Commit Graph

1204 Commits

Author SHA1 Message Date
Kristian Høgsberg
6a047915c0 compositor: Use new config parser for keyboard options 2013-05-23 21:41:45 -04:00
Kristian Høgsberg
732747114a Add new config parser
The current config parser, parses the ini file and pulls out the values
specified by the struct config_section passed to parse_config_file() and
then throw the rest away.  This means that every place we want to get
info out of the ini file, we have to parse the whole thing again.  It's not
a big overhead, but it's also not a convenient API.

This patch adds a parser that parses the ini file to a data structure and
puts that in weston_compositor->config along with API to query comfig
keys from the data structure.  The old parser is still available, but
we'll transition to the new approach over the next few commits.
2013-05-23 21:25:42 -04:00
Kristian Høgsberg
7c60912cb9 compositor: Make backlight_current int32_t to avoid unsigned overflow
Backlight brightness was wrapping around when decrementing from 0.
2013-05-23 21:00:45 -04:00
Kristian Høgsberg
220819f7b9 compositor-drm: Log failure and which backlight sysfs file we're using 2013-05-23 21:00:45 -04:00
Pekka Paalanen
daaddc6032 compositor-x11: fix default output scale
Default output scale of 256 makes little sense. Actually this is a type
mismatch between wl_fixed and int, probably a leftover from when the
scale factor was proposed as a fixed point number.

Scale 256 probably causes the Window creation to fail, but that actually
leads to a segfault in Mesa libEGL later:

Program received signal SIGSEGV, Segmentation fault.
0  dri2_create_window_surface (drv=0x645060, disp=0x646610, conf=<optimized out>, window=<optimized out>, attrib_list=<optimized out>)
    at platform_x11.c:291

291	   surf->SwapInterval = 1;
Here 'surf' is NULL.

1  0x00007ffff76c0709 in eglCreateWindowSurface (dpy=0x646610, config=<optimized out>, window=58720261, attrib_list=0x0) at eglapi.c:534
2  0x0000000000421549 in gl_renderer_output_create (output=0x673ae0, window=58720261) at gl-renderer.c:1661
3  0x00007ffff41c456b in x11_compositor_create_output (c=0x6388b0, x=0, y=0, width=1024, height=640, fullscreen=0, no_input=0,
    configured_name=0x0, transform=0, scale=256) at compositor-x11.c:928
4  0x00007ffff41c5ca0 in x11_compositor_create (display=0x631950, fullscreen=0, no_input=0, use_pixman=0, argc=0x7fffffffda7c,
    argv=0x7fffffffdd18, config_fd=14) at compositor-x11.c:1596
5  0x00007ffff41c63db in backend_init (display=0x631950, argc=0x7fffffffda7c, argv=0x7fffffffdd18, config_fd=14) at compositor-x11.c:1746
6  0x000000000040fcb7 in main (argc=1, argv=0x7fffffffdd18) at compositor.c:3293

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Cc: Alexander Larsson <alexl@redhat.com>
2013-05-23 11:16:21 -04:00
Kristian Høgsberg
785e1f34c1 rdp: Update output initialization to new API 2013-05-22 21:54:05 -04:00
Hardening
fe36a13a8f rdp: Improve raw surfaces
This patch does miscellanous improvements with raw surfaces:
* some frames markers are sent to identify a single frame made of
multiple surface updates
* we send the dirty sub-rectangles instead of the full bouncing box
* the size of the fragmentation buffer is now honored, so that our big
surface updates don't look like a DoS
* the subtile and image flipping are done in one step (not requiring a
temporary tile)
* we don't care about the size of the dirty region and always use the
preferred codec for surface update
2013-05-22 21:54:00 -04:00
Hardening
c39118be7e rdp: Don't rely on Synchronize packet for first screen refresh
Last FreeRDP don't send Synchronize packets anymore, so send the
first screen refresh when we're "connected". The client cursor is
also disabled during this step.
2013-05-22 21:53:58 -04:00
Hardening
827358e0bd rdp: Fixed codec initialisations
This patch fixes NSC codec initialisation that was not done (an
erronous copy'n paste).
The remoteFx context must be resetted when we go through an activation
sequence
2013-05-22 21:53:55 -04:00
Hardening
7d79dcc56d rdp: Drop unneeded main_seat
With recent changes in shell.c the fake seat is not required to
start a compositor, this patch removes it.
2013-05-22 21:53:51 -04:00
Hardening
a1ce6cd1bc rdp: Fix compilation against FreeRDP and weston
The stream utils of FreeRDP have changed recently, this patch fixes
the compositor compilation against FreeRdp master.
The backend_init() prototype has changed too, this fixes it.
2013-05-22 21:53:46 -04:00
Pekka Paalanen
d0cbf18d83 screenshooter: print info to log
Print the recording info to Weston log, not stderr.

Also fix the frame counter.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2013-05-22 18:07:30 -04:00
Pekka Paalanen
79346ab3a5 shell: wait for desktop-shell init before fade in
On Raspberry Pi, weston-desktop-shell is so slow to start, that the
compositor has time to run the fade-in before the wallpaper is up. The
user launching Weston sees the screen flipping to black, the fbcon
fading in, and then the desktop popping up.

To fix this, wait for the weston-desktop-shell to draw
everything before starting the initial fade-in. A new request is
added to the private desktop-shell protocol to signal it. If a
desktop-shell client does not support the new request, the fade-in
happens already at bind time.

If weston-desktop-shell crashes, or does not send the 'desktop_ready'
request in 15 seconds, the compositor will fade in anyway. This should
avoid a blocked screen in case weston-desktop-shell malfunction.

shell_fade_startup() does not directly start the fade-in but schedules
an idle callback, so that the compositor can process all pending events
before starting the fade clock. Otherwise (on RPi) we risk skipping part
of the animation. Yes, it is a hack, that should have been done in
window.c and weston-desktop-shell instead.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2013-05-22 18:07:30 -04:00
Pekka Paalanen
17bd884bff rpi: remove weston_plane support
There is no need to support weston_plane anymore.
The max-planes option is removed as unused.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2013-05-22 18:07:30 -04:00
Pekka Paalanen
e31e053369 rpi: switch to rpi-renderer
Replace the GL renderer with the new rpi-renderer on the Raspberry Pi
backend. This makes Weston on rpi not use EGL or GL anymore, at all.

The weston_plane feature is disabled, since the rpi-renderer does the
same, but better.

Add a command line option to select the output transform. It is not a
weston.ini option for now, since the rpi backend does not read the
configuration file yet. Hopefully that will be done later with some
shared code.

Add the rpi options to 'weston --help' output.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2013-05-22 18:06:01 -04:00
Pekka Paalanen
d7265bc4ac rpi: add a Dispmanx renderer
Dispmanx is the prorietary display API on the Raspberry Pi, which
provides hardware compositing. Every visible surface is assigned a
Dispmanx element, and the hardware or firmware will do all compositing
onto screen. The API supports translation, scaling, flips, discrete
rotations in 90-degree steps, alpha channel on the surfaces, and
full-surface alpha on top.

Previously, Dispmanx capabilities were used via the weston_plane
mechanism, where surfaces were assigned to planes when possible, and
otherwise transparently falling back to GLESv2 compositing. Because we
have no way to use the same memory buffer as a GL texture and a Dispmanx
resource, we had to prepare for both. In the worst case, that means one GL
texture, and two (double-buffered case) Dispmanx resources, all the size
of a whole surface, for all surfaces. This was eating memory fast. To
make things worse (and less slow), the wl_shm buffer was kept around,
since it was copied to either a texture or a resource as needed. This
caused all clients to need two buffers. In a Dispmanx-only renderer, we
can drop the GL texture, and we can release wl_shm buffer immediately
after the first copy, so clients become effectively single-buffered. So
from the worst case of 5 buffers per surface, we go down to 3 or just
2 (single-buffered Dispmanx element, one wl_shm buffer in the client)
buffers per surface.

As this will replace the GL renderer on rpi, we cannot fall back to the
GLESv2 compositing anymore. We lose arbitrary surface rotation, but we
lose also the GL fallback, which caused glitches.

This patch depends on new RaspberryPi firmware. Older firmware may not
render ARGB surfaces correctly, solid color surfaces maybe cause a
performance hit, and the output may completely fail in case the firmware
does not fall back internal off-line compositing properly as needed.

This new rpi-renderer support surface translation and scaling, but not
rotation or transpose (not even in 90-deg steps). In theory, 90-deg step
surface rotation is possible to support. Output transformations are
supported, but flipped variants do not seem to work right.

As a detail, menus and other surfaces that are simply translated with
respect to another surface caused falling back to the GL renderer. The
rpi-renderer handles them directly.

This patch only adds the new renderer, but does not hook it up into use.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2013-05-22 17:05:45 -04:00
Pekka Paalanen
4fc5dd0099 compositor: add capability CAPTURE_YFLIP
Both GL and pixman renderer (pixman probably only because GL did?)
return the screen capture image as y-flipped, therefore Weston y-flips
it again. However, the future rpi-renderer can produce only right-way-up
(non-flipped) screen captures, and does not need an y-flip.

Add a capability flag for y-flip, which the rpi-renderer will not set,
to get screen captures the right way up.

The wcap recording code needs yet another temporary buffer for the
non-flipped case, since the WCAP format is flipped, and the code
normally overwrites the input image as it compresses it. This becomes
difficult, if the compressor is supposed to flip while processing.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2013-05-22 16:56:58 -04:00
Pekka Paalanen
7bb6510748 compositor: add capability flag for arbitrary surface rotation
The upcoming rpi-renderer cannot handle arbitrary rotations. Introduce
Weston capability bits, and add a bit for arbitrary rotation. GL and
Pixman renderers support it.

Shell or any other module must not produce surface transformations with
rotation, if the capability bit is not set. Do not register the surface
rotation binding in desktop shell, if arbitary rotation is not
supported.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2013-05-22 16:46:43 -04:00
Ander Conselvan de Oliveira
9bdfc48f09 weston-launch: Fix failure to exec weston due to initalized argv values
The array of arguments supplied to execv must be NULL terminated. If
unitialized values are used as pointers the exec call may fail with a
EFAULT error ("Bad address").

https://bugs.freedesktop.org/show_bug.cgi?id=64874
2013-05-22 16:39:36 -04:00
Alexander Larsson
d9a7bb75d0 compositor-drm: Support output scaling
If you specify e.g. scale=2 in an output section in weston.ini
we scale all modes by that factor.

We also correctly scale cursor positioning, but ATM there is no
scaling of the cursor sprite itself.
2013-05-22 16:19:59 -04:00
Alexander Larsson
80f9163ad6 compositor-x11: Only repaint the damaged region
Set a clip on the GC when painting the damaged region so that
we don't copy the entire shadow buffer each time.
2013-05-22 16:19:54 -04:00
Alexander Larsson
4ea9552d05 compositor: Support output/buffer scaling
If you specify e.g. scale=2 in weston.ini an output section for the
X11 backend we automatically upscale all normal surfaces by this
amount. Additionally we respect a buffer_scale set on the buffer to
mean that the buffer is already in a scaled form.

This works with both the gl and the pixman renderer. The non-X
backends compile and work, but don't support changing the output
scale (they do downscale as needed due to buffer_scale though).

This also sends the new "scale" and "done" events on wl_output,
making clients aware of the scale.
2013-05-22 16:19:42 -04:00
Alexander Larsson
1f206b4ce4 pixman-renderer: Fix up transform handling
Rather than storing the shadow_image in the untransformed space
and rotating on copy to hw_buffer we store both on the transformed
space. This means a copy between them is a straight copy, and that
apps supplying correctly transformed surface buffers need not
change them.

We also correctly handle all output transform including the previously
unhandled flipped ones, as well as client supplied buffer_transforms (which
were previously ignored).

We also simplify the actual rendering by just converting any damage
region to output coordinates and set it on a clip and composite
the whole buffer, letting pixman do the rectangle handling. This
means we always do all the transforms, including the surface positioning
as a pixman_image transform. This simplifies the code and sets us up
for handling scaling at a later stage.

The transform looks complicated, but in practice it ends up being
an integer translation almost always, so it will hit the pixman
fastpaths.
2013-05-22 16:19:36 -04:00
Kristian Høgsberg
d7ab5b8007 cms-static: Use the right wl_listener for the output hotplug listener 2013-05-22 14:20:42 -04:00
Rob Bradford
d33f2b065c weston-launch: Print explanation of why we failed to open the device 2013-05-20 16:55:12 -04:00
Rob Bradford
2f8d9aacfa shell: End grab if the grabbed shell surface has been destroyed
The shell_grab_start function sets up a destroy notification on the
shell surface such that when the shell surface is destroyed the pointer
on the grab to the shell surface is set to NULL.

We must therefore check whether the shell surface is NULL and end the
grab if it is.

https://bugs.freedesktop.org/show_bug.cgi?id=64689
2013-05-20 16:53:49 -04:00
Hardening
eb1e13044f Fix surface_pong when a seat doesn't have a pointer
This patch fixes a crash with the surface_pong when one of the
seats doesn't have a pointer. This was the case with the RDP compositor
that use a fake seat with no mouse or keyboard.
2013-05-17 16:30:39 -04:00
Quentin Glidic
ff3230952a weston-launch: Run weston in the user login shell
This patch brings back the user environment from the shell.
In the future, weston-launch could create the Wayland socket earlier, in
which case the user's shell could be used to run Wayland-specific tools
in the new Weston session.

Signed-off-by: Quentin Glidic <sardemff7+git@sardemff7.net>
2013-05-17 16:23:46 -04:00
Pekka Paalanen
86c8ca03b5 compositor: forbid sub-surface nesting loops
The only way to create a sub-surface loop by recursive nesting is to
make the main surface (which does not have a role) a sub-surface of any
of its sub-surfaces. All other cases should already be cought.

This change checks for that exact case, and sends a protocol error.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2013-05-17 16:22:18 -04:00
Pekka Paalanen
16abf6a4d4 protocol: set_desync should flush
wl_subsurface.set_desync should apply the cached wl_surface state.
Otherwise, the sub-surface may be stuck: a commit on the parent surface,
if desynchronized, will not commit the sub-surface because it is
desynchronized, too. A commit on the sub-surface may not happen, if it
is waiting for the frame callback from the previous commit.

Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
2013-05-17 16:21:50 -04:00
Ander Conselvan de Oliveira
1ed73246ed gl-renderer: Compile shaders only when needed
Saves some start up time by not compiling specific shaders until they
are needed.
2013-05-17 11:52:25 -04:00
Richard Hughes
d561687ec8 cms-colord: Warn if reading or writing to the FD failed
This also fixes a compile warning when building the tarball.
2013-05-15 11:40:10 -04:00
Richard Hughes
2379a65c9f cms-colord: Fix build after the API change 'Honor XDG_CONFIG_DIRS' 2013-05-15 11:40:10 -04:00
Kristian Høgsberg
b9f1c5248b lock-surface: Set geometry width and height before centering
The subsurface patches changed the center_on_output() behavior a bit.
Instead of using the buffer width and height, it now looks at surface
geometry.  In lock_surface_configure() we haven't set up the geometry
when we call center_on_output() so the lock surface would never show
up.
2013-05-14 20:59:07 -04:00
Eduardo Lima (Etrunko)
2733700bb4 text: Respawn input method process if it exits
Just the same as it is done in shell.c, if the input method process exits
for any reason, we relaunch it automatically, as it is not possible to
launch a standalone application outside of the weston process.

In v2:
 - Proper error message when giving up.

Signed-off-by: Eduardo Lima (Etrunko) <eduardo.lima@intel.com>
2013-05-14 14:55:39 -04:00
Ossama Othman
a50e6e4c50 config-parser: Honor XDG_CONFIG_DIRS
This set of changes adds support for searching for a given config file
in the directories listed in $XDG_CONFIG_DIRS if it wasn't found in
$XDG_CONFIG_HOME or ~/.config.  This allows packages to install custom
config files in /etc/xdg/weston, for example, thus allowing them to
avoid dealing with home directories.

To avoid a TOCTOU race the config file is actually open()ed during the
search.  Its file descriptor is returned and stored in the compositor
for later use when performing subsequent config file parses.

Signed-off-by: Ossama Othman <ossama.othman@intel.com>
2013-05-14 14:36:37 -04:00
Ander Conselvan de Oliveira
95eb3a2eb4 compositor-drm: Don't page flip before a mode is set
The function drm_output_start_repaint_loop() unconditionally issues a
page flip, even if the crtc for that output has not been enabled yet.
That causes the page flip to fail, and drm_output_repaint() is never
called.

Solve this by bypassing the initial page flip if the output needs a
mode set.

This has the caveat of affecting latency predictability for that first
frame and when a "driver" mode fullscreen surface causes a mode set.
However, on both cases the mode set would take an unpredictable amount
of time anyway.

https://bugs.freedesktop.org/show_bug.cgi?id=63812
https://bugs.freedesktop.org/show_bug.cgi?id=64183
2013-05-14 10:21:54 -04:00
Richard Hughes
be7c4dd2a0 Add a colord implementation of a CMS plugin for weston
This allows users to change the assigned display profile in GNOME (using
gnome-control-center) or KDE (using colord-kde) and also allows the profiling
tools to correctly inhibit the calibration state whilst measuring the native
screen response.
2013-05-14 10:15:39 -04:00
U. Artie Eoff
ec08f33482 move subsurface-server-protocol.h include out of compositor.h
The subsurface-server-protocol.h header should not be included
by any headers that are part of the SDK since it is not exported.
Otherwise, SDK consumers will break during compilation.

Move this include from compositor.h to compositor.c.

Fixes https://bugs.freedesktop.org/show_bug.cgi?id=64537

Signed-off-by: U. Artie Eoff <ullysses.a.eoff@intel.com>
2013-05-14 10:09:52 -04:00
Giulio Camuffo
b836664c42 shell: account for the subsurfaces when going fullscreen or maximizing
We must calculate the bounding box of the surface + subsurfaces set and use
that when maximizing the window or going fullscreen.

Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
2013-05-10 14:35:33 -04:00
Giulio Camuffo
61da3fc948 shell: enable moving and resizing of a surface when clicking on a subsurface
[pq: changed to weston_surface_get_main_surface(), and used a temporary
variable to clean up the expressions.]

Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
2013-05-10 14:35:25 -04:00
Pekka Paalanen
01388e253e shell: keyboard focus and restacking fixes for sub-surfaces
The shell needs to redirect some actions to the parent surface, when
they originally target a sub-surface. This patch implements the
following:

- Move, resize, and rotate bindings always target the parent surface.

- Opacity (full-surface alpha) binding targets the parent surface. This
  is broken, because it should change the opacity of the whole compound
  window, which is difficult to implement in the renderer.

- click_to_activate_binding() needs to check the shell surface type from
  the main surface, because sub-surface would produce SHELL_SURFACE_NONE
  and prevent activation.

- Also activate() needs to check the type from the main surface, and
  restack the main surface. Keyboard focus is assigned to the original
  (sub-)surface.

- focus_state_surface_destroy() needs to handle sub-surfaces: only the
  main surface will be in a layer list. If the destroyed surface is
  indeed a sub-surface, activate the main surface next. This way a
  client that destroys a focused sub-surface still retains focus in the
  same window.

- The workspace_manager.move_surface request can accept also
  sub-surfaces, and it will move the corresponding main surface.

Changes in v2:
- do not special-case keyboard focus for sub-surfaces
- fix surface type checks for sub-surfaces in shell, fix restacking of
  sub-surfaces in shell, fix focus_state_surface_destroy()

Changes in v3:
- Renamed weston_surface_get_parent() to
  weston_surface_get_main_surface() to be more explicit that this is
  about sub-surfaces
- Fixed move_surface_to_workspace() to handle keyboard focus on a
  sub-surface.
- Used a temporary variable in several places to clarify code, instead
  of reassigning a variable.
- Fixed workspace_manager_move_surface() to deal with sub-surfaces.

Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
2013-05-10 14:34:54 -04:00
Pekka Paalanen
e67858b9cf compositor: introduce sub-surfaces
Implement the basic protocol for sub-surfaces:
- expose wl_subcompositor global interface
- error checking on protocol calls
- associate a parent wl_surface to a sub-surface
- introduce the sub-surface role, which is exclusive
- an implementation of the wl_subsurface interface
- allow nesting of sub-surfaces
- proper surface transformation inheritance from parent to sub-surfaces
- two different modes of wl_surface.commit for sub-surfaces
- hook sub-surfaces up to repaint by modifying the repaint list code

Struct weston_subsurface is dynamically allocated. For sub-surfaces, it
is completely populated.

For parent surfaces, weston_subsurface acts only as a link for stacking
order purposes. The wl_resource is unused, parent_destroy_listener is
not registered, the transform is not linked, etc.

Sub-surfaces are not added directly into layers for display or input.
Instead, they are hooked up via the sub-surface list present in parent
weston_surface. This way sub-surfaces are inherently linked to the
parent surface, and cannot be displayed unless the parent is mapped,
too. This also eases restacking, as only the parent will be in a layer
list. Also, only the main surface should be subject to shell actions.

The surface list rebuilding in weston_output_repaint() is modified to
process sub-surface lists, if they are non-empty. The sub-surface list
always contains the parent, too, unless empty. The collection of
frame_callback_list is moved to a later loop, to streamline the surface
list rebuild functions.

Features still lacking are:
- full-surface alpha support for compound windows

Changes in v2:
- fix a bug in surface mapping: commit a sub-surface would cause the
  main surface to never be mapped.
- remove debug printfs
- detect attempt of making a surface its own parent
- always zero-alloc weston_subsurface
- apply wl_subsurface.set_position in commit, not immediately
- add weston_surface_to_subsurface()
- implement sub-surface commit modes parent-cached and independent
- implement wl_subcompositor.destroy and wl_subsurface.destroy

Changes in v3:
- rebased, and use the new transform inheritance code
- squashed the commit "add sub-surfaces to repaint list"
- fixed a buffer reference leak in commit_from_cache()
- Rewrite the sub-surface destructor code, and make it leave the
  wl_subsurface protocol object inert, if one destroys the corresponding
  wl_surface.
- replaced set_commit_mode with set_sync and set_desync
- allowed sub-surface nesting, and fixed repaint accordingly
- implemented nested sub-surface commit modes
- Made the sub-surface order changes from wl_subsurface.place_above and
  .place_below to be applied when the parent surface state is applied,
  instead of immediately. This conforms with the protocol specification
  now.

Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
2013-05-10 14:32:51 -04:00
Pekka Paalanen
2396aec684 protocol: add sub-surfaces
Add protocol for sub-surfaces, wl_subcompositor as the global interface,
and wl_subsurface as the per-surface interface extension.

This patch is meant to be reverted, once sub-surfaces are moved into
Wayland core.

Changes in v2:

- Rewrite wl_subcompositor.get_subsurface description, and move mapping
  and commit details into wl_subsurface description. Check the wording
  in wl_subsurface.set_position description.

- Add wl_subsurface.set_commit_mode request, and document it, with the
  commit_mode enum. Add bad_value error code for wl_subsurface.

- Moved the protocol into Weston repository so we can land it upstream
  sooner for public exposure. It is to be moved into Wayland core later.

- Add destroy requests to both wl_subcompositor and wl_subsurface, and
  document them. Experience has showed, that interfaces should always
  have a destructor unless there is a good and future-proof reason to not
  have it.

Changes in v3:

- Specify, that wl_subsurface will become inert, if the corresponding
  wl_surface is destroyed, instead of requiring a certain destruction
  order.

- Replaced wl_subsurface.set_commit_mode with wl_subsurface.set_sync and
  wl_subsurface.set_desync. Parent-cached commit mode is now called
  synchronized, and independent mode is desynchronized. Removed
  commit_mode enum, and bad_value error.

- Added support for nested sub-surfaces.

Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
2013-05-10 14:05:59 -04:00
Kristian Høgsberg
3d64a3e868 compositor-drm: Destroy sprites before destroying the outputs 2013-05-10 12:51:08 -04:00
Richard Hughes
b24e48e2ff Add initial color management framework code
ICC profiles can now be specified in weston.ini for each output, or a CMS
implementation can optionally loaded from a pluggable module.
2013-05-10 12:51:08 -04:00
Kristian Høgsberg
7b9195f9d6 compositor: Move gl-renderer vertex arrays into gl-renderer.c
They were still sitting in struct weston_compositor.
2013-05-08 22:38:05 -04:00
Kristian Høgsberg
659f2adacf compositor: Remove stale prototype
We got rid of this function.
2013-05-08 22:31:03 -04:00
Kristian Høgsberg
df54a60e67 input: Remove unused focus and key fields from keyboard and focus grabs 2013-05-08 22:11:11 -04:00
Kristian Høgsberg
6848c25677 input: Move surface picking into the pointer grab focus callback
Currently the core input code does surface picking before calling into
the focus callback of the current grab.  Not all grabs need to pick a
surface however, so we're doing work we don't have to in those cases.

For example, the shell move and resize grabs don't need to pick and the
default grab in implicit grab mode doesn't either.

With this change, the pointer grab mechanism is now very simple:
the focus callback is called whenever the pointer may have a new focus,
the motion callback is called whenever the pointer moves and
the button callback whenever a button is pressed or released.
2013-05-08 22:03:45 -04:00