Commit Graph

58 Commits

Author SHA1 Message Date
Derek Foreman 974a707add libweston: Add support for tearing-control
Add core support for tearing control.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-01 10:12:55 -06:00
Derek Foreman ac04199db1 libweston: Remove old coordinate conversion functions
We don't need these anymore, as all users have been moved to the
weston_coord equivalents.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-01 07:27:05 -06:00
Philipp Zabel 14533cdd25 libweston: make weston_renderbuffer refcounted
Add weston_renderbuffer_ref/unref() functions and use them to
eventually destroy the weston_renderbuffer. Drop the explicit
renderbuffer_destroy vfunc from the pixman renderer interface.

Signed-off-by: Philipp Zabel <philipp.zabel@gmail.com>
2023-01-27 16:52:14 +01:00
Philipp Zabel 116c234703 pixman-renderer: add pixman_renderbuffer specialization
Add a private struct pixman_renderbuffer that derives from struct
weston_renderbuffer and move the pixman renderer specific image and link
fields into it.

Add a pixman_renderbuffer_get_image() helper for the backends that need
to access the contained pixman image, RDP and X11.

Signed-off-by: Philipp Zabel <philipp.zabel@gmail.com>
2023-01-23 20:05:21 +00:00
Philipp Zabel 4d96635a3f pixman-renderer: track damage in weston_renderbuffer
Add a damage region to struct weston_renderbuffer and use it to replace
the previous_damage tracking in the drm backend.

Keep renderbuffers on a list in struct pixman_output_state and use it
to accumulate damage on all renderbuffers during repaint_output.
Now renderbuffers have to be created when pixman output state already
exists.
Reorder renderer output state and renderbuffer creation accordingly.

With this, pixman_renderer_output_set_hw_extra_damage() can be removed.

This can not yet replace the external damage tracking in the VNC
backend, which needsto know the accumulated damage that is not returned
from repaint_output.

Signed-off-by: Philipp Zabel <philipp.zabel@gmail.com>
2023-01-23 20:05:21 +00:00
Philipp Zabel 6757bae0f3 pixman-renderer: set renderbuffer via new repaint_output parameter
Add a struct weston_renderbuffer parameter to repaint_output and make
backends set the pixman image renderbuffer through this parameter
instead of using pixman_renderer_output_set_buffer()

Turn pixman_renderer_output_set_buffer() static.

Signed-off-by: Philipp Zabel <philipp.zabel@gmail.com>
2023-01-23 20:05:21 +00:00
Philipp Zabel 89e1831cd7 pixman-renderer: add weston_renderbuffer and create/destroy interface
Add a create_image_from_ptr vfunc to struct pixman_renderer_interface,
which wraps weston_renderbuffer creation for the pixman renderer via
pixman_image_create_bits(), as well as a renderbuffer_destroy vfunc
to dispose of the pixman image renderbuffer.
Also add create_image_no_clear using pixman_image_create_bits_no_clear()
instead.

Make the backends create and destroy their pixman image renderbuffers
through this interface.

Signed-off-by: Philipp Zabel <philipp.zabel@gmail.com>
2023-01-23 20:05:21 +00:00
Philipp Zabel 32c7629516 pixman-renderer: add pixman_renderer_interface
Add a struct pixman_renderer_interface with output_create and
output_destroy vfuncs and store a pointer to it in struct
weston_renderer.

Make all backends access the pixman_renderer_output_create/destroy
functions through this interface and turn them static.

Signed-off-by: Philipp Zabel <philipp.zabel@gmail.com>
2023-01-23 20:05:21 +00:00
Philipp Zabel fc8d260ce3 libweston, backends: move GL renderer interface into weston_renderer
Move the struct gl_renderer_interface pointer from the backends into
the weston_renderer structure. The interface struct only contains
function pointers that never change, so make it const.

Load and initialize the GL renderer in libweston instead of in the
backends, using the new weston_compositor_init_renderer() function.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2023-01-16 20:40:34 +01:00
Derek Foreman 0dba133151 compositor: Store output_to_buffer transform in paint node
We already store the buffer_to_output, and this is just the inverse.

The pixman renderer will use the inverted version.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-01-11 15:49:01 -06:00
Daniel Stone ca4bdae05f libweston: Expose weston_renderer_type as ABI
Similar to the backend type, also expose the renderer type enum as ABI.
This makes it possible to implement a more consistent config API, as
opposed to every backend hand-rolling its own use-the-other-one bool.

The enums are explicitly numbered to avoid 0, so 0 can be used as a
'not-specified' sentinel value to allow backwards compatibility with the
old config interfaces.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2023-01-10 10:59:04 +02:00
Derek Foreman 2a1a8994c4 drm: Cache buffer to output matrix in paint node
We use this a few times for plane tests, so we can cache it here to avoid
recalculating it.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-01-09 21:58:19 +00:00
Philipp Zabel 51c8882991 libweston: move headless_backend::renderer_type to weston_renderer::type
Move the renderer type from struct headless_backend into struct
weston_renderer to store the chosen renderer type in a unified manner.
This will later allow secondary backends to determine the renderer type
chosen by the primary backend.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2022-12-08 09:44:20 +00:00
Derek Foreman 2952ea6379 matrix-transform-test: Add additional tests
Add tests to validate that weston_matrix_to_transform() works properly
on the matrices generated by weston_surface_build_buffer_matrix() and
weston_output_update_matrix()

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2022-11-25 08:29:05 -06:00
Derek Foreman fb20fe9b03 compositor: Cache filtering decision in paint node
Instead of basing this on simple checks, we can test the matrix. This
should result in more opportunistically picking fast nearest neighbour
filtering when it won't result in visible distortion.

For now we only use this in the gl renderer, as paint nodes aren't
plumbed into the pixman renderer yet.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2022-11-25 08:29:05 -06:00
Derek Foreman d14753e80c libweston: Add function to create a view's buffer to output matrix
This can be helpful in testing if a paint node needs linear vs nearest
neighbour filtering, or if a view can be placed on a plane.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2022-11-25 08:29:05 -06:00
Philipp Zabel 0733c8f571 libweston: Add user authentication support via PAM
Add user authentication support for remote backends via PAM.
This requires a configuration file /etc/pam.d/weston.

Signed-off-by: Philipp Zabel <philipp.zabel@gmail.com>
2022-11-23 16:58:48 +01:00
Derek Foreman a82cb25108 libweston: Use paced logger for presentation clock read failure
The current code only prints this once, and this is a probably a sensible
thing to do, as a clock read failure is probably not a condition that will
correct itself.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2022-11-08 08:32:26 -06:00
Derek Foreman e2e0a73335 compositor: Factor out check if a view takes input for a point
Make this into its own function so we can use it for sanity checks later.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2022-11-02 10:25:15 +00:00
Pekka Paalanen 8636422309 libweston: add weston_renderer::resize_output()
Previously renderers were not told when the output (framebuffer they
need to draw) size changed. Renderers just pulled that information out
from weston_output::current_mode when they happened to need it. This
makes some things awkward, like resizing the shadow or intermediate
buffers. In fact, Pixman-renderer does not even support resizing its
shadow buffer, nor does GL-renderer. DRM-backend has to destroy and
re-create the renderer output state anyway, but rdp, x11 and wayland
backends would be natural users of resizing API.

This commit adds an API for resizing with empty implementations. Actual
implementations will be added in following patches for each renderer
while moving parts of resizing code from backends into the renderers.
No-op renderer needs no implementation.

Only wayland-backend has actual resizing code already, and that is made
to call the new API. Unfortunately, Pixman and GL renderers differ: one
does not blit them while the other does. In order to assert the
functionality of each renderer to keep the API consistent,
wayland-backend needs to lie to pixman-renderer. That's not new, it
already does so in wayland_output_get_shm_buffer() where the 'pm_image'
addresses only the interior area instead of the whole buffer.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-09-23 12:42:05 +00:00
Derek Foreman 64c618e47e libweston: Remove x,y from weston_plane_init
This is always passed as 0 right now.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2022-09-23 11:53:16 +00:00
Derek Foreman 2e5b62079b compositor: Remove weston_transformed_ functions
These no longer have any callers, so they can go.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2022-09-23 11:41:59 +00:00
Derek Foreman c12ec7a2e5 compositor: Remove weston_transformed_region
Replace all uses of weston_transform_region with
weston_matrix_transform_region, then remove the function completely.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2022-09-23 11:41:59 +00:00
Derek Foreman 77f094ed7e compositor: add weston_matrix_transform_rect() and use it
New function that transforms a pixman_box32_t rectangle by a matrix.

Since pixman rectangles are represented by 2 corners, non-90 degree
rotations can't be properly represented.  This function gives the
axis aligned rectangle that encloses the rotated rectangle.

We use this for weston_matrix_transform_region(), simplifying it and
allowing it to work for non 90 degree rotations.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2022-09-23 11:41:59 +00:00
Pekka Paalanen b966fd07ea libweston: change read_format to struct pixel_format_info
Everywhere we are standardising to drm_fourcc.h pixel format codes, and
using struct pixel_format_info as a general handle that allows us to
access the equivalent format in various APIs. In the name of
standardisation, convert weston_compositor::read_format to
pixel_format_info.

Pixman formats are defined CPU-endian, while DRM formats are defined
always little-endian. OpenGL has various definitions. Correctly mapping
between these when the CPU is big-endian is an extra chore we can
hopefully offload to pixel-formats.c.

GL-renderer read_format is still defined based on Pixman format, because
of the pecualiar way OpenGL defines a pixel format with
GL_UNSIGNED_BYTE. That matches the same Pixman format on big-endian but
not the same drm_fourcc.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-08-03 14:33:48 +03:00
Pekka Paalanen ccb4c383d7 tests: add color-metadata-errors test
'color_characteristics_config_error' test ensures that all code paths in
parse_color_characteristics() and wet_output_set_color_characteristics()
get exercised.  The return value and logged error messages are checked.

Other cases test the weston_hdr_metadata_type1 validation.

These are for the sake of test coverage, but also an example of how to
test a function from main.c, and how to capture messages from
weston_log().

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-05-27 10:30:35 +00:00
Daniel Stone 193de3c2cf renderer: Remove get_content_size hook
Now that we can reliably access buffer dimensions from weston_buffer,
and gl-renderer isn't doing strange things with buffer widths, just use
that. The renderer interface is now unused and can be deleted.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2022-05-16 13:51:41 +01:00
Daniel Stone 0c65b23848 libweston: Move renderer interface to internal header
No-one should be implementing an external renderer, so move the
interface out of the public header.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2022-05-16 13:51:00 +01:00
Daniel Stone fdc7b9c352 weston_buffer: Add mode to weston_buffer_reference
Add a mode argument to weston_buffer_reference which indicates whether a
buffer's storage may/will be accessed, or whether the underlying storage
will no longer be accessed, e.g. because it has been copied. This will
be used to retain a pointer to the weston_buffer whilst being able to
send a release event to the client.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2022-04-25 14:27:08 +00:00
Marius Vlad 3bedb70454 touch-calibration: Clean-up if touch calibrator has been enabled
Seems that we're still missing layer clean-ups, with the touch
calibrator being one of them. Call the appropriate function when
shutting down the compositor instance.

Fixes: #603

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2022-04-20 08:27:17 +00:00
Leandro Ribeiro 0a7034c0cb backend-drm: keep track of the reason why promoting view to a plane failed
Add enum try_view_on_plane_failure_reasons to help us to keep track of
the reason why promoting view to a plane failed. We also add a variable
to struct weston_paint_node so that we can update this information in
each output repaint.

This will be used in the next commits, in which we add proper surface
dma-buf feedback support.

Signed-off-by: Leandro Ribeiro <leandro.ribeiro@collabora.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
2021-11-25 11:16:21 -03:00
Leandro Ribeiro 60c7fee48d drm-formats: add weston_drm_format_array_count_pairs()
It simply returns the number of format/modifier pairs in the array. This
will be useful for the next commits, in which we add support for dma-buf
feedback.

Signed-off-by: Leandro Ribeiro <leandro.ribeiro@collabora.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
2021-11-25 10:47:45 -03:00
Leandro Ribeiro 0750ceae6c drm-formats: remove create() and destroy() from the API
Since commit "drm-formats: save result of intersection in the first
array", every block of code where weston_drm_format_array_create() and
destroy() are being called could use init() and fini() instead.

Remove these two functions from the API to make it leaner. This patch
also modifies the code that depends on these functions to use init() and
fini().

Signed-off-by: Leandro Ribeiro <leandro.ribeiro@collabora.com>
Reviewed-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
2021-09-06 12:52:37 +00:00
Leandro Ribeiro c51d4ad9c8 drm-formats: save result of intersection in the first array
In the current API, we have some set operations: join, intersect and
subtract. Both join and subtract receives two DRM format arrays and save
the result in the first one.

For the intersection we have a slightly different approach, what makes
the API weird. We don't save the result in the arguments, instead we
return a new array with the result.

Modify weston_drm_format_array_intersect() in order to make it similar
to the other two set operations.

Signed-off-by: Leandro Ribeiro <leandro.ribeiro@collabora.com>
Reviewed-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
2021-09-06 12:52:37 +00:00
Marius Vlad eb34f827dd input: Handle correctly failure to compile XKB keymaps
And ultimately, fail to start when there are no input devices on the
system. Patchs adds consistency to touch/pointer initialization to
return -1 in case same thing happens.

Further more, when the device is not created we can't assume to retrieve
a valid one from a libinput_device so guard against it. This takes care of
hot-plugging situations when we couldn't create the (keyboard) device,
or when removing it.

Fixes: #117, #402, #485

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
Suggested-by: Daniel Stone <daniel.stone@collabora.com>
2021-07-31 13:44:47 +00:00
Pekka Paalanen 90a5ffa097 libweston: introduce CMS component architecture
See: https://gitlab.freedesktop.org/wayland/weston/-/issues/467#note_814985

This starts building the framework required for implementing color
management.

The main new interface is struct weston_color_manager. This commit also
adds a no-op color manager implementation, which is used if no other
color manager is loaded. This no-op color manager simply provides
identity color transforms for everything, so that Weston keeps running
exactly like before.

weston_color_manager interface is incomplete and will be extended later.

Colorspace objects are not introduced in this commit. However, when
client content colorspace and output colorspace definitions are
combined, they will produce color transformations from client content to
output blending space and from output blending space to output space.

This commit introduces a placeholder struct for color transforms,
weston_color_transform. Objects of this type are expected to be heavy to
create and store, which is why they are designed to be shared as much as
possible, ideally making their instances unique. As color transform
description is intended to be generic in libweston core, renderers and
backends are expected to derive their own state for each transform
object as necessary. Creating and storing the derived state maybe be
expensive as well, more the reason to re-use these objects as much as
possible. E.g. GL-renderer might upload a 3D LUT into a texture and keep
the texture around. DRM-backend might create a KMS blob for a LUT and
keep that around.

As a color transform depends on both the surface and the output, a
transform object may need to be created for each unique pair of them.
Therefore color transforms are referenced from weston_paint_node. As
paint nodes exist for not just surface+output but surface+view+output
triplets, the code ensures that all paint nodes (having different view)
for the same surface+output have the same color transform state.

As a special case, if weston_color_transform is NULL, it means identity
transform. This short-circuits some checks and memory allocations, but
it does mean we use a separate member on weston_paint_node to know if
the color transform has been initialized or not.

Color transformations are pre-created at the weston_output
paint_node_z_order_list creation step. Currently the z order lists
contain all views globally, which means we populate color transforms we
may never need, e.g. a view is never shown on a particular output.
This problem should get fixed naturally when z order lists are
constructed "pruned" in the future: to contain only those paint nodes
that actually contribute to the output's image.

As nothing actually supports color transforms yet, both renderers and
the DRM-backend assert that they only get identity transforms. This
check has the side-effect that all surface-output pairs actually get a
weston_surface_color_transform_ref even though it points to NULL
weston_color_transform.

This design is inspired by Sebastian Wick's Weston color management
work.

Co-authored-by: Sebastian Wick <sebastian@sebastianwick.net>
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2021-06-14 12:53:41 +00:00
Pekka Paalanen 2fddc539c5 libweston: per-output z-ordered paint node list
This patch creates a per-output paint node list in the same z-order as
the global view_list in weston_compositor.

The next step is to switch output repaints and backends to use the
z-order list instead of view_list.

Having a per-output paint node list for repaints allows including only
those paint nodes that actually contribute to the output image, so that
completely occluded and out-of-screen views can be ignored in libweston
core already.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2021-05-18 14:03:44 +03:00
Pekka Paalanen 1a4f87dec5 libweston: introduce weston_paint_node
This new object is created for every surface-view-output triplet. As
there is always exactly one surface for a view and it does not change
during a view's lifetime, this is really for a view-output pair or a
surface-output pair.

The object is created on-demand as a part of preparing for an output
repaint, so it applies only to surfaces that are going through repaint.
A prerequisite for that is that the surface is mapped, which means it
has a mapped view.

When any one of surface or view gets destroyed or output gets disabled,
all related paint nodes are destroyed.

In future, paint node will be useful for caching surface-output or
view-output pair dependent data:
- damage regions for overlapping outputs
- color transformations
- backend-specific bookkeeping (e.g. DRM KMS plane assigments)
- per-output repaint lists
- surface geometry transformed into output space

Suggested by Daniel Stone in
https://gitlab.freedesktop.org/wayland/weston/-/merge_requests/582#note_899406

PS. The call in weston_view_destroy() to
weston_compositor_build_view_list() might be so that if the view has
sub-surfaces, rebuilding the view list removes those those too and
automagically deletes their views.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2021-05-18 14:03:44 +03:00
Leandro Ribeiro 78f01927b6 libweston: add struct weston_drm_format
Add struct weston_drm_format, which contains a DRM format and a list of
modifiers. The patch also adds struct weston_drm_format_array and some
helper functions to handle these two new structs: init/fini, find
elements, add elements, etc.

This will be useful in the next commits in which we add support to
dmabuf-hints. It also allows a cleanup in the DRM-backend, where we
currently have a similar struct in drm_plane but with no helper
functions, so the code to handle it is scattered throughout the
functions and there is a lot of repetition.

This patch is based on previous work of Scott Anderson (@ascent).

Signed-off-by: Scott Anderson <scott.anderson@collabora.com>
Signed-off-by: Leandro Ribeiro <leandro.ribeiro@collabora.com>
2021-04-27 19:56:38 +00:00
Marius Vlad 5a701547a4 libweston: Add the ability to determine if a dmabuf is scanout-capable
Adds a new callback 'can_scanout_dmabuf' in weston_backend, which
can be set by the back-end do determine if the buffer supplied can be
imported directly by KMS.

This patch adds a wrapper over it, 'weston_compositor_dmabuf_can_scanout'
which is called before importing the dmabuf in the GPU if the
direct_display dmabuf is being set. If that's true and the check
failed, we refuse to create a wl_buffer.

This patch avoids importing in the GPU.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2019-11-21 13:54:50 +02:00
Marius Vlad 47e3d1e481 libweston: Add a new helper to check if the view spawns the entire
output

Helpful to determine if the view can go through the scanout or not.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2019-11-11 16:51:48 +00:00
Marius Vlad 5f6bee49ed libweston: Add a new helper weston_view_has_valid_buffer
Helper to determine if the buffer attached to the view is valid.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2019-11-11 16:51:48 +00:00
Daniel Stone 2cb926c558 Revert "backend-drm: Teach drm_property_info_populate() to retrieve range values"
Due to an error in driving GitLab, this commit erroneously contained the
entirety of !267 (zpos support in the KMS backend) squashed into one
single commit, pushed into master.

In order to keep the history clean, this is being reverted; a rebased
version of !267 with the clear individual commits which were already
present will be applied in its place.

This reverts commit 95e3b0deae.
2019-11-11 16:48:54 +00:00
Marius Vlad 95e3b0deae backend-drm: Teach drm_property_info_populate() to retrieve range values
Useful for zpos range values.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
Suggested-by: Daniel Stone <daniel.stone@collabora.com>
2019-11-11 15:24:25 +00:00
Ankit Nautiyal 93dde245ee libweston: Add functions to modify disable_planes counter for an output
The member disable_planes of weston_output signifies the recording
status of the output, and is incremented and decremented from various
places. This patch provides helper functions to increment and decrement
the counter. These functions can then be used to do processing, before
and after the recording has started or stopped.

Signed-off-by: Ankit Nautiyal <ankit.k.nautiyal@intel.com>
2019-08-26 16:18:22 +05:30
sichem ec8c876e82 make weston_binding_destroy public 2019-08-23 11:47:44 +00:00
Marius Vlad 3ee9d8e2d2 libweston: Put back weston_compositor_add_debug_binding() as public
The ability to install debug keybinds is useful so bring it back to the
public libweston API.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2019-07-18 13:34:04 +03:00
Marius Vlad 0260fed3c7 libweston: Migrate what is left out the libweston public header
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2019-07-18 06:43:38 +00:00
Marius Vlad a9b69b4b2a libweston: Migrate content_protection from public header
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2019-07-18 06:43:38 +00:00
Marius Vlad 3ff296e934 libweston: Migrate functions that perform various transformations
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2019-07-18 06:43:38 +00:00