1839 Commits

Author SHA1 Message Date
Zhang, Xiong Y
a4b54c0b79 compositor: Move the logic of moving outputs into the core
Instead of having the backends move the remaining outputs when one is
destroyed, let the core compositor deal with that.

Signed-off-by: Zhang, Xiong Y <xiong.y.zhang@intel.com>
Signed-off-by: Ander Conselvan de Oliveira <ander.conselvan.de.oliveira@intel.com>
2013-12-16 16:20:51 -08:00
Ander Conselvan de Oliveira
f749fc3782 compositor: Remove output from list in weston_output_destroy()
When destroying ouputs, they would sometimes be removed before the call
to weston_output_destory() and sometimes after, depending on the
backend. Now the output is remove withing that function so the behavior
is standard across all backends.
2013-12-16 16:19:46 -08:00
Ander Conselvan de Oliveira
f54fa4db2b compositor-x11: Only destroy one output when the close button is pressed
Instead of terminating the compositor, destroy the output whose close
button was clicked and move the other outputs, as is done in the drm
backend.
2013-12-16 16:19:23 -08:00
Kristian Høgsberg
d0cb10a36b evdev: Drop joystick rejection heurstics
We now no longer add joysticks at all.  They show up as absolute motion
devices without has_button, so we don't add them as a pointer.  We may add
a keyboard for the keyboard-style keys, but that's fine.  With the previous
commit, we no longer generate spurious absolute pointer motion for the abs
axes.

https://bugs.freedesktop.org/show_bug.cgi?id=71687
2013-12-16 16:15:47 -08:00
Kristian Høgsberg
cd2f46f3d2 evdev: Reject absolute motion if we're not a pointer or a touch device
Some joysticks have certain buttons that acts keyboard keys.  As such,
we'll reconize them as keyboards but not pointers.  In that case, don't
send pointer motion events when we get absolute joystick events.
2013-12-16 15:51:22 -08:00
Kristian Høgsberg
c67fd1cf0e evdev: Drop obsolete accelerometer reject rule
This rule triggers for devices with an ABS_X/Y evaluators and no
keyboard or multitouch events.  There is no way we would ever add such
a device as a pointer, keyboard or touch device anyway.  A pointer
device requires has_button (in which case the !has_key condtion would
fail); a keyboard device would also mean !has_key is false and a touch
screen device implies that !device->is_mt is false.
2013-12-16 15:44:26 -08:00
Kristian Høgsberg
de5f82c90d evdev: Remove EVDEV_TOUCH and with it evdev_device->caps
We now keep all the configuration intermediate results inside
evdev_configure_device() and the result is device->seat_caps.
2013-12-16 15:42:51 -08:00
Kristian Høgsberg
3d793c9053 evdev: Use a has_keyboard flag instead of EVDEV_KEYBOARD bit 2013-12-16 15:42:38 -08:00
Kristian Høgsberg
77b0d23c00 evdev: Replace EVDEV_BUTTON with local has_button flag 2013-12-16 15:11:31 -08:00
Kristian Høgsberg
b7c58de8f6 evdev: Replace EVDEV_MOTION_ABS with local has_abs flag 2013-12-16 15:11:30 -08:00
Kristian Høgsberg
8d31a3ae56 evdev: Use has_abs only for ABS_X and ABS_Y, introduce has_mt for MT events
We split up has_abs into plain ABS_X/Y and MT events, but this shouldn't
introduce any logic changes.
2013-12-16 15:11:30 -08:00
Kristian Høgsberg
015e73dc33 evdev: Drop EVDEV_MOTION_REL flag
This is only used inside evdev_configure_device() and we now use a local
has_rel flag instead.
2013-12-16 15:11:30 -08:00
Kristian Høgsberg
d24a64ea30 evdev: Combine evdev_handle_device() and evdev_configure_device()
We split the device probing and idenfication somewhat arbitrarily between
these two functions.  This commit combines them into one.  Return of -1
indicates error, 0 success, but succesful probing can return a device
with device->caps == 0, which means we don't handle the device.
2013-12-16 15:11:30 -08:00
Giulio Camuffo
1aaf3e42e2 sdk: make C++11 plugins build again
compositor.h must not define a 'static_assert' macro, since that
conflicts with the new 'static_assert' in the standard and breaks
the build.
2013-12-09 16:20:48 -08:00
Jasper St. Pierre
cf389f5917 Update .gitignore 2013-12-09 12:15:41 -08:00
Kristian Høgsberg
8d344a0548 shell: Make sure the shell implementation and protocol versions match 2013-12-08 22:27:11 -08:00
Giulio Camuffo
65a07f8aef input: make sure the devices get the resource destruction signal
The device may not have a resource for the client yet, but install
the listeners nevertheless.
Fixes https://bugs.freedesktop.org/show_bug.cgi?id=65726
2013-12-06 11:19:38 -08:00
Kristian Høgsberg
a98c2e17fd compositor-x11: Damage output when we receive expose events for the window
The gl renderer typically repaints everything since we don't have
EGL_buffer_age under X, but the pixman renderer carefully only repaints
damaged regions.  So to actually repaint anything with the pixman
renderer, we need to damage the output.

https://bugs.freedesktop.org/show_bug.cgi?id=72351
2013-12-05 12:30:39 -08:00
Pekka Paalanen
477333285e rpi: launcher must init before udev-seat
udev-seat will call weston_launcher_open(), so we better init launcher
first. Fixes a segfault.

Cc: Jonas Ådahl <jadahl@gmail.com>
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2013-12-04 11:38:40 -08:00
Pekka Paalanen
53b41c7890 rpi: seat quick fix
Fix the default seat name, so that we can find the input devices by
default.

This is just a quick fix. Further enhancement would be to make the
default seat on rpi taken from a command line option like the other
backends do. Furthermore, udev_input_init() should accept NULL as seat
to use the default seat, avoiding us hardcoding "seat0" all over.

Cc: Jonas Ådahl <jadahl@gmail.com>
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2013-12-04 11:38:26 -08:00
Pekka Paalanen
bc91e5120c rpi: compile in the common udev code
In a recent commit 37d38d932cea8a642e644d091747d0d9c046a00a, "rpi: Use
common udev_input for input device handling", the rpi-backend was made
to use the common udev code.

It just forgot to actually build the common udev code into the
rpi-backend.

Cc: Jonas Ådahl <jadahl@gmail.com>
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2013-12-04 11:38:08 -08:00
Pekka Paalanen
e47d0d986c gl: fix fallback definition of EGL_DEFAULT_DISPLAY
Compiling fbdev backend on RaspberryPi caused the following warning:

compositor-fbdev.c: In function 'fbdev_compositor_create':
compositor-fbdev.c:929:6: warning: passing argument 2 of
'gl_renderer->create' makes integer from pointer without a cast [enabled
by default]
compositor-fbdev.c:929:6: note: expected 'EGLNativeDisplayType' but
argument is of type 'void *'

Fix the definition of EGL_DEFAULT_DISPLAY to match the definition in
EGL/egl.h (of Mesa).

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2013-12-04 11:37:57 -08:00
Kristian Høgsberg
19d1e6b185 desktop-shell: Move to new desktop-shell subdirectory 2013-12-04 10:20:02 -08:00
Kristian Høgsberg
2ba10df300 Move xwayland up one directory level 2013-12-04 10:20:02 -08:00
Kristian Høgsberg
873b515aee tablet-shell: Remove
The tablet-shell is unmaintained and unused.  It is currently
dead-weight and a burden when we make changes to weston.  Let's
drop it for now, we can pull it out of git if we find a need for it later.
2013-12-04 10:18:29 -08:00
Dima Ryazanov
cae1f0ff2d Check if the frame exists before reading its size
This fixes crashes caused by popup windows that don't have override_redirect
(e.g., menus in VLC and KDE apps).

Signed-off-by: Dima Ryazanov <dima@gmail.com>
Reviewed-by: Axel Davy <axel.davy@ens.fr>
2013-12-03 16:13:08 -08:00
Dima Ryazanov
b03b87fe63 Check for frame being NULL before setting/unsetting flags
Fixes a crash in Firefox when clicking an "install plugin" popup.

Signed-off-by: Dima Ryazanov <dima@gmail.com>
2013-12-03 16:12:54 -08:00
Dima Ryazanov
e5a3208373 Set the view to NULL when unmapping an X11 window
Fixes a crash caused by accessing a deleted view in weston_wm_window_schedule_repaint. It can be easily reproduced by switching between menus in Firefox.

Signed-off-by: Dima Ryazanov <dima@gmail.com>
2013-12-03 15:54:44 -08:00
Jonas Ådahl
767d891c35 data-device: Fix surface configure function type
The commit "Remove the weston_view.geometry.width/height fields" changed
the type of the surface configure callback function, but did not change
the callbacks in data-device.c. This commit fixes the type of the
functions left needed to be changed.

Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
2013-12-03 15:16:21 -08:00
David Herrmann
aedc7732eb logind: delay wakeup until DRM-device is resumed
The logind API was designed to allow any kind of devices and any number of
devices. It has no idea of "main DRM device" or similar. However, the
weston DRM backend was designed with a single DRM device as master.
Therefore, we wake it up unconditionally on session-wakeup. But this may
fail with logind as a session may be awake, but not all devices have been
resumed, yet.

Therefore, we change the weston-logind backend to deal with this case
correctly. Instead of waking up the compositor on session-wakeup, we wait
for the main DRM device to wake up. Once we get the event, we notify the
compositor.

For sleep, we reverse this logic. On *any* of the following events we
tell the compositor to go to sleep:
 - Session gets inactive
 - DRM device gets inactive
 - DRM device is removed
This guarantees, that weston is only active if *both*, the session and the
main DRM device are awake/active.

Note that we could actually rely solely on the DRM-device Pause/Resume
events from logind and drop all the Active-Prop-Changed handling. logind
guarantees proper ordering of both. However, in case we ever change weston
to support multiple GPUs, we need the per-device notification. Thus, keep
the code. This also makes weston more fail-safe in case logind fails to
send the PauseDevice event (for whatever reason..).
2013-12-03 12:57:01 -08:00
Rafael Antognolli
ea997ac696 xdg-shell: Add key bindings for setting maximized and fullscreen. 2013-12-03 12:57:01 -08:00
Rafael Antognolli
65f98d8c2f xdg-shell: xdg_surface_set_output should only affect fullscreen. 2013-12-03 12:57:01 -08:00
Rafael Antognolli
3c4e3f7cc7 xdg-shell: Add surface size to configure.
Also emit configure on unset_maximized and unset_fullscreen.
2013-12-03 12:57:01 -08:00
Rafael Antognolli
e2a3455642 xdg-shell: Implement xdg-shell interface.
The whole xdg-shell interface is implement, except from the "focused_set"
and "focused_unset" events.
2013-12-03 12:57:01 -08:00
Rafael Antognolli
4b99a40bcb shell: Move shell_surface_set_parent to wl_shell calls.
The parent update on set_maximized and set_fullscreen is a behavior of
wl_shell.

That does not happen on xdg-shell, so it can't be in the set_fullscreen
and set_maximized common code, but rather in the wl_shell_surface
interfaces.
2013-12-03 11:35:25 -08:00
Rafael Antognolli
ed207b4bd5 shell: Remove SHELL_SURFACE_TRANSIENT. 2013-12-03 11:35:25 -08:00
Rafael Antognolli
03b16597e0 shell: Remove SHELL_SURFACE_FULLSCREEN and SHELL_SURFACE_MAXIMIZED.
These surface types don't exist anymore inside weston desktop shell
implementation. They are just exposed as wl_shell surface types, but
internally the implementation is done with surface states.

The previous behavior (setting a surface type unsets another one) still
happens when using wl_shell. This change is mainly done as a refactory
to allow xdg-shell to use the same code.
2013-12-03 11:35:25 -08:00
Jonas Ådahl
91fed5419c input: Reset keyboard state when releasing last seat keyboard
Don't rely on the input driver to properly send button-up events for
every pressed key.

Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
2013-12-03 08:39:55 -08:00
Jonas Ådahl
7395ea05c7 input: Move the xkb fields from weston_seat to weston_keyboard
XKB integration is a keyboard feature and should as such be kept track
of in the keyboard struct.

Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
2013-12-03 08:38:25 -08:00
Jason Ekstrand
918f2dd4cf Remove the weston_view.geometry.width/height fields
This has a couple of additional implications for the internal weston API:
 1) weston_view_configure no longer exists.  Use weston_view_set_position
    instead.
 2) The weston_surface.configure callback no longer takes a width and
    height.  If you need these, surface.width/height are set before
    configure is called.  If you need to know when the width/height
    changes, you must track that yourself.
2013-12-02 22:17:58 -08:00
Emilio Pozuelo Monfort
8a81b83900 Make the default desktop shell client configurable
The default can be set by passing WESTON_SHELL_CLIENT as an argument
to configure, similarly to WESTON_NATIVE_BACKEND.

Reviewed-by: Bryce Harrington <b.harrington@samsung.com>
2013-12-02 15:44:49 -08:00
Jonas Ådahl
3e12e63f03 input: Reset pointer state when last pointer device was removed
Reset pointer button count in case the driver did not emit appropriate
number of number button released events.

Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
2013-12-02 15:24:36 -08:00
Jonas Ådahl
cbfa7f7b22 input: Reset touch state when last touch device was removed
Reset the touch point count in case the driver did not emit appropriate
number of touch up events.

Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
2013-12-02 15:24:22 -08:00
Jonas Ådahl
9484b695b9 input: Keep track of number of touch points inside touch struct
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
2013-12-02 15:24:05 -08:00
Jonas Ådahl
37d38d932c rpi: Use common udev_input for input device handling
The purpose of this patch is to move away from separating evdev
functionality from udev functionality in order to rely on a separate
library to do this for us.

This patch is only compile tested and I have no idea how much it breaks.

Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
2013-12-02 15:23:48 -08:00
Philip Withnall
da704d97fa shell: Change stacking order calculation for popup surfaces
Always put them as the top-most layer in the layer list of their parent.
This ensures that, for example, the popup menu produced by
right-clicking on a surface (which is not currently at the top of the
stacking order in the current workspace) is displayed at the top of the
stacking order.
2013-12-02 11:44:51 -08:00
Philip Withnall
2c3849be91 shell: Fix a potential NULL pointer dereference
get_shell_surface() may return NULL. Found by scan-build.
2013-12-02 11:44:51 -08:00
Philip Withnall
648a4dd3ec shell: Store parent–child links between shsurfs for window stacking
This ensures transient surfaces are included in the layer of their
parent, even if the parent later changes layers. It achieves this by
recursively changing the layers of all children of a surface when that
surface’s layer is changed. The recursion is unbounded unless transient
surfaces are restricted to not being children of other popup or transient
surfaces.

This fixes a bug whereby a surface which is transient for a fullscreen
surface could end up being stacked below it.

https://bugs.freedesktop.org/show_bug.cgi?id=69443
2013-12-02 11:44:51 -08:00
Philip Withnall
ed8f1a9e4b shell: Factor out common code to create fullscreen black surfaces 2013-12-02 11:44:51 -08:00
Philip Withnall
83ffd9d17b shell: Remove weston_view_restack()
It’s tied too deeply into the shell’s window stacking and ordering code
to legitimately be split out into compositor.c. Inline it in the shell,
and refactor some code around it a little, tidying up the stacking
behaviour for fullscreen surfaces.
2013-12-02 11:44:51 -08:00