Commit Graph

309 Commits

Author SHA1 Message Date
Nobuhiko Tanibata
3d7eadb1e0 ivi-shell: clean up unnecesary header
Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2014-12-15 16:27:48 +02:00
Nobuhiko Tanibata
2822136671 ivi-shell: clean-up transition animation code.
ivi_layout_transition_layer_render_order is not necesary called. Remove
the method and methods called by it.

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2014-12-15 16:26:41 +02:00
Ondřej Majerech
4bb9929411 ivi-shell: Say something when configuration is missing
When ivi-module is not set in weston.conf, we probably want to tell the
user about their error instead of just dying.

Signed-off-by: Ondřej Majerech <majerech.o@gmail.com>
[Pekka: include Tanibata's suggestion, fix file name, fix surrounding
coding style]
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2014-12-15 16:22:45 +02:00
Nobuhiko Tanibata
0038b738ab ivi-shell: reference implementation of input panel for ivi-shell
- introduces ivi-shell/input-panel-ivi.c which is basically copied
  from desktop shell. It shall be improvaded to remove duplicate
  implementation.

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Acked-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2014-12-04 17:25:50 +02:00
Nobuhiko Tanibata
45d4cbf15f ivi-shell: a reference of weston.ini for ivi-shell and ivi-hmi-controller.
- introduces ivi-shell/weston.ini.in

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2014-12-04 17:25:50 +02:00
Nobuhiko Tanibata
4f6853b271 ivi-shell: a reference implementation how to use ivi-layout internal APIs
- hmi-controller.so
- introduces hmi-controller.so

The library is used to manage layout of surfaces/layers. Layout change
is triggered by ivi-hmi-controller protocol, ivi-hmi-controller.xml. A
reference how to use the protocol, see ivi-shell-user-interface.c.

In-Vehicle Infotainment system usually manages properties of
surfaces/layers by only a central component which decide where
surfaces/layers shall be. This is differenct use case from desktop
style; each application can request property of its window via xdg-shell
protocol, like fullscreen and set its to top level. In-Vehicle
Infortainment system doesn't allow each application to chagen them from
its application because of safty reasons. The concept of layer is
simillar with a use case of cursor layer of Destop. For In-Vehicle
Infortainment system, it is extended to all applications. For example,
rearview camera application is assigned to a layer to group several
surfaces, e.g. captured image and drawing lines separately. Central
manaegr can control property of the layer of rearview camera.

This reference show examples to implement the central component as a
module of weston.

Default Scene graph of UI is defined in hmi_controller_create. It
consists of
- In the bottom, a base layer to group surfaces of background, panel,
  and buttons
- Next, a application layer to show application surfaces.
- Workspace background layer to show a surface of background image.
- Workspace layer to show launcher to launch application with icons.
  Paths to binary and icon are defined in weston.ini. The width of
  this layer is longer than the size of screen because a workspace
  has several pages and is controlled by motion of input.

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Acked-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2014-12-04 17:13:41 +02:00
Nobuhiko Tanibata
487adc4699 ivi-shell: add the shell plugin for In-Vehicle Infotainment system
- ivi-shell.so
- introduces ivi-shell/ivi-shell.[ch]

In-Vehicle Infotainment system traditionally manages surfaces with
global identification. A protocol, ivi_application, supports such a
feature by implementing a request, ivi_application::surface_creation
defined in ivi_application.xml.

The ivi-shell explicitly loads ivi-layout.so and a module to add
business logic like how to layout surfaces by using ivi-layout APIs.

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2014-12-04 17:13:41 +02:00
Nobuhiko Tanibata
6f9df656e0 ivi-shell: add IVI layout APIs
- ivi-layout.so
- introduces ivi-layout-export.h, ivi-layout.[ch]

API set of controlling properties of surface and layer which groups
surfaces. An unique ID whose type is integer is required to create
surface and layer. With the unique ID, surface and layer are identified
to control them. The API set consists of APIs to control properties of
surface and layers about followings,

- visibility.
- opacity.
- clipping (x,y,width,height).
- position and size of it to be displayed.
- orientation per 90 degree.
- add or remove surfaces to a layer.
- order of surfaces/layers in layer/screen to be displayed.
- commit to apply property changes.
- notifications of property change.

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Acked-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2014-12-04 17:13:41 +02:00
Nobuhiko Tanibata
930faee673 ivi-shell: add README for ivi-shell
Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2014-12-04 17:13:41 +02:00