Commit Graph

209 Commits

Author SHA1 Message Date
Thomas Zimmermann
ea54c2fda6 weston: Store use_pixman as bool type
Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
2019-01-31 08:57:54 +00:00
Scott Anderson
99553750db compositor-drm: Don't set linear modifier when not supported
This will cause gbm_surface_create_with_modifiers to fail on drivers
where modifiers are not yet supported (e.g. amdgpu). We need to make
sure we only end up using gbm_surface_create in this case.

This fixes the remoting plugin on these drivers.

Signed-off-by: Scott Anderson <scott.anderson@collabora.com>
2019-01-29 16:21:07 +13:00
Marius Vlad
be57857af6 compositor-drm: Add an environmental variable to force RENDER-only mode of compositing
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2019-01-25 12:56:24 +02:00
Marius Vlad
c91cf30154 compositor-drm: Forgot to use mode variable when using render only mode of composition
In patch 5d767416c1 we simplified a bit the way in which the
compositing mode was being printed with the purpose to improve
weston-debug.  It seems we forgot to use the mode when RENDER-only mode
is being used, so this patch fixes that.

Signed-off-by: Marius Vlad <marius.vlad0@gmail.com>
2019-01-25 12:47:16 +02:00
Philipp Zabel
619958e382 compositor-drm: fix drm_output_prepare_overlay_view for non-matching format
Add missing drm_plane_state_put_back in case the view's pixel format
does not match any of the tested plane's supported formats.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2019-01-23 15:46:39 +00:00
Marius Vlad
1ca025cc5d compositor-drm: Display the pixel format of the framebuffer used by the plane
With this patch we also display the format in usage by the HW-plane.
This touches both legacy and atomic paths.
2019-01-23 16:28:26 +02:00
Marius Vlad
f5ca2f1424 compositor-drm: Print DRM FB pixel format of the view in human-friendly form
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2019-01-23 16:08:43 +02:00
Marius Vlad
748f09efe5 libweston/compositor-drm: Add missing debug message for scanout_view
Print debug message when the fb coudn't be retrieved for the primary
plane.

Signed-off-by: Marius Vlad <marius.vlad0@gmail.com>
2018-12-18 11:28:12 +02:00
Marius Vlad
94698d2a83 libweston/compositor-drm: No need to test for invalid alpha for the view
This is redundant and is already being checked drm_fb_get_from_view()

Signed-off-by: Marius Vlad <marius.vlad0@gmail.com>
2018-12-18 11:28:12 +02:00
Marius Vlad
5d767416c1 libweston/compositor-drm: Print composition mode in weston-debug
This fixes the situation when using only plane-state mode for
compositing there's no obvious debug message stating that. This patch
makes it slightly better/easier to dermine what mode the compositor is
using currently.

Signed-off-by: Marius Vlad <marius.vlad0@gmail.com>
2018-12-18 11:28:07 +02:00
Marius Vlad
7d070ca0ba Fix compiler warnings generated by older toolchains/compiler
This fixes warnings like ``may be used uninitialized''

libweston/compositor-drm.c: In function 'drm_device_is_kms':
libweston/compositor-drm.c:6374:12: warning: 'id' may be used uninitialized in this function [-Wmaybe-uninitialized]
  b->drm.id = id;

Signed-off-by: Marius Vlad <marius.vlad0@gmail.com>
2018-12-15 18:37:53 +02:00
Pekka Paalanen
62a9436417 compositor-drm: parse all DRM format names
Use the pixel format table to parse format names. This makes the parser
recognize almost all DRM format names.

Not all formats are usable, but we rely on the use to fail
appropriately. What we can use depends on the drivers anyway.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2018-11-20 12:05:11 +02:00
Arkadiusz Hiler
5a5cbc0245 compositor-drm: Log atomic commits and flips
Add a couple log points for tracking atomic commits and flip processing.

Signed-off-by: Arkadiusz Hiler <arkadiusz.hiler@intel.com>
2018-11-03 09:13:09 +00:00
Deepak Rawat
a864f58f44 compositor-drm: Read FB2_MODIFIERS capability
Not all drivers support fb2 modifiers so read the capability before
using drmModeAddFB2WithModifiers.

Signed-off-by: Deepak Rawat <drawat@vmware.com>
2018-11-02 13:28:34 +00:00
Tomohito Esaki
b1fb00dbcd compositor-drm: Add Support virtual output
Add support virtual output for streaming image to remote output by
remoting-plugin which will be added by the patch:
"Add remoting plugin for output streaming."
The gbm bo of virtual output is the linear format.

Virtual output is implemented based on a patch by Grigory Kletsko
<grigory.kletsko@cogentembedded.com>.

Signed-off-by: Tomohito Esaki <etom@igel.co.jp>
2018-10-30 17:09:01 +09:00
Tomohito Esaki
718a40b49c compositor-drm: store gbm bo flags in drm_output
Store usage flags of gbm bo in drm_output in order to specify the bo
format for each output. A following patch will add a new type of
drm_output which requires different gbm_bo_flags.

Signed-off-by: Tomohito Esaki <etom@igel.co.jp>
2018-10-30 17:09:01 +09:00
Tomohito Esaki
4976b09a7e compositor-drm: add num_planes to drm_fb structure
Add new member to store number of planes to drm_fb structure.

Signed-off-by: Tomohito Esaki <etom@igel.co.jp>
2018-10-30 17:09:01 +09:00
Daniel Stone
bff27cb835 compositor-drm: Don't warn about missing backlight control
Not every output will have a backlight control, and even if it does we
may just not be able to find it. Not having backlight control isn't an
error, so don't spam the log with it, as doing so can confuse users into
thinking this is an actual error which is responsible for their real
problems.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2018-09-23 11:21:40 +02:00
Philipp Zabel
61dc4ca92e compositor-drm: check connector non-desktop property and mark head accordingly
Use the DRM connector "non-desktop" property to mark weston_heads that
represent head mounted displays and other non-standard displays that the
desktop should not be extended to.

Signed-off-by: Philipp Zabel <philipp.zabel@gmail.com>
2018-09-23 09:18:00 +00:00
Philipp Zabel
fff2797c88 compositor-drm: use weston_view_is_opaque()
Implement drm_view_is_opaque() using weston_view_is_opaque(). Also, use
weston_view_is_opaque() directly in drm_output_propose_state(), with the
clipped_view.

Signed-off-by: Philipp Zabel <philipp.zabel@gmail.com>
2018-09-18 19:22:20 +02:00
Daniel Stone
1cbe1f952d compositor-drm: Add drm-backend log debug scope
Add a 'drm-debug' scope which prints verbose information about the DRM
backend's repaint cycle, including the decision tree on how views are
assigned (or not) to planes.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2018-09-17 13:29:48 +01:00
Daniel Stone
64dbbee7f6 compositor-drm: Add backend pointer to drm_output
Add this for convenience, so it's easier to access when we add the DRM
backend debug scope.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2018-09-17 13:29:48 +01:00
Daniel Stone
3158a2d42e compositor-drm: Calculate atomic-commit flags earlier
Shift up our calculation of the flags we use for atomic commits. We will
later use this to differentiate between test-only and full commits when
printing debug information inside drm_output_state_apply_atomic.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2018-09-17 13:29:48 +01:00
Stefan Agner
30e283de70 compositor-drm: add DPI connector type
Linux v4.7 introduced a new connector type for display parallel
interface (DPI). Add DPI to the list of connectors in the DRM
backend of Weston as well. This avoid DPI connectors showing up
as UNNAMED.

Signed-off-by: Stefan Agner <stefan@agner.ch>
2018-08-20 17:11:38 +02:00
Daniel Stone
48687982b5 compositor-drm: Remove addfb warning for user buffers
THe KMS AddFB call can fail for any reason at all: format/modifier not
suitable, stride not aligned, allocation not contiguous, etc. If this
happens with Weston's own buffers, the result is bad - no composition
output.

Failing AddFB from user-supplied buffers though, is not an error. The
user can't necessarily allocate suitable buffers, nor does it have to.
Don't spam the log with warnings when we fail on user buffers.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reported-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Derek Foreman <derek.foreman.samsung@gmail.com>
2018-07-27 11:21:10 -05:00
Daniel Stone
1178922590 compositor-drm: Don't test render-only atomic configuration
In the RENDERER_ONLY state proposal mode, we don't actually have a
viable configuration to test, because we won't get a renderer buffer
until after assign_planes - where we're called from - has completed.

This can result in us trying to test a configuration with the CRTC and
connectors active, but no planes active, which the kernel can
legitimately fail.

If we're working in renderer-only mode, just return the state we have
without trying to test it first, and let the kernel fill it in later.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derek.foreman.samsung@gmail.com>
2018-07-27 11:20:47 -05:00
Daniel Stone
8c9556c57d compositor-drm: Remove unnecessary libdrm defines
The backend begins with a series of #defines of libdrm tokens, in case
the libdrm we build against is too old.

Commit efdebbc4e8 ("configure.ac: bump libdrm requirement to 2.4.68")
did what it said on the box; since we now depend on a relatively modern
libdrm, we can get rid of most of our compatibility defines.

DRM_CAP_TIMESTAMP_MONOTONIC was added in libdrm 2.4.47 (f8f1f6e37ae2).
DRM_CLIENT_CAP_UNIVERSAL_PLANES was added in libdrm 2.4.55
(8fc62ca8ac01).
DRM_CAP_CURSOR_WIDTH and HEIGHT were added in libdrm 2.4.68
(cc9a53f076d4).

Remove these four fallback definitions.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Derek Foreman <derek.foreman.samsung@gmail.com>
2018-07-27 11:20:25 -05:00
Daniel Stone
678aabe829 compositor-drm: Enable planes for atomic
Now that we can sensibly test proposed plane configurations with atomic,
sprites are not broken.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2018-07-11 14:17:52 +01:00
Daniel Stone
9fe4bf8863 compositor-drm: Relax plane restrictions for atomic
Since we now incrementally test atomic state as we build it, we can
loosen restrictions on what we can do with planes, and let the kernel
tell us whether or not it's OK.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2018-07-11 14:17:52 +01:00
Daniel Stone
b41abf9c84 compositor-drm: Allow scanout plane to be occluded by overlay
a0f8276fe8 ("compositor-drm: Disallow overlapping overlay planes") was
a little too pessimistic in rejecting occluded views. Whilst it
correctly prevented overlay planes from occluding each other, it also
prevented overlay planes from occluding the scanout plane.

This is undesirable: the primary/scanout plane is specified to stack
strictly below all overlay planes, so there is no need to reject a plane
from consideration for scanout due to being occluded by an overlay
plane.

Shift the check downwards so it only applies to overlay rather than
scanout planes.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2018-07-11 14:17:52 +01:00
Daniel Stone
a284d271f1 compositor-drm: Incrementally test plane states in mixed mode
In the plane-only mode, we try to place every view on a hardware plane,
and fail if we can't do this. This requires a full walk of the scene
graph to come up with a complete configuration in order to be able to
test.

In mixed mode, we know at least some visible views will fail to be
promoted to planes and must be composited via the renderer. In order to
still use some planes where possible, we use atomic modesetting's
test-only mode to incrementally test configurations.

We know that the renderer output will always be visible, and because it
is the renderer, that it will be occupying the scanout plane underneath
everything else. The actual renderer buffer doesn't materialise until
after assign_planes, because it cannot know what to render until then.

However, in order to test whether a configuration is valid, we need the
renderer buffer in the scanout plane. For testing, we fake this by
temporarily stealing the old buffer - if it seems sufficiently
compatible - and placing it in the state we construct. This is used to
test whether or not a renderer buffer will work with the addition of
overlay planes.

Doing this incremental testing will allow us to enable plane usage for
atomic by default, since we know ahead of time that our chosen plane
configuration will work.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2018-07-11 14:17:52 +01:00
Daniel Stone
d12e51646a compositor-drm: Add planes-only mode to state proposal
Add a new mode, which attempts to construct a scene exclusively using
planes. This is a building block for incrementally testing and
constructing state: in the plane-only mode, we test the state exactly
once, when we have constructed a full set of planes and want to know if
it works or not.

When using the renderer, we need to incrementally test views one by one
to see if they will work on planes, falling back to the renderer if not.
This test is different, since the scanout plane will be occupied by the
renderer's buffer. Testing using the renderer or client buffers may have
completely different characteristics, so we need two passes: first,
constructing a state with only planes and testing if that succeeds,
falling back later to a mixed renderer/plane mode which tests
incrementally.

This implements the first mode, and preferentially attempts to use it.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2018-07-11 13:08:57 +01:00
Daniel Stone
ca6fbe3c93 compositor-drm: Never lift solid surfaces to planes
This will never work, so don't even try to do it.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2018-07-11 12:50:23 +01:00
Daniel Stone
bb6c19f7bb compositor-drm: Add test-only mode to state application
The atomic API can allow us to test state before we apply it, to see if
it will be valid. Use this when we construct a plane configuration, to
see if it has a chance of ever working. If not, we can fail
assign_planes early.

This will be used in later patches to incrementally build state by
proposing and testing potential configurations one at a time.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2018-07-11 12:49:53 +01:00
Daniel Stone
f829062ef4 compositor-drm: Return plane state from plane preparation
Return a pointer to the plane state, rather than returning its
underlying weston_plane. This eliminates any ambiguity between placing
client buffers on planes, and placing them through the renderer.

drm_output_propose_state is only concerned with preparing, testing, and
returning DRM state objects. Assigning views to weston_planes only
happens later, inside drm_assign_planes. This makes that split more
clear.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2018-07-11 12:45:07 +01:00
Daniel Stone
f7a2f835ae compositor-drm: Add modes to drm_output_propose_state
Add support for multiple modes to drm_output_propose_state. Currently we
intend to operate in three modes: planes-only (no renderer buffer,
client buffers in planes only), mixed-mode (promote client buffers to
planes where possible, falling back to the renderer where not), and
renderer-only (no plane usage at all).

We want to use the first (planes-only) mode where possible: it can avoid
us having to allocate buffers for the renderer, and it also gives us the
best chance of the optimal configuration, with no composition. In this
mode, we walk the scene looking at all views, trying to put them in
planes, and failing as soon as we find a view we cannot place in a
plane.

In the second mode, rather than failing, we assign those views which
cannot be on a plane to the renderer, and allow the renderer to
composite them.

In the third mode, planes are not usable, so everything but the cursor
goes to the renderer. We will use this when we cannot use the planes-only
mode (because some views cannot be placed in planes), but also cannot
use the 'mixed' mode because we have no renderer buffer yet. Since we
walk the scene graph from top to bottom, using atomic modesetting we
will determine if planes can be promoted in mixed mode by placing a
renderer buffer at the bottom of the scene, placing a cursor buffer if
applicable, then testing if we can add overlay planes to this mode.

Without a buffer from the renderer, we cannot do these tests, so we push
everything through the renderer and then switch to mixed mode on the
next repaint.

This patch implements the mixed and renderer-only modes (previously
differentiated only by the sprites_are_broken flag), with the
planes-only mode being left for a later patch.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2018-07-11 12:24:55 +01:00
Daniel Stone
44abfaaffd compositor-drm: Use sprites_are_broken for scanout plane
When the sprites_are_broken variable is set, do not attempt to promote
client surfaces to the scanout plane.

We are currently assuming that every client buffer will be compatible
with the scanout plane, but that is not the case, particularly with more
exotic tiled/compressed buffers. Once we promote the client buffer to
scanout, there is no going back: if the repaint fails, we do not mark
this as failed and go back to repaint through composition.

This permanently removes the ability for scanout bypass when using the
non-atomic path. Future patches lift the restriction when using atomic
modesetting, as we can actually test and ensure that the view is
compatible with scanout.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reported-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2018-07-11 12:24:55 +01:00
Daniel Stone
a0f8276fe8 compositor-drm: Disallow overlapping overlay planes
The scanout plane strictly stacks under all overlay planes, and the
cursor plane above. However, the stacking of overlay planes with respect
to each other is undefined.

We can control the stacking order of overlay planes with the zpos
property, though this significantly complicates plane assignment. In the
meantime, simply disallow assigning a view to an overlay, when it
overlaps another view which is already on an overlay. This ensures
stacking order is irrelevant, since the planes never intersect each
other.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2018-07-11 12:24:55 +01:00
Daniel Stone
8108239c39 compositor-drm: Ignore occluded views
When trying to assign planes, keep track of the areas which are
already occluded, and ignore views which are completely occluded. This
allows us to build a state using planes only, when there are occluded
views which cannot go into a plane behind views which can.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Tested-by: Emre Ucan <eucan@de.adit-jv.com>
2018-07-10 11:12:27 +01:00
Daniel Stone
231ae2f33b compositor-drm: Ignore views on other outputs
When we come to assign_planes, try very hard to ignore views which are
only visible on other outputs, rather than forcibly moving them to the
primary plane, which causes damage all round and unnecessary repaints.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Tested-by: Emre Ucan <eucan@de.adit-jv.com>
2018-07-10 11:12:27 +01:00
Daniel Stone
ee1aea7cd1 compositor-drm: Split drm_assign_planes in two
Move drm_assign_planes into two functions: one which proposes a plane
configuration, and another which applies that state to the Weston
internal structures. This will be used to try multiple configurations
and see which is supported.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Tested-by: Emre Ucan <eucan@de.adit-jv.com>
2018-07-10 11:12:27 +01:00
Daniel Stone
244244d11b compositor-drm: Use GBM modifier API
Now that we collect information about which modifiers are supported for
KMS display, and are able to create KMS framebuffers with modifiers,
begin using the modifier-aware GBM API.

Client buffers from dmabuf already store multi-plane and modifier
information into drm_fb. Extend this to drm_fb_get_from_bo(), used for
wl_buffer, cursor, and gbm_surface buffers. wl_buffer buffers should by
convention not require modifiers. Cursor buffers must not require
modifiers, as they should be linear. Prior to this patch, GBM buffers
must have been single-planar, and able to used without explicitly naming
modifiers.

Using gbm_surface_create_with_modifiers allows us to pass the list of
modifiers acceptable to KMS for scanout to GBM, so it can allocate
multi-planar buffers or those which are otherwise only addressible with
modifiers. On platforms supporting and preferring modifiers for scanout,
this means that the gbm_bos we get from our scanout surface need to use
the extended API to query multiple planes, offsets, modifiers, etc.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Tested-by: Emre Ucan <eucan@de.adit-jv.com>
2018-07-09 15:39:32 +01:00
Sergi Granell
f4456221db compositor-drm: Support plane IN_FORMATS
The per-plane IN_FORMATS KMS property describes the format/modifier
combinations supported for display on this plane. Read and parse this
format, storing the data in each plane, so we can know which
combinations might work, and which combinations definitely will not
work.

Similarly to f11ec02cad ("compositor-drm: Extract overlay FB import to
helper"), we now use this when considering promoting a view to overlay
planes. If the framebuffer's modifier is definitely not supported by the
plane, we do not attempt to use that plane for that view.

This will also be used in a follow-patch, passing the list of modifiers
to GBM surface allocation to allow it to allocate more optimal buffers.

Signed-off-by: Sergi Granell <xerpi.g.12@gmail.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Tested-by: Emre Ucan <eucan@de.adit-jv.com>
2018-07-09 15:39:32 +01:00
Daniel Stone
f522e22611 compositor-drm: Add modifiers to GBM dmabuf import
Add support for the GBM_BO_IMPORT_FD_MODIFIER path, which allows us to
import multi-plane dmabufs, as well as format modifiers.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Tested-by: Emre Ucan <eucan@de.adit-jv.com>
Fixes: https://gitlab.freedesktop.org/wayland/weston/issues/113
2018-07-09 15:39:32 +01:00
Daniel Stone
bdebc3170e compositor-drm: Don't set fb->size for non-dumb buffers
When creating a drm_fb from client (wl_buffer/dmabuf), gbm_surface, or
client buffers, set fb->size to 0. The size member is only used for dumb
buffers, where we mmap the whole buffer, and need the size recorded to
later pass to munmap.

Determining the full size of multi-planar buffers is difficult, as
auxiliary planes are not guaranteed to have a (height*stride)
allocation, e.g. if they are subsampled or if they do not contain pixel
data at all but, e.g., compression information. Single-plane tiled
buffers also often pad the buffer allocation to a multiple of tile
height, making our existing calculation incorrect.

Though it does no harm to record incorrect information, it also does
no good as we never use it; remove it in order to avoid any confusion.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2018-07-09 15:20:11 +01:00
Daniel Stone
dc082cb071 compositor-drm: Avoid cast by using unsigned loop index
ARRAY_LENGTH returns a size_t; rather than casting its result to
int so we can compare to our signed index variable, just declare the
index as a compatible type in the first place.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2018-07-09 15:20:11 +01:00
Daniel Stone
7625577a4f compositor-drm: Define DPMS property as an enum
The DPMS connector property is an enum property in KMS, which made our
property handling complain at startup as we weren't defining its enums.
Fix our definition so we parse the enum values.

The only user of the property is the legacy path, which can continue
using fixed values as those values are part of the KMS ABI. The atomic
path does not need any changes, since atomic uses routing and CRTC
active to determine the connector's power state, rather than a property.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Fixes: https://gitlab.freedesktop.org/wayland/weston/issues/125
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2018-07-09 15:30:03 +03:00
Daniel Stone
65a4dbcc14 compositor-drm: Support modifiers for drm_fb
Use the new drmModeAddFB2WithModifiers interface to import buffers with
modifiers.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Tested-by: Emre Ucan <eucan@de.adit-jv.com>
2018-07-06 15:04:52 +01:00
Daniel Stone
8eece0c2e7 compositor-drm: Extract drm_fb_addfb into a helper
We currently do the same thing in two places, and will soon have a
third.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Tested-by: Emre Ucan <eucan@de.adit-jv.com>
2018-07-06 15:04:52 +01:00
Daniel Stone
bdf3e7e356 compositor-drm: Use plane FB-import helper for scanout
Use the same codepath, which has the added advantage of being able to
import dmabufs.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Tested-by: Emre Ucan <eucan@de.adit-jv.com>
2018-07-06 15:04:52 +01:00