Add a separate PipeWire backend based on the PipeWire plugin. The backend
requires PipeWire 0.3.x.
The PipeWire backend can be used as a standalone-backend backend for streaming
and composing Wayland clients to PipeWire.
The backend supports the on-demand creation of heads via the
weston_pipewire_output_api_v1. It also supports per-output pixel format
configuration via a gbm-format option.
Multiple PipeWire outputs can be created by setting the num-outputs option in
the [pipewire] section.
Co-authored-by: Michael Tretter <m.tretter@pengutronix.de>
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
Signed-off-by: Michael Tretter <m.tretter@pengutronix.de>
Allow C++ access from within C code and add macros to avoid
multiple inclusion of the header. Also, install the header for other
users of libweston to actually make use of it.
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
This adds basic VNC protocol support using the Neat VNC library
(https://github.com/any1/neatvnc). Neat VNC depends on the AML main
loop library. The backend makes use of AML's integrated epoll backend
and connects AML via file descriptor with the Wayland event loop.
This implementation does not support authentication and hardcodes the
pixel format currently.
Co-authored-by: Philipp Zabel <p.zabel@pengutronix.de>
Co-authored-by: Rouven Czerwinski <r.czerwinski@pengutronix.de>
Signed-off-by: Stefan Agner <stefan@agner.ch>
[r.czerwinski@pengutronix.de:
- use new (as of 0.5.0) Neat VNC buffer API, with a buffer pool]
Signed-off-by: Rouven Czerwinski <r.czerwinski@pengutronix.de>
[p.zabel@pengutronix.de:
- transform repaint damage to output coordinates
- transform pointer coordinates into global space
- check that outputs and heads are in fact ours, see aab722bb1785..060ef82d9360
- track damage across multiple frame buffers
- choose pixel format by drm_fourcc, see 8b6c3fe0ad
- enable ctrl and alt modifiers
- fix frame timing to achieve a constant repaint rate
- pass initial size explicitly, see f4559b0760
- use resize_output with pixman-renderer, see 55d08f9634e8..84b5d0eb4bee
- allow configuring the refresh rate]
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
With commit 'Move libweston-desktop into libweston' we've moved out
libweston-desktop DSO into libweston. Move also the header to
libweston/desktop.
This removes removes the libweston-desktop pc file and bumps libweston
major version to 12.
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
Fbdev backend was deprecated in the Weston 10.0.0 release with
6338dbd581. Before that, I suggested
already in 2019 to remove it, but it was too soon then. Now it seems the
final voices asking for fbdev to be kept have been satisfied, see the
linked issue.
Fbdev-backend uses a kernel graphics UAPI (fbdev) which is sub-par for a
Wayland compositor: you cannot do GPU accelerated graphics in any
reasonable way, no hotplug support, multi-output support is tedious, and
so on. Most importantly, Linux has deprecated fbdev a long time ago due
to the UAPI fitting modern systems and use cases very poorly, but cannot
get rid of it if any users remain. Let's do here what we can to reduce
fbdev usage.
I am doing color management related additions to libweston which require
adding checks to every backend. One backend less is less churn to write
and review.
Libweston major version has already been bumped to 11, so the next
release will be Weston 11, without fbdev. enum weston_compositor_backend
entries change their numerical values.
Fixes: https://gitlab.freedesktop.org/wayland/weston/-/issues/581
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
directory
Weston is also a user of the plug-ins, so make use of it. With this
change we unconditionally install the plug-in headers even though
libweston might not be built with support for them.
Suggested-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
This is an installed public header, and without the subdir would surely
conflict with something else.
include/libweston/meson.build is necessary for putting the generated header in
the right subdirectory so that '#include <libweston/version.h>' can work.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
It is a public installed header used by libweston.h.
See "Rename compositor.h to libweston/libweston.h" for rationale.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
It is a public installed header used by libweston.h.
See "Rename compositor.h to libweston/libweston.h" for rationale.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
matrix.h is a public installed header and even used by libweston.h.
See "Rename compositor.h to libweston/libweston.h" for rationale.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
The backend headers are renamed from compositor-foo.h to backend-foo.h to
better describe their purpose. These headers are public libweston API for each
specific backend.
The headers will also be used like
#include <libweston/backend-drm.h>
instead of
#include <compositor-drm.h>
to give them a more explicit namespace.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
The main idea is to make libweston users use the form
#include <libweston/libweston.h>
instead of the plain
#include <compositor.h>
which is prone to name conflicts. This is reflected both in the installed
files, and the internal header search paths so that Weston would use the exact
same form as an external project using libweston would.
The public headers are moved under a new top-level directory include/ to make
them clearly stand out as special (public API).
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
This patch sets up the stage for similarly renaming compositor.h which will
justify this. That patch will be big, so moving timeline-object.h first makes
it easy to see the changes to the build and install directives.
This and all the following moves essentially break the API, so libweston major
is bumped.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>