Commit Graph

8132 Commits

Author SHA1 Message Date
Daniel Stone
70874428d6 gl-renderer: Make attach_shm return early on cache hit
If we can reuse the textures we already have, just return early, rather
than putting all the work in a large indented body.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2022-05-16 13:51:00 +01:00
Daniel Stone
1a65c1b8b1 gl-renderer: Shift buffer reference later in attach
Allow the various attach handlers to access the existing buffer, only
referencing the new buffer when they have successfully attached.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2022-05-16 13:51:00 +01:00
Daniel Stone
77e1a04220 gl-renderer: Remove extraneous parameters from attach
The handlers can chase the details of the buffers themselves.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2022-05-16 13:51:00 +01:00
Daniel Stone
0cdf576c92 gl-renderer: Convert attach to flat-return style
Deduplicate the no-buffer and the import-fail case, and try to fall
through where we can. This will make it easier to shift the buffer
reference change later, so the attach subhandlers can reference the old
buffer when checking for compatibility.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2022-05-16 13:51:00 +01:00
Daniel Stone
428ae215e8 gl-renderer: Add return value to attach handlers
It's good to know if we succeeded or failed to import our buffers. This
will also later make for a more smooth transition when we start
returning a gl_buffer_state from them.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2022-05-16 13:51:00 +01:00
Daniel Stone
bb624754f1 gl-renderer: Don't leak EGLImages on import fail
This only happens for the legacy renderer, but still, might as well
clean up after ourselves when we can't import a secondary plane.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2022-05-16 13:51:00 +01:00
Daniel Stone
4519461439 gl-renderer: Move EGL buffer error checks into attach_egl
Makes it more consistent with the others, and also easier to return
success/fail.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2022-05-16 13:51:00 +01:00
Daniel Stone
8f56743590 gl-renderer: Change surface_set_color to attach_solid
No functional change.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2022-05-16 13:51:00 +01:00
Daniel Stone
72fc647a96 gl-renderer: Split buffer state away from surface state
gl_surface_state has a bunch of members which are tied to the input
buffer, rather than the surface per se.

Split them out into a separate gl_buffer_state member as a first step
towards sanitising its use and lifetime.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2022-05-16 13:51:00 +01:00
Daniel Stone
0c65b23848 libweston: Move renderer interface to internal header
No-one should be implementing an external renderer, so move the
interface out of the public header.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2022-05-16 13:51:00 +01:00
Robert Mader
564828fb96 rdp: Silence compiler warning
This value is always `NULL`.

Silences:
`warning: ‘%s’ directive argument is null [-Wformat-overflow=]`

Signed-off-by: Robert Mader <robert.mader@collabora.com>
2022-05-16 09:41:29 +00:00
Robert Mader
2a2eeb6a33 libweston: Silence compiler warning
Silences:
`warning: ‘fourcc’ may be used uninitialized [-Wmaybe-uninitialized]`

Signed-off-by: Robert Mader <robert.mader@collabora.com>
2022-05-16 09:41:29 +00:00
Marius Vlad
ab42159bf3 desktop-shell: Add missing weston_view_destroy()
This fixes the following weston_view leak at compositor shutdown:

    #0 0x7f4250247987 in __interceptor_calloc ../../../../src/libsanitizer/asan/asan_malloc_linux.cpp:154
    #1 0x7f424fd37aa3 in zalloc ../include/libweston/zalloc.h:38
    #2 0x7f424fd3a05f in weston_view_create ../libweston/compositor.c:386
    #3 0x7f423be7be6a in weston_desktop_surface_create_desktop_view ../libweston-desktop/surface.c:364
    #4 0x7f423be7c0a8 in weston_desktop_surface_create_view ../libweston-desktop/surface.c:404
    #5 0x7f423beae91d in desktop_surface_added ../desktop-shell/shell.c:2273
    #6 0x7f423be77db1 in weston_desktop_api_surface_added ../libweston-desktop/libweston-desktop.c:138
    #7 0x7f423be80c73 in weston_desktop_xdg_toplevel_ensure_added ../libweston-desktop/xdg-shell.c:362
    #8 0x7f423be8207a in weston_desktop_xdg_toplevel_committed ../libweston-desktop/xdg-shell.c:697
    #9 0x7f423be84d45 in weston_desktop_xdg_surface_committed ../libweston-desktop/xdg-shell.c:1374
    #10 0x7f423be7b382 in weston_desktop_surface_surface_committed ../libweston-desktop/surface.c:174
    #11 0x7f424fd378a6 in wl_signal_emit /home/mvlad/install-amd64/include/wayland-server-core.h:481
    #12 0x7f424fd510e2 in weston_surface_commit_state ../libweston/compositor.c:4062
    #13 0x7f424fd51161 in weston_surface_commit ../libweston/compositor.c:4068
    #14 0x7f424fd516ef in surface_commit ../libweston/compositor.c:4146
    #15 0x7f424fb597e9  (/usr/lib/x86_64-linux-gnu/libffi.so.8+0x77e9)

With commit 'libweston, desktop-shell: Add a wrapper for weston_surface
reference' we've removed an explicit weston_view_destroy() call due to a
UAF which would've happen if we had close animations enabled, upon
terminating a client. In that patch I've incorrectly wrote this happened
when animations are off, but in fact it happened when they're on, see the
following trace:

READ of size 8 at 0x616000026498 thread T0
    #0 0x7f757fba8797 in weston_signal_emit_mutable ../shared/signal.c:52
    #1 0x7f757fb4bba1 in weston_view_destroy ../libweston/compositor.c:2269
    #2 0x7f756bca89c0 in desktop_shell_destroy_surface ../desktop-shell/shell.c:275
    #3 0x7f756bcb379e in fade_out_done_idle_cb ../desktop-shell/shell.c:2228
    #4 0x7f757faec1da in wl_event_loop_dispatch_idle ../src/event-loop.c:969
    #5 0x7f757faec31d in wl_event_loop_dispatch ../src/event-loop.c:1032
    #6 0x7f757faea114 in wl_display_run ../src/wayland-server.c:1408
    #7 0x7f757ff777ba in wet_main ../compositor/main.c:3589
    #8 0x55f765c8d17d in main ../compositor/executable.c:33
    #9 0x7f757fd997fc in __libc_start_main ../csu/libc-start.c:332
    #10 0x55f765c8d099 in _start (/home/mvlad/install-amd64/bin/weston+0x1099)

0x616000026498 is located 24 bytes inside of 608-byte region [0x616000026480,0x6160000266e0)
freed by thread T0 here:
    #0 0x7f758004c4d7 in __interceptor_free ../../../../src/libsanitizer/asan/asan_malloc_linux.cpp:127
    #1 0x7f757fb4bdc8 in weston_view_destroy ../libweston/compositor.c:2295
    #2 0x7f757fb4c14d in weston_surface_unref ../libweston/compositor.c:2334
    #3 0x7f756bca898b in desktop_shell_destroy_surface ../desktop-shell/shell.c:273
    #4 0x7f756bcb379e in fade_out_done_idle_cb ../desktop-shell/shell.c:2228
    #5 0x7f757faec1da in wl_event_loop_dispatch_idle ../src/event-loop.c:969

This patch re-introduces it to avoid leaking the view upon compositor
shutdown, but it does it in tandem with weston_desktop_surface_unlink_view(),
(which was added in a later patch) and before weston_surface_unref() call.

This way we should be safe to terminate/close  clients with additional views
created by libweston-desktop (pop-ups), but also in other different situations.

Verified it in the following circumstances:

- terminating a client with close animation on
- terminating a client with close animations off
- shutting down the compositor with clients running, with and
  without close animations
- terminating top-level clients with additional pop-ups with both with
  and without close animations

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2022-05-16 08:59:11 +00:00
Marius Vlad
9b0b5b57dd noop-renderer: Remove volatile and use compiler attribute
clang-13 complains about bitwise xor assigments like the following:

../libweston/noop-renderer.c:62:25: warning: variable 'unused' set but
not used [-Wunused-but-set-variable] volatile unsigned char unused = 0;

Use the __attribute__((unused)) instead.

Suggested-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2022-05-16 08:24:59 +00:00
Derek Foreman
db06aea171 desktop-shell: Check height instead of checking width a second time
Fix an apparent copy and paste error in resize code. I'm not sure anything
sets the relevant callback that would lead to height being different than
width, so there's no easy way to demonstrate a bug, but this change
appears to rectify the intent of the code.

Reported-by: Hideyuki Nagase <hideyukn@microsoft.com>
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2022-05-13 08:17:02 -05:00
Marius Vlad
299f87f073 desktop-shell: Clarify weston_view destruction at tear down
This documents the fact that other views are handled implictly by
libweston-desktop, and we shouldn't attempt to destroy indiscriminately
views that aren't created by desktop-shell.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2022-05-12 16:53:55 +03:00
Marius Vlad
d03f01377a desktop-shell: Check for a valid desktop_surface
This patch fixes the following trace:

    #0 0x7f07d1bcecfa in weston_desktop_surface_get_surface ../libweston-desktop/surface.c:585
    #1 0x7f07d1bfc9b8 in move_grab_motion ../desktop-shell/shell.c:1499
    #2 0x7f07e539f841 in notify_motion ../libweston/input.c:1794
    #3 0x7f07e1e8ace4 in handle_pointer_motion ../libweston/libinput-device.c:132
    #4 0x7f07e1e8cad5 in evdev_device_process_event ../libweston/libinput-device.c:535
    #5 0x7f07e1e89311 in udev_input_process_event ../libweston/libinput-seat.c:208
    #6 0x7f07e1e8932f in process_event ../libweston/libinput-seat.c:218
    #7 0x7f07e1e8935f in process_events ../libweston/libinput-seat.c:228
    #8 0x7f07e1e8940a in udev_input_dispatch ../libweston/libinput-seat.c:239
    #9 0x7f07e1e89437 in libinput_source_dispatch ../libweston/libinput-seat.c:249
    #10 0x7f07e53122b1 in wl_event_loop_dispatch ../src/event-loop.c:1027
    #11 0x7f07e5310114 in wl_display_run ../src/wayland-server.c:1408
    #12 0x7f07e579c7ba in wet_main ../compositor/main.c:3589
    #13 0x555611d6b17d in main ../compositor/executable.c:33
    #14 0x7f07e55be7fc in __libc_start_main ../csu/libc-start.c:332
    #15 0x555611d6b099 in _start (/home/mvlad/install-amd64/bin/weston+0x1099)

A highly unlikely, but still valid operation, is to close/destroy the
window while still having it grabbed and moved around, basically having
an in-flight destruction of grabbed moving window. Another situation
would be that the client terminates abruptly (crashing for instance),
while being dragged which might take down the compositor.

This could happen for both touch/pointer grab operations and could cause
a NULL pointer access while accessing desktop_surface when being used
to retrieve the underlying weston_surface.

With this patch we check for a valid desktop_surface and return early
if that's not the case.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2022-05-12 16:53:55 +03:00
Marius Vlad
c41cdcabb4 desktop-shell: Migrate surface_unlink_view
Moving weston_desktop_surface_unlink_view() to
desktop_shell_destroy_surface() makes sure we don't leak the underlying
weston_desktop_view when tearing/shutting down the compositor.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2022-05-12 16:53:55 +03:00
Marius Vlad
be5b6f9cdc desktop-shell: Rename destroy_layer functions
No functional change. Makes it obvious that we also call
weston_layer_fini().

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2022-05-12 16:53:55 +03:00
Marius Vlad
9cf602840d desktop-shell: Create a distinct view for the fade-out close anim
Creates a distinct view, separated from the one created by
libweston-desktop, in order to avoid a potential ownership fight with
libweston-desktop upon destroying the view. Upon weston_desktop_surface
destruction, libweston-desktop inflicts damage on the view it creates,
so we need the view to be alive at that time.

This wasn't such an issue before because we had different destruction paths but
with commit 'desktop-shell: Do not leave views in layers upon shell
destruction' all of the destruction paths now land in the same spot
+ handle compositor tear down.

Note as we still use the same weston_surface we'll keep the previous
construct where we were taking a reference to keep it alive.

The original view is destroyed when releasing the ownership, while for
the view created in this patch we handle the destruction directly upon
compositor tear down.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2022-05-12 16:53:55 +03:00
Marius Vlad
bd8314078d libweston, desktop-shell: Add a wrapper for weston_surface reference
Similar to how we do it with drm_fb ref counts, increase a reference
count and return the same object.

Plug-in in desktop-shell when we map up the view in order to survive a
weston_surface destruction.

Astute readers will notice that this patch removes weston_view_destroy()
while keeping the balance between removing and adding a
weston_surface_unref() call in desktop_shell_destroy_surface().

The reason is to let weston_surface_unref() handle destruction on its
own. If multiple references are taken, then weston_surface_unref()
doesn't destroy the view, it just decreases the reference, with
a latter call to weston_surface_unref() to determine if the view
should be destroyed as well.  This situation happens if we have
close animation enabled, were we have more than one reference taken: one
when mapping the view/surface and when when the surface itself was created,
(what we call, a weak reference).

If only a single reference is taken (for instance if we don't have close
animations enabled) then this weston_surface_unref()
call is inert as that reference is not set-up, leaving libweston to
handle the view destruction.

Following that with a weston_view_destroy() explicit call would cause a
UAF as the view was previous destroyed by a weston_surface_unref() call.

A side-effect of not keeping the weston_view_destroy() call would
happen when tearing down the compositor. If close animations are enabled,
weston_surface_unref() would not destroy the view, and because
weston_view_destroy() no longer exists, we would still have the
view in the other layers by the time we check-up if layers
have views present.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2022-05-12 16:53:34 +03:00
Marius Vlad
d3ed2eb345 libweston: Assert if ref-count balance is wrong
Calling weston_surface_unref() one time too many could be a sign we
haven't correctly increased the ref count for it.

Also, if we don't have a surface being passed, do no attempt to
use it.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2022-05-12 16:46:32 +03:00
Marius Vlad
0d8e94af61 libweston: Rename weston_surface_destroy() to weston_surface_unref()
Make it obvious that weston_surface has a reference counting happening
and destruction of the weston_surface happens when the last
weston_surface reference has been accounted for.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2022-05-12 16:46:31 +03:00
Robert Mader
53a221ccaa libweston/linux-dmabuf: create surface feedback on demand
Unconditionally creating a surface feedback for each surface
creates unnecessary overhead and noise in the logs. Thus
create it when the first surface feedback resource for a
surface is requested and delete it again once all those
resources have been destroyed.

Signed-off-by: Robert Mader <robert.mader@collabora.com>
2022-05-12 11:53:04 +00:00
Robert Mader
34f7e01c2b clients/simple-dmabuf-feedback: use time instead of redraws
Weston uses a timeout of 2 seconds before it sends scanout
tranches to clients in order to not trigger excessive buffer
reallocations in clients.
`simple-dmabuf-feedback` in turn counts redraws (200) before
exiting. That doesn't work on e.g. 144Hz screens, thus use a
timer here as well.

Signed-off-by: Robert Mader <robert.mader@collabora.com>
2022-05-12 11:53:04 +00:00
Robert Mader
29d480813a backend-drm: Add failure reasons for failing gbm_bo_import
And add it to the list of failures triggering a resend of
dmabuf feedback scanout tranches.

Closes https://gitlab.freedesktop.org/wayland/weston/-/issues/614

Signed-off-by: Robert Mader <robert.mader@collabora.com>
2022-05-12 11:53:04 +00:00
Marius Vlad
70353dace3 desktop-shell: Refuse to set a surface to maximized
For a surface that is already fullscreen making it maximized means to
exit fullscreen then set to it maximized. Instead of doing it, refuse to
do anything until the user explicitly performs that operation.

With this approach we follow other DE (desktop environments) which would
not perform any operation until the user exits fullscreen state.

Fixes #321

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2022-05-10 12:13:28 +00:00
Erik Faye-Lund
fed2ee51f2 simple-egl: clean up unused callback
Unused since 45ee1f9ef7, which itself
removes code that was unused since
1e65840b61.

Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
2022-05-10 08:03:27 +00:00
Hideyuki Nagase
8a776be925 rdp: Add US international keyboard layout
Co-authored-by: Steve Pronovost <spronovo@microsoft.com>
Co-authored-by: Brenton DeGeer <brdegeer@microsoft.com>
Signed-off-by: Hideyuki Nagase <hideyukn@microsoft.com>
Signed-off-by: Steve Pronovost <spronovo@microsoft.com>
Signed-off-by: Brenton DeGeer <brdegeer@microsoft.com>
2022-05-09 08:56:23 -05:00
Hideyuki Nagase
e3b95f2d27 rdp: Add hebrew standard layout
Co-authored-by: Steve Pronovost <spronovo@microsoft.com>
Co-authored-by: Brenton DeGeer <brdegeer@microsoft.com>
Signed-off-by: Hideyuki Nagase <hideyukn@microsoft.com>
Signed-off-by: Steve Pronovost <spronovo@microsoft.com>
Signed-off-by: Brenton DeGeer <brdegeer@microsoft.com>
2022-05-09 08:56:23 -05:00
Pekka Paalanen
e3b6d04017 color-lcms: refactor away setup_seach_param()
To me, the use of setup_search_param() makes the code harder to
understand than it needs to be. Replacing that function with open-coding
the struct cmlcms_color_transform_search_param initialization makes it
more clear that:

- get_surface_color_transform is the only one that actually uses a
  surface to initialize it

- get_blend_to_output does not use an input profile at all

- get_sRGB_to_output and get_sRGB_to_blend hardcode the sRGB profile
  like they should

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-05-06 09:33:35 +00:00
Pekka Paalanen
dfba19abde color: simplify color manager API with weston_output_color_outcome
I am going to need to add yet another output property to be set by a
color manager: HDR Static Metadata Type 1. With the old color manager
API design, I would have needed to add the fourth function pointer to be
called always in the same group as the previous three. This seemed more
convoluted than it needs to be.

Therefore collapse the three existing function pointers in the API into
just one that is resposible for setting up all three things.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-05-06 09:33:35 +00:00
Pekka Paalanen
6c0524fd80 libweston: add struct weston_output_color_outcome
This new struct collects all the things that a color manager needs to
set up when any colorimetry aspect of an output changes. The intention
is to make the color manager API less verbose.

In this first step, the new struct is added and replaces the fields in
weston_output.

The intention is for the following color manager API changes to
dynamically allocate this structure. Unfortunately, until that actually
happens, we need a temporary way to allocate it. That is
weston_output::colorout_, which will be removed in the next patch. This
keeps the patches more palatable for review at the cost of some
back-and-forth in code changes.

This is a pure refactoring, no functional changes.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-05-06 09:33:35 +00:00
Simon Ser
6122765203 clients/simple-dmabuf-feedback: prettify output
- Use more consistent style, e.g. the tree structure uses
  the same indentation level throughout
- Swap format name and code for consistency with modifiers
- Use constants for ASCII art (taken from drm_info)

Signed-off-by: Simon Ser <contact@emersion.fr>
2022-05-02 19:36:07 +02:00
Pekka Paalanen
e6a9e3c4ee backend-drm: default to XRGB2101010 for HDR
Trying to do HDR with XRGB8888 is a bit like using RGB565 on SDR: you
get visible color quantization and banding in gradients (without dithering
which Weston does not implement yet, and might not work too well for HDR
anyway).

Therefore, on any HDR mode, default output framebuffer format to 10 bpc
instead of 8 bpc.

Ideally we'd also optionally try 16F or 16 bpc formats, but automatic
fallbacks for those are more complicated to arrange. You can still
configure 16F or 16 bpc manually.

This patch also moves the default format setting from
drm_output_set_gbm_format() to drm_output_enable(), because setting the
default now requires eotf_mode. Frontends may call set_gbm_format()
first and set eotf_mode next. This does create an awkward situation for
outputs that a frontend disables and re-enables. This patch here makes
sure that the old output configuration remains, but changing eotf_mode
may not change the default format. One needs to call
set_gbm_format(NULL) to re-evaluate the default format. Resetting the
format on drm_output_deinit() would lose the current setting.

DRM_FORMAT_INVALID was introduced in libdrm 2.4.95 which we already
hard-depend on.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-05-02 12:19:24 +00:00
Pekka Paalanen
33d553f833 compositor: add eotf-mode weston.ini option
This per-output option allows to choose one of the HDR video modes.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-05-02 12:19:24 +00:00
Pekka Paalanen
5151f9fe9e backend-drm: program HDR_OUTPUT_METADATA
Program the connector property HDR_OUTPUT_METADATA based on the EOTF
mode of the output.

For now, this changes only the EOTF. The colorimetry and luminance are
left undefined, to be filled in by later patches. This should still be
enough to put a video sink into HDR mode, albeit the response is
probably unknown.

drm_output keeps track of the currently existing blob id. If the blob
contents need to be re-created, this blob would be destroyed and the
field set to zero. In this patch, there is no provision for runtime
changing of HDR metadata, so there is no code doing that.

Destroying the blob at arbitrary times is not a problem, because the
kernel keeps a reference to the data as long as the blob id remains with
KMS.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-05-02 12:19:24 +00:00
Pekka Paalanen
1d17e4991f backend-drm: check for HDR_OUTPUT_METADATA
Check whether HDR_OUTPUT_METADATA property exists on a KMS connector. If
yes, pretend that EDID claims support for all EOTF modes and update the
head supported EOTFs mask accordingly. If not, then only SDR is
possible.

Parsing EDID to take monitor capabilities into account is left for
later.

HDR mode cannot be set without HDR_OUTPUT_METADATA.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-05-02 12:19:24 +00:00
Pekka Paalanen
6914064066 backend-drm: add HDR_OUTPUT_METADATA definitions
These are fallback definitions in case libdrm is not new enough.
They are copied from libdrm 2.4.107.

struct hdr_output_metadata defines the contents of the blob to be used
with the connector property "HDR_OUTPUT_METADATA".

This is needed for programming a HDR mode in KMS.

This headers need to be excluded from Doxygen, because Doxygen chokes on
the kerneldoc markup.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-05-02 12:19:24 +00:00
Pekka Paalanen
271c11e9dc color-lcms: todo for eotf_mode
A reminder that this variable needs to be taken into account when
crafting color transformations.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-05-02 12:19:24 +00:00
Pekka Paalanen
46c0383c14 color-noop: supports only SDR EOTF mode
The no-op color manager will not support any other EOTF mode than SDR.
Other modes would require it to set up color transformations.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-05-02 12:19:24 +00:00
Pekka Paalanen
1e9b1a1047 backend-headless: support all EOTF modes
The headless backend does not display to anything, so it doesn't care
what the EOTF mode is. To allow testing compositor internal behavior,
claim to support all EOTF modes.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-05-02 12:19:24 +00:00
Pekka Paalanen
5f9b68d68f libweston: introduce weston_eotf_mode
This is the switch to turn HDR mode on.

The values in the enumeration come straight from CTA-861-G standard.
Monitors advertise support for some of the HDR modes in their EDID, and
I am not aware of any other way to detect if a HDR mode actually works
or not. Different monitors may support different and multiple modes.
Different modes may look different. Therefore the high-level choice of
how to drive a HDR video sink is left for the Weston frontend to decide.

All the details like what HDR metadata to use are left for the color
manager.

This commit adds the libweston API for backends to advertise support and
for frontends to choose a mode. Backend and frontend implementations
follow in other commits.

The frontend API does not limit the EOTF mode to the supported ones to
allow experimentation and overriding EDID.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-05-02 12:19:24 +00:00
Marius Vlad
054aaa5a8b simple-egl: Move set_fullscreen/set_maximized before initial commit
Rather than setting the fullscreen/maximized before initial
wl_surface.commit, make it part of the initial window state.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
Suggested-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-04-29 12:42:46 +03:00
Marius Vlad
0277046a1d simple-egl: Defer EGL surface/window creation
Rather than creating the wl_egl_window at the same time as wl_surface,
do it after we get the first configure event.

With it, we also defer eglMakeCurrent() as according to the spec, the
first time a OpenGL or OpenGL ES context is made current, the viewport
and scissor dimensions are set to the size of the draw surface.

This is particulary important when attempting to start simple-egl either
as fullscreen or as maximized, as not doing so will either incorrectly
commit a buffer with the original dimensions, and later on to resize to
the correct dimensions (which is the case for fullscreen), or it will
terminate the wayland connection abruptly due to xdg-shell protocol
violation, with a mismatch for the client's geometry (the case for
maximized).

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
Suggested-by: Daniel Stone <daniel.stone@collabora.com>
2022-04-29 12:34:51 +03:00
Marius Vlad
c15699b7f8 simple-egl: Remove uneeded check
display->wm_base is checked right after handling registry object, and
with it the globals, so there's no to perform and additional check for
xwm_base.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2022-04-29 12:34:36 +03:00
Marius Vlad
cc877d4b77 libweston-desktop: Replace buffer with geometry
A previous patch modified this for fullscreen, but missed out the
maximized state. As we check the geometry rather than the buffer
dimensions use the same terminology.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2022-04-29 12:34:36 +03:00
Marius Vlad
01ef3746a2 simple-egl: Add start as maximized
Just like start as fullscreen, let us add a start as maximized as well.
It tests out the maximized state and with clients geometry checks.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2022-04-29 12:34:36 +03:00
Marius Vlad
69a59359fa pixman-renderer: Unref the pixman image when wl_shm_buffer is gone
Even if the weston_buffer_reference is still alive in situations like
when we have closing animations, the underyling buffer (wl_shm_buffer)
is no longer available. Call the appropriate destroy handler to
invalidate the pixman image and avoid touch the shm_buffer.

Fixes: #613

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2022-04-29 11:48:08 +03:00
Hideyuki Nagase
b6fc6b2a8d rdp: sync keylocks on synchronize event
Synchronize events carry keylock status, so we should update it.

Co-authored-by: Steve Pronovost <spronovo@microsoft.com>
Co-authored-by: Brenton DeGeer <brdegeer@microsoft.com>
Signed-off-by: Hideyuki Nagase <hideyukn@microsoft.com>
Signed-off-by: Steve Pronovost <spronovo@microsoft.com>
Signed-off-by: Brenton DeGeer <brdegeer@microsoft.com>
2022-04-28 15:33:57 +00:00