to tell weston what region of the surface should be opaque.
However when this pending opaque region was introduced, xwm was not updated
and so we have the 'black = transparent' problem again. This patch fixes the
problem by having xwm use the pending opaque regions.
2012-11-27 17:23:42 -05:00
Kristian Høgsberg
bd1e928f25 noop-renderer: Remove unused variable 2012-11-27 13:20:40 -05:00
Jan Arne Petersen
337df952f8 text: Add support for forwarding key events
Allow an input method to forward (unfiltered) key and modifier events
from the hardware keyboard to the client.

Signed-off-by: Jan Arne Petersen <jpetersen@openismus.com>
2012-11-27 13:10:10 -05:00
Jan Arne Petersen
466b9c1047 text: Add support for grabbing the keyboard
Add support for requesting hardware input into an input method.

Signed-off-by: Jan Arne Petersen <jpetersen@openismus.com>
2012-11-27 13:09:07 -05:00
Jan Arne Petersen
d9be93b964 text: Rename and extend text_model key event
Rename the key event in text_model to keysym and add serial, time and
modifiers arguments. Add a modifiers_map event to transfer an array of
0-terminated modifier names, so that a mapping of modifiers to the
modifier bit mask is possible.

Signed-off-by: Jan Arne Petersen <jpetersen@openismus.com>
2012-11-27 13:02:26 -05:00
Jan Arne Petersen
674fd1d625 text: Start input method from configuration
Start the input method specified in the weston.ini configuration file.

Signed-off-by: Jan Arne Petersen <jpetersen@openismus.com>
2012-11-27 12:57:39 -05:00
Ander Conselvan de Oliveira
2908a3df0d compositor-drm: Support scan out of transformed buffers
If a client renders its buffers with the same transform as the output,
we can scan out them when fullscreen.
2012-11-27 11:30:04 -05:00
Ander Conselvan de Oliveira
012b4c78c9 compositor: Implement buffer transformation
Implement the wl_surface.set_buffer_transform request. This includes
tracking the double-buffered buffer transformation parameter and making
the gl renderer able to handle transformed buffers.
2012-11-27 11:29:31 -05:00
Pekka Paalanen
326529f900 gl, rpi: consolidate print_egl_error_state()
Rename print_egl_error_state() to gl_renderer_print_egl_error_state()
and exports it.

Remove the copy of that function from the rpi backend, and call
the exported function instead.

Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
2012-11-27 11:12:48 -05:00
Ander Conselvan de Oliveira
0a887728ea compositor: Move clearing of primary plane damage to the backends
Backends may move surfaces to different planes, in which case damage is
generated in the primary plane. This damage is usually passed to the
renderer, but in some cases the backend may decide to not render
anything (that's the case when drm compositor scans out a client
buffer). In that case the damage on the primary plane would be
discarded, leading to artifacts later.

This patch makes the backend's responsibility to clear the damage on
the primary plane, so that unrendered damage is kept for as long as
necessary.
2012-11-23 21:33:51 -05:00
Ander Conselvan de Oliveira
7e918da36f compositor-drm: Add debug binding for toggling sprites
While at it, consolidate all the bindings we already have into one
single function.
2012-11-23 21:31:18 -05:00
Ander Conselvan de Oliveira
180f42a382 compositor-drm: Add a debug binding for toggling usage of hw cursors 2012-11-21 11:44:17 -05:00
Ander Conselvan de Oliveira
434e8f3ae1 zoom: Don't update the zoom translation if zoom level is 0
On the first frame with zoom activated, the spring used for animation
will have a current value of zero. The translation calculated with that
value will be invalid (not a number). Using this value later leads to
having an invalid output matrix, so nothing is composited in the first
zoomed frame.

This problem is most evident when a sprite plane is being used. In that
case, enabling the zoom will cause the surface to be moved back to the
primary plane, but because of the bug described above, this surface
would not actually be rendered causing a quick flicker.
2012-11-21 11:40:39 -05:00
Ander Conselvan de Oliveira
b8fcca915b compositor: Move buffer damage fields from weston_output to gl-renderer
Move fields current_buffer and buffer_damage out of weston_output into
gl_output_state, since they are actually specific to the renderer.

Also bring back the previous_damage field so that the screenshooter
can get the damage for the previous frame in a renderer independent
way.
2012-11-16 19:00:03 -05:00
Ville Syrjälä
aa628d0a7c shell/zoom: Increment/decrement disable_planes only when zoom.active changes
disable_planes should only be incremented when zoom.active actually
toggles. Otherwise the counter will be incremented too many times,
and planes will no longer get used.

Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Ander Conselvan de Oliveira <ander.conselvan.de.oliveira@intel.com>
2012-11-16 18:39:30 -05:00
Ville Syrjälä
5a84f31514 compositor-drm: Don't use overlay when surface alpha != 1.0f
Assume that overlays can't handle alpha blending even with a constant
alpha factor.

Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
2012-11-16 18:39:06 -05:00
Kristian Høgsberg
f0377dd3a7 wcap: Transform damage rectangles according to output tranform
https://bugs.freedesktop.org/show_bug.cgi?id=56697
2012-11-14 20:28:30 -05:00
John Kåre Alsaker
779b52ac3a Rename gles2-renderer to gl-renderer. 2012-11-13 17:06:19 -05:00
John Kåre Alsaker
30d2b1fd4b Move EGL and GL includes to a gles2-renderer header. 2012-11-13 17:03:47 -05:00
John Kåre Alsaker
320711db0a Move weston_compositor GL and EGL state into gles2-renderer. 2012-11-13 17:03:33 -05:00
John Kåre Alsaker
75cc571839 Move weston_surface GL and EGL state into gles2-renderer. 2012-11-13 17:03:08 -05:00
John Kåre Alsaker
4068414a32 Moved shader state into gles2-renderer. 2012-11-13 17:02:38 -05:00
John Kåre Alsaker
d615980b6b gles2-renderer: Renaming some functions. 2012-11-13 17:02:14 -05:00
John Kåre Alsaker
878f44969d compositor: Move surface color state to gles2-renderer.
This moves the surface color state into gles2-renderer. To do this it
adds two new weston_renderer functions. create_surface to be able to
create per-surface renderer state, and surface_set_color to set the
color of a surface and changes it to a color surface.
2012-11-13 17:01:59 -05:00
John Kåre Alsaker
f9e710b57c screenshooter: Use the renderer function for reading out pixels
This also changes the compositor's read_format to a pixman format.
2012-11-13 17:01:02 -05:00
John Kåre Alsaker
a95b2d6d41 compositor: Add a renderer function to read out pixels 2012-11-13 17:00:06 -05:00
John Kåre Alsaker
4415450ef1 Move compositor-wayland border drawing into gles2-renderer. 2012-11-13 16:59:01 -05:00
John Kåre Alsaker
1b7ad160a3 Move EGLConfig, EGLContext and EGLDisplay fields into gles2-renderer.
This moves the EGLConfig, EGLContext and EGLDisplay fields into
gles2-renderer. It also moves EGLDisplay creation and EGLConfig
selection into gles2-renderer.
2012-11-13 16:56:28 -05:00
John Kåre Alsaker
94659274b4 Move weston_output EGL state into gles2-renderer.
This introduces callbacks for output creation and destruction for the
gles2-renderer. This enables the gles2-renderer to have per-output
state. EGL surface creation is now done by the output_create callback
and the EGL surface is stored in the new per-output gles2-renderer
state. On the first output_create call, the gles2-renderer will setup
it's GL context. This is because EGL requires a EGL surface to be able
to use the GL context.
2012-11-13 16:30:27 -05:00
Dima Ryazanov
ddf9bb3109 Fix a typo. 2012-11-13 15:56:05 -05:00
Ander Conselvan de Oliveira
8d360b47ad compositor-drm: Use drm_fbs for the sprite code too
This makes drm_fb_get_from_bo() use drmModeAddFB2() if possible so that
drm_output_prepare_overlay_surface() can use this instead of keeping
track of the fbs and buffers itself.
2012-11-09 12:00:58 -05:00
Ander Conselvan de Oliveira
af696af2bb compositor-drm: Don't schedule repaint on scanout buffer destroy handler
Let the compositor generic code decide what to do when the buffer goes
away. We still have a valid reference do the bo, so we can still show
the client contents until something else triggers a repaint.
2012-11-09 11:24:58 -05:00
Ander Conselvan de Oliveira
2f7a30b07e compositor-drm: Only request vblank events if needed
If the sprite is disabled and we're not enabling it on the next frame,
nothing is done in the vblank handler, so there's no need to ask for a
vblank event.
2012-11-09 11:13:44 -05:00
Ander Conselvan de Oliveira
3b2bd44d92 compositor-drm: Remove drm_disable_unused_sprites()
If a sprite is no longer used, it is disabled on the call to
drmModeSetPlane() when doing the output repaint, since its
pending_fb_id is 0.
2012-11-09 11:13:22 -05:00
Kristian Høgsberg
d6f09a75a7 compositor-x11: Improve fullscreen support
The old implementation didn't work because we set the minimum and maximum
sizes so that the WM can't resize us.  That makes the fullscreen protocol
not work.  Additionally we were requesting fullscreen after mapping, which
requires the more complicated (and potentially flickery) client message
approach.

Now we just set the _NET_WM_STATE before mapping and avoid setting
the size hints in case of fullscreen.  That's all good, but the problem
is that we now have to wait for configure notify before we know
what size our output will be.  For now we just block and pull events from
X until we get the size.

Ideally we would treat the map as an output hotplug event and just add the
output at that point, but we can't start up with no outputs present.
That may be worth fixing, but for now, the block-on-map is fine.
2012-11-09 11:12:23 -05:00
Pekka Paalanen
7fb46fbe95 rpi: Dispmanx elements as planes, completion callback
Dispmanx elements are like hardware overlays. Assign one weston_surface
to each overlay created, and the VideoCore will composite it on screen.
The maximum number of elements is configurable via the command line.
Specifying zero will disable the overlays (planes/elements) altogether,
and use only GLESv2 compositing.

You need an up-to-date Raspberry Pi firmware for:
- vc_dispmanx_resource_create(), that will also take stride. Otherwise
  surfaces ending up in elements may show up as corrupted.
- off-line compositing support. The on-line compositing of elements
  cannot handle too many elements. Look for the comments around
  DEFAULT_MAX_PLANES in the code.

Elements must be double-buffered to avoid tearing. Therefore two buffers
(Dispmanx resources) are allocated for each element. A command line
option is added to allow single-buffering instead to save memory, with
the risk of tearing.

The page flip timer is replaced with the Dispmanx update completion
callback. The callback is executed in a separate thread, therefore a
pipe is set up to integrate properly with Weston core.

If not disabled, usually all surfaces are assigned into planes, and
nothing is composited in GLESv2. Planes do not support surface
transformations though, so compositing will automatically switch the
necessary surfaces to GLESv2 compositing as needed. Switching between
GLESv2 and elements may cause transient visual glitches and jerks.

Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
2012-11-08 16:56:26 -05:00
Pekka Paalanen
e8de35c922 rpi: a backend for Raspberry Pi
Add a new backend for the Raspberry Pi.

This backend uses the DispmanX API to initialise the display, and create
an EGLSurface, so that GLESv2 rendering is shown on the "framebuffer".
No X server is involved. All compositing happens through GLESv2.

The created EGLSurface is specifically configured as buffer content
preserving, otherwise Weston wouuld show only the latest damage and
everything else was black. This may be sub-optimal, since we are not
alternating between two buffers, like the DRM backend is, and content
preserving may imply a fullscreen copy on each frame.

Page flips are not properly hooked up yet. The display update will
block, and we use a timer to call weston_output_finish_frame(), just
like the x11 backend does.

This backend handles the VT and tty just like the DRM backend does.
While VT switching works in theory, the display output seems to be
frozen while switched away from Weston. You can still switch back.

Seats and connectors cannot be explicitly specified, and multiple seats
are not expected.

Udev is used to find the input devices. Input devices are opened
directly, weston-launch is not supported at this time. You may need to
confirm that your pi user has access to input device nodes.

The Raspberry Pi backend is built by default. It can be build-tested
without the Raspberry Pi headers and libraries, because we provide stubs
in rpi-bcm-stubs.h, but such resulting binary is non-functional. If
using stubs, the backend is built but not installed.

VT and tty handling, and udev related code are pretty much copied from
the DRM backend, hence the copyrights. The rpi-bcm-stubs.h code is
copied from the headers on Raspberry Pi, including their copyright
notice, and modified.

Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
2012-11-08 16:56:26 -05:00
Pekka Paalanen
bcdd579a58 gles2: update texture only if needed
When a surface is on a non-primary plane (overlay), we do not need to
keep the GL texture up-to-date, since we are not using it. Avoid calling
glTex(Sub)Image2D in that case, and accumulate the texture damage
separately.

This is especially useful for backends, that can put wl_shm buffers into
overlays.

The empty damage check has to be moved from surface_accumulate_damage()
into gles2_renderer_flush_damage(), because it really needs to check the
accumulated damage, not only the current damage. Otherwise, if a surface
migrates from a plane to the primary plane, and does not have new
damage, the texture would not be updated even for accumulated damage.

Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
2012-11-08 16:56:26 -05:00
Pekka Paalanen
a51e6fa322 build: make default backend configurable
Instead of hardcoding drm-backend.so as the default if environment
presents neither Wayland nor X11, have a ./configure option to change
it. It still defaults to drm-backend.so, if not given.

Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
2012-11-08 16:56:25 -05:00
Ander Conselvan de Oliveira
f97f811cf3 shell: Remove the old repaint debug mode
This was obsoleted by fan repaint debug.
2012-11-08 16:56:25 -05:00
Ander Conselvan de Oliveira
27508c2045 gles2: Add a debug binding for highlighting shaded content
Pressing mode-shift-space s will cause the fragment shaders to be
recompiled, adding a green tint to all composited content.
2012-11-08 16:56:25 -05:00
Ander Conselvan de Oliveira
c509d2b152 compositor: Add debug key bindings infrastructure
Add the concept of debug key bindings, that are bindings that activate
debug features in the compositor. The bindings are added to a list in
the compositor, but the triggering them is left to the shell.

On the shell side, a global debug key binding is added. When the user
presses mod-shift-space, the shell will invoke the debug bindings based
on the next key press.

This also converts the debug shortcuts for repaint debugging, fan
repaint debugging and the hide overlays shortcut in compositor-drm to
use the new infrastructure.
2012-11-08 16:56:25 -05:00
Ander Conselvan de Oliveira
11f8d403a8 Add a headless backend
Add a headless backend and a noop renderer, mainly for testing
purposes. Although no rendering is performed with this backend,
this allow some of the code paths inside Weston and shm clients
to be tested without any windowing system or any need for drm
access.
2012-11-08 16:56:25 -05:00
Jan Arne Petersen
cf18a32a39 shell: Do not insert input panel layer when locked
Do not try to insert the input panel layer in the layer list when the
shell is locked in show_input_panels(). The layer will already be
insrted in resume_desktop() anyways.

https://bugs.freedesktop.org/show_bug.cgi?id=56543

Signed-off-by: Jan Arne Petersen <jpetersen@openismus.com>
2012-11-08 11:45:09 -05:00
Kristian Høgsberg
4d0214c62b compositor: Use pixman_region32_intersect_rect() instead of temp region
We avoid reusing 'opaque' and don't leak the region.
2012-11-08 11:36:02 -05:00
Daniel Stone
b4f4a5980f Reset pending surface delta x and y on commit
The following sequence:
	wl_surface::attach(s, b, 1, 2)
	wl_surface::commit(s)
	wl_surface::commit(s)
would actually result in the surface getting moved by (2,4) as the
pending attach delta wasn't reset on commit, only by another attach.

This only shows up on single-buffered surfaces.

Signed-off-by: Daniel Stone <daniel@fooishbar.org>
2012-11-08 11:32:29 -05:00
Daniel Stone
d8e8271e94 Clip surface damage to the surface area
Otherwise glTexSubImage2D will reject our co-ordinates as being out of
bounds.

Signed-off-by: Daniel Stone <daniel@fooishbar.org>
2012-11-08 11:32:24 -05:00
Daniel Stone
c31f3dd679 SHM: Don't flush damage when there is none
Every single frame, we were calling the flush_damage handler in the
renderer.  For GLES2 with subimage, this wasn't too bad as we'd never
call glTexSubImage2D, but without it, we'd upload the entire frame
through glTexImage2D every time.

Signed-off-by: Daniel Stone <daniel@fooishbar.org>
2012-11-08 11:31:37 -05:00
Kristian Høgsberg
de37d67ac5 compositor-drm: Always disable sprites for now
Until the nuclear pageflip work lands in KMS, we can't use sprites
reliably.
2012-11-02 15:19:02 -04:00
Ran Benita
7109cc8b06 compositor-x11: verify that detectable repeat was really set
Since the XKB says that support for detectable repeat is in fact
optional:
http://www.x.org/releases/current/doc/kbproto/xkbproto.html#Querying_and_Changing_Per_Client_Flags
we might as well be good citizens and check that it was really set. With
the X server this would never happen, though.

Signed-off-by: Ran Benita <ran234@gmail.com>
2012-11-01 11:14:04 -04:00
Ran Benita
6a39d8790e compositor-x11: properly initialize XKB extension
In order to use XKB capabilities (as we do), the client must issue an
XkbUseExtension request:
http://www.x.org/releases/current/doc/kbproto/xkbproto.html#Initializing_the_X_Keyboard_Extension

The reason this succeeds currently is that XOpenDisplay from Xlib does
this for us. But it is better not to rely on that, but do it explicitly
in XCB with the rest of the XKB init sequence.

Signed-off-by: Ran Benita <ran234@gmail.com>
2012-11-01 11:13:35 -04:00
Ran Benita
7b5e3cd9b1 compositor-x11: free or discard XCB generic_error's
Where we don't look at the error details, pass NULL to the 'error'
argument and test using the reply return value instead.
Where we do need it, remember to free it.

Signed-off-by: Ran Benita <ran234@gmail.com>
2012-11-01 11:12:14 -04:00
Ander Conselvan de Oliveira
da1c908a2b compositor-drm: Add key binding for hidding overlays
Pressing ctrl-alt-o will cause the overlays to be hidden, but surfaces
will still be assigned to different planes. This helps with debugging
of repaint culling below surfaces in other planes.
2012-10-31 13:37:23 -04:00
Ander Conselvan de Oliveira
4bcf3a5fce compositor: Fix culling of repaints behind opaque surfaces
Culling of the repaint of a surface behind an opaque surface on the
same plane was broken by commit 547149a9 [1]. The idea of that commit
is that the damage obscured by an overlay would remain on the primary
plane damage and be repainted when the overlay moved. However, in the
case the two surfaces are on the same plane, the opaque one is not
obscured, so it ends up being repainted.

This commit adds an opaque field to struct weston_plane, that is built
incrementally when accumulating damage. The opaque region of surfaces
on the same plane are removed from the plane's damage, restoring the
previous culling behavior. But since damage behind opaque region of
other planes is maintained, the bug solved in the mentioned commit is
not regressed.

https://bugs.freedesktop.org/show_bug.cgi?id=56537
2012-10-31 13:37:01 -04:00
Ran Benita
424ae0151e compositor-x11: use _checked() with xkb_select_events to test for error
In order to use xcb_request_check(), given a request without a reply,
you need to use the _checked() variant of the request function.
See xcb-requests(3).

Signed-off-by: Ran Benita <ran234@gmail.com>
2012-10-31 10:50:40 -04:00
Kristian Høgsberg
57e090746e shell: End popups if we trigger a shell grab
Clicking outside popups closes them except in case of a shell grab
(move, resize or rotate), in which case we move the parent window away
from under the popup.  Instead, just end the popup in those cases.

https://bugs.freedesktop.org/show_bug.cgi?id=55674
2012-10-30 14:09:36 -04:00
Ander Conselvan de Oliveira
5df8ecac5d compositor: Fix partial repaints
Partial repaints have been broken since the introduction of the atomic
surface updates. The problem was that surface_commit would set the
geometry dirty flag unconditionally, causing transform updates on every
frame which would in turn cause weston_surface_damage_below() to damage
the whole surface area.

This patch changes this so that flag is only set if the pending buffer
has a different size, the location of the surface changed or the opaque
region changed.

Note that changing the opaque region will cause a full repaint of the
affected surface, because of the transform update.

https://bugs.freedesktop.org/show_bug.cgi?id=56538
2012-10-30 13:53:51 -04:00
Kristian Høgsberg
7330862f9e compositor-x11: Grab pointer on button press, ungrab on release
This lets us confine the X pointer to the Weston X window, which corresponds
better with the rendered Wayland cursor actually moves.

https://bugs.freedesktop.org/show_bug.cgi?id=53558
2012-10-30 11:04:54 -04:00
David Herrmann
0af066ff25 compositor-drm: prefer PCI boot_vga GPU over other GPUs
If we can find a boot_vga PCI GPU, we should prefer it over any other GPU
that is connected to the system. The boot_vga flag tells us that this GPU
is the primary system GPU.

This fixes problems on two-GPU-systems were the wrong GPU is used. It also
fixes systems were DisplayLink GPUs are available with lower IDs than PCI
GPUs (although, this seems unlikely).

Note that udev_enumerate guarantees that the entry-list is sorted. So for
systems that have platform-GPUs, these should almost always be reported
prior to hotpluggable (PCI, USB, ...) GPUs, as the kernel probes them
first.

https://bugs.freedesktop.org/show_bug.cgi?id=56237

Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
2012-10-29 16:31:38 -04:00
Kristian Høgsberg
aac8693cf3 compositor-x11: Inherit initial modifier state from XKB
https://bugs.freedesktop.org/show_bug.cgi?id=52419
2012-10-29 14:15:40 -04:00
Tiago Vignatti
ac78bb1017 xwm: Fail safely if cursor is not found
It will use the stock 'x' cursor instead when the system cursors are not
provided.

Signed-off-by: Tiago Vignatti <tiago.vignatti@intel.com>
2012-10-29 13:44:33 -04:00
Pekka Paalanen
9249f93057 compositor-drm: remove a stale comment
This comment became stale in:

commit 65a11e1039
Author: Kristian Høgsberg <krh@bitplanet.net>
Date:   Fri Aug 3 11:30:18 2012 -0400

    compositor: Accumulate damage per plane

Now it is just misleading. Remove it.

Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
2012-10-25 14:59:30 -04:00
Pekka Paalanen
035a0323ef gles2: check eglBindWaylandDisplayWL return value
If the bind fails, do not bother pretending the EGL Wayland extension
is usable, and no need to unbind, either.

Print some important details about the GLESv2 renderer configuration
into the log.

Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
2012-10-25 14:58:59 -04:00
Pekka Paalanen
9c3fe25b4d gles2: log EGL config info
Interesting in new environments.

Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
2012-10-25 14:57:17 -04:00
Kristian Høgsberg
00fbbe6b60 compositor: Clip pointer coordinates on pointer enter as well
When tiling window managers resize a non-resizable window they're violating
ICCCM.  Not some hippie-community standard like EWMH, but ICCCM, which is
about as old and sacred as the constitution.  If they want to force a window
to be a size it wasn't designed for, at least they could have the decency to
reparent the client window into a bigger containing window of whatever size
they think it should be.  But apparently ICCCM compliance is too much to ask.

Anyway, all that just to say that it's really not our fault when we get an
enter event with coordinates outside the valid output region.  But we'll
clip it anyway and work around mis-behaving tiling WMs.
2012-10-24 09:54:42 -04:00
Kristian Høgsberg
1d1e0a5ffa compositor-drm: Disable hw cursor if allocation fails
Instead of crashing later, we can just fall back to gl rendered cursors.
2012-10-21 13:29:26 -04:00
Kristian Høgsberg
8c31a4c025 Define our own container_of as well
Don't rely on libwayland-client/server to define this for us.
2012-10-19 23:05:37 -04:00
Kristian Høgsberg
5717b6dbf1 Stop relying on ARRAY_LENGTH being defined in wayland-util.h
Time to break a bad habit.
2012-10-19 17:12:38 -04:00
John Kåre Alsaker
7a92ea494c util: Check result of weston_surface_animation_run. 2012-10-16 11:51:53 -04:00
John Kåre Alsaker
5e48a85e6b compositor-x11: Fix a memory leak. 2012-10-16 11:50:05 -04:00
John Kåre Alsaker
e2e3d07beb compositor: Check if surface creation failed in weston_compositor_fade. 2012-10-16 11:39:09 -04:00
John Kåre Alsaker
143a898fcc compositor-x11: Clean up event handling. 2012-10-16 11:31:45 -04:00
John Kåre Alsaker
5b90d8f374 weston-launch: Check result of pam_start. 2012-10-16 11:26:00 -04:00
Jonas Ådahl
b984e40c28 evdev: Update axis notifications to follow protocol
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
2012-10-16 10:33:03 -04:00
Kristian Høgsberg
5ca8728ece Make distcheck pass 2012-10-15 21:10:10 -04:00
Matt Roper
47c1b98292 compositor: Call into grab handler for touch events
Rather than delivering touch events directly to clients, we'll now
call through the touch grab handler.  The default handler (in
wayland-server) will deliver these events the same way they worked
before.

Signed-off-by: Matt Roper <matthew.d.roper@intel.com>
2012-10-15 20:54:43 -04:00
Jonas Ådahl
d9f5819e8f evdev-touchpad: Implement two finger scroll
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
2012-10-15 20:54:43 -04:00
Jonas Ådahl
b0b87baf7c shell: Update bindings to conform to pointer axis protocol
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
2012-10-15 20:54:43 -04:00
Jonas Ådahl
62efe20cb9 compositor-x11: Update axis notifications to follow protocol
Axis events are in the same coordinate space as motion events, thus
measured in pixels. To emulate axis events for discrete events move the
axis by a number of pixels every step.

Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
2012-10-15 20:54:43 -04:00
Jonas Ådahl
87b0735273 evdev-touchpad: Add a finite-state machine
The finite-state machine is so far used to implement support for tapping
and dragging.

Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
2012-10-15 20:54:43 -04:00
Jonas Ådahl
c689493b1a evdev-touchpad: Cleanup and refactoring
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
2012-10-15 20:54:43 -04:00
Kristian Høgsberg
feb3c1d33b clients: Use wl_display_dispatch_pending() 2012-10-15 20:54:43 -04:00
Ander Conselvan de Oliveira
5fd5580c88 compositor: Unmap drag icon surface when its released
libwayland-server was changed to emit the new drag icon signal instead
of faking an attach event with a NULL buffer so this has to be done on
this side.
2012-10-11 09:47:50 -04:00
Pekka Paalanen
8ec4ab64f0 compositor: fix event-test
event-test assumes, that even without the very first wl_surface.attach
(and commit), the surface will have infinite (previously undef) input
region. event-test simply has test-client to create a wl_surface, and
then it forcefully sets its position and size, and assumes the input
region is now the full surface, so that notify_motion() will hit it.

Change Weston to initialize the input region to infinite, instead of
empty.

Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
2012-10-10 21:39:23 -04:00
Pekka Paalanen
bc10638cd9 compositor, clients: apply wl_surface.frame on commit
Apply wl_surface.frame request only on the next wl_surface.commit
according to the new protocol.

This makes it explicit, which repaint actually triggered the frame
callback, since commit schedules a repaint. Otherwise, something causing
a repaint before a commit could trigger the frame callback too early.

Ensure all demo clients send commit after wl_surface.frame. Note, that
GL apps rely on eglSwapBuffers() sending commit. In toytoolkit, it is
assumed that window_flush() always does a commit.

compositor-wayland assumes renderer->repaint_output does a commit.

Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
2012-10-10 21:39:11 -04:00
Pekka Paalanen
6c71ee1ba2 compositor: fix surface pointer cast
In weston, the wl_resource:data field for a wl_surface object always
contains struct weston_surface *, never struct wl_surface *.

Even though this is just a cosmetic fix, it should reduce confusion.

Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
2012-10-10 21:39:00 -04:00
Pekka Paalanen
b89b004e57 shell: do not double-init input region
weston_surface_create() already inits the input region.

Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
2012-10-10 21:38:52 -04:00
Pekka Paalanen
0cbd3b5059 compositor, clients: double-buffer input region
Make input region double-buffered as specified in the new protocol.

While doing it, get rid of the undef region code, and instead use a
maximum sized real pixman region. This avoids special-casing regions
that might sometimes be undef.

As the input region is now usable by default instead of undef,
weston_surface_update_transform() does not need to reset the input
region anymore.

weston_surface_attach() no longer resets the input region on surface
size change. Therefore, also weston_seat_update_drag_surface() does not
need to reset it.

Update toytoolkit to set input region before calling wl_surface_commit()
or swapBuffers (which does commit).

Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
2012-10-10 21:38:44 -04:00
Pekka Paalanen
512dde8ce9 compositor, clients: double-buffer opaque region
Make wl_surface.set_opaque_region double-buffered as required by the new
protocol. Also, do not reset the opaque region on surface size changes
anymore. Only explicit requests from the client will change the region
now.

In clients, make sure commit happens after setting the opaque region.

Mesa does not need a fix, as it never touches the opaque region.

Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
2012-10-10 21:38:40 -04:00
Pekka Paalanen
71f6f3b04c shell: do not double-init a region
weston_surface_create() already inits the opaque region, so the second
init in create_black_surface() is logically wrong. Whether this was a
memory leak or not, depends on Pixman internals.

Fini before initing again.

Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
2012-10-10 21:38:35 -04:00
Pekka Paalanen
8e159180cc compositor, clients: make damage double-buffered
This change depends on the Wayland commit
"protocol: double-buffered state for wl_surface".

Implement double-buffering of damage in the compositor as required by
the new protocol.

Ensure all Weston demo clients call wl_surface_commit() after
wl_surface_damage().

Mesa does not need a fix for this, as the patch adding
wl_surface_commit() call to Mesa already takes care of damage, too;
Mesa commit: "wayland: use wl_surface_commit()"

Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
2012-10-10 21:38:31 -04:00
Pekka Paalanen
5df44de6a9 compositor: make wl_surface.attach double-buffered
This change depends on the Wayland commit
"protocol: double-buffered state for wl_surface".

Clients are now required to issue wl_surface.commit for the
wl_surface.attach to take effect.

While changing this, change the surface argument to
weston_surface_attach() from wl_surface into weston_surface, for
consistency.

Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
2012-10-10 21:38:00 -04:00
Kristian Høgsberg
fa80e11c84 Update to new fd and wl_registry APIs
This commit updates the clients and the wayland compositor backend to
use the new wl_registry mechanism and the thread safe fd API.
2012-10-10 21:34:38 -04:00
Scott Moreau
c6a7e4b277 toytoolkit: Don't draw shadows for maximized windows.
Add THEME_FRAME_MAXIMIZED flag so the theming system can know not to draw
shadows for maximized windows. This allows maximized surfaces' content to be
sized and placed in a more expectable fashion.
2012-10-10 11:23:41 -04:00
John Kåre Alsaker
c37b32dac2 compositor-wayland: Use some nicer border sizes. 2012-10-09 23:17:46 -04:00
John Kåre Alsaker
b9b87125f0 compositor-wayland: Make sure border fields are set before wayland_compositor_create_output and document some function dependencies. 2012-10-09 23:17:34 -04:00
Rafal Mielniczuk
3e3862c3bc shell: restore correct layer in shell_unset_fullscreen
This fixes the bug where surface is above panel_layer
just after it is restored from fullscreen mode.

How to reproduce:
* move surface under panel
* set surface fullscreen
* restore surface to normal mode
2012-10-09 23:10:28 -04:00
Rob Bradford
a6b63d0f67 backlight: Jump to cleanup code if synthesizing backlight string fails
This applies the same pattern as used in other error cases in this block - and
cleans up the file desciptors and allocated memory too.

Signed-off-by: Rob Bradford <rob@linux.intel.com>
2012-10-09 22:57:10 -04:00
Rob Bradford
6b6795f070 compositor-drm: Avoid leak during output configuration error path
Signed-off-by: Rob Bradford <rob@linux.intel.com>
2012-10-09 22:56:56 -04:00
Rob Bradford
273fec8ede backlight: Avoid buffer overflow in the use of readlink
readlink() returns the number of bytes that it has written excluding any NUL
byte (since it does not write that itself.) This could lead to attempting to
access beyond the end of buffer if the destination of the link is exactly 100
bytes long. The standard solution to this is to subtract one from the buffer
when passing it into readlink().

Signed-off-by: Rob Bradford <rob@linux.intel.com>
2012-10-09 22:55:07 -04:00
Rob Bradford
ec913fdfde evdev-touchpad: Iterate over the touchpad spec table correctly
The original code would overrun since the calculation of the range did not
take into consideration the size of the entries in the table.

Cc:Jonas Ådahl <jadahl@gmail.com>
Signed-off-by: Rob Bradford <rob@linux.intel.com>
2012-10-09 22:55:07 -04:00
Rob Bradford
4b997e45e7 evdev: Avoid unintended case drop through
e->code is in the same range for ABS_ and for REL_. As the code currently
stands and for the current values in Linux's input.h there is no risk of a
problem. However just in case it would be wise to break after evaluating the
relative events.

Signed-off-by: Rob Bradford <rob@linux.intel.com>
2012-10-09 22:50:42 -04:00
Rob Bradford
592c07a6b9 tty: Log error if we cannot setup a valid tty keyboard mode
The previous logging code would never be reached - this change makes sure a
message is reported if changing keyboard mode to either the desired (K_OFF) or
fallback (K_RAW with handler that drops the events) fails.

Signed-off-by: Rob Bradford <rob@linux.intel.com>
2012-10-09 22:50:13 -04:00
Rob Bradford
3de191e6b0 evdev-touchpad: Twiddle finger_state correctly
The original code always set the finger_state to the appropriate bitmask
irrespective of whether the event was a press or a release. It would also blat
all members of the bitmask rather than ORing in the new bit for the event.

Cc:Jonas Ådahl <jadahl@gmail.com>
Signed-off-by: Rob Bradford <rob@linux.intel.com>
2012-10-09 22:49:25 -04:00
John Kåre Alsaker
490d02a96d weston: Use float instead of GLfloat. 2012-10-04 12:27:21 -04:00
John Kåre Alsaker
4b3081ae8a compositor-wayland: Create border after creating the OpenGL context. 2012-10-04 11:51:50 -04:00
Martin Olsson
3b132e358f Fix spelling errors 2012-10-04 11:24:50 -04:00
Tiago Vignatti
0d20d7c8f4 xwm: Plug kill signal for killing X apps
Xeyes is the counter-example that fails on that heuristic and won't be caught
on kill binding. This and the last two patches should fix:

    https://bugs.freedesktop.org/show_bug.cgi?id=53679

Signed-off-by: Tiago Vignatti <tiago.vignatti@intel.com>
2012-10-04 11:07:50 -04:00
Tiago Vignatti
1d01b01318 compositor: Add kill signal
For now it's being emitted only on the desktop shell kill binding.

Signed-off-by: Tiago Vignatti <tiago.vignatti@intel.com>
2012-10-04 11:06:37 -04:00
Tiago Vignatti
920f1970a4 shell: Skip clients that we forked ourselves in kill binding
When we fork a client and give one end of a socketpair, the credentials
on the socket fd comes back as ourselves.  When that happens, do not kill
the process.

Also remove superfluous variables.

Signed-off-by: Tiago Vignatti <tiago.vignatti@intel.com>
2012-10-04 11:03:49 -04:00
Tiago Vignatti
b7dbbd6fc7 shell: Start the desktop-shell client in the idle handler
https://bugs.freedesktop.org/show_bug.cgi?id=55259

Signed-off-by: Tiago Vignatti <tiago.vignatti@intel.com>
2012-10-04 11:00:05 -04:00
Jan Arne Petersen
1428b8ccf7 shell: Fix crash when an input panel is hiding
Set the geometry.dirty on the input panel surface before calling
weston_surface_update_transform, so that the surface gets an output
assigned.
2012-09-26 11:28:31 -04:00
Rob Bradford
9b1018702d compositor-drm: Check that that we have a valid bo for scanout
If gbm_bo_import does not return a valid buffer for usage of
GBM_BO_USE_SCANOUT don't try and scan out the surface directly.

We've caught the SHM case explicitly earlier - this is to prevent other cases
where the bo cannot be scanned out.

Signed-off-by: Rob Bradford <rob@linux.intel.com>
2012-09-26 11:19:50 -04:00
Kristian Høgsberg
b9af479f02 compositor: Make weston_surface_assign_output() static
This is now done as part of weston_surface_update_transform().
2012-09-25 14:48:04 -04:00
Jan Arne Petersen
680275fbf1 text: Rename de/activate to enter/leave
Also add a surface argument to the enter event.
2012-09-25 11:24:49 -04:00
Ander Conselvan de Oliveira
231ba171c6 compositor: Always assign an output when updating a surface transform
Also make all the callers of weston_surface_assign_output() update the
transform instead. This makes sure that when the surface is assigned an
output its bouding box is valid.

This fixes a bug where a newly created surface would have a NULL output
assigned. This would cause weston_surface_schedule_repaint() to not
schedule a repaint, preventing the surface to be shown until something
else caused a repaint.
2012-09-14 13:43:08 -04:00
Ander Conselvan de Oliveira
8ea818fb00 compositor: Generalize output previous damage into per buffer damage
This is a more generic fix for the issue solved in 4f521731 where
damage obscured by overlays could be lost in one of the output buffers
due to rapid move of a surface in an overlay plane.

This changes the renderer so it keeps track of the damage in each
buffer. Every time a new frame is drawn, the damage of the frame is
added to all the buffers and the rendered regions are cleared from
the current buffer's damage.
2012-09-14 13:40:08 -04:00
Abhijit Potnis
f9763bc2ef compositor-android: Add output before gles2_renderer_init()
Calling android_compositor_add_output() before gles2_renderer_init(),
or else in gles-renderer_init will have an invalid EGLSurface.

Signed-off-by: Abhijit Potnis <abhijitpotnis@gmail.com>
Reviewed-by: Pekka Paalanen <ppaalanen@gmail.com>
2012-09-13 11:23:06 -04:00
Jan Arne Petersen
c1e481efb1 text: Add reset requets to protocol
Add a reset request to the text_model interface and a reset event to the
input_method_context interface. Use it to reset the pre-edit buffers in
the example keyboard when the cursor is moved in the example editor
client.

Signed-off-by: Jan Arne Petersen <jpetersen@openismus.com>
2012-09-12 16:52:53 -04:00
Jan Arne Petersen
ce8a4433f5 text: Add support for control keys to the protocol
Add key event to the text_model interface and a key request to the
input_method_context interface. Implement it in the example editor
client and the example keyboard.

Signed-off-by: Jan Arne Petersen <jpetersen@openismus.com>
2012-09-12 16:52:41 -04:00
Jan Arne Petersen
e202bae9d3 text: Add delete_surrounding_text to protocol
Add delete_surrounding_text event in the text_model interface and the
request in the input_method_context interface. Implement it in the
example editor client and in the example keyboard so that the backspace
key works with it.

Signed-off-by: Jan Arne Petersen <jpetersen@openismus.com>
2012-09-12 16:51:08 -04:00
Jan Arne Petersen
43f4aa8cab text: Add support for pre-edit string
Add support of preedit-string to the example editor client. Also add a
preedit_string request to the input_method_context interface and use
that in the example weston keyboard to first create a pre-edit string
when entering keys and commit it on space.

Signed-off-by: Jan Arne Petersen <jpetersen@openismus.com>
2012-09-12 16:50:44 -04:00
Jan Arne Petersen
30b66ef1fd text: Split text and input-method protocols
It makes sense to split the interfaces in a text and a input-method
protocol for now (only the text protocol needs to be used in toolkits).

Signed-off-by: Jan Arne Petersen <jpetersen@openismus.com>
2012-09-12 16:48:59 -04:00
Jan Arne Petersen
cb08f4d844 text: Fix set_surrounding_text request
Add cursor and anchor positions as arguments to the set_surrounding_text
request. The cursor and anchor positions are relative to the surrounded
text, so it does not make sense to have that separate. Remove the
separate set_cursor_index and set_selected_text requests. Also update
the corresponding event in input-method-context and add support for it
in the weston example keyboard.

Signed-off-by: Jan Arne Petersen <jpetersen@openismus.com>
2012-09-12 16:38:00 -04:00
Jan Arne Petersen
620cd62cbd text: Introduce input_method_context interface
Add an input_method_context interface which is the representation of a
text_model on input_method side.

Signed-off-by: Jan Arne Petersen <jpetersen@openismus.com>
2012-09-12 16:34:59 -04:00
Philipp Brüschweiler
b13b9ff90a text: Have only one text_model_factory
Have only one text_model_factory instead of one per seat.

This commit also introduces destruction of an input method when the
corresponding seat is removed.

Signed-off-by: Jan Arne Petersen <jpetersen@openismus.com>
2012-09-12 16:33:12 -04:00
Jan Arne Petersen
4c26518ad1 text: Remove surface arg in create_text_model
Remove the wl_surface argument from create_text_model request. The
wl_surface is specified as an argument in the activate request instead.

Signed-off-by: Jan Arne Petersen <jpetersen@openismus.com>
2012-09-12 16:28:04 -04:00
Ander Conselvan de Oliveira
547149a9c2 compositor: Accumulate obscured damage into the primary plane damage
When accumulating damage in the surfaces into the primary plane damage,
regions obscured by the opaque region would be excluded. This causes a
bug when a redraw of a surface is obscured by an opaque surface on
another plane. The drawing to the former surface is clipped but
its damage is never added to the primary plane and is just lost. Moving
the opaque window later reveals the not-up-to-date content below it.
2012-09-12 12:49:56 -04:00
Pekka Paalanen
0d64a0fa29 compositor: new intersection algorithm
The existing algorithm had some corner cases (pun!), where it failed to
produce correct vertices in the right order. This appeared only when the
surface was transformed (rotated). It also produced degenerate polygons
(3 or more vertices with zero polygon area) for non-transformed cases
where the clipping and surface rectangles were adjacent but not
overlapping.

Introduce a new algorithm for finding the boundary vertices of the
intersection of a coordinate axis aligned rectangle and an arbitrary
polygon (here a quadrilateral). The code is based on the
Sutherland-Hodgman algorithm, where a polygon is clipped by infinite
lines one at a time.

This new algorithm should always produce the correct vertices in the
clockwise winding order, and discard duplicate vertices and degenerate
polygons. It retains the fast paths of the existing algorithm for the
no-hit and non-transformed cases.

Benchmarking with earlier versions showed that the new algorithm is
a little slower (56 vs. 68 us/call) than the existing algorithm, for
the transformed case.  The 'cliptest f' command before and after this
commit can be used to compare the speed of the transformed case only.

Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
Acked-by: Rob Clark <rob.clark@linaro.org>
2012-09-12 12:27:35 -04:00
Pekka Paalanen
84ec19a758 update .gitignores
Add workspaces-protocol.c, workspaces-server-protocol.h,
workspaces-client-protocol.h.

Remove wscreensaver.

Alphabetaize clients/.gitignore.

Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
2012-09-12 12:24:23 -04:00
Kristian Høgsberg
a6813d2887 compositor: Generalize module loading
We can now load any number of general modules, and the shell and xwayland
are just two of them.  We continue to use the mechanism for testing but
custom input drivers or logging mechanisms, for example are other use cases.
2012-09-12 12:21:03 -04:00
Kristian Høgsberg
eb00e2e24b compositor: Always set WAYLAND_DISPLAY
We used to only set it if we were given an argument on the command line.
It's useful to always set it so nested weston works out of the box.
2012-09-11 14:29:47 -04:00
Kristian Høgsberg
a4624f69b2 compositor: Don't return the dlsym handle in load_module()
We don't use it.
2012-09-11 14:08:26 -04:00
Kristian Høgsberg
33a45f5b6d compositor: Drop unused wl_shm field 2012-09-11 14:07:19 -04:00
Kristian Høgsberg
b00a9d3cb9 compositor: Make all non-backend modules use module_init() as entry point 2012-09-11 14:06:27 -04:00
Kristian Høgsberg
dd1b3f4c1b compositor: Remove unused 'fbo' field from weston_compositor 2012-09-10 20:37:48 -04:00
Kristian Høgsberg
4226385e53 compositor: Destroy gles2 resource for weston_surface in gles2-renderer.c
This moves the last gles2 call out of compositor.c.
2012-09-06 21:59:33 -04:00
Kristian Høgsberg
3a0de88abf compositor: Move unbind_display call into gles2-renderer.c 2012-09-06 21:44:24 -04:00
Kristian Høgsberg
9793fc7a4e compositor: Move EGL context creation to gles2-renderer.c 2012-09-06 21:08:14 -04:00
Kristian Høgsberg
2bc5e8eaf8 compositor: Create outputs before initializing GLES2 state
This way we can just use the first weston_output EGLSurface to make a
context current.
2012-09-06 21:08:13 -04:00
Kristian Høgsberg
fa1be023a2 compositor: Introduce a weston_renderer object
Move the gles2 render functions to vfuncs on the renderer object.
2012-09-06 21:08:13 -04:00
Kristian Høgsberg
b7b77e6f8f compositor: Move EGL/GLES2 parts of weston_surface_attach to gles2-renderer.c 2012-09-06 21:08:13 -04:00
Kristian Høgsberg
b1fd2d6dd8 compositor: Move update_shm_texture() to gles2-renderer.c
We rename it flush_damage() as it's the point where we update our rendering
API source (eg, the gles2 texture) according to the accumulated damage,
if necessary.
2012-09-06 21:08:13 -04:00
Kristian Høgsberg
25894fc920 compositor: Move gles2 initialization to gles2-renderer.h 2012-09-06 21:08:13 -04:00
Kristian Høgsberg
861a50c141 compositor: Move non-GL initialization out of weston_compositor_init_gl() 2012-09-06 21:08:12 -04:00
Kristian Høgsberg
ecf6edec1f compositor: Move surface repaint code to gles2-renderer.c 2012-09-06 21:08:12 -04:00
Kristian Høgsberg
d7c172648d compositor: Consolidate output repaint logic
We move the EGL and GLES2 output repaint code into a new gles2-render.c
file.  The eglMakeCurrent, glViewPort, surface loop etc was duplicated
across all backends, but this patch moves it to a new file.
2012-09-06 21:08:12 -04:00
Pekka Paalanen
7c7d464ce7 compositor: do not round a zero area to non-zero
surface_accumulate_damage() will call surface_compute_bbox() with the
extents of the surface damage region, for transformed surfaces only. If
there is no damage, surface_compute_bbox() will round up the empty
rectangle to a 1x1 rectangle. Triangles are produced for this 1x1
rectangle intersected with the surface.

The problem showed up with the triangle fan debug, where some seemingly
garbage pixels showed up relative to rotated surfaces.

Fix this by explicitly checking, that the area, for which a bounding box
is being computed for, is not zero.

Note, that the bbox will also be empty if only one of width and height
is zero. We do not paint things with zero thickness.

Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
Cc: Rob Clark <rob.clark@linaro.org>
2012-09-04 16:15:43 -04:00
Pekka Paalanen
27a8c53020 compositor: do not duplicate ARRAY_SIZE
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
2012-09-04 16:15:36 -04:00
Pekka Paalanen
85a46671db compositor: reduce the number of triangles
The intersection of two rectangles is guaranteed to be convex. Therefore
we do not need a center vertex for the triangle fan, we can simply use
the whatever first vertex the intersection polygon has. This reduces the
number of triangles, while still painting the exact same area.

While at it, emit_vertex() nested function is factored into the
for-loop, since that is the only calling site left.

Comments are updated to reflect the changes, and some unrelated comment
fixes are in repaint_region().

Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
Cc: Rob Clark <rob.clark@linaro.org>
2012-09-04 16:15:29 -04:00
Pekka Paalanen
c73bd54b58 compositor: fix fan_debug mode
- make it respect output transforms by making sure the uniforms are
  up-to-date

- properly restore the current shader program, in case it was
  overridden

Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
2012-09-04 16:14:39 -04:00
Pekka Paalanen
2abe2e6d41 compositor: paint opaque regions with RGBX shader
weston_surface_draw() is restructured so that it will always use the
RGBX shader for opaque regions, if the surface is assigned the RGBA
shader.

Previously for opaque regions, we simply assumed, that the texture alpha
would be 1.0. If it was not (which really is an application bug), the
region would be misrendered. The RGBX shader forces the texture alpha to
1.0.

Xwayland surfaces may have bad alpha data in the opaque client area. If
blending was enabled, the bad alpha would be used with the RGBA shader.
This patch fixes rendering opaque xwayland windows with full-surface
alpha applied.

Test case: xterm, with full-surface alpha one step below 1.0. Before,
black text was fully transparent, now it is correctly only slightly
transparent.

Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
2012-09-04 16:14:35 -04:00
Pekka Paalanen
4f9c07bf11 xwayland: replace opaque_rect, fix an alpha problem
Remove weston_surface::opaque_rect completely.

Instead, set the opaque region in xwayland.

Before this patch, black text in xterm was transparent. Now it is not.

However, this patch fixes only a part of the alpha problem. If you apply
full-surface alpha with super+alt+wheel, the problem reappears. This
problem is still due to bad alpha channel contents on xwayland windows.

Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
2012-09-04 16:14:29 -04:00
Philipp Brüschweiler
067abf67cd workspaces: don't segfault on invalid move_surface_to_workspace request
Also fixes the off-by-one in toytoolkit that exposed the issue.
2012-09-04 15:56:24 -04:00
Jonas Ådahl
8538b22ff4 shell: Improve focus handling when moving surfaces between workspaces
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
2012-08-31 19:51:55 -04:00
Jonas Ådahl
e9d2250549 shell: Introduce workspace manager interface
The workspace manager interface purpose is to provide clients with
control and knowledge about the current workspace state. Initially only
one function and one event exists; moving a surface and state updated
event. A workspace is represented as an index in a 1 dimensional array.

A client keeps track of the state by being broadcasted events when the
state changes, currently limited to current workspace or number of
workspaces available.

A client can send an asynchronous request to the manager asking to move
a surface to workspace identified by an index. It is up to the shell to
actually move it.

Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
2012-08-31 19:51:49 -04:00
Jonas Ådahl
8de6a1ddae shell: Add possibility to move surfaces to other workspaces
By default, Control + Shift + Up/Down will move the currently active
surface, if any, while changing to another workspace.

Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
2012-08-31 19:51:14 -04:00
Jonas Ådahl
568994400b shell: Always set focus when restoring focus state
To avoid having a surface on a hidden workspace in focus always set the
focus (even to NULL) when restoring.

Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
2012-08-31 19:51:04 -04:00
Pekka Paalanen
07c91f8371 compositor: triangle fan debug
Draw the borders of all the triangles.

v1: original
v2: add keybinding to enable/disable fan debug (super-alt-space),
    cycle colors to make it easier to see individual draws, and
    redraw undamaged region to clean up previous frames debug
    lines

Signed-off-by: Rob Clark <rob@ti.com>
2012-08-31 17:52:01 -04:00
Pekka Paalanen
8a15bb83f3 compositor: fix blending for full-surface alpha
We can use and render the opaque region only, if we are not applying a
full-surface alpha.

Test case: weston-terminal; use super+alt+mousewheel to adjust the
window transparency. Before it went black, now it blends correctly.

Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
2012-08-31 17:51:58 -04:00
Pekka Paalanen
6b5585be0d compositor: specialised fragment shader for RGBX
Remove the weston_surface::blend attribute, which really meant that the
texture produced valid alpha values. This was used to override the opaque
region for RGBX surfaces, which produce undefined values for alpha.

Instead, compile a new shader especially for RGBX surfaces, that
hardcodes the sampled alpha as 1.0.

Before "compositor: optimize/simplify shaders" there was a 'vec4 opaque'
in the shaders, that would cause part of the texture to be forced to
alpha=1.0. Now that is gone, and we need this replacement.

To test: launch simple-shm, and use the super+alt+mousewheel combination
to make it transparent. It should not show a light cross over the window.

Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
2012-08-31 17:51:54 -04:00
Rob Clark
0e5a2d0219 compositor: simplify shaders
Re-work how the shaders and emitted vertices work.  Rather than always
rendering clip-rect sized quads and doing transformation in tex coords
(and requiring the corresponding clipping in frag shader), instead
emit transformed vertices, clipped wrt. dirty region, and use simpler
frag shaders.  Also, split the rendering, so blended surfaces with an
opaque region have the opaque region drawn with blend disabled.  The
result is considerably fewer pixels drawn with blend enabled, and much
fewer cycles in the frag shader.

This requires having some more complex logic to figure out the vertices
of the shape which forms the intersection of the clip rect and the
transformed surface.  Which has perhaps got a few bugs or missing cases,
still (visual glitches in some cases) but at this point more or less is
starting to work.  I think it is at least far enough along to get some
initial review.

The result, on small SoC GPU (omap4/pandaboard) on 1920x1080 display,
for simple stuff like moving windows around, I get 60fps (before 30fps
or less), and pushing YUV buffers for hw decoded 1080p video goes from
~6fps to 30fps, with no drop in framerate for transformed/rotated video
surface.

v1: original
v2: check that perpendicular intersect vertex falls within bounds of
    transformed surface
v3: update w/ comments and fixes from Pekka Paalanen
v4: fix for full surface alpha from Pekka Paalanen, fix compositor-
    wayland build

Signed-off-by: Rob Clark <rob@ti.com>
2012-08-31 17:51:50 -04:00
Rob Clark
e3b9591513 compositor: add support for OES_EGL_image_external
In cases where the GPU can natively handle certain YUV formats,
eglQueryWaylandBufferWL() can return the value EGL_TEXTURE_EXTERNAL_WL
and the compositor will treat the buffer as a single egl-image-external.

See:
http://www.khronos.org/registry/gles/extensions/OES/OES_EGL_image_external.txt

v1: original
v2: rename EGL_TEXTURE_EXTERNAL_OES -> EGL_TEXTURE_EXTERNAL_WL and query
    for the extension
v3: fix build without updated mesa headers, if EGL_TEXTURE_EXTERNAL_WL
    #define is missing from older mesa headers.
v4: resend without missing parts

Signed-off-by: Rob Clark <rob@ti.com>
2012-08-31 17:51:42 -04:00