Since 2d70bdfdcd "drm-backend: add support
to output capture writeback source", the DRM-backend was broken for KMS
devices that do not support the atomic API. This fixes that.
We don't support writeback screenshots without atomic modeset support.
So for such devices, we never update the output capture info
(weston_output_update_capture_info()) for the writeback source.
The function that we use to pull writeback tasks
(weston_output_pull_capture_task()) asserts that the capture providers
(renderers, DRM-backend) did not forget to update the capture info
(size/format) if something changed. But as we've never updated the
capture info for such devices, it is zeroed, leading to an assert hit.
With this patch we only pull the capture task for KMS devices that
support the atomic API.
Signed-off-by: Leandro Ribeiro <leandro.ribeiro@collabora.com>
In 2d70bdfdcd "drm-backend: add support to
output capture writeback source" we've ensured that disable_planes
should be false in order to support writeback capture tasks.
But this was wrong; disable_planes is transient (it is true when
there's some sort of content recording happening), and we enable/disable
that during compositor's lifetime.
This is dangerous and may result in a crash. Imagine the following
sequence:
1. screen recording starts, disable_planes is set to true.
2. for whatever reason the output size changes, and we end up
not updating capture info because we think that writeback is not
supported by the device.
3. screen recording stops, disable_planes is set to false.
4. user tries to take a writeback screenshot, and the
DRM-backend will pull a writeback capture task with
weston_output_pull_capture_task().
5. this function has an assert to ensure that the DRM-backend
did not forget to update the capture info, and we hit that
assert.
With this patch we drop disable_planes being false as a condition to
support writeback. So now we keep the capture info up-to-date even when
screen recording is happening, and we gracefully fail writeback tasks.
Signed-off-by: Leandro Ribeiro <leandro.ribeiro@collabora.com>
The session_listener is embedded in the DRM backend structure.
Use this to obtain the DRM backend with container_of().
That way the DRM backend will not have to be found from the compositor.
This is trivial now, but in the multi-backend case would entail
iterating over all backends to find the correct one.
Signed-off-by: Philipp Zabel <philipp.zabel@gmail.com>
Currently, if a head is detached, the entire state of the device is invalidated
to make sure that the connector is disabled on the next atomic commit. Side
effect of the invalid state is that all planes are disabled on the next commit.
This includes planes that are used with a different head that is not part of the
next atomic commit. Disabling the planes of unrelated outputs causes a blanking
of these outputs until output is repainted and the plane is reenabled.
Store the detached heads in a list on the output and disable the connectors for
all heads in this list in the next atomic commit.
Signed-off-by: Michael Tretter <m.tretter@pengutronix.de>
wl_array_for_each() returns a pointer to each storage location; as we're
storing a pointer to drm_fb, this means that we have a drm_fb **, not a
drm_fb *.
Signed-off-by: Daniel Stone <daniels@collabora.com>
We have an optimization to skip composition if there's no damage on the
primary plane and we already have a renderer buffer active. But we don't
allow this optimization if there's a pending capture task for the
output. For the renderer-based sources, that is really necessary, but
for the writeback source we should allow this optimization.
Signed-off-by: Leandro Ribeiro <leandro.ribeiro@collabora.com>
When doing plane selection for an output CRTC check if the plane
already has a CRTC attached and if so prefer that plane only for
the corresponding CRTC.
This prevents changing a CRTC's primary plane when it is active
which is not allowed by the DRM framework.
Based-on-patch-by: Eric Ruei <e-ruei1@ti.com>
Signed-off-by: Andrew F. Davis <afd@ti.com>
This checks whether plane alpha is supported.
We get range of alpha value supported for plane
which is required for mapping view's alpha(0.0-1.0)
with drm plane alpha. No functional change.
Signed-off-by: Hsuan-Yu Lin <hlin@jp.adit-jv.com>
Signed-off-by: Veeresh Kadasani <external.vkadasani@jp.adit-jv.com>
Signed-off-by: Vinh Nguyen Trong <Vinh.NguyenTrong@vn.bosch.com>
In commit "drm-backend: add writeback connector screenshooter to
DRM-backend" we were failing the writeback screenshot when the DRM/KMS
driver would take longer than the atomic commit to finish. In this patch
we address such case.
Signed-off-by: Leandro Ribeiro <leandro.ribeiro@collabora.com>
In this patch, we add the writeback connector screenshooter to the
DRM-backend.
This will be useful to create plane composition tests that will run in
our CI, as VKMS already supports writeback connectors.
Signed-off-by: Leandro Ribeiro <leandro.ribeiro@collabora.com>
With this change, we expose the DRM-backend writeback source through the
output capture interface, making it available to clients.
For now we'll always fail writeback screenshots requests, because we
still don't have the writeback screenshooter implementation on the
DRM-backend. We add that in the following commits.
Signed-off-by: Leandro Ribeiro <leandro.ribeiro@collabora.com>
In the following commits we add a writeback screenshooter. For that,
we'll need the formats supported by the writeback connectors. So include
the supported formats in struct drm_writeback.
Signed-off-by: Leandro Ribeiro <leandro.ribeiro@collabora.com>
Add the --additional-devices parameter to Weston to add secondary drm devices
that will only be used as outputs, but not for rendering.
We can only fail the repaint for the entire backend, but not for single
devices. Thus, if one of the devices fail, we have to fail the repaint for the
entire backend.
Signed-off-by: Michael Tretter <m.tretter@pengutronix.de>
If the GBM bo was allocated on a different device than the device that is used
for the fb, we have to import the fd first and update the handle.
Use drmPrimeFDToHandle directly instead of using a gbm device for the scanout
device, since a gbm device would require a gbm implementation, which is often
not available for devices that only support scanout.
Signed-off-by: Michael Tretter <m.tretter@pengutronix.de>
The faked z position must be created for each device. Therefore, the device
itself must be passed to the function. If only the backend is passed, the faked
z position would be only created for the primary device.
Signed-off-by: Michael Tretter <m.tretter@pengutronix.de>
Convert the bare x,y coordinates into struct weston_coord and update all
users.
We keep the surface position in wl_fixed_t for now so it still exactly
matches the position most recently sent to clients.
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
We can clear this via drm_plane_state_put_back() at the end of
drm_output_propose_state(). We need to set it back to the minimum zpos
when rendering.
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
Clean up the code a little by dropping the now unnecessary switch case
in drm_output_init_pixman(). As a side effect, this enables all formats
that have a pixman_format entry in the pixel format table:
- rgb565
- xrgb8888
- argb8888
- xbgr8888
- abgr8888
- rgbx8888
- rgba8888
- bgrx8888
- bgra8888
- xrgb2101010
- argb2101010
- xbgr2101010
- abgr2101010
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
Use const struct pixel_format_info *format instead of uint32_t
gbm_format for backend and output pixel format.
Since create_gbm_surface() is never called without output->format being
set, drop the unnecessary error message.
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
Use struct pixel_format_info pointers instead of pixman_format_code_t
values at the API surface for output and image creation.
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
Add weston_renderbuffer_ref/unref() functions and use them to
eventually destroy the weston_renderbuffer. Drop the explicit
renderbuffer_destroy vfunc from the pixman renderer interface.
Signed-off-by: Philipp Zabel <philipp.zabel@gmail.com>
Stop calling pixman_renderer_init() from backends directly.
Call it via weston_compositor_init_renderer() instead.
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
Add a damage region to struct weston_renderbuffer and use it to replace
the previous_damage tracking in the drm backend.
Keep renderbuffers on a list in struct pixman_output_state and use it
to accumulate damage on all renderbuffers during repaint_output.
Now renderbuffers have to be created when pixman output state already
exists.
Reorder renderer output state and renderbuffer creation accordingly.
With this, pixman_renderer_output_set_hw_extra_damage() can be removed.
This can not yet replace the external damage tracking in the VNC
backend, which needsto know the accumulated damage that is not returned
from repaint_output.
Signed-off-by: Philipp Zabel <philipp.zabel@gmail.com>
Add a struct weston_renderbuffer parameter to repaint_output and make
backends set the pixman image renderbuffer through this parameter
instead of using pixman_renderer_output_set_buffer()
Turn pixman_renderer_output_set_buffer() static.
Signed-off-by: Philipp Zabel <philipp.zabel@gmail.com>
Add a create_image_from_ptr vfunc to struct pixman_renderer_interface,
which wraps weston_renderbuffer creation for the pixman renderer via
pixman_image_create_bits(), as well as a renderbuffer_destroy vfunc
to dispose of the pixman image renderbuffer.
Also add create_image_no_clear using pixman_image_create_bits_no_clear()
instead.
Make the backends create and destroy their pixman image renderbuffers
through this interface.
Signed-off-by: Philipp Zabel <philipp.zabel@gmail.com>
Add a struct pixman_renderer_interface with output_create and
output_destroy vfuncs and store a pointer to it in struct
weston_renderer.
Make all backends access the pixman_renderer_output_create/destroy
functions through this interface and turn them static.
Signed-off-by: Philipp Zabel <philipp.zabel@gmail.com>
To avoid retrieving the backend from the compositor all the time, store
a pointer to the drm backend on its drm_output structures.
This will be useful once the compositor contains more than one backend.
Signed-off-by: Philipp Zabel <philipp.zabel@gmail.com>
Passing the backend as a parameter to the weston_backend function
pointers seems more natural and will be very useful once there can be
more than one backend.
Since all backends already store a pointer to the compositor instance,
replace the compositor parameter with the backend in all functions.
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
Compositor code can use opaque pointer comparison to determine whether
a head belongs to a given backend. Store a backend pointer in struct
weston_head to enable the compositor to select the correct backend
specific output configuration code.
This also allows to use the backend pointer instead of the opaque
backend_id pointer to check whether a head belongs to a backend, so
replace the checks in all to_xyz_head() functions and drop backend_id.
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
Now that the renderer type is stored in struct weston_renderer,
use that instead of use_pixman to determine the renderer type.
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
This implements the basics of the new screenshooting protocol. The
actual pixel operations will be implemented separately in the renderers
and DRM-backend.
See the previous commit "protocol: new screenshooter protocol" for why.
If DRM-backend needs more from weston_capture_task when it implements
writeback screenshooting, it will be easy to add user_data or expose
weston_capture_task::link for the backend to use. Those were not added
yet because it is uncertain what is actually needed.
The DRM-backend no-damage optimization requires special handling here as
well. See also 7f1a113c89 .
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Before this patch, when a new head is found its information is printed
first as "updated" and then as "found" in the log.
The reason is that drm_head_create() calls drm_head_update_info() which
printed the head as "changed". Then drm_head_create() itself prints it
as "found".
This fixes it to print only once as "found".
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Some monitors expose a selector for the kind of content that will get
displayed, allowing them to optimise their settings for this particular
content type.
I got access to such a monitor, sadly even setting it to game mode
didn’t lower its atrocious latency, but drm_info[1] reports it to be set
correctly so hopefully it’ll work better with other monitors.
[1] https://github.com/ascent12/drm_info
Signed-off-by: Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
In a journey to decouple renderer from weston_output, pass the initial
framebuffer size to Pixman-renderer explicitly.
Now Pixman-renderer will never look into weston_output::current_mode.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Replace all uses of weston_transform_region with
weston_matrix_transform_region, then remove the function completely.
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
As things are, even when mode=current is specified on the .ini file,
a full modeset is needed (and done), which causes a very noticeable
screen blinking. That is because setting the max_bpc on a connector
needs full modesetting.
The idea here is that if mode=current on the .ini, no modesetting
should be done, so the current max_bpc is programmed into the
connector.
But if a custom max-bpc=... is specified, that will be used instead,
even if mode=current on the .ini
Fixes: https://gitlab.freedesktop.org/wayland/weston/-/issues/660
Signed-off-by: vanfanel <redwindwanderer@gmail.com>
The planes in the plane_list must be sorted from largest zpos_max to smallest.
Currently the plane order is only correct when the planes are already ordered
and added starting with the smallest zpos_max. This works accidentally in most
cases because the primary plane is usually first and there is often only one
overlay plane or the zpos is sufficiantly configurable.
To fix this, insert a new plane before the first plane with a smaller zpos_max.
And if none is found, insert it at the end of the list.
Signed-off-by: Michael Olbrich <m.olbrich@pengutronix.de>
Changing the mode will destoy the GBM surface for the output. As a result all
corresponding BOs are deleted regardless of the drm_fb refcount.
While a commit is pending, the last_state may contain a reference to such a BO.
So delay the mode switch until the commit is finished and the reference is
release.
Signed-off-by: Michael Olbrich <m.olbrich@pengutronix.de>
When an atomic commit fails then the output will be stuck in
REPAINT_AWAITING_COMPLETION state. It is waiting for a vblank event that was
never scheduled.
If the error is EBUSY then it can be expected to be a transient error. So
propagate the error and schedule a new repaint in the core compositor.
This is necessary because there are some circumstances when the commit can fail
unexpectedly:
- With 'state_invalid == true' one commit will disable all planes. If another
commit for a different output is triggered immediately afterwards, then this
commit can temporarily fail with EBUSY because it tries to use the same
planes.
- At least with i915, if one commit enables an output then a second commit for a
different output immediately afterwards can temporarily fail with EBUSY. This
is probably caused by some hardware interdependency.
Signed-off-by: Michael Olbrich <m.olbrich@pengutronix.de>
It is only enabled by a debug key binding, currently not tested at all,
and is seems it doesn't really work, so let's remove it. This also
removes it from the man page.
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
When an output is destroyed then the output state is freed immediately. In this
case, the plane state is only partially destroyed because it is the currently
active state. This includes the buffer reference.
Without the output, the plane will not be updated any more until it is used by a
different output (if possible) or the output returns and the plane is used
again.
As a result, the buffer reference is kept for a long time. This will cause some
applications to stall because weston now keeps two buffers (the one here and
another one for a different output where the application is now displayed).
To avoid this, do a synchronous commit that disables the output. The output
needs to be disabled anyways and this way the current state contains no
buffers that would remain.
`device->state_invalid = true` in drm_output_detach_crtc() is no longer
needed, because drm_output_detach_crtc() is called only when initialization
failed and the crtc was not yet used or in drm_output_deinit() when the
crtc was already disabled with the new synchronous commit.
Signed-off-by: Michael Olbrich <m.olbrich@pengutronix.de>
This was introduced in a partial MR, where the later commits in the new
multi-GPU MR fully fix it, but the initially cherry-picked ones don't.
Signed-off-by: Daniel Stone <daniels@collabora.com>
This is a followup to ffc011d6a3
("backend-drm: check that outputs and heads are in fact ours") which missed
some places.
Signed-off-by: Michael Olbrich <m.olbrich@pengutronix.de>