Wayland innovated a lot of cool things, but non-binary boolean values is
the great advances of our time.
Make config_parser_get_bool() work on boolean values, and switch all its
users.
Signed-off-by: Daniel Stone <daniels@collabora.com>
This introduces a new convention of checking through the compositor destroy
listener if the plugin is already initialized. If the plugin is already
initialized, then the plugin entry function succeeds as a no-op. This makes it
safe to load the same plugin multiple times in a running compositor.
Currently module loading functions return failure if a plugin is already
loaded, but that will change in the future. Therefore we need this other method
of ensuring we do not double-initialize a plugin which would lead to list
corruptions the very least.
All plugins are converted to use the new helper, except:
- those that do not have a destroy listener already, and
- hmi-controller which does the same open-coded as the common code pattern
did not fit there.
Plugins should always have a compositor destroy listener registered since they
very least allocate a struct to hold their data. Hence omissions are
highlighted in code.
Backends do not need this because weston_compositor_load_backend() already
protects against double-init. GL-renderer does not export a standard module
init function so cannot be initialized the usual way and therefore is not
vulnerable to double-init.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
All these plugins use symbols that were exported by the weston executable and
are now exported by libexec-weston.so. Linking these to libexec-weston.so fixes
unresolved symbols.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
In the future libweston will stop providing it for its users, since it's not
part of libweston API.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
We have two kinds of libweston users: internal and external. Weston, the
frontend, counts as an external user, and should not have access to libweston
private headers. The shell plugins are external users as well, because we
intend people to be able to write them. Renderers, backends, and some plugins
are internal users who will need access to private headers.
Create two different Meson dependency objects, one for each kind.
This makes it less likely to accidentally use a private header.
Screen-share is a Weston plugin and therefore counts as an external user, but
it needs the backend API to deliver input. Until we are comfortable exposing
public API for that purpose, let it use internal headers.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Define common_inc which includes both public_inc and the project root directory.
The project root directory will allow access to config.h and all the shared/
headers.
Replacing all custom '.', '..', '../..', '../shared' etc. include paths with
common_inc reduces clutter in the target definitions and enforces the common
#include directive style, as e.g. including shared/ headers without the
subdirectory name no longer works.
Unfortunately this does not prevent one from using private libweston headers
with the usual include pattern for public headers.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Do not build matrix.c into the shell plugins. The matrix functions are exported
by libweston.so and the shell plugins links to it.
Found by inspection.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
When hotunplugging a display, the compositor will tear down the
corresponding output object.
Avoid NULL output dereferences by all surface label getters in
desktop-shell when hotunplugging happens.
Signed-off-by: Miguel A Vico Moya <mvicomoya@nvidia.com>
When Fading out a destroyed surface view finishes, the view is rendered
with very little alpha. After that, since the output isn't updated
unless a event on the output doesn't occurs, the view is still on the
output. By unmapping the view, the output repaint scheduled without the
surface.
Signed-off-by: Tomohito Esaki <etom@igel.co.jp>
When the last output is destroyed or when a new output is created after
the last output is destroyed, we need to re-position the views to ensure
that all the views are displayed on the output.
Fixes: https://gitlab.freedesktop.org/wayland/weston/issues/210
Signed-off-by: Harish Krupo <harishkrupo@gmail.com>
This too is a public installed header.
The public headers are moved under a new top-level directory include/ to make
them clearly stand out as special (public API).
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
It is a public installed header used by libweston.h.
See "Rename compositor.h to libweston/libweston.h" for rationale.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
The main idea is to make libweston users use the form
#include <libweston/libweston.h>
instead of the plain
#include <compositor.h>
which is prone to name conflicts. This is reflected both in the installed
files, and the internal header search paths so that Weston would use the exact
same form as an external project using libweston would.
The public headers are moved under a new top-level directory include/ to make
them clearly stand out as special (public API).
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
A surface can get destroyed while a shell grab is active, which can
for example happen if the command running in weston-terminal exits.
When a surface gets destroyed, grab->shsurf is reset to NULL by
destroy_shell_grab_shsurf(), but otherwise the grab remains active and
its callbacks continue to be called. Thus, dereferencing grab->shsurf
in a callback without checking it for NULL first can lead to undefined
behavior, including crashes.
Several functions were already properly checking grab->shsurf for NULL,
move_grab_motion() being one example. Others, however, were not, which
is what this commit fixes.
Related to https://gitlab.freedesktop.org/wayland/weston/issues/192
Signed-off-by: Sergey Bugaev <bugaevc@gmail.com>
Changing the focused surface did remove the surface_destroy_listener from the wl_signal list,
but destroying the focus state did not. As a result, sometimes the same listener would be added
to two surfaces, which would join their wl_signal lists together, which would cause infinite
loops and use-after-frees when closing desktop surfaces.
This crash was happening when *releasing* a pointer button on a window
that was being resized and got destroyed during the grab.
[@daniels: Cosmetic fixes; apply same fix to grab cancel.]
Use the proper weston_compositor_exit API instead of wl_display_terminate() to
allow the compositor main to prepare for exit, and most importantly to set the
exit error code as appropriate.
I have some brokenness in my test suite running, and weston-desktop-shell was
crashing at start, yet the tests did not notice. With this patch, the tests
where the helper crashes are properly marked as failed.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Avoid crashes related to get_shell_surface returning NULL.
Surfaces are already allowed to be neither focus nor shell in
e.g. focus_state_surface_destroy.
This allows to possibility to specify where to look for the executable
but also simplifies the need of having to pass either BINDIR/LIBEXECDIR
for retrieving full-path of the executable.
Signed-off-by: Marius Vlad <marius.vlad0@gmail.com>
Meson is a build system, currently implemented in Python, with multiple
output backends, including Ninja and Make. The build file syntax is
clean and easy to read unlike autotools. In practise, configuring and
building with Meson and Ninja has been observed to be much faster than
with autotools. Also cross-building support is excellent.
More information at http://mesonbuild.com
Since moving to Meson requires some changes from users in any case, we
took this opportunity to revamp build options. Most of the build options
still exist, some have changed names or more, and a few have been
dropped. The option to choose the Cairo flavour is not implemented since
for the longest time the Cairo image backend has been the only
recommended one.
This Meson build should be fully functional and it installs everything
an all-enabled autotools build does. Installed pkg-config files have
some minor differences that should be insignificant. Building of some
developer documentation that was never installed with autotools is
missing.
It is expected that the autotools build system will be removed soon
after the next Weston release.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Co-authored-by: Pekka Paalanen <pq@iki.fi>
Signed-off-by: Pekka Paalanen <pq@iki.fi>
During de-init ensure removal of added signals from list. Otherwise
a dongling pointer is left behind which will affect other plugins.
Signed-off-by: Harsha M M <harsha.manjulamallikarjun@in.bosch.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Collect the fallback definitions of static_assert() from desktop-shell
and the test shell, and move them to helpers.h. This allows code
throughout the tree to use static_assert() for build-time assertions,
where it is supported by the compiler.
As GCC goes out of its way to only add static_assert() when C11 has been
explicitly requested - which we don't do - make sure to use the more
widely available _Static_assert() if that is provided.
This will be used in future patches to ensure two array lengths don't go
out of sync.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Rather than having a hardcoded dependency on the build-directory layout,
use an explicit module-map environment variable, which rewrites requests
for modules and helper/libexec binaries to specific paths.
Pekka: This will help with migration to Meson where setting up the paths
according to autotools would be painful and unnecessary.
Emre: This should also help setting up the test suite after a
cross-compile.
Pekka: A caveat here is that this patch makes it slightly easier to load
external backends by abusing the module map. External backends are
specifically not supported in libweston.
Signed-off-by: Daniel Stone <daniels@collabora.com>
v2:
Fixed ivi_layout-test-plugin.c:wet_module_init().
Do not change the lookup name of ivi-layout.ivi.
Improved documentation of weston_module_path_from_env() and made it cope
with map strings that a) do not end with a semicolon, and b) have
multiple consecutive semicolons.
Let WESTON_MODULE_MAP be printed into the test log so that it is easier
to run tests manually.
Reviewed-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Emre Ucan <eucan@de.adit-jv.com>
Suggested by Emil: Use a variable for strlen(name).
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Running 'weston-simple-egl -f -b' (fullscreen, unthrottled) caused a
crash in shell_ensure_fullscreen_black_view() due to
shsurf->fullscreen_output being NULL. Also shell_configure_fullscreen()
could crash on that condition.
Fix shell_configure_fullscreen() to bail out with minimal work if there
is no fullscreen_output.
It is unclear if anything will cause a reconfiguration when an output is
plugged in.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Signed-off-by: Fabien Lahoudere <fabien.lahoudere@collabora.com>
Reviewed-by: Ian Ray <ian.ray@ge.com>
In activate, do not call lower_fullscreen_layer() at all if the output
is NULL. It should not do anything in that case, per the existing
comment.
This is a tentative crash fix for a case where there are no enabled
weston_outputs at all.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Signed-off-by: Fabien Lahoudere <fabien.lahoudere@collabora.com>
Reviewed-by: Ian Ray <ian.ray@ge.com>
This is a tentative crash fix for a case where there are no enabled
weston_outputs at all.
If no output is given, just put the surface at 0,0. At least it should
become mostly visible if an output is plugged in, if not centered.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Signed-off-by: Fabien Lahoudere <fabien.lahoudere@collabora.com>
Reviewed-by: Ian Ray <ian.ray@ge.com>
This is a tentative crash fix for a case where there are no
enabled weston_outputs at all.
Let get_output_work_area() return a zero area if the given output is
NULL. If there is no output, there is no area. Unfortunately we cannot
return "no position" but have to use 0,0 instead.
In send_configure_for_surface(), this causes a maximized surface to
receive width=0 and height=0 in the configure event, which means the
client is free to choose the size. There is no correct size to send for
maximizing for no output.
In constrain_position(), this has no effect. The interactive move of a
surface is restricted to not go below the panel, so even if a user
managed to move a surface without an output, it just prevents the
surface moving beyond y=0.
In weston_view_set_initial_position(), get_output_work_area() will not
be called with NULL output anyway.
In set_maximized_position(), this makes it behave as if the output was
at 0,0 which is the default position of the first output.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Signed-off-by: Fabien Lahoudere <fabien.lahoudere@collabora.com>
Reviewed-by: Ian Ray <ian.ray@ge.com>
This issue was introduced by "desktop-shell: detect stale shell surface
outputs" which forgot to remove the output destroy listener when
shell_surface is destroyed, leading to memory corruption.
This was fairly easy to trigger by opening and closing an application
window a few times.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
When displays are hot (un)plugged, it may happen that
a shell surface is left with a stale pointer to an output
that has already been freed. Add an output destroy listener
to catch such situations and set the output pointer to NULL.
Signed-off-by: Semi Malinen <semi.malinen@ge.com>
Signed-off-by: Fabien Lahoudere <fabien.lahoudere@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Instead of desktop shell assigning view outputs directly,
use a new method, weston_view_set_output(). The method can
set up an output destroy listener to make sure that views
do not have stale output pointers.
Without this patch it is possible to end up in a scenario
where, e.g. configure_static_view() accesses memory that
has already been freed. The scenario can be provoked by
repeatedly plugging and unplugging a display. The faulty
memory accesses are reported by valgrind.
Signed-off-by: Semi Malinen <semi.malinen@ge.com>
Signed-off-by: Fabien Lahoudere <fabien.lahoudere@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
The user data of a wl_resource representing a wl_output protocol object
used to be a pointer to weston_output. Now that weston_output is being
split, wl_output more accurately refers to weston_head which is a single
monitor.
Change the wl_output user data to point to weston_head.
weston_output_from_resource() is replaced with
weston_head_from_resource().
This change is not strictly necessary, but architecturally it is the
right thing to do. In the future there might appear the need to refer to
a specific head of a cloned pair, for instance.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
v5 Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
/home/pq/git/weston/desktop-shell/shell.c: In function ‘shell_output_destroy_move_layer’:
/home/pq/git/weston/desktop-shell/shell.c:4718:24: warning: unused variable ‘output’ [-Wunused-variable]
struct weston_output *output = data;
Since the data pointer is not used for anything, decided to also set it
to NULL in the caller. This caused another variable to become unused.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Marius-Vlad <marius-cristian.vlad@nxp.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
If for some reason the helper client weston-desktop-shell would create
more than one panel surface for the same weston_output, this code would
corrupt the surface destroy listener list by adding a link already in
one list into another list.
Instead, do not store the new, redundant panel surface and do not
subscribe to its destruction. Also, tell the helper that the surface is
redundant by configuring it with a 0x0 size, so that we don't waste
memory on a panel that is never used.
(Clone mode is a valid reason why weston-desktop-shell could do that.)
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Daniel Stone <daniels@collabora.com>
If for some reason the helper client weston-desktop-shell would create
more than one background surface for the same weston_output, this code
would corrupt the surface destroy listener list by adding a link already
in one list into another list.
Instead, do not store the new, redundant background surface and do not
subscribe to its destruction. Also, tell the helper that the surface is
redundant by configuring it with a 0x0 size, so that we don't waste
memory on a background that is never used.
(Clone mode is a valid reason why weston-desktop-shell could do that.)
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Our case is when the view is the same as output being disabled/disconnected.
There's not need to check the views' output with the output being disabled
because weston_view_assign_output() already changes the output of the view when
the output has been disabled/disconnected hence the check is not needed at all.
The views' output will always be different than the output being disabled.
By the time shell_output_destroy_move_layer() gets called the views' output has
already changed to a "free" output. Tested this by unplugging/disabling the
output on purpose.
Signed-off-by: Marius Vlad <marius-cristian.vlad@nxp.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
There may be race condition between destroying surface and destroying
output. If handle_output_destroy() is called after surface is destroyed,
illegal memory access occurs when surface destroy signals is
unregistered from the panel/background. This patch fixes this issue and
removes unnecessary initialization for panel surface listener.
Signed-off-by: Tomohito Esaki <etom@igel.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
When a client transitions from maximized to fullscreen to maximized (run
weston-terminal, maximize it, hit f11 twice) we're sending size 0,0 for
the unfullscreen configure, which still has maximized set.
This results in clients correctly picking any size they like, and weston
disconnecting them for it.
Instead, pass the correct maximized size.
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
We need to calculate maximized size to resolve a bug with unsetting
fullscreen, might as well share the code.
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Change weston_compositor_get_time to return the current compositor time
as a struct timespec. Also, use clock_gettime (with CLOCK_REALTIME) to
get the time, since it's equivalent to the currently used gettimeofday
call, but returns the data directly in a struct timespec.
This commit is part of a larger effort to transition the Weston codebase
to struct timespec.
Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Change code related to touch motion events to use struct timespec to
represent time.
This commit is part of a larger effort to transition the Weston codebase
to struct timespec.
Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Change code related to touch up events to use struct timespec to represent
time.
This commit is part of a larger effort to transition the Weston codebase
to struct timespec.
Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Change code related to touch down events to use struct timespec to
represent time.
This commit is part of a larger effort to transition the Weston codebase
to struct timespec.
Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Change code related to key events to use struct timespec to represent
time.
This commit is part of a larger effort to transition the Weston codebase
to struct timespec.
Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Change code related to axis events to use struct timespec to represent
time.
This commit is part of a larger effort to transition the Weston codebase
to struct timespec.
Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Change code related to button events to use struct timespec to represent
time.
This commit is part of a larger effort to transition the Weston codebase
to struct timespec.
Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Change code related to motion events to use struct timespec to represent
time.
This commit is part of a larger effort to transition the Weston codebase
to struct timespec.
Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Change code related to animations to use struct timespec to represent
time.
This commit is part of a larger effort to transition the Weston codebase
to struct timespec.
Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
This bumps the libweston major version due to breakage in the animation
ABI. The commits following this one break more ABI in other parts.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
This patch disables the opacity binding when the modifier is configured
to `none' in weston.ini, and thus supports use cases where one does not
want to have this binding.
Signed-off-by: Ian Ray <ian.ray@ge.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
This patch changes the zoom binding to use the modifier configured in
weston.ini instead of hardcoding MODIFIER_SUPER.
Signed-off-by: Ian Ray <ian.ray@ge.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
xdg_shell requires this information to be shared with the client in
order to conform with the specification.
The code to forward this to the client by way of a configure() event
is already in place and works fine, it was just never being used until
now.
Signed-off-by: Philipp Kerling <pkerling@casix.org>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
The focused surface is used for determining whether shell surfaces
are activated. They should also be considered activated when a
subsurface has focus. Inserting a call to
weston_surface_get_main_surface fixes this.
seat->focused_surface is only used for shell_surface keyboard focus
tracking.
Signed-off-by: Philipp Kerling <pkerling@casix.org>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
This is a simple wrapper for casting the user data of a wl_resource into
a struct weston_output pointer. Using the wrapper clearly marks all the
places where a wl_output protocol object is used.
Replace ALL wl_output related calls to wl_resource_get_user_data() with
a call to weston_output_from_resource().
v2: add type assert in weston_output_from_resource().
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Armin Krezović <krezovic.armin@gmail.com>
Instead of creating a single global fade surface across all outputs,
create a separate surface for each output. This will permit
e.g. individual fades for each output (or blocking the fade-outs if
inhibiting idling as will come in a later patch.)
This also fixes a potential issue if on multihead layout spanning a
desktop wider than 8096 (or higher than 8096), the fade animation may
not completely cover all surfaces.
This assumes the output geometry doesn't change to become larger during
the course of the fade animation.
Signed-off-by: Bryce Harrington <bryce@osg.samsung.com>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
During a maximize event, a surface was previously always put back to
the primary output after one frame on the correct output, while keeping
its size. This was caused by the shell surface’s last_{width,height}
not being reset when it was either fullscreen or maximized, leading to
the unmaximize/maximize dance being done at each commit.
This was introduced in 8f9d90a84b.
Changes since v1:
- Fix the actual issue instead of a symptom.
Signed-off-by: Emmanuel Gil Peyrot <emmanuel.peyrot@collabora.com>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
GCC 7 now warns on case statements falling through without an explicit
comment that falling through is OK. Insert some to make it happy.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Emilio Pozuelo Monfort <emilio.pozuelo@collabora.co.uk>
Store the initial xwayland position explicitly in struct shell_surface.
New variables are needed, because e.g. saved_x, saved_y are the view
position, and to compute that we need the window geometry, which is not
available before the first commit, so it's not available at
set_xwayland_position() time.
Regression: kcachegrind (Qt 4, X11), the first menu invocation will
slightly misplace the menu if the window has not been manually moved.
Problem: geometry is not taken into account due to a race between XWM
drawing decorations and Xwayland committing the first buffer.
Use the same debugging guard as XWM.
v3: merged with "desktop-shell: debug set_position_from_xwayland"
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Reviewed-by: Daniel Stone <daniels@collabora.com>
This avoids loading a shell as a module, so we are sure to have only one
shell loaded at a time.
Signed-off-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Currently, layers’ order depends on the module loading order and it does
not survive runtime modifications (like shell locking/unlocking).
With this patch, modules can safely add their own layer at the expected
position in the stack, with runtime persistence.
v4 Reviewed-by: Giulio Camuffo <giuliocamuffo@gmail.com>
Signed-off-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Acked-by: Daniel Stone <daniels@collabora.com>
[Pekka: fix three whitespace issues]
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
The desktop-shell output destroy code assumes that we always set up a
panel listener. Initialise its list explicitly, so if we don't have a
panel, then we can still unconditionally destroy the listener on output
destroy.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Now weston actually supports putting the panel at the bottom of the
screen.
Signed-off-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Reviewed-by: Daniel Stone <daniels@collabora.com>
This only stores the current state, as libweston-desktop is still in
charge of double-buffering it.
Signed-off-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Reviewed-by: Jonas Ådahl <jadahl@gmail.com>
When a client has registered idle inhibition on a surface, don't trigger
the fade-out animation on the output(s) the surface is displayed on.
But when the surface is destroyed or the inhibitor itself is destroyed
by client request, re-queue the fade out animation.
Instead of creating a single global fade surface across all outputs,
create a separate surface for each output. This will permit
e.g. individual fades for each output (or blocking the fade-outs if
inhibiting idling as will come in a latter patch.)
This also fixes a potential issue if on multihead layout spanning a
desktop wider than 8096 (or higher than 8096), the fade animation may
not completely cover all surfaces.
This assumes the output geometry doesn't change larger during the course
of the fade animation.
Signed-off-by: Bryce Harrington <bryce@osg.samsung.com>
v5:
+ Use the new libweston-desktop API for dropping idle inhibitor to
ensure fade_out gets triggered if the client destroys the inhibitor
early.
+ Fix a crash when running multi-head due to double free of animations
+ Split idle inhibition implementation to a subsequent patch
Its usage is now limited to some dock-related helper, and the plugin
registry is a better fit for that kind of helper.
Signed-off-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Reviewed-by: Giulio Camuffo <giuliocamuffo@gmail.com>
Now we properly unregister from the panel/background surface destroy
signals if the output is destroyed first.
Signed-off-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Reviewed-by: Armin Krezović <krezovic.armin@gmail.com>
It doesn't destroy the view per se (except for internal surfaces) and
require the caller to also destroy the view itself at the appropriate
time.
Signed-off-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Reviewed-by: Jonas Ådahl <jadahl@gmail.com>
All the shell protocol details, Xwayland glue and popups (and their
grab) are now handled in libweston-desktop.
Fullscreen methods (for wl_shell) are removed for now.
Signed-off-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Reviewed-by: Jonas Ådahl <jadahl@gmail.com>
Acked-by: Giulio Camuffo <giulio.camuffo@kdab.com>
Differential Revision: https://phabricator.freedesktop.org/D1209
Adds a weston_view_activate() that can be passed an additional active
flag WESTON_ACTIVATE_CLICKED, that the shell passes when a view was
activated by clicking.
This allows shell-independent components implement heuristics depending
on how a view was activated.
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
Acked-by: Peter Hutterer <peter.hutterer@who-t.net>
Although it currently only has one available flag, but that'll change.
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
Acked-by: Peter Hutterer <peter.hutterer@who-t.net>
In preparation for further refactoring.
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
Signed-off-by: Arnaud Vrac <avrac@freebox.fr>
Acked-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
Activate a view even though it effectively may already be active.
Without this, in later patches, it won't be possibe to track what view
was activated by clicking last, as a view which surface already had
keyboard focus, won't be activated.
To keep avoiding sending xdg_surface.configure events, only change the
keyboard focus if the focus actually changed.
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
This is a follow up for desktop-shell to manually
set mapped status for views/surfaces it controls
v2:
- Add manual mapping to shell_fade_create_surface()
and shell_ensure_fullscreen_black_view()
Signed-off-by: Armin Krezović <krezovic.armin@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
The name suggests that it activates surfaces, but the code says it
rather just assigns keyboard focus. Rename it for clarity, and so the
original function name could be used for something more appropriate
later. Switch order of parameters since keyboard focus is a property of
the seat. Update all callers as appropriate.
Change was asked for by pq, May 26, 2016:
"This should be called weston_seat_set_keyboard_focus(seat, surface).
Keyboard focus is a property of the seat."
Signed-off-by: Bryce Harrington <bryce@osg.samsung.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
When there are no outputs present, an output pointer
can be NULL. Dereferencing such pointer will result
in a crash.
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Signed-off-by: Armin Krezović <krezovic.armin@gmail.com>
Currently, get_default_output returns a first member
of the linked list, which can never be NULL.
This is problematic, as the function would return a
dangling pointer and NULL pointer checks wouldn't
work where needed and some of the invalid members
would get accessed that way, resulting in a crash.
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Signed-off-by: Armin Krezović <krezovic.armin@gmail.com>
This is the start of separating weston-the-compositor source files from
libweston source files.
This is moving all the files related to the 'weston' binary. Also the
CMS and systemd plugins are moved.
xwayland plugin is not moved, because it will be turned into a
libweston feature.
To avoid breaking the build, #includes for weston.h are fixed to use
compositor/weston.h. This serves as a reminder that such files may need
further attention: moving to the right directory, or maybe using the
proper -I flags instead.
v2: Move also screen-share.c, and add a note about weston-launch.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Yong Bakos <ybakos@humanoriented.com>
Acked-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Tested-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Tested-by: Benoit Gschwind <gschwind@gnu-log.net>
Acked-by: Benoit Gschwind <gschwind@gnu-log.net>
[Pekka: rebased]
When an output is resized (permanent mode switch), we should also notify the
shell client so that the panel and background fits to the new screen dimensions.
Signed-off-by: David Fort <contact@hardening-consulting.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
The config can now be retrieved with a new function defined in weston.h,
wet_get_config(weston_compositor*).
Signed-off-by: Giulio Camuffo <giuliocamuffo@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
This patch splits screensooter.c so that the code implementing
the private screenshooter protocol and launching the client is
moved to a weston specific file, leaving only the code that can
be shared between compositors in screenshooter.c.
Two exported functions are added in screenshooter.c to start and
stop the recorder.
Signed-off-by: Giulio Camuffo <giuliocamuffo@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
When we receive an wl_shell_surface::set_fullscreen request for a
surface that was already fullscreen, don’t do anything if the
parameters are the same as the initial request.
This prevents bogus or malicious clients from being able to always stay
on front by flooding the compositor with set_fullscreen requests after
the user has put them in the background with a mod+tab.
Signed-off-by: Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
Reviewed-by: Yong Bakos <ybakos@humanoriented.com>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
This will allow plugins to be aware of e.g. panels, to avoid covering
them with other surfaces.
Signed-off-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
On client destruction, the shell object may be destroyed before the
shell surface objects. If this happens to two surfaces of the same
client, and one surface being destroyed results in the focus being
switched to the other, this would trigger a ping event.
The ping event sending function relies on having a valid owner, and if
the shell would be destoryed prior to the shell surface, we'd crash in
this function.
Solve this by unsetting the owner pointer when the shell client goes
away and early out in the ping event sending function if the owner is
gone.
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
Reviewed-by: Mike Blumenkrantz <zmike@osg.samsung.com>
This patch is a further step in the wl_fixed_t internal sanitization.
It changes the notify_* functions to take doubles instead of wl_fixed_t
but does not change how these are stored in the various input structs
yet, except for weston_pointer_axis_event.
However this already allows to remove all wl_fixed_t usage in places
like the libinput or the x11 backend.
Reviewed-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
The click_to_activate handler fires on every mouse click for a surface
so let's be a little quicker to early return if you're clicking on the
surface that already has activation.
This prevents (among other side effects) the sending of two xdg_configure
events for every mouse click.
This should also make having two seats with keyboards behave in the same
way as a single seat. Previously the second seat could have a keyboard
focus on the surface and prevent some of the extra processing (including
the extra configure events) from taking place.
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>