The main idea is to make libweston users use the form
#include <libweston/libweston.h>
instead of the plain
#include <compositor.h>
which is prone to name conflicts. This is reflected both in the installed
files, and the internal header search paths so that Weston would use the exact
same form as an external project using libweston would.
The public headers are moved under a new top-level directory include/ to make
them clearly stand out as special (public API).
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Just to keep it hidden so far... A lot of the plumbing necessary to
handle x11->wayland drag and drop is missing, and the current
partial handling gets in the middle for X11 drag-and-drop itself
to work.
The approach is well directed, but needs some further work, till
then, just keep our fake drag-and-drop target hidden. This allows
drag-and-drop to work between X11 clients in Xwayland, and avoids
a crash with (currently unhandled) wl_resource-less data sources.
Fixes https://bugs.freedesktop.org/show_bug.cgi?id=94218
Signed-off-by: Carlos Garnacho <carlosg@gnome.org>
Reviewed-by: Daniel Stone <daniels@collabora.com>
compositor.h already helpfully defines WL_HIDE_DEPRECATED for us, so we
don't get warnings about wl_buffer (in particular) being deprecated when
we have wayland-server headers defining it as deprecated, and then
wayland-client headers using the type.
Move it to be before all our other includes, so we actually make use of
it.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Yong Bakos <ybakos@humanoriented.com>
Tested-by: Yong Bakos <ybakos@humanoriented.com>
The wrapped weston_data_source struct has new fields which were left
uninitialized, so its access is unreliable.
The data source in xwayland/dnd.c should be eventually setting the
drag-and-drop actions, but it is a lot more incomplete than that
(read: completely), so falls out of the scope of this patch.
Signed-off-by: Carlos Garnacho <carlosg@gnome.org>
Keyboards and pointers aren't freed when devices are removed, so we should
really be testing keyboard_device_count and pointer_device_count in most
cases, not the actual pointers. Otherwise we end up with different
behaviour after removing a device than we had before it was inserted.
This commit renames the touch/keyboard/pointer pointers and adds helper
functions to get them that hide this complexity and return NULL when
*_device_count is 0.
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Jonas Ådahl <jadahl@gmail.com>