The core Wayland protocol explicitly states that wl_keyboard.modifiers
must be send after wl_keyboard.enter.
This commit also changes the behavior of `seat_get_keyboard` to not
send `wl_keyboard.modifiers` in case where seat had pointer focus,
but not keyboard one.
Signed-off-by: Kirill Chibisov <contact@kchibisov.com>
Launcher-direct does not allow us to run using a different
seat from the default seat0. This happens because VTs are
only exposed to the default seat, and users that are on
non-default seat should not touch VTs.
Add check in launcher-direct to skip VT/tty management if user
is running on a non-default seat.
Signed-off-by: Leandro Ribeiro <leandro.ribeiro@collabora.com>
Surface roles are permanent, so it should not be cleaned up.
Fixes: #409
weston: ../libweston/compositor.c:4094: weston_surface_set_role: Assertion `role_name' failed.
Signed-off-by: James Hilliard <james.hilliard1@gmail.com>
When there's neither configless nor surfaceless EGL extension
(i.e. not a Mesa driver), Weston falls back to a dummy pbuffer surface.
Weston attempts to find for that surface an EGL config but uses a NULL
array of pixel formats. This fails with the following messages:
EGL_KHR_surfaceless_context unavailable. Trying PbufferSurface
Found an EGLConfig matching { pbf; } but it is not usable because
neither EGL_KHR_no_config_context nor EGL_MESA_configless_context
are supported by EGL.
failed to choose EGL config for PbufferSurface
EGL error state: EGL_SUCCESS (0x3000)
Failed to initialise the GL renderer;
Signed-off-by: Tomek Bury <tomek.bury@broadcom.com>
This moves the creation of the blob to be earlier, to when the damage is
calculated. It replaces the damage tracked inside of the plane state
with the blob id itself.
This should stop creating new blob ids for TEST_ONLY commits, and them
being leaked in general, as the blob ids are now freed with the plane
state.
The FB_DAMAGE_CLIPS property is now always set if it's supported, and
will be 0 in the case that we have no damage information, which
signifies full damage to the kernel.
Signed-off-by: Scott Anderson <scott.anderson@collabora.com>
In the test suite we may want to run a DRM-backend test on a
non-default seat, which may not have a input device associated.
Weston's default behavior is to not open if input devices are
not found, as it may cause troubles. For instance, Weston can
open but if no input device is set than the user can not
interact or leave it.
Add flag --continue-without-input to DRM-backend so we can run
these types of tests with no input. Notice that this won't force
the compositor to skip opening a input device if it finds it on
the non-default seat.
Signed-off-by: Leandro Ribeiro <leandro.ribeiro@collabora.com>
All timeline event timestamps are in CLOCK_MONOTONIC already. DRM KMS
timestamps are practically guaranteed to be CLOCK_MONOTONIC too, even though
presentation clock could theoretically be something else. For other backends,
the presentation clock is likely CLOCK_MONOTONIC_RAW due to
weston_compositor_set_presentation_clock_software().
This patch ensures that the recorded vblank timestamp is in CLOCK_MONOTONIC.
Otherwise interpreting the timeline traces might be difficult to do accurately,
since it would be hard to recover the relationship between the presentation
clock and timeline event timestamps.
The time conversion routine is the simplest possible, I don't think we need any
more accurate conversion for timeline purposes. Besides, DRM-backend is the
only backend where the timings actually matter, the other backends are
software-timed anyway.
Since the clock domain of the "vblank" attribute potentially changes, the
attribute is renamed. Wesgr never used this attribute.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Using the number of planes to determine if GL_TEXTURE_EXTERNAL_OES should be
used is incorrect with some modifiers: For example RGBA with a
I915_FORMAT_MOD_Y_TILED_CCS modifier has two planes.
Use eglQueryDmaBufModifiersEXT() to query if the current format/modifier only
supports GL_TEXTURE_EXTERNAL_OES.
Use the current code as fallback of modifiers are not supported.
Signed-off-by: Michael Olbrich <m.olbrich@pengutronix.de>
If a surface has subsurfaces then the surface itself is in the subsurface
list. To avoid printing it again there is a check to skip the child view,
if it is the same as the current view.
However, this fails when a surface with subsurfaces has two (or more) views:
The check to skip the parent fails for the other view and the two views are
printed again and again until a stack overflow occurs.
So instead check if the parent view of the subsurface view is the current
view. This way, any view that does not belong to a real subsurface is
skipped.
As a side effect, this ensures that each view of the subsurfaces is only
printed once at the correct place in the hierarchy.
Signed-off-by: Michael Olbrich <m.olbrich@pengutronix.de>
Without universal plane, the weston crashes with null pointer access in
set_gbm_format function because that function called before output
enable function. By changing timing to set color format for primary
plane in this case, this issue fixes.
Signed-off-by: Tomohito Esaki <etom@igel.co.jp>
pixman_renderer_output_create currently takes a flags enum bitmask for
its options. Switch this to using a structure, so we can introduce other
non-boolean options.
Signed-off-by: Daniel Stone <daniels@collabora.com>
gl_rendererer's output_pbuffer_create has a lot of arguments now. Add a
structure for the options to make it more clear what is what.
This is in preparation for adding bare-integer arguments which are ripe
for confusion when passing positional arguments.
Signed-off-by: Daniel Stone <daniels@collabora.com>
gl_rendererer's output_window_create has a lot of arguments now. Add a
structure for the options to make it more clear what is what.
This is in preparation for adding bare-integer arguments which are ripe
for confusion when passing positional arguments.
Signed-off-by: Daniel Stone <daniels@collabora.com>
gl_rendererer's output_create has a lot of arguments now. Add a
structure for the options to make it more clear what is what.
This is in preparation for adding bare-integer arguments which are ripe
for confusion when passing positional arguments.
Signed-off-by: Daniel Stone <daniels@collabora.com>
The renderer buffer size is usually the same size as the current mode,
so we were taking the dimensions from the currently-set mode. However,
using current_mode is quite confusing in places when it comes to scale,
and it also hampers our ability to do mode switches, as well as to
introduce a future option which will let the renderer use a smaller
buffer than the output and display scaled.
Simply take the dimensions of the renderer's output buffer from the
buffer itself.
Signed-off-by: Daniel Stone <daniels@collabora.com>
This condition inside drm_output_render() checks if we can reuse the
existing renderer buffer for the primary plane; this occurs in
mixed-mode composition where a client buffer promoted to a plane has
changed, but the primary plane is unchanged.
We accomplish this by checking if there is no damage on the
primary/renderer plane, and then if there is already a renderer buffer
active on the primary plane: in that case, we can reuse the buffer we
already have.
There was a further condition checking if the width and height were
identical. This was designed to prevent against issues on mode changes.
However, runtime mode changes are already quite broken, and a mode
change will also cause damage on the full plane. We can simply remove
this condition.
Signed-off-by: Daniel Stone <daniels@collabora.com>
In order to start the repaint loop, the Wayland backend tries to damage
the full SHM buffer, but doesn't actually damage the full area if we
have a frame.
Store the buffer's width and height alongside the buffer itself, so we
can damage the full area when required.
Signed-off-by: Daniel Stone <daniels@collabora.com>
When weston-desktop-shell uses a solid color for the wallpaper, it creates a
1x1 buffer and uses wp_viewport to scale that up to fullscreen. It's a very
nice memory saving optimization.
If you also have output scale != buffer scale, it means pixman-renderer chooses
bilinear filter. Arguably pixman-renderer should choose bilinear filter also
when wp_viewport implies scaling, but it does not. As w-d-s always sets buffer
scale from output scale, triggering the bilinear filter needs some effort.
What happens when you sample with bilinear filter from a 1x1 buffer, stretching
it to cover a big area? Depends on the repeat mode. The default repeat mode is
NONE, which means that samples outside of the buffer come out as (0,0,0,0).
Bilinear filter makes it so that every sampling point on the 1x1 buffer except
the very center is actually a mixture of the pixel value and (0,0,0,0). The
resulting color is no longer opaque, but the renderer and damage tracking
assume it is. This leads to the issue 373.
Fix half of the issue by using repeat mode PAD which corresponds to OpenGL
CLAMP_TO_EDGE. GL-renderer already uses CLAMP_TO_EDGE always.
This is only a half-fix, because composite_clipped() cannot actually be fixed.
It relies on repeat mode NONE to work. It would need a whole different approach
to rendering potentially non-axis-aligned regions exactly like GL-renderer.
Fixes: https://gitlab.freedesktop.org/wayland/weston/issues/373
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
The KMS 'panel orientation' property allows the driver to statically
declare a fixed rotation of an output device. Now that weston_head has a
transform member, plumb the KMS property through to weston_head so the
compositor can make a smarter choice out of the box.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
[daniels: Extracted from one of Lucas's patches]
Signed-off-by: Daniel Stone <daniels@collabora.com>
Like physical size, subpixel arrangement, etc, transform advises of a
physical transform of a head, if present.
This commit adds the transform member and setter to weston_head, however
it is currently unused.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
[daniels: Extracted from one of Lucas's patches.]
Signed-off-by: Daniel Stone <daniels@collabora.com>
b_lundef was overriden for the RDP backend since it triggered linking
errors due to functions that were defined in a missing dependency. This
issue was fixed, so the override is removed. The global project's
linker parameters are now applied to the RDP backend.
Signed-off-by: Guillaume Champagne <champagne.guillaume.c@gmail.com>
The RDP backend uses functions defined by the Windows Portable Runtime
library (WinPR). The library's code is contained within FreeRDP
repository, but it is packaged as its own library (seperate pkg-config
file).
WinPR is added as a dependency to the RDP backend. The version 2.0 is
choosen as the version to on since the backend depends on FreeRDP 2.0.
Signed-off-by: Guillaume Champagne <champagne.guillaume.c@gmail.com>
It was discovered in issue #99 that the implementations of the 90 and 270
degree rotations were actually the inverse of what the Wayland specification
spelled out. This patch fixes the libweston implementation to follow the
specification.
As a result, the behaviour of the the weston.ini transform key also changes. To
force all users to re-think their configuration, the transform key values are
also changed. Since Weston and libweston change their behaviour, the handling
of clients' buffer transform changes too.
All the functions had their 90/270 cases simply swapped, probably due to
confusion of whether WL_OUTPUT_TRANSFORM_* refers to rotating the monitor or
the content.
Hint: a key to understanding weston_matrix_rotate_xy(m, c, s) is that the
rotation matrix is formed as
c -s
s c
that is, it's column-major. This fooled me at first.
Fixing window.c fixes weston-terminal and weston-transformed.
In simple-damage, window_get_transformed_ball() is fixed to follow the proper
transform definitions, but the fix to the viewport path in redraw() is purely
mechanical. The viewport path looks broken to me in the presence of any
transform, but it is not this patch's job to fix it.
Screen-share fix just repeats the general code fix pattern, I did not even try
to understand that bit.
https://gitlab.freedesktop.org/wayland/weston/issues/99
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Clarifies which direction the transformation happens. All exported function
need documentation.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
This is to put more of the EGL client extension handling in the same
place. This also adds a boolean to check if EGL_EXT_platform_base is
supported, similar to other extensions we check.
Signed-off-by: Scott Anderson <scott.anderson@collabora.com>
EGL client extensions are not tied to the EGLDisplay we create, and have
an effect on how we create the EGLDisplay. Since we're using this to
look for EGL_EXT_platform_base, it makes more sense for this to be near
the start of the GL renderer initialization.
Signed-off-by: Scott Anderson <scott.anderson@collabora.com>
Make stream_destroy() use weston_log_subscriber_release().
This avoids code duplication and allow us to destroy
weston_log_subscriber_get_only_subscription(), since it's
being used only in this case and it's internal.
Calls for weson_log_subscriber_release() leads to
weston_log_debug_wayland_to_destroy(), which should not
send an error event when the stream has already been closed.
Also, stream_destroy() shouldn't lead to an event error, as
it is a wl_resource destroy handler. So close the stream before
calling weston_log_subscriber_release() in stream_destroy()
Signed-off-by: Leandro Ribeiro <leandrohr@riseup.net>
Both weston_log_scope_destroy() and weston_log_subscriber_release()
have calls for destroy_subscription(). We can move this call to
weston_log_subscription_destroy() without losing anything and
avoiding repetition.
Signed-off-by: Leandro Ribeiro <leandrohr@riseup.net>
The subscription is directly related to both the log scope and
the subscriber. It makes no sense to destroy one of them and
keep the subscriptions living.
We only had code to destroy subscription with
the destruction of log scopes. Add code to destroy
subscriptions with destruction of subscribers.
Signed-off-by: Leandro Ribeiro <leandrohr@riseup.net>
Log subscriber API is not type-safe. File and flight recorder
subscribers are created with functions that return
weston_log_subscriber objects. But there's a problem: to destroy
these objects you have to call the right function for each type
of subscriber, and a user calling the wrong destroy function
wouldn't get a warning.
Merge functions that destroy different types of subscribers, making
the log subscriber API type-safe.
Signed-off-by: Leandro Ribeiro <leandrohr@riseup.net>
weston_log_subscriber has a member named destroy. There are
other structs (weston_output, for instance) that have this
member, and by convention it is a pointer to a function
that destroys the struct.
In weston_log_subscriber it is being used to destroy
subscriptions of the debug protocol, and not the subscriber,
so this name is misleading. Rename it to destroy_subscription.
Signed-off-by: Leandro Ribeiro <leandrohr@riseup.net>
weston_primary_flight_recorder_ring_buffer needs to be cleared on destruction
of the subscriber it was assigned from so that a compositor and be re-executed
in-process (static variables do not get re-initialized automatically).
This will be used by the test harness when it will execute wet_main() multiple
times in the same process. Otherwise it would hit the assert in
weston_log_subscriber_create_flight_rec().
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
If gl-renderer fails its initialisation, we return to compositor
teardown, which will try to free the renderer if ec->renderer was set.
This is unfortunate when we've already torn it down whilst failing
gl-renderer init, so just clear the renderer member so we don't try to
tear down twice.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reported-by: Emil Velikov <emil.velikov@collabora.com>
When using weston-launch launcher deactivating the VT is sometimes
racy and leads to Weston still being displayed. The launcher-direct.c
backend makes sure that the session signal is emitted first, then DRM
master is dropped and finally the VT switch is acknowledged via
VT_RELDISP.
However, in the weston-launch case the session signal is emitted via
a socket message to the weston process, which might get handled a bit
later. This leads to dropping DRM master and acknowledging the VT
switch prematurely.
Add a socket message which allows weston to notify weston-launch that
the signal has been emitted and deactivating can be proceeded.
Signed-off-by: Stefan Agner <stefan@agner.ch>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
On weston-launch exit we see errors such as:
failed to restore keyboard mode: Invalid argument
failed to set KD_TEXT mode on tty: Invalid argument
This has been resolved by making sure the tty file descriptor
does not get closed. However, the ioctrl's KDSKBMODE/KDSETMODE
and VT_SETMODE still fail with -EIO:
failed to restore keyboard mode: Input/output error
failed to set KD_TEXT mode on tty: Input/output error
It turns out the reason for this lies in some very particular
behavior of the kernel, the separation of weston-launch/weston
and the fact that we restore the tty only after the weston
process quits: When the controlling process for a TTY exits,
all open file descriptors for that TTY are put in a hung-up
state! For more details see this systemd-logind issue:
https://github.com/systemd/systemd/issues/989
We can work around by reopening the particular TTY. This allows
to properly restore the TTY settings such that a successive VT
switch will show text terminals fine again.
Signed-off-by: Stefan Agner <stefan@agner.ch>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Since weston-launch is a setuid-root program we should be extra careful:
Check for a potential string trunction. Move the check in a separate
function and return with error in case trunction has happened.
Signed-off-by: Stefan Agner <stefan@agner.ch>
Currently weston-launch does not activate the VT when opening the
terminal directly (e.g. using --tty=/dev/tty7). Weston takes full
control over the terminal by switching it to graphical mode etc.
However, the old VT stays active as can be seen when looking at
sysfs:
# cat /sys/class/tty/tty0/active
tty1
Always switch to the new VT to make sure the correct VT is active.
This aligns with how TTY setup is implemented in launcher-direct.c.
Signed-off-by: Stefan Agner <stefan@agner.ch>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Add newline character at the end of the error message to make sure we
get a new line after this error has been printed.
Fixes: a1450a8a71 ("make error() portable")
Signed-off-by: Stefan Agner <stefan@agner.ch>
In case an user is given but no tty, the code opens tty0 to allocate a
new tty. With that ttynr is known.
In case a tty name is given the user must be given too. In this case
we later recover the ttynr by using stat on the file tty file descriptor
which allows as to find the ttynr by looking at the devices minor number.
However, the third case, when no user and no tty name is given, we do
not get the ttynr.
This hasn't been a problem in practise since ttynr has not been used.
However, it makes sense to get the ttynr always for consistency. Also
upcomming fixes will start to make use of ttynr.
Fixes: 636156d5f6 ("weston-launch: Don't start new session unless -u is given")
Signed-off-by: Stefan Agner <stefan@agner.ch>
The tty file descriptor is used in signal handling (when switching
VT via SIGUSR1/SIGUSR2 for the VT_RELDISP ioctrl) and in quit() when
weston-launch exits for the KDSKBMUTE/KDSKBMODE/KDSETMODE/VT_SETMODE
ioctrls.
This fixes VT switching when using weston-launch from a non-VT shell
(e.g. ssh or from within a container).
Signed-off-by: Stefan Agner <stefan@agner.ch>
The only reason why we have both weston_compositor_tear_down() and
weston_compositor_destroy() is that the only we had to destroy
the log context was keeping weston_compositor alive and calling
weston_log_ctx_compositor_destroy().
After commit "weston-log: replace weston_log_ctx_compositor_destroy()
by weston_log_ctx_destroy()", it's not necessary to keep a zombie
weston_compositor just to be able to call
weston_log_ctx_compositor_destroy().
Fold weston_compositor_tear_down() into weston_compositor_destroy(),
as this split is useless now.
Signed-off-by: Leandro Ribeiro <leandrohr@riseup.net>
The function weston_log_ctx_compositor_destroy(), which destroys struct
weston_log_context, takes weston_compositor as argument. We may have a
weston_log_context unlinked from a weston_compositor and currently there
is no way to destroy it.
Add function weston_log_ctx_destroy(), what makes the destruction of
weston_log_context independent of weston_compositor.
With this change, one could destroy a weston_compositor and keep the
related weston_log_context (since now weston_log_context can be destroyed
without the need of a weston_compositor). But if weston_compositor gets
destroyed it's also necessary to destroy weston_log_context::global,
as the debug protocol depends on the compositor. So a listener has been
added to the destroy signal of weston_compositor.
Signed-off-by: Leandro Ribeiro <leandrohr@riseup.net>
Since weston_log_ctx_compositor_create() does not have any relation
with weston_compositor, rename it to weston_log_ctx_create().
Signed-off-by: Leandro Ribeiro <leandrohr@riseup.net>
The function weston_log_ctx_compositor_setup() is being called only inside
weston_compositor_create() and it is so tiny that the code gets easier to
follow if it gets folded in weston_compositor_create().
Signed-off-by: Leandro Ribeiro <leandrohr@riseup.net>
Commit "weston-log: add function to avoid direct
access to compositor members in non-core code" added the
function weston_compositor_add_log_scope mainly to allow
libweston users to avoid direct accessing core structs, as
weston_compositor.
Replace weston_log_context_add_log_scope usage by
weston_compositor_add_log_scope.
Signed-off-by: Leandro Ribeiro <leandrohr@riseup.net>
Commit "weston-log: add function to avoid direct
access to compositor members in non-core code" added the
function weston_compositor_add_log_scope mainly to allow
libweston users to avoid direct accessing core structs, as
weston_compositor.
Replace weston_log_context_add_log_scope usage by
weston_compositor_add_log_scope.
Signed-off-by: Leandro Ribeiro <leandrohr@riseup.net>
Commit "weston-log: add function to avoid direct
access to compositor members in non-core code" added the
function weston_compositor_add_log_scope mainly to allow
libweston users to avoid direct accessing core structs, as
weston_compositor.
Replace weston_log_context_add_log_scope usage by
weston_compositor_add_log_scope.
Signed-off-by: Leandro Ribeiro <leandrohr@riseup.net>
If we use the function weston_log_context_add_log_scope()
in non-core code, it's necessary to access
weston_compositor::weston_log_ctx.
This is not ideal, since the goal is to make core structs
(weston_compositor, weston_surface, weston_output, etc)
opaque.
Add function weston_compositor_add_log_scope(), so non-core
users are able to pass weston_compositor as argument instead
of weston_compositor::weston_log_ctx.
Signed-off-by: Leandro Ribeiro <leandrohr@riseup.net>
There's a function named weston_compositor_add_log_scope()
but it doesn't take a struct weston_compositor argument.
Rename it to weston_log_ctx_add_log_scope(), as
the log_scope is being added to a log_context.
Signed-off-by: Leandro Ribeiro <leandrohr@riseup.net>
Fixes missing prototypes compilation warnings emitted when a function
is defined before its prototype is declared.
These warnings were introduced over time since the switch to meson
because the -Wmissing-protoypes was not included in the compilation
arguments.
Signed-off-by: Guillaume Champagne <champagne.guillaume.c@gmail.com>
weston_environment_get_fd was declared in weston-launch and implemented
in compositor.c. Since the function is not used elsewhere in the code,
it is replaced by a static function in launcher-weston-launch.c
Signed-off-by: Guillaume Champagne <champagne.guillaume.c@gmail.com>
Just a couple of places which shouldn't be possible, so initialized and
added assertions to make sure.
Signed-off-by: Scott Anderson <scott.anderson@collabora.com>
There's a function named weston_compositor_log_scope_destroy()
but it doesn't take a struct weston_compositor argument.
Rename it to weston_log_scope_destroy(), as the argument is a
struct weston_log_scope.
Signed-off-by: Leandro Ribeiro <leandrohr@riseup.net>
There's a function named weston_compositor_add_log_scope()
but it doesn't take a struct weston_compositor argument.
Rename it to weston_log_ctx_add_log_scope(), as
the log_scope is being added to a log_context.
Also, bump libweston_major to 9.
Signed-off-by: Leandro Ribeiro <leandrohr@riseup.net>
The function weston_seat_init_keyboard makes sure that it has its
own reference to keymap, hence we can safely drop our reference.
This is similarly done in the X11 backend. It avoids leaking a
struct xkb_keymap per connection.
Signed-off-by: Stefan Agner <stefan@agner.ch>
Instead of allocating our own copy of struct xkb_context use the
compositor wide instance. This avoids leaking of a struct
xkb_context per connection as well.
Signed-off-by: Stefan Agner <stefan@agner.ch>
Properly disconnect and free all RDP peers on compositor shutdown.
This makes sure that all events are disabled, which should avoid
any race conditions with pending events.
Signed-off-by: Stefan Agner <stefan@agner.ch>
The RDP-backend is reporting a non-zero physical size
value, and there are some clients that get the resolution
in pixels directly from the physical size reported. This
leads to a resolution of 25.4 PPI (or 1px/1mm), which is too
small.
But there's no need for that. The physical size is reported
on enabling the output (in the case of RDP-backend we have
no information about it before this), and the resolution is
already set in this moment.
Report a zero physical size to compositor, what makes frontend
and clients use their default values and applications become
readable.
Signed-off-by: Leandro Ribeiro <leandrohr@riseup.net>
The aspect ratio definitions for 64:27 and 256:135 have been added with
libdrm 2.4.95. However, Weston currently depends on libdrm 2.4.89 or
higher. Define the definitions in Weston to support libdrm older than
2.4.95.
Fixes: #332
Fixes: 6093772f45 ("backend-drm: Use aspect-ratio bit definitions from libdrm")
Signed-off-by: Stefan Agner <stefan@agner.ch>
Commit adaf8c7410 ("renderer: change frame_signal emission to pass
previous_damage as data argument") missed updating all frame_signal
emissions. Later commit 2619bfe420 ("move frame_signal emission to
weston_output_repaint()") fixed this deficency along with moving the
location of the emission. Due to an issue of the location change, this
commit had to be reverted again.
This makes sure that the pixman as well as the GL renderer now also
emits the damage region instead of the Weston output.
Fixes: adaf8c7410 ("renderer: change frame_signal emission to pass previous_damage as data argument")
Signed-off-by: Stefan Agner <stefan@agner.ch>
The member previous_damage from struct weston_output is no longer necessary.
First, stop calling init, fini and copying output_damage to it. Then remove
it from struct weston_output.
Signed-off-by: Leandro Ribeiro <leandrohr@riseup.net>
The emission of frame_signal has to happen before a flip, otherwise
glReadPixels() could read an old frame or even worse an uninitialized buffer.
So move frame_signal emission back to renderers.
This reverts commit 2619bfe420.
Signed-off-by: Leandro Ribeiro <leandrohr@riseup.net>
When the aspect-ratio-aware mode support was added to Weston, it was
done before the libdrm support was finalised and merged. Between it
being added to Weston and being merged, it changed to no longer provide
the offset for the bitmask.
Instead of using the mask and a compatible enum, if we update our
libdrm dependency, we can use the flag definitions directly from libdrm.
In 94e4068ba1, the libdrm dependency was bumped to 2.4.83, which
enabled us to remove a bunch of error-prone ifdefs by making atomic and
modifier support mandatory.
We determined in the discussion of !311 that it was safe to push the
dependency as high as 2.4.91, as that was what was available in major
distributions.
Bumping to 2.4.86 allows us to safely remove the ifdef and go with
upstream flags, as that was added in mesa/drm@0d889201d1.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Instead of getting previous_damage from the weston_output struct, get it from
the frame_signal data argument. This will make possible to remove
previous_damage from weston_output after we decide what to do with
output->previous_damage usage in DRM backend.
Signed-off-by: Leandro Ribeiro <leandrohr@riseup.net>
This will make possible to users that are listening to frame_signal to get
previous_damage from the data parameter instead of using
output->previous_damage.
Signed-off-by: Leandro Ribeiro <leandrohr@riseup.net>
Instead of getting weston_output from the frame_signal argument 'void *data',
add weston_output in the private data struct of the users that are listening
to frame_signal. With this change we are able to pass previous_damage as the
data argument.
Signed-off-by: Leandro Ribeiro <leandrohr@riseup.net>
In order to remove duplication and make the code easier to follow, move
frame_signal emission from renderers to weston_output_repaint(). This should
have no observable effect.
Signed-off-by: Leandro Ribeiro <leandrohr@riseup.net>
Accept XYUV dmabuf buffers that a client application such as
weston-simple-dmabuf-v4l might submit.
v2 (Daniel):
Add XYUV to yuv_formats array to have the compositor color convert
with a shader if GL_TEXTURE_EXTERNAL_OES does not work.
Signed-off-by: Vivek Kasireddy <vivek.kasireddy@intel.com>
Instead of using the EGL_*_WL macros imported from EGL headers,
start using enums that would be defined locally. This is needed as
there are limited number of macros defined in EGL headers and
adding new ones is not practically feasible when adding a new
texture type. (suggested by Daniel Stone)
Signed-off-by: Vivek Kasireddy <vivek.kasireddy@intel.com>
contents of the flight recorder
The overlap variable is sufficient to determine from where to start
displaying the contents of the ring buffer. Also redundant to verify
if the position in the buffer went over the maximum size.
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
Reported-by: Pekka Paalanen <pekka.paalanen@collabora.com>
created
Having a (single) global variable which others depend on it implies
having a single flight recorder present. Until we have a reason to
support multiple flight recorders limit the amount to a maximum of one.
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
Reported-by: Pekka Paalanen <pekka.paalanen@collabora.com>
With it add also a function which can be used in an assert()-like
situation to display the contents of the ring buffer. Within gdb
this call also be called if the program is loaded/still loaded into
memory.
The global variable will be used in a later patch to be accessed from a
python gdb script.
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
Libweston is not allowed to depend on Weston. Fortunately this include is
unnecessary and can be simply removed.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Remove unnecessary ifdefs for DRM_MODE_CONNECTOR_DSI, DRM_MODE_CONNECTOR_DPI.
They are both provided by libdrm and were introduced long before 2.4.83 (the
lowest version we currently support).
Signed-off-by: Leandro Ribeiro <leandrohr@riseup.net>
Since commit 28d26483 ("build: bump libdrm requirement to newer version
(2.4.83)"), all supported libdrm versions provide modifier formats,
atomic API and blob formats. Remove ifdef checks (HAVE_DRM_ADDFB2_MODIFIERS,
HAVE_DRM_ATOMIC, HAVE_DRM_FORMATS_BLOB) to improve the code and make it
simpler.
Signed-off-by: Leandro Ribeiro <leandrohr@riseup.net>
Mode change from mixed-mode to renderer-only means we should no longer
try to place views in HW planes (as we composite everything into the
primary plane) thus we should avoid that whenever that happens.
In the same time we need to be able to place in mixed-mode/renderer-only
mode the cursor view into the cursor plane (if one is available).
This patch adds a further check to skip plane assignment when disabling
overlay support (when we switch to renderer-only mode), when drivers do
not have atomic-modeset or it has been disabled intentionally.
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
Adds a further assert() to make sure we're not checking against invalid
values. This was seen in the wild when the kernel rejects the commit for
overlay resulting in a check for invalid zpos values.
Fixes: #304
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
when switching to mixed-mode of compositing
This way we avoid an (incorrect) duplicate check of zpos values. Also,
this would be needed because the renderer needs have the lowest zpos value
available as we don't (yet) properly support underlays, the primary
plane serves as our renderer.
Adds also a check to see if we try to assign a view to a plane with
a lower zpos value than the one assigned to the primary when switching
to mixed-mode of compositing.
Fixes: #304
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
This is necessary for the test harness to be able to execute the compositor
multiple times in the same process. As we never unload opened modules, the
first compositor iteration will leave them all loaded and following compositor
iterations will then have them already loaded.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
This introduces a new convention of checking through the compositor destroy
listener if the plugin is already initialized. If the plugin is already
initialized, then the plugin entry function succeeds as a no-op. This makes it
safe to load the same plugin multiple times in a running compositor.
Currently module loading functions return failure if a plugin is already
loaded, but that will change in the future. Therefore we need this other method
of ensuring we do not double-initialize a plugin which would lead to list
corruptions the very least.
All plugins are converted to use the new helper, except:
- those that do not have a destroy listener already, and
- hmi-controller which does the same open-coded as the common code pattern
did not fit there.
Plugins should always have a compositor destroy listener registered since they
very least allocate a struct to hold their data. Hence omissions are
highlighted in code.
Backends do not need this because weston_compositor_load_backend() already
protects against double-init. GL-renderer does not export a standard module
init function so cannot be initialized the usual way and therefore is not
vulnerable to double-init.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
As we avoid importing the buffer in the GPU, when attaching the buffer
we'll not have a valid image to retrieve it from, and as such we'll
avoid touching and setting the surface state shader.
This adds also 'direct_display' to the surface state and with it, sets the
surface state 'direct_display' member whenever the imported buffer will
have the direct-display member set.
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
Adds a new callback 'can_scanout_dmabuf' in weston_backend, which
can be set by the back-end do determine if the buffer supplied can be
imported directly by KMS.
This patch adds a wrapper over it, 'weston_compositor_dmabuf_can_scanout'
which is called before importing the dmabuf in the GPU if the
direct_display dmabuf is being set. If that's true and the check
failed, we refuse to create a wl_buffer.
This patch avoids importing in the GPU.
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
This comment was added in 230f3b1bf8 with the
intent that if we had an information table about pixel formats (which we do
have today), we could implement more sanity checks like ensuring that width
pixels fit into stride.
Daniel Vetter said on #dri-devel IRC recently:
< danvet> since userspace shouldn't look at stride for buffers with
modifiers, only pass it around unchanged
I asked for clarification. It was expected that userspace would not do any kind
of sanity checks as modifiers could change everything.
Let's remove the misleading code comment so that people don't get the idea of
adding more well-intended but ill-advised sanity checks. If more checks are
added, they must take the modifier into account, which the existing checks do
not do.
After 5 years, it is far too late to remove our existing sanity checks, but we
can attempt to not cause any more damage that would restrict what people can do
in the kernel.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
It makes much more sense to be there. It adds some additional drm_debug()
statements to provide reason for failing to place the view in the HW
plane. Makes the reason for failing more accurate.
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
Suggested-by: Daniel Stone <daniel.stone@collabora.com>
Avoids the need to retrieve the DRM framebuffer in each function and
re-uses the one got before constructing the zpos candidate list.
Takes another reference for the scanout as to live the state, like
there's one for the overlay bit.
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
As we already have a potential plane available to use, pass it
over the _prepare_overlay_view instead of trying to find one
from the backend plane list.
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
Suggested-by: Daniel Stone <daniel.stone@collabora.com>
In this manner we will allow views to reach the overlay (or underlays)
even if the damage tracking will detect that the new view will
occlude the view underneath it.
Renames occluded_region to planes_region, and uses occluded_region
to represent the region where we add each view's visible-and-opaque region.
Sprinkle some comments about each region.
Re-uses the view's clipped region to determine visible-and-opaque region
which is accumulated (for both renderer and HW planes cases) into
occluded_region. The current view's clipped_region is then checked against
occluded_region.
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
Suggested-by: Daniel Stone <daniel.stone@collabora.com>
We can determine if the pixel format used by the clients buffer is
scan-out capable much sooner, so do it when constructing the zpos
candidate list. It also removes the checks in their respective
prepare_ functions.
Avoids the situation where we'd need to retrieve the DRM framebuffer each time
when checking the pixel format.
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
function
The idea is to place pixel the format checks in a common part and until
then, to make it available as a function so we can re-use easily.
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
In order to better optimize view assignment to HW planes, we construct
an intermediary zpos candidate list which is used aggregate all suitable
planes for handling scan-out capable client buffers.
We go over it twice: once to construct it and once to pick-and-choose a
suitable plane based its highest zpos position.
In order to maintain the view order correctly we track current zpos
value being applied to the plane state and use it when trying to place
a view into a plane.
Pass the computed zpos value to be applied to the plane state.
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
Suggested-by: Daniel Stone <daniel.stone@collabora.com>
This is based on the assumption that overlays are in between cursor and
primary plane and it is required to be able to assign views to planes,
even if the driver doesn't not expose such property.
As we hard-code them as immutable the commit part would not need any
further modifications.
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
Suggested-by: Daniel Stone <daniel.stone@collabora.com>
Functional no change, as nobody makes use of it. Only apply the zpos
value if the zpos property is mutable (that is, zpos_max and zpos_min
are not the same).
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
Due to an error in driving GitLab, this commit erroneously contained the
entirety of !267 (zpos support in the KMS backend) squashed into one
single commit, pushed into master.
In order to keep the history clean, this is being reverted; a rebased
version of !267 with the clear individual commits which were already
present will be applied in its place.
This reverts commit 95e3b0deae.
Use exec to make sure the direct child process of weston-launch is
weston. This makes sure that signal delivery (SIGINT/SIGTERM) is
properly forwarded to weston.
Fixes ff3230952a ("weston-launch: Run weston in the user login shell")
Signed-off-by: Stefan Agner <stefan@agner.ch>
pending subscription
It limits to scope name to an exact match.
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
Reported-by: Pekka Paalanen <pekka.paalanen@collabora.com>
timeline subscription
When subscribing over the command line to the 'timeline' scope we hit
the situation where we could emit a timeline message but without the
weston_output object being (fully) enabled. The timeline subscription
object requires to install its own callback on the 'destroy_signal' but
at that time, the 'destroy_signal' is not initialized.
This moves 'destroy_signal' initialization before timeline has a chance
to emit a timeline subscription message for that weston_output.
While at it, move also 'frame_signal' initialization before any function
call to keep them nicely organized.
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
Since version 7 clients must use MAP_PRIVATE to map the keymap fd so we
can use memfd_create in os_ro_anonymous_file_get_ref using
RO_ANONYMOUS_FILE_MAPMODE_PRIVATE, for older version we use
RO_ANONYMOUS_FILE_MAPMODE_SHARED to be compatibile with MAP_SHARED.
Signed-off-by: Sebastian Wick <sebastian@sebastianwick.net>
New in version 6 are touch shape, touch orientation and axis source
wheel tilt. Weston doesn't support any of them yet but simply not
sending the new events and new enum value is sufficient to claim to
support this version.
Also bump the Wayland requirement to 1.17 to ensure both version 6 and 7
definitions are in the XML.
The reason for bumping to v6 without implementing the new features is
that we must support v7 to make use of struct ro_anonymous_file
introduced in the previous commit.
Signed-off-by: Sebastian Wick <sebastian@sebastianwick.net>
Make GBM optional in case GL renderer is disabled. This allows to
build Weston with DRM backend without Mesa dependencies.
Signed-off-by: Stefan Agner <stefan@agner.ch>
Move DRM virtual support into a separate file. Use the remoting
compile time option to disable DRM virtual support since this is the
only user of DRM virtual support currently. This will make it easier
to build the DRM backend without GBM support.
Signed-off-by: Stefan Agner <stefan@agner.ch>
This is preparation for disallowing unresolved symbols project-wide.
This is a temporary fix that should be reverted and fixed properly later.
/usr/bin/ld: libweston/backend-rdp/13a5658@@rdp-backend@sha/rdp.c.o: in function `rdp_peer_context_new':
/home/pq/build/weston-meson/../../git/weston/libweston/backend-rdp/rdp.c:748: undefined reference to `Stream_New'
/usr/bin/ld: libweston/backend-rdp/13a5658@@rdp-backend@sha/rdp.c.o: in function `rdp_peer_context_free':
/home/pq/build/weston-meson/../../git/weston/libweston/backend-rdp/rdp.c:781: undefined reference to `Stream_Free'
/usr/bin/ld: libweston/backend-rdp/13a5658@@rdp-backend@sha/rdp.c.o: in function `xf_input_keyboard_event':
/home/pq/build/weston-meson/../../git/weston/libweston/backend-rdp/rdp.c:1220: undefined reference to `GetVirtualKeyCodeFromVirtualScanCode'
/usr/bin/ld: /home/pq/build/weston-meson/../../git/weston/libweston/backend-rdp/rdp.c:1224: undefined reference to `GetKeycodeFromVirtualKeyCode'
/usr/bin/ld: libweston/backend-rdp/13a5658@@rdp-backend@sha/rdp.c.o: in function `weston_backend_init':
/home/pq/build/weston-meson/../../git/weston/libweston/backend-rdp/rdp.c:1469: undefined reference to `winpr_InitializeSSL'
See also #262
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Make the libweston dependency objects pull in only those secondary dependencies
that are actually used in the API. This way in-tree users of libweston link to
fewer libraries needlessly, and it matches better what external users get via
pkg-config.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
9ddb3bc315 started using drm_fourcc.h but forgot
to add libdrm headers to the dependencies.
This fixes the build for build-native-meson-no-gl-renderer when a future patch
reduces the dependencies pulled in by the libweston dependency object.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
In the future libweston will stop providing it for its users, since it's not
part of libweston API.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
In the future libweston will stop providing it for its users, since it's not
part of libweston API.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
We have two kinds of libweston users: internal and external. Weston, the
frontend, counts as an external user, and should not have access to libweston
private headers. The shell plugins are external users as well, because we
intend people to be able to write them. Renderers, backends, and some plugins
are internal users who will need access to private headers.
Create two different Meson dependency objects, one for each kind.
This makes it less likely to accidentally use a private header.
Screen-share is a Weston plugin and therefore counts as an external user, but
it needs the backend API to deliver input. Until we are comfortable exposing
public API for that purpose, let it use internal headers.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
If the gl-renderer is disabled build fails with:
../libweston/backend-headless/headless.c:394:9: error:
‘EGL_PLATFORM_SURFACELESS_MESA’ undeclared (first use in this function)
Fix this by including shared/weston-egl-ext.h.
Signed-off-by: Stefan Agner <stefan@agner.ch>
Use doxygen ingroup command as to show the symbols in the sphinx
documentation.
Include some basic comments and document the exported functions from
timeline.
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
We notify the timeline of the fact that the object suffered
modifications through the 'set_label' function. Remove the old
refresh variable.
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
With the timeline scope being created it is time to convert TL_POINT()
to use the timeline scope through the compositor instance.
This patch removes the global variable allowing to run the new timeline
code.
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
An object based on 'weston_timeline_subscription' will be created for
each subscription created. It contains the next object ID and list of
'weston_timeline_subscription_object'.
It will automatically be cleaned by the logging framework when the
subscription gets destroyed, or use the object destroy signal to trigger
the destruction of the timeline subscription (@pq), when the object
itself is being destroyed.
This class will hanged-off the subscription, such that we can
retrieve it when going over all the subscriptions.
An object based on 'weston_timeline_subscription_object' will help
maintain the state of the objects seen and will be created when a new
object will be emitted for a particular 'weston_timeline_subscription'.
Adds wrappers for ensuring the timeline subscription object is created
or has to be searched in order to be found, as to avoid duplicated code.
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
Suggested-by: Daniel Stone <daniel.stone@collabora.com>
With it this removes the parts responsible for creating the file,
timeline_log class, removes the debug key binding when creating the
compositor instace, keeping only what can be re-used.
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
Helper to retrieve next available subscription as to avoid exposing the
subscription, which is an opaque (internal) class of the logging
framework.
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
Suggested-by: Daniel Stone <daniel.stone@collabora.com>
As 'new_subscription' can create additional objects, 'destroy_subscription'
will be needed when cleaning up.
As this requires a libweston_major bump (noticed by @pq), bump it up to
8.
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
Suggested-by: Daniel Stone <daniel.stone@collabora.com>
The callback is executed when the subscription is created, so it doesn't
really have a proper name.
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
Commit 284d5345ad introduced a new tear_down function for the
compositor, it seems we missed a comment reference for it.
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
ubsan doesn't like what we were doing here:
../libweston/compositor.c:3021:21: runtime error: signed integer overflow: -2147483648 + -1 cannot be represented in type 'int'
Rather than try to be clever in invoking weston_layer_set_mask, just build the
maximal mask explicitly.
weston_compositor_build_view_list can reconstruct the view_list without a view which was
previously in it. The existing pointers in view->link are left unchanged, which could
lead to corruption or access to released memory in wl_list_remove, depending of the
order of destruction of the views.
This can happen at least with the black view created by the desktop shell for fullscreen
surfaces, when it is hidden in lower_fullscreen_layer.
Signed-off-by: Loïc Yhuel <loic.yhuel@softathome.com>
Use the surfaceless platform in the headless backend to initialize the
GL-renderer and create pbuffer outputs. This allows headless backend to use
GL-renderer, even hardware accelerated.
This paves way for exercising GL-renderer in CI and using the Weston test suite
to test hardware GL ES implementations.
Relates to: https://gitlab.freedesktop.org/wayland/weston/issues/278
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
This ensures that all function pointers we do not fill in will be NULL.
I had a crash in the Xwayland test with
https://gitlab.freedesktop.org/wayland/weston/merge_requests/274 without this,
because import_dmabuf was garbage.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
This allows passing EGL_PLATFORM_SURFACELESS_MESA to
gl_renderer_display_create(). It is not useful on its own, because the
surfaceless platform has no window surfaces.
This feature will be used by the headless backend.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
In case the base EGLConfig is needed, gl_renderer_display_create() needs to
know it should use EGL_WINDOW_BIT or EGL_PBUFFER_BIT.
The PBUFFER case is added for when the headless backend will grow GL-renderer
support.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Since the RDP backend allocates regular memory already as hw buffer
anyway, a shadow buffer is not required. The read_pixels interface
anyway renders directly into the hardware buffer, hence this does
not make a performance difference in practise. It avoids allocating
an unnecessary buffer.
Signed-off-by: Stefan Agner <stefan@agner.ch>
Define common_inc which includes both public_inc and the project root directory.
The project root directory will allow access to config.h and all the shared/
headers.
Replacing all custom '.', '..', '../..', '../shared' etc. include paths with
common_inc reduces clutter in the target definitions and enforces the common
#include directive style, as e.g. including shared/ headers without the
subdirectory name no longer works.
Unfortunately this does not prevent one from using private libweston headers
with the usual include pattern for public headers.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
When all shared/ headers are included in the same way, we can drop unnecessary
include seach paths from the compiler.
This include style was chosen because it is prevalent in the code base. Doing
anything different would have been a bigger patch.
This also means that we need to keep the project root directory in the include
search path, which means that one could accidentally include private headers
with
#include "libweston/dbus.h"
or even
#include <libweston/dbus.h>
IMO such problem is smaller than the churn caused by any of the alternatives,
and we should be able to catch those in review. We might even be able to catch
those with grep in CI if necessary.
The "bad" include style was found with:
$ for h in shared/*.h; do git grep -F $(basename $h); done | grep -vF '"shared/'
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
matrix.c needs to be built differently for a test program vs. everything else,
so it cannot be in a helper lib. Instead, make a dependency object for it for
easy use which always gets all the paths correct automatically.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Replace the old config printer with the new fancy one: less duplicate code,
more details logged.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Print details of all available EGLConfigs in case none match what we are
looking for. This helps debugging.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
If configless_context is not supported, we pick one EGLConfig as the "base
config" because we have just one GL context and different configs between the
context and EGLSurfaces might not work. Until now, we did not actually make
sure to pick the base config.
If the base config matches the requirements, prefer it. Only if it doesn't
match, go looking for another config.
This should give better chances of success on systems where configless_context
is not supported by relying less on eglChooseConfig().
Cc: Madhurkiran Harikrishnan <madhurkiran.harikrishnan@xilinx.com>
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
If we don't have the surfaceless_context extension, we create a pbuffer as a
dummy surface to work with. If we also don't have configless_context, then it
is possible the config used for creating the context does not support pbuffers.
Therefore, if both conditions apply, we need to pick a config that supports
both window and pbuffer surfaces.
This makes the "base" config compatible, but it does not yet guarantee that we
actually pick it again when creating the pbuffer surface. Fixing that is
another patch.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Fold more code into the common config choosing, the pbuffer path this time.
Simplifies code and allows gl_renderer_get_egl_config() to grow smarter in the
future to guarantee config compatility in the absence of configless_context
extension.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Now that all backends pass in a list of acceptable DRM formats, that is used to
determine if the EGLConfig has an alpha channel or not. Therefore the
opaque_attribs and alpha_attribs are now useless, and we can remove the whole
config_attribs argument from the API.
gl_renderer_get_egl_config() uses an internal attrib list that matches at least
the union of the opaque_attribs and alpha_attribs matches.
Overall, behaviour should remain unchanged.
The new attribute array becomes variable in the future, so it is left
non-const.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Define a specific DRM format for the GL-renderer to render in. It goes through
fuzzy matching in egl-glue.c which ensures we get exactly the number of bits
for each channel, but does not require an exact format match.
This ensures we get the bit depth we expect instead of the first arbitrary
EGLConfig.
This should not change the current behaviour, because Mesa EGL takes care to
order the configs as apps expect.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Define a specific DRM format for the GL-renderer to render in. It goes through
fuzzy matching in egl-glue.c which ensures we get exactly the number of bits
for each channel, but does not require an exact format match.
This ensures we get the bit depth we expect instead of the first arbitrary
EGLConfig.
This should not change the current behaviour, because Mesa EGL takes care to
order the configs as apps expect.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Implement fuzzy EGLConfig pixel format matching, where we ensure that R, G, B
and A channels have the expected number of bits exactly. This is used on EGL
platforms where the EGLConfig native visual ID is not a DRM format code. On EGL
GBM platform, the old exact matching of native visual ID is kept.
As only the DRM backend uses a DRM format list for picking a config, this patch
should not change any behaviour.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Using arrays of pixel_format_info instead of just DRM format codes is useful
for fuzzy matching of formats with EGLConfigs in the future. The immediate
benefit is that we can easily print format names in log messages.
We should never deal with formats we don't have in our database, so discarding
unknown formats should be ok. Using unknown formats would become hard later,
too.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
These fields are necessary when looking for an EGLConfig matching a pixel
format, but the configs do not expose a native visual id. Such happens on the
EGL surfaceless platform where one does not actually care about the exact pixel
format, one just cares it has the right number of bits for each channel and the
right component type.
FP16 formats are coming, so this paves way for them too, allowing them to be
described.
The FIXED/FLOAT terminology comes from EGL_EXT_pixel_format_float.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
If configless context is supported, we can skip choosing the "base" config
completely as it will never be used.
This simplifies the code a little bit.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Replace a direct call to egl_choose_config() with a higher level function
gl_renderer_get_egl_config(). This will make follow-up work easier when
attribute lists will be generated inside gl_renderer_get_egl_config() instead
of passed in as is.
We explicitly replace visual_id with drm_formats, because that is what they
really are. Only the DRM backend passes in other than NULL/0, and if other
backends start caring about the actual pixel format, drm_format is the lingua
franca.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
In an attempt to pull more of EGLConfig choosing into one place, refactor code
into the new gl_renderer_get_egl_config(). The purpose of this function is to
find an EGL config that not only satisfies the requested attributes and the
pixel formats if given but also makes sure the config is generally compatible
with the single GL context we have.
All this was already checked in gl_renderer_create_window_surface(), but
gl_renderer_create_pbuffer_surface() is still missing it. This patch is
preparation for fixing the pbuffer path.
We explicitly replace visual_id with drm_formats, because that is what they
really are. Only the DRM backend passes in other than NULL/0, and if other
backends start caring about the actual pixel format, drm_format is the lingua
franca.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Start a new source file for EGL glue stuff, for the EGL platform Weston runs
on. gl-renderer.c is getting too long, and I want to add even more boring code
(config pretty-printing etc.).
This pure code move, no changes.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Some extensions (such as EGL_KHR_partial_update) add functions to EGL.
When the extension is present, GetProcAddress must return usable
function pointers for those entrypoints.
Assert that GetProcAddress returns a non-NULL function pointer in these
cases.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Some drivers support EGL_EXT_image_dma_buf_import_modifiers for format
enumeration, but don't have any modifiers. In this case, on platforms where
malloc(0) returns non-NULL, we would leak that allocation to the caller.
Handle this by noticing when the number of supported modifiers is 0 and
returning early.
Replace one more open-coded pixel format translation map with a call to our
central pixel format database, reducing duplication of format information.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
No caller ever used anything but NULL here, so just use NULL to simplify code.
In fact, no EGL platform defined today even defines any platform attributes
except the X11 platform for choosing a non-default SCREEN.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
This became unused in:
commit e77f8ad79b
Author: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Date: Wed Jun 8 17:39:37 2016 +0300
compositor-fbdev: drop EGL support
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
For supporting output layout, compositors need the ability to manually set the
'weston_output' by 'weston_output_move'.
Signed-off-by: sichem <sichem.zh@gmail.com>
Currently, a check is missing for the case if the HDCP Content Type
property is requested, but is not supported by the driver.
Signed-off-by: Ankit Nautiyal <ankit.k.nautiyal@intel.com>
In case of enforced protection mode, the renderer takes care of
censoring the protected content when the output recording is going on.
But in case of relaxed protection mode, the client must be notified to
avoid showing the protected content, if the output recording is on.
This patch handles the case, where the content-protection is enabled
with relaxed protection mode, and notifies the client, whenever the
recording is started or stopped.
Signed-off-by: Ankit Nautiyal <ankit.k.nautiyal@intel.com>
Contents on an ouput are captured when screenshooter/recorder/screen
sharing is enabled. In such cases the protected content must
be censored to ensure that it is not recorded along with unprotected
content. This is a required only when the surface protection is in
enforced mode.
Signed-off-by: Harish Krupo <harishkrupo@gmail.com>
Signed-off-by: Ankit Nautiyal <ankit.k.nautiyal@intel.com>
Currently, the idle task for updating surface protection is scheduled
in case of change in the output mask of a surface or in case of change
in protection status of an output.
This patch adds a function for reusing the code to schedule the
idle-tasks, that can be called whenever there is a chance of a change
in the protection status of a surface.
Signed-off-by: Ankit Nautiyal <ankit.k.nautiyal@intel.com>
The member disable_planes of weston_output signifies the recording
status of the output, and is incremented and decremented from various
places. This patch provides helper functions to increment and decrement
the counter. These functions can then be used to do processing, before
and after the recording has started or stopped.
Signed-off-by: Ankit Nautiyal <ankit.k.nautiyal@intel.com>
Currently drm-layer supports HDCP1.4 using connector property:
Content Protection. This property if available for a platform, can be
read and set for requesting content-protection.
Also, the patch series [1] adds HDCP2.2 support in drm, and patch [2]
adds support to send udev events for change in connector properties,
made by the kernel.
This patch adds these HDCP connector properties in weston, and exposes
the content-protection support to the client for drm-backend.
It adds the enums to represent 'Content Protection' and 'Content Type'
connector properties exposed by drm layer. It adds a member
'protection' in drm_output_state, to store the desired protection
from the weston_output in the drm-backend output-repaint cycle. This
is then used to write the HDCP connector properties for the drm_heads
attached to the drm_output.
The kernel sends uevents to the user-space for any change made by it
in the "Content Protection" connector property. No event is sent in
case of change in the property made by the user-space.
It means, when there is a change of the property value from "DESIRED"
to "ENABLE" i.e. successful authentication by the kernel, a uevent
will be generated, but in case of userspace requesting for disabling
the protection by writing "UNDESIRED" into the property, no uevent
will be generated.
This patch also adds support for handling new udev events for HDCP
connector property changes. Any such change, triggers change in the
weston_head's current_protection.
[1] https://patchwork.freedesktop.org/series/57233/#rev7
[2] https://patchwork.freedesktop.org/patch/303903/?series=57233&rev=7
Signed-off-by: Ankit Nautiyal <ankit.k.nautiyal@intel.com>
62626cbfec ensures that the GL render will not render a view's content
to the screen when the surface has requested a higher content-protection
level than the output currently offers.
When the HDCP MR was split into the core content-protection support in !83
and specific DRM support for HDCP in !48 (not yet landed), this opened a
hole where the DRM backend could promote a view to a hardware plane,
even if the output offered a lower protection level than the surface
wanted to enforce.
In the DRM backend, check the desired protection level, and refuse to
promote the view to a hardware plane if the output does not offer
sufficient protection. This will lead to presentation falling back to
the renderer, which may censor the content, reduce quality, etc.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Fixes: 4b6e73d617 ("libweston: Add support to set content-protection for a weston_surface")
This was caused by weston_wm_handle_xfixes_selection_notify() calling
weston_seat_set_selection() with a NULL source, apparently only
sometimes when closing an Xwayland window.
Although we already supported minor version 2 of the explicit sync
protocol, we couldn't advertise it previously, since it was not in any
released version of wayland-protocols. With the release of
wayland-protocols 1.18, which includes minor version 2 of this protocol,
and the recent update in weston to require 1.18, we can now safely
advertise minor version 2.
Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>