Commit Graph

8 Commits

Author SHA1 Message Date
Loïc Molinari
edd5d1cc09 gl-renderer: Make clip_transformed() surf parameter constant
Calling clip_transformed() 4 times in a row with the same polygon8 in
commit a4d31fa8bd introduced a bug
because the surf input is modified each time. This is fixed by working
on a local copy. The input parameter is marked constant to reflect the
change on the function prototype.

Fixes #764

Signed-off-by: Loïc Molinari <loic.molinari@gmail.com>
2023-06-26 12:15:43 +00:00
Loïc Molinari
fff8dbd9b8 gl-renderer: Move clip_quad() to clipper
clip_quad() is a dedicated clipping function for quads that doesn't
depend on any GL renderer internal structures. It can be moved out to
the clipper to be called by both the renderer and the clipping test
client without having to duplicate code.

Signed-off-by: Loïc Molinari <loic.molinari@gmail.com>
2023-06-12 11:15:51 +00:00
Loïc Molinari
3d94f943a6 gl-renderer: Update HTTP links to vertex clipping resources
Signed-off-by: Loïc Molinari <loic.molinari@gmail.com>
2023-06-12 11:15:51 +00:00
Loïc Molinari
49053a2aa2 gl-renderer: Store clipped vertices directly into the vertex buffer
Move vertex clipper back to single-precision floating point
intermediates. Since positions are sent down the graphics hardware as
single-precision values, this prevents useless conversions between
single and double precision values and lets compilers fit twice as
much data into vector registers. It also removes a copy by letting the
clipper store vertices directly into the vertex buffer.

This is mostly reverting the conversion to double-precision that
happened along with the switch to the weston_coord struct for vertex
coordinates (commit 10e70bf23c).

Signed-off-by: Loïc Molinari <loic.molinari@gmail.com>
2023-06-12 11:15:51 +00:00
Derek Foreman
10e70bf23c clipping: Use struct weston_coord in vertex clipping code
Remove the independent x, y floats from the clipping code and replace them
with struct weston_cord. This includes the polygon8 structure as well.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-09 12:12:40 +00:00
Marius Vlad
59ac0a38da libweston/vertex-clipping: Use shared helper
And introduced a new helper, CLIP, with it.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2023-01-24 16:59:37 +02:00
Pekka Paalanen
e2ee2b56f9 tests: make vertex-clip use WESTON_EXPORT_FOR_TESTS
This is probably the simplest case to demonstrate how to use
WESTON_EXPORT_FOR_TESTS.

Previously, vertex-clip test re-built vertex-clipping.c for itself. Now
it directly links in gl-renderer.so instead as that is where
vexter-clipping.c gets built into for actual use. This probably will not
work for any installed program, but luckily tests are never installed,
so Meson makes sure the DSO is found.

Unfortunately we cannot remove the definition of dep_vertex_clipping
yet, because clients/cliptest.c needs it.

This makes vertex-clip test depend on GL-renderer, but that is where the
code is really used.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-03-01 13:32:15 +00:00
Pekka Paalanen
b5e3ea218b Rename src/ to libweston/
This clarifies what is supposed to be the libweston code.

v2: screen-share.c is already in compositor/ instead.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Yong Bakos <ybakos@humanoriented.com>
Acked-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Tested-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Tested-by: Benoit Gschwind <gschwind@gnu-log.net>
Acked-by: Benoit Gschwind <gschwind@gnu-log.net>
[Pekka: rebased]
2016-06-23 17:44:54 +03:00