Commit Graph

57 Commits

Author SHA1 Message Date
Vasilis Liaskovitis
486b463a18 gl-renderer, pixman: disconnect the client on unhandled buffer type.
Introduce a helper function to disconnect the client on unhandled
buffer types, and use it in the gl and pixman renderers. The function
is modeled after linux_dmabuf_buffer_send_server_error.

Also print the egl error state in the gl renderer, in case the
unrecognized buffer error happens when querying an egl buffer.

https://gitlab.freedesktop.org/wayland/weston/issues/148
2018-11-02 14:28:05 +00:00
Philipp Zabel
195dadeb2a libweston: add weston_surface is_opaque property
Add an is_opaque property that is set to true if the attached buffer does not
have an alpha component, or if the solid color is non-transparent.

Signed-off-by: Philipp Zabel <philipp.zabel@gmail.com>
2018-09-18 19:21:46 +02:00
Pekka Paalanen
26ded94aa0 pixman: make shadow buffer optional
Add a flag to pixman-renderer for initializing the output with a shadow
framebuffer. All backends were getting the shadow implcitly, so all
backends are modified to ask for the shadow explicitly.

Using a shadow buffer is usually beneficial, because read-modify-write
cycles (blending) into a scanout-capable buffer may be very slow. The
scanout framebuffer may also have reduced color depth, making blending
and read-back produce inferior results.

In some use cases though the shadow buffer might be just an extra copy
hurting more than it helps. Whether it helps or hurts depends on the
platform and the workload. Therefore let the backends control whether
pixman-renderer uses a shadow buffer for an output or not.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Signed-off-by: Fabien Lahoudere <fabien.lahoudere@collabora.com>
Reviewed-by: Ian Ray <ian.ray@ge.com>
2018-05-24 17:20:04 +03:00
Pekka Paalanen
acf50c3d96 pixman,drm: do not composite previous damage
Pixman-renderer uses a single internal shadow buffer. It is enough to
composite the current damage into shadow, but the copy to hw buffer
needs to include the previous damage because of double-buffering in
DRM-backend.

This patch lets pixman-renderer do exactly that without compositing also
the previous damage on DRM-renderer.

Arguably weston_output should not have field previous_damage to begin
with, because it implies double-buffering, which e.g. EGL does not
guarantee. It would be better for each backend explicitly always provide
any extra damage that should be copied to hw.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Signed-off-by: Fabien Lahoudere <fabien.lahoudere@collabora.com>
Reviewed-by: Ian Ray <ian.ray@ge.com>
2018-05-24 17:20:04 +03:00
Alexandros Frantzis
47e79c860b libweston: Use struct timespec for key events
Change code related to key events to use struct timespec to represent
time.

This commit is part of a larger effort to transition the Weston codebase
to struct timespec.

Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2017-11-27 11:42:07 +02:00
Jussi Kukkonen
649bbce607 include stdint.h for int32_t/uint32_t
Signed-off-by: Jussi Kukkonen <jussi.kukkonen@intel.com>
Reviewed-by: Yong Bakos <ybakos@humanoriented.com>
2016-07-26 16:26:08 -07:00
Pekka Paalanen
b5e3ea218b Rename src/ to libweston/
This clarifies what is supposed to be the libweston code.

v2: screen-share.c is already in compositor/ instead.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Yong Bakos <ybakos@humanoriented.com>
Acked-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Tested-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Tested-by: Benoit Gschwind <gschwind@gnu-log.net>
Acked-by: Benoit Gschwind <gschwind@gnu-log.net>
[Pekka: rebased]
2016-06-23 17:44:54 +03:00