The buildbots discovered this issue on Ubuntu 14.04, which carries
libgbm 10.1.3-0ubuntu0.4. The dmabuf changes need gbm 10.2, so it fails
during build like this:
src/compositor-drm.c: In function ‘drm_output_prepare_overlay_view’:
src/compositor-drm.c:984:10: error: variable ‘gbm_dmabuf’ has
initializer but incomplete type
struct gbm_import_fd_data gbm_dmabuf = {
^
etc.
Proposed fix is to conditionalize the gbm fd import feature in
compositor-drm.
This fix was suggested by daniels. I set up a synthetic test
environment to reproduce the issue as found by the buildbots and tweaked
the patch to get it to build both with and without gbm 10.2.
Signed-off-by: Bryce Harrington <bryce@osg.samsung.com>
v2:
- adapted to protocol changes
- added TODO comments
- minor clean-up
- change y-invert from per-plane boolean to per-buffer flag
v3:
- fix a typo: 1 -> i (noticed by Carlos Olmedo Escobar)
Signed-off-by: George Kiagiadakis <george.kiagiadakis@collabora.com>
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Signed-off-by: Louis-Francis Ratté-Boulianne <lfrb@collabora.com>
Acked-by: Daniel Stone <daniels@collabora.com>
Import dmabuf as an EGLImage, and hold on to the EGLImage until we are
signalled a content change. On content change, destroy the EGLImage and
re-import to trigger GPU cache flushes.
We hold on to the EGLImage as long as possible just in case the client
does other imports that might later make re-importing fail.
As dmabuf protocol uses drm_fourcc codes, we need libdrm for
drm_fourcc.h. However, we are not doing any libdrm function calls, so
there is no new need to link to libdrm.
RFCv1 changes:
- fix error if dmabuf exposed unsupported
- always use GL_TEXTURE_EXTERNAL_OES with dmabuf
v2 changes:
- improve support check and error handling
- hold on to the imported EGLImage to avoid the dmabuf becoming
unimportable in the future
- send internal errors with linux_dmabuf_buffer_send_server_error()
- import EGL_EXT_image_dma_buf_import extension headers
- use heuristics to decide between GL_TEXTURE_2D and
GL_TEXTURE_EXTERNAL_OES
- add comment about Mesa requirements
- change y-invert from per-plane boolean to per-buffer flag
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Signed-off-by: Louis-Francis Ratté-Boulianne <lfrb@collabora.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Adds basic support for optionally outputting in the XML format
commonly used by JUnit compatible tools.
This format is supported by default by many tools, including
the Jenkins build system. It also is more detailed and
captures more information than the more simplistic TAP
format.
Signed-off-by: Jon A. Cruz <jonc@osg.samsung.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
This removes the weston-screensaver client.
Screensavers are not so useful, DPMS is much better. This example has
existed here for a good while, and things that we could learn from it
have been learnt.
Nowadays this is just dead weigth, which is usually not even compiled,
because it depends on both cairo-gl and GLU. Removing it removes the
only possible dependency to GLU and one user of cairo-gl. Now the last
user of cairo-gl is gears (clients/nested.c uses cairo-glesv2).
Support for screensavers is still left in desktop-shell, so external
projects can still have their screensavers if they want.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Acked-by: Giulio Camuffo <giuliocamuffo@gmail.com>
Most distros do not ship with gl-enabled cairo, since doing so can
result in libgl being linked to each cairo-using client, even if they
don't actually use GL, and this can cause much larger per-client memory
footprint, and thus can become a resource issue.
Furthermore, while in theory this should work fine, we don't actively
test this configuration, and there could be random undiscovered bugs if
it's used. We keep the option available for people interested in
helping us chase down those issues, but warn everyone else away.
Currently we use the wayland-scanner executable as found with
AC_PATH_PROG, and then check the presence of wayland-scanner.pc
Currently the latter is unused even if AC_PATH_PROG fails to find the
binary. Rework things to use the pkg-config variable as a fall-back.
Cc: Andrew Oakley <aoakley@espial.com>
Cc: Bill Spitzak <spitzak@gmail.com>
Cc: Daniel Stone <daniel@fooishbar.org>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Andrew Oakley <aoakley@espial.com>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
Reviewed-by: Quentin Glidic <sardemff7+wayland@sardemff7.net>
Xwayland isn't part of this distribution so looking for Xwayland in
weston's install dir will cause distcheck to fail. Let's set the
default to /usr/bin where it's likely to live.
It can still be overriden during configure exactly as before.
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
The old xwayland-test hasn't worked in a while...
This new test checks that the wayland specific WL_SURFACE_ID atom exists,
checks that the window manager name is "Weston WM" and then maps a window
and waits for an exposure event.
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
Tested-by: Bryce Harrington <bryce@osg.samsung.com>
wl_surface role error codes were added during the 1.6.90 development to
libwayland.
Reported-by: Sjoerd Simons <sjoerd.simons@collabora.co.uk>
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
- ivi-layout.so
- introduces ivi-layout-export.h, ivi-layout.[ch]
API set of controlling properties of surface and layer which groups
surfaces. An unique ID whose type is integer is required to create
surface and layer. With the unique ID, surface and layer are identified
to control them. The API set consists of APIs to control properties of
surface and layers about followings,
- visibility.
- opacity.
- clipping (x,y,width,height).
- position and size of it to be displayed.
- orientation per 90 degree.
- add or remove surfaces to a layer.
- order of surfaces/layers in layer/screen to be displayed.
- commit to apply property changes.
- notifications of property change.
Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Acked-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
WL_CALIBRATION, introduced in weston-1.1, requires the translation component
of the calibration matrix to be in screen coordinates. libinput does not have
access to this and it's not a very generic way to do this anyway. So with
the libinput backend, WL_CALIBRATION support is currently broken (#82742).
This cannot be fixed in libinput without changing its API for this specific
use-case.
This patch lets weston take care of WL_CALIBRATION. It takes the original
format and normalizes it before passing it to libinput. This way libinput
still does the coordinate transformation, weston just needs to provide the
initial configuration.
Note that this needs an updated libinput, otherwise libinput will try to
transform coordinates as well.
Bug: https://bugs.freedesktop.org/show_bug.cgi?id=82742
Reviewed-by: Jonas Ådahl <jadahl@gmail.com>
Acked-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Compositor needs the wl_surface error enums and the keyboard repeat info
protocol added in 1.5.91.
weston-info, window.c, and Weston's wayland backend need also the
keyboard repeat info.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Libinput is stabilizing soon, so let's flip the default switch now. The
old input code will still be carried as an option for a while.
Cc: Peter Hutterer <peter.hutterer@who-t.net>
Cc: Jonas Ådahl <jadahl@gmail.com>
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Daniel Stone <daniel@fooishbar.org>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Acked-by: Jonas Ådahl <jadahl@gmail.com>
Enable by adding the following to your weston.ini:
[libinput]
enable_tap=true
This also makes weston require libinput >= 0.5.0.
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
No functional changes, just adjusting for API changes in libinput:
- libinput_destroy() replaced by libinput_unref()
- log functions now take a libinput context, userdata is gone
- udev seat creation is now libinput_udev_create_context() and
libinput_udev_assign_seat()
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
When running the autogen.sh script, libtoolize complains thusly:
libtoolize: Consider adding `AC_CONFIG_MACRO_DIR([m4])' to configure.ac and
libtoolize: rerunning libtoolize, to keep the correct libtool macros in-tree.
libtoolize: Consider adding `-I m4' to ACLOCAL_AMFLAGS in Makefile.am.
Silence the warnings by following libtoolize's advice.
Signed-off-by: Thierry Reding <treding@nvidia.com>
Also update configure.ac to require libinput 0.3 when enabled, as it is
the version where double replaced li_fixed_t.
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
Post release bump. The master branch version is always x.y.90,
where x.y is the most recent stable branch. This lets other packages
rely on git master as opposed to 1.5.0.
This adds a plugin called screen-share.so. If the screen-share.so module
is imported, it will add the CTRL+ALT+s keybinding to start a screen
sharing session. If you press CTRL+ALT+S, weston will spawn another copy
of weston, this time with the RDP backend, and mirrors the current screen
to it and adds any seats from RDP as aditional seats. The current screen
is defined as the one with the mouse pointer. Currently the CTRL+ALT+s
keybinding is hardcoded as the only way to activate screen sharing. If, at
some point, shells want more control over the screen sharing process, the
API's should be easy to update and export to make this possible.
For security, the command and path to weston is currently hard-coded. It
would not take much aditional code to make this configurable or to allow a
shell to launch other screen-sharing programs. However, handling those
security issues is outside the scope of this patch so it is hard-coded for
now.
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
While disable by default, passing --enable-libinput-backend to
./configure switches the input backend in weston's drm, fbdev and rpi
compositing backends to use libinput instead of udev-seat.c, evdev.c and
friends.
When enabled, weston now also depends on libinput >= 0.1.0.
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
This moves all the auxiliary build scripts into a build-aux directory,
and fixes an issue with configure being unable to find scripts because
it tries to change to an empty directory to get the absolute path,
which results in getting the path to the user's home directory instead.
,--
checking whether build environment is sane... yes
/bin/bash: /home/user/missing: No such file or directory
configure: WARNING: 'missing' script is too old or missing
`---
Signed-off-by: Guillem Jover <guillem@hadrons.org>
We rely on .git/logs/HEAD to be a file that changes when we commit to HEAD.
The first idea is to make the makefile rule depend on .git/HEAD, but that's
a symbolic ref that points to the current ref in refs/heads. However,
.git/logs/HEAD changes whenever we commit to HEAD, so we can use that in the
makefile rule.
This makes automake place the object files in the same subdir as the
source file. For a recursive build system as we have now, there's
no difference, but with a non-recursive build system it means that
the object files don't all end up in the toplevel directory.
The API to use remoteFx encoding has changed between master and stable 1.1
branch. This patch should fix compilation for both.
This new version adds checks for the freerdp/version.h file
Previously the option was --enable-demo-clients and the conditional was
ENABLE_DEMO_CLIENTS. They control whether or not we install the demo clients
(ie all other clients than weston-terminal and weston-info). Rename the
option and the conditional to better reflect this.
This adds a test that tries to simulate a simple game loop that would
be like this:
while (1) {
draw_something();
eglSwapBuffers();
}
In this case the test is relying on eglSwapBuffers to throttle to a
sensible frame rate.
The test then verifies that only 2 EGL buffers are used. This is done
via a new request and event in the wayland-test protocol.
Currently this causes 3 buffers to be created because the release
event generated by the swap buffers is not processed by Mesa until it
blocks for the frame complete event in the next swap buffers call, but
that is too late.
This can be fixed in Mesa by issuing a sync request after the swap
buffers and blocking on it before deciding whether to allocate a new
buffer.
The tablet-shell is unmaintained and unused. It is currently
dead-weight and a burden when we make changes to weston. Let's
drop it for now, we can pull it out of git if we find a need for it later.
If posix_fallocate is available, use it instead of ftruncate. Unlike
ftruncate, when posix_fallocate succeeds, it guarantees that you cannot
run out of disk space, when later writing to the mmap()'ed file.
With posix_fallocate, if os_create_anonymous_file() succeeds, the
program cannot get a SIGBUS later from accessing this file via mmap. If
there is insufficient disk space, the function fails and errno is set to
ENOSPC.
This is useful on systems, that limit the available buffer space by
having XDG_RUNTIME_DIR on a small tmpfs.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
The default can be set by passing WESTON_SHELL_CLIENT as an argument
to configure, similarly to WESTON_NATIVE_BACKEND.
Reviewed-by: Bryce Harrington <b.harrington@samsung.com>
If libdrm is available, weston-launch and launcer-util.c will support
getting the drm device and setting and dropping drm master, otherwise
we'll only support getting input devices.
This adds a window frame with a close button. Similar to the X11 backend,
The window supports dragging but not resizing.
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Instead of connecting to weston-launch from launcher-util, we now try to
connect to logind first. If logind provides session-devices, we use them.
If not, we fall back to the old weston-launch facility.
This adds optional libdbus integration for weston. If libdbus is available
and not disabled via --disable-dbus during weston build, we now provide
basic DBusConnection main-loop integration for weston.
The dbus.c file provides a new helper to integrate any DBusConnection
object into a wl_event_loop object. This avoids any glib/qt/..
dependencies but instead only uses the low-level libdbus library.
Note that we do not provide dummy fallbacks for dbus helpers in case
dbus-support is disabled. The reason for that is that you need dbus/dbus.h
for nearly any operation you want to do via dbus. Therefore, only the most
basic helpers which can be used independently provide a "static inline"
dummy fallback to avoid #ifdef all over the code.
The time spent loading EGL and GLES libraries from disk can be a
considerable hit in some embedded use cases. If Weston is compiled
with EGL support, the binary will depend on those libraries, even if
a software renderer is in use.
This patch splits the GL renderer into a separate loadable module,
and moves the dependency on EGL and GLES to it. The backends still
need the EGL headers for the native types and EGLint. The function
load_module() is renamed to weston_load_module() and exported, so
that it can be used by the backends.
The gl renderer interface is changed so that there is only one symbol
that needs to be dlsym()'d. This symbol contains pointers to all the
functions and data necessary to interact with the renderer. As a side
effect, this change simplifies gl-renderer.h a great deal.
The compositor uses libdrm in launcher-util.c if the drm backend is
built, but there was no explicit requirement in the build. egl brings
libdrm implicity so the build doesn't fail.
This patch adds an explicit dependency between the compositor and
libdrm if the drm backend is built, so that changes to the compositor
modules don't cause build failures.