Commit Graph

3571 Commits

Author SHA1 Message Date
Kristian Høgsberg
b5a4f986d4 compositor-x11: Use the fullscreen size provided by the configure event
Make sure we initialize the x11 shm state using the right window size.

https://bugs.freedesktop.org/show_bug.cgi?id=70590
2013-10-23 23:38:50 -07:00
Kristian Høgsberg
a3a0e1867e shell: Add the right output object to the shell output_list
Error on my part while renaming the shell_output variable.
2013-10-23 23:36:04 -07:00
Xiong Zhang
6b48142f8a shell: register output->destroy_signal handler
setup_output_destroy_handler() deal with output created at
drm backend initialize time.
handle_output_create() deal with output created by hot plug handler
output_destroy_handler is removed when output was unplugged or
shell is destroyed.

Signed-off-by: Xiong Zhang <xiong.y.zhang@intel.com>
2013-10-23 23:17:15 -07:00
Xiong Zhang
83d8ee779e window, desktop-shell: deal with output unplug on client side
when output is removed, weston-desktop-shell should destroy panel
and background surface on destroyed output.

Signed-off-by: Xiong Zhang <xiong.y.zhang@intel.com>
2013-10-23 22:36:37 -07:00
Xiong Zhang
971165368d compositor: set surface->plane from destroyed plane to NULL
In drm backend, the cursor_surface->plane point to
drm_output->cursor_plane.when this output is removed,
drm_output->cursor_plane is destroyed, butcursor_surface->plane
still point to destroyed plane. So once mouse move to this
cursor_surface and system will repaint this cursor_surface,
segment fault will generate in weston_surface_damage_below() function.

V2:
-set surface->plane to NULL whose plane point to unplugged output,
 then change weston_surface_damage_below() to do nothing if
 surface->plane is NULL (Kristian)
-set surface->plane to NULL in weston_surface_unmap(),
 so that all surfaces that have a non-NULL plane pointer wil be
 on compositor->surface_list (Kristian).

bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=69777

Signed-off-by: Xiong Zhang <xiong.y.zhang@intel.com>
2013-10-23 22:23:28 -07:00
Kristian Høgsberg
89f4bc4fc4 window.c: Don't put titlebars on menu windows 2013-10-23 22:12:13 -07:00
Kristian Høgsberg
c680e90489 window.c: Use frame code for drawing menus
This gives us a nice frame and drop shadows for the menus.
2013-10-23 21:49:30 -07:00
Kristian Høgsberg
a83be20d7f terminal: Show character grid size in header bar when resizing
We don't have a reliable way to know when to clear this indicator.
Typically the pointer will still be over the window when the resize is
done and we'll get an enter event, but if the window sets a max size
the pointer may be over another window when the resize is done.

We'll need a new wl_shell (or more likely xdg_shell) event for this.
2013-10-23 20:47:35 -07:00
Kristian Høgsberg
67b8215bcb terminal: Add context menu with new terminal/copy/paste 2013-10-23 16:52:05 -07:00
Kristian Høgsberg
14f39b290b terminal: Add scroll-back history
Ctrl-Shift-UP/DOWN to scroll through the history.
2013-10-23 16:29:14 -07:00
Kristian Høgsberg
5d380c3c5f configure.ac: Bump version to 1.3.90 for the master branch 2013-10-23 09:30:48 -07:00
Rui Matos
3eccb8658d clients/window: Dispose of previous keymap and state on keymap change 2013-10-22 15:25:04 -07:00
Rui Matos
0c194ced57 compositor-wayland: Handle keymap changes 2013-10-22 15:25:01 -07:00
Rui Matos
c6c2f8e655 compositor-x11: Update keymap when XKB keymap changes 2013-10-22 15:24:58 -07:00
Rui Matos
65196bc0b9 input: Add core API to update the keymap
How and when to update the keymap is left to each backend.

The new keymap only becomes effective when no keys are pressed and we
keep latched and locked modifiers from the previous state.
2013-10-22 15:24:55 -07:00
Jason Ekstrand
a7af70436b Split the geometry information from weston_surface out into weston_view
The weston_surface structure is split into two structures:

 * The weston_surface structure storres everything required for a
   client-side or server-side surface.  This includes buffers; callbacks;
   backend private data; input, damage, and opaque regions; and a few other
   bookkeeping bits.

 * The weston_view structure represents an entity in the scenegraph and
   storres all of the geometry information.  This includes clip region,
   alpha, position, and the transformation list as well as all of the
   temporary information derived from the geometry state.  Because a view,
   and not a surface, is a scenegraph element, the view is what is placed
   in layers and planes.

There are a few things worth noting about the surface/view split:

 1. This is *not* a modification to the protocol.  It is, instead, a
    modification to Weston's internal scenegraph to allow a single surface
    to exist in multiple places at a time.  Clients are completely unaware
    of how many views to a particular surface exist.

 2. A view is considered a direct child of a surface and is destroyed when
    the surface is destroyed.  Because of this, the view.surface pointer is
    always valid and non-null.

 3. The compositor's surface_list is replaced with a view_list.  Due to
    subsurfaces, building the view list is a little more complicated than
    it used to be and involves building a tree of views on the fly whenever
    subsurfaces are used.  However, this means that backends can remain
    completely subsurface-agnostic.

 4. Surfaces and views both keep track of which outputs they are on.

 5. The weston_surface structure now has width and height fields.  These
    are populated when a new buffer is attached before surface.configure
    is called.  This is because there are many surface-based operations
    that really require the width and height and digging through the views
    didn't work well.

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
2013-10-22 13:34:11 -07:00
Kristian Høgsberg
d4c1cd77c3 logind: Remove missing 'else'
Only fall through to cleaning up weston-launch or standalone state
if we didn't use logind.
2013-10-22 13:19:23 -07:00
Kristian Høgsberg
10ddd97ecf compositor: Remove redundant and not well-defined focus field
It was never clear what this field really did.
2013-10-22 12:40:54 -07:00
Kristian Høgsberg
2e611264a3 compositor-drm: Don't call drop/set master anymore
This is done by either laucnher-util.c directly, weston-launch or
logind, depending on how we're launched.
2013-10-22 12:27:46 -07:00
David Herrmann
1edf44ce26 compositor: finish frame if redraw fails
If we are about to finish a frame, but a redraw is pending and we let the
compositor redraw, we need to check for errors. If the redraw fails and
the backend cannot schedule a page-flip, we need to finish the frame,
anyway.

All backends except DRM use a timer to schedule frames. Hence, they cannot
fail. But for DRM, we need to be able to handle drmModePageFlip() failures
in case access got revoked.

This fixes a bug where logind+drm caused keyboard input to be missed as we
didn't reenable it after a failed page-flip during deactivation.
2013-10-22 12:24:56 -07:00
David Herrmann
3c688c5e33 compositor-drm: finish frame if initial page-flip fails
If the initial page-flip fails, immediately finish the frame to avoid
being stuck in the given frame. We already do this if we have no fbo
available. Now we do the same if the page-flip fails.
2013-10-22 12:24:53 -07:00
Cameron Stewart
4c4bb953fc Rename invocations of frame_create that were missed by ee7fefcf
For some reason it not only compiled with different parameters but the
method succeeded and just failed later.
2013-10-21 21:04:08 -07:00
David Herrmann
cc5b2ed2b8 launcher: add logind backend
Instead of connecting to weston-launch from launcher-util, we now try to
connect to logind first. If logind provides session-devices, we use them.
If not, we fall back to the old weston-launch facility.
2013-10-21 16:23:58 -07:00
David Herrmann
e461f85385 launcher: add weston_launcher_close() dummy
If you request a device via weston_launcher_open(), you should now release
it via weston_launcher_close() instead of close(). This is currently not
needed but will be required for logind devices.
2013-10-21 16:07:45 -07:00
David Herrmann
814d49f0b4 dbus: add dbus-match helpers
These helpers simplify adding dbus-matches by allowing var-arg arguments
to assemble the matching rules.
2013-10-21 16:07:10 -07:00
David Herrmann
59ab90049f Add optional dbus helpers
This adds optional libdbus integration for weston. If libdbus is available
and not disabled via --disable-dbus during weston build, we now provide
basic DBusConnection main-loop integration for weston.

The dbus.c file provides a new helper to integrate any DBusConnection
object into a wl_event_loop object. This avoids any glib/qt/..
dependencies but instead only uses the low-level libdbus library.

Note that we do not provide dummy fallbacks for dbus helpers in case
dbus-support is disabled. The reason for that is that you need dbus/dbus.h
for nearly any operation you want to do via dbus. Therefore, only the most
basic helpers which can be used independently provide a "static inline"
dummy fallback to avoid #ifdef all over the code.
2013-10-21 16:06:22 -07:00
Kristian Høgsberg
afb9828d57 window: Only clamp min size for windows with frame
Also fix width/height typo.
2013-10-21 15:23:23 -07:00
Kristian Høgsberg
fb08e4bdaa weston-launch: Use /bin/sh for launching weston
https://bugs.freedesktop.org/show_bug.cgi?id=68739
2013-10-21 15:14:44 -07:00
Kristian Høgsberg
53ec560423 window: Set a minimum size for toytoolkit windows
The decorations tiles start to overlap and look weird if we go below
200x200 size windows.  Just set that as a minimum size if the app
doesn't provide a bigger minimum size.

https://bugs.freedesktop.org/show_bug.cgi?id=66794
2013-10-21 15:05:52 -07:00
Jonas Ådahl
3042ffe011 udev-seat: Repick seat after a new device was added
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
2013-10-21 13:47:05 -07:00
Jonas Ådahl
a493274442 input: Unmap pointer sprite when no more pointer devices are connected
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
2013-10-21 13:46:44 -07:00
Jonas Ådahl
630bae8672 input: Unset focus of seat device when releasing last reference
When the last input device with a certain capability is removed, unset
the focus of the seat device associated with the capability.

Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
2013-10-21 13:46:33 -07:00
Jonas Ådahl
d6e1c34405 evdev: Reference count input device's seat capabilities
When the only input device of a certain seat capability is unplugged,
stop advertising the capability.

Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
2013-10-21 13:45:03 -07:00
Kristian Høgsberg
8e6f376ef0 compositor-drm: Support configuring the framebuffer format from weston.ini
This patch adds a new weston.ini key, gbm-format, to the [core] section.
This new key can be rgb565, xrgb8888 or xrgb2101010, and makes the
compositor use the corresponding GBM format for the framebuffer.
2013-10-16 16:31:42 -07:00
Kristian Høgsberg
d8e9833017 compositor-drm: Use a param struct for initialization like other backends 2013-10-16 16:15:11 -07:00
Kristian Høgsberg
3f97b345dd compositor-drm: Make drm_output_check_scanout_format() work for all formats
This used to work only for ARGB8888 and XRGB8888 buffers, but this lets
us support pageflipping to any client buffer as long as it matches the
framebuffer format.
2013-10-16 16:09:23 -07:00
Kristian Høgsberg
598477d832 window: Set opaque region to window size if we're fullscreen 2013-10-16 16:06:18 -07:00
Kristian Høgsberg
724c8d9e7c shell: Add a new weston.ini to control the startup animation
The new key startup-animation in the [shell] section lets you
control the startup animation.  Default is fade, but with this patch
we can also do none, which just show the desktop as fast as possible.
2013-10-16 11:38:24 -07:00
Kristian Høgsberg
991810c1b3 compositor: Stop the repaint loop if the compositor went to sleep
We check the state when we schedule a repaint, but we will still repaint
in weston_output_finish_frame() if a repaint is needed.  Now we check
whether we went to sleep while waiting for the page flip and stop repainting
in that case.

https://bugs.freedesktop.org/show_bug.cgi?id=65802
2013-10-16 11:10:12 -07:00
Kristian Høgsberg
78fe75368a simple-egl: Add support for using a 16 bpp EGLConfig 2013-10-15 22:03:41 -07:00
David Herrmann
1641d14b82 fbdev: open launcher only once
We currently call launcher_connect() twice, which is redundant and
amazingly works (ugh?). Fix this and connect only once to the launcher.
2013-10-15 09:12:55 -07:00
David Herrmann
e05a0cd92c evdev: release devices on read() error
If read() fails without EAGAIN/EINTR, the device is very likely dead.
However, we must not remove the device as it might be muted/revoked. So we
simply remove the event-source to avoid polling the device and simply wait
for the udev-remove signal now.

Note that we cannot call evdev_device_destroy() as the caller created the
FD and might need custom code to close it (like weston_launcher_close()).
2013-10-15 09:12:30 -07:00
Kristian Høgsberg
c133fc4836 evdev: Clear touch capability if we see a mouse-type button
If an input device has BTN_LEFT (typically) it's not a touch screen but
a touch pad.
2013-10-14 15:46:13 -07:00
Kristian Høgsberg
9df41e153c evdev: Only init a pointer if the evdev device has a button
We used to test for abs | rel | button,  which inits a pointer device for
a device with just rel or abs capabilities.  We now make sure we have either
rel or abs as well as button.
2013-10-14 15:32:08 -07:00
Kristian Høgsberg
7073f6ffa1 evdev: Stop looking for pointer buttons when we get to BTN_JOYSTICK
We don't want to mark a touchscreen as a button device just because it
exposes the BTN_TOUCH and BTN_TOOL buttons.
2013-10-14 15:28:01 -07:00
Ander Conselvan de Oliveira
97f2952bca gl-renderer: Build as a loadable module
The time spent loading EGL and GLES libraries from disk can be a
considerable hit in some embedded use cases. If Weston is compiled
with EGL support, the binary will depend on those libraries, even if
a software renderer is in use.

This patch splits the GL renderer into a separate loadable module,
and moves the dependency on EGL and GLES to it. The backends still
need the EGL headers for the native types and EGLint. The function
load_module() is renamed to weston_load_module() and exported, so
that it can be used by the backends.

The gl renderer interface is changed so that there is only one symbol
that needs to be dlsym()'d. This symbol contains pointers to all the
functions and data necessary to interact with the renderer. As a side
effect, this change simplifies gl-renderer.h a great deal.
2013-10-14 15:02:20 -07:00
Ander Conselvan de Oliveira
70e2e684fa build: Add dependency between libdrm and compositor for drm backend
The compositor uses libdrm in launcher-util.c if the drm backend is
built, but there was no explicit requirement in the build. egl brings
libdrm implicity so the build doesn't fail.

This patch adds an explicit dependency between the compositor and
libdrm if the drm backend is built, so that changes to the compositor
modules don't cause build failures.
2013-10-14 14:56:26 -07:00
Kristian Høgsberg
891a16ddee launcher: Drop unecessary checks for drm_fd == -1
We never get into this case, and if we do, we just want to pass the invalid
fd through to the underlying ioctl and get the error that way."
2013-10-14 14:00:03 -07:00
Kristian Høgsberg
876c75f1fa launcher: Fix reverted sense of drm_check_master() wrapper
Also rename to drm_is_master() to make it clearer what we're checking.

https://bugs.freedesktop.org/show_bug.cgi?id=70459
2013-10-14 13:57:44 -07:00
Neil Roberts
e14aa4f0a9 Don't remove the touch grab until the last touch point is removed
Previously if you move a window around and temporarily add a second
finger then it will cancel the grab even though the original finger is
still held on the screen. It seems more robust to avoid cancelling the
grab until all fingers have been removed.
2013-10-14 13:53:16 -07:00