Preserve the same order as desktop-shell for handling view (un)mapping,
so we can move these into a shared helper. These should have no
functional effect but provide a helpful bisect point.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Akin to the paint_node_status we already have, start also tracking a
surface dirty status. This will allow us to minimise the updates we need
to make.
Currently this is only collected, with no functional change made.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Remove all handling of process/PID internals from libweston's Xwayland
launcher, and keep this only in the frontend. libweston now only sees
the wl_client and nothing else.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Until now we've only had the unadorned arithmetic functions, but they're
easy to abuse and tedious to use.
For now, we just add weston_coord_global_add/sub functions and use them
where appropriate.
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
This is stored as an unadorned weston_coord internally, but with getter
functions we can put together the appropriate global or surface
coordinate.
Use them where appropriate.
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
Truncating a weston coord to integer values is something we do
frequently enough to warrant a helper function.
Use this in the kiosk and desktop shells where appropriate.
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
This adds three new helpers: one to iterate over all debug scopes
created/added and other two are for simpler getters for the scope name
and the description.
Included with this change is also a simple test to retrieve them.
This is an alternative to using the debug scope list advertised when
using the weston-debug private extension. libweston users can use this
directly to know which scopes they can subscribe to, and there's no need
to have a client implementation for the weston-debug protocol.
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
This will be used to let know the constraints code that the reason for
activation is that the client has requested to set the surface to fullscreen.
Signed-off-by: Sergio Gómez <sergio.g.delreal@gmail.com>
Since we want to pass the view to the surface activation listener inside the
constraints code, and the surface is reachable from the view anyway.
The flags field will let us pass the reason for activation to the constraints
code, which will then handle especially the fullscreen case.
Signed-off-by: Sergio Gómez <sergio.g.delreal@gmail.com>
Pass the backend instead of the compositor to the PipeWire output API
create_head() method and increment the API version.
That way the backend will not have to find the backend pointer from the
compositor. This is trivial now, but in the multi-backend case would
entail iterating over all backends to find the correct one.
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
Add a separate PipeWire backend based on the PipeWire plugin. The backend
requires PipeWire 0.3.x.
The PipeWire backend can be used as a standalone-backend backend for streaming
and composing Wayland clients to PipeWire.
The backend supports the on-demand creation of heads via the
weston_pipewire_output_api_v1. It also supports per-output pixel format
configuration via a gbm-format option.
Multiple PipeWire outputs can be created by setting the num-outputs option in
the [pipewire] section.
Co-authored-by: Michael Tretter <m.tretter@pengutronix.de>
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
Signed-off-by: Michael Tretter <m.tretter@pengutronix.de>
Pass the backend instead of the compositor to the windowed output API
create_head() method and increment the API version.
That way the backend will not have to find the backend pointer from the
compositor. This is trivial now, but in the multi-backend case would
entail iterating over all backends to find the correct one.
Signed-off-by: Philipp Zabel <philipp.zabel@gmail.com>
For some reason we'd managed to have a mismatching header prototype and
implementation. Fix this up to consistently use enums everywhere.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Based on patches from:
Peter Hutterer <peter.hutterer@who-t.net>
Lyude Paul <thatslyude@gmail.com>
Bastian Farkas <bfarkas@de.adit-jv.com>
Signed-off-by: Michael Olbrich <m.olbrich@pengutronix.de>
When it comes to a window frame, a tablet tool and cursor act almost
identical; they click things, drag things, etc. The tool type and extra
axes don't serve any use in the context of a window frame, so tablet
pointers share the frame_pointer structures used for the mouse pointer.
Co-authored-by: Peter Hutterer <peter.hutterer@who-t.net>
Signed-off-by: Lyude Paul <thatslyude@gmail.com>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Jonas Ådahl <jadahl@gmail.com>
Signed-off-by: Bastian Farkas <bfarkas@de.adit-jv.com>
Signed-off-by: Michael Olbrich <m.olbrich@pengutronix.de>
The tablet is given a separate cursor. Most tablet interaction is an absolute
interaction and shouldn't need a cursor at all, but usually the cursor is used
to indicate the type of virtual tool currently assigned.
Based on patches from
Peter Hutterer <peter.hutterer@who-t.net>
Lyude Paul <thatslyude@gmail.com>
Bastian Farkas <bfarkas@de.adit-jv.com>
Maniraj Devadoss <Maniraj.Devadoss@in.bosch.com>
Signed-off-by: Michael Olbrich <m.olbrich@pengutronix.de>
Based on a patches from
Peter Hutterer <peter.hutterer@who-t.net>
Lyude Paul <thatslyude@gmail.com>
Signed-off-by: Michael Olbrich <m.olbrich@pengutronix.de>
Based on a patch from
Peter Hutterer <peter.hutterer@who-t.net>
Lyude Paul <thatslyude@gmail.com>
Signed-off-by: Michael Olbrich <m.olbrich@pengutronix.de>
Closely modelled after the pointer focus handling
Co-authored-by: Peter Hutterer <peter.hutterer@who-t.net>
Signed-off-by: Lyude Paul <thatslyude@gmail.com>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Signed-off-by: Bastian Farkas <bfarkas@de.adit-jv.com>
Based on a patch from
Peter Hutterer <peter.hutterer@who-t.net>
Lyude Paul <thatslyude@gmail.com>
Signed-off-by: Michael Olbrich <m.olbrich@pengutronix.de>
Introduces three new structs, weston_tablet and weston_tablet_tool for the
respective devices, with the respective information as it's used on the protocol.
And weston_tablet_tool_id to track the tools of a tablet.
Note that tools are independent of tablets, many tools can be used across
multiple tablets.
The nesting on the protocol level requires a global tablet manager, a tablet
seat nested into weston_seat. The list of tablets and tools are also part of
the weston_seat.
Most functions are stubs except for the actual tablet and tablet tool
creation and removal.
This is based on patches from Peter Hutterer <peter.hutterer@who-t.net> and
Bastian Farkas <bfarkas@de.adit-jv.com>.
Signed-off-by: Michael Olbrich <m.olbrich@pengutronix.de>
Popups should have keyboard focus when active, but the toplevel window
should still appear "active". Make sure this is the case by changing the
"active" tracking to see whether any child surface has keyboard focus.
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
For some reason we'd managed to have a mismatching header prototype and
implementation. Fix this up to consistently use enums everywhere.
Signed-off-by: Daniel Stone <daniels@collabora.com>
This prevents to trigger an assert within
weston_view_set_rel_position(), introduced with commit 'libweston: Split
weston_view_set_position() into rel and abs variants', which is hit when
a subsurface attempts to commit without having a parent surface set.
Fixes: #730
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
Reported-by: Colin Kinloch <collin.kinloch@collabora.com>
Since the logic of pointer constraints assumes a valid view throughout, add a
signal to disable constraints when its current view is unmapped by Weston.
The assumption that a previously unmapped view is valid already leads to the
constraints code crashing. This can happen when attaching a NULL buffer to the
surface and commiting, which effectively unmaps the view with the side effect of
clearing the surface's input region, which is then assumed valid inside
maybe_warp_confined_pointer().
Fixes: #721
Signed-off-by: Sergio Gómez <sergio.g.delreal@gmail.com>
Currently, the surface destroy listener in pointer constraints is redundant,
since surface destruction already handles pointer constraints destruction (see
libweston/compositor.c:weston_surface_unref()).
Signed-off-by: Sergio Gómez <sergio.g.delreal@gmail.com>
This is a flag used to track whether the position has changed, not
whether the position is set.
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
Add the --additional-devices parameter to Weston to add secondary drm devices
that will only be used as outputs, but not for rendering.
We can only fail the repaint for the entire backend, but not for single
devices. Thus, if one of the devices fail, we have to fail the repaint for the
entire backend.
Signed-off-by: Michael Tretter <m.tretter@pengutronix.de>
I also snuck in a trivial change to drag_surface_configure at the same
time to avoid yet another micro patch.
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
In IVI, there are several displays connected to a SoC. These displays
are just driven by differential pairs (LVDS, FPD-Link, GMSL) and powered
centrally. To reduce power comsumption when user inactivity timeout
happended on the display, there is a need to cut down pixel clock from
SoC. Then, if any input events happend on the display, it should become
active again.
Currently, controlling the compositor outputs doesn't happen independently
but rather globally, and outputs repaints are based on the compositor state
This is necessary to have an API that can force the power state of an
output to off via DPMS mode while all other compositor outputs remain
unaffected.
Signed-off-by: Rajendraprasad K J <KarammelJayakumar.Rajendraprasad@in.bosch.com>
Signed-off-by: Vinh Nguyen Trong <Vinh.NguyenTrong@vn.bosch.com>
Convert the bare x,y coordinates into struct weston_coord and update all
users.
We keep the surface position in wl_fixed_t for now so it still exactly
matches the position most recently sent to clients.
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
Add the weston_surface_is_unmapping() api, this will help the shell
to detect the commit of a surface is unmapping or not.
Suggested-by: Morgane Glidic <sardemff7+git@sardemff7.net>
Signed-off-by: Tran Ba Khang(MS/EMC31-XC) <Khang.TranBa@vn.bosch.com>
All through weston we have code that passes int x, y or
float x, y or wl_fixed_t x, y pairs. These pairs are frequently
converted to/from wl_fixed_t and other types.
We also have struct vec2d and struct weston_geometry which also
contain coordinate pairs.
Let's create a family of coordinate vector structures for coordinate
pairs and use it anywhere we sensibly can.
This has a few benefits - it helps remove intermediate conversion
between fixed/float/int types. It lets us roll the homogenous
coordinate normalization bits into helper functions instead of
needing them open coded throughout the source.
Possibly most importantly, it also allows us to do some compile time
validation of what coordinate space we're working in.
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>