Commit Graph

498 Commits

Author SHA1 Message Date
Derek Foreman
77f094ed7e compositor: add weston_matrix_transform_rect() and use it
New function that transforms a pixman_box32_t rectangle by a matrix.

Since pixman rectangles are represented by 2 corners, non-90 degree
rotations can't be properly represented.  This function gives the
axis aligned rectangle that encloses the rotated rectangle.

We use this for weston_matrix_transform_region(), simplifying it and
allowing it to work for non 90 degree rotations.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2022-09-23 11:41:59 +00:00
Alexandros Frantzis
0669d4de4f libweston: Skip views without a layer assignment in output_mask calculations
Surface views that are not assigned to a layer are not going to be
rendered, and thus should not participate in determining the outputs the
surface is on.

There are other view properties that may determine if the view should be
considered in output_mask calculations, e.g., is_mapped, but checking
for this currently breaks tests. Such additional checks are left for
future fixes or reworkings of the view infrastructure.

Fixes #646

Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
2022-09-14 17:08:09 +03:00
Derek Foreman
6ee486ff95 libweston: Don't send output_changed signal when moving disabled outputs
weston_output_set_position() currently assumes the output is enabled, but
we could be using weston_output_move() to configure an output that hasn't
yet been enabled.

If that's the case, we don't want to send signals or perform setup that
will eventually happen when the output is enabled anyway.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2022-08-05 06:08:30 +00:00
Derek Foreman
7e7198bd88 libweston: Check output placement
Make sure we don't enable an output that overlaps with other enabled
outputs.

We should probably do something similar when moving outputs, but we can't
realistically do that right now, so at least leave a comment explaining
why we're ignoring that case.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2022-08-05 06:08:30 +00:00
Derek Foreman
8409b74ec2 libweston: Don't move outputs during enable
This is pretty counter-intuitive, and should probably happen outside of
the core in the front end while configuring the outputs.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2022-08-05 06:08:30 +00:00
Michael Olbrich
3b3fdc52c3 backend-drm: improve atomic commit failure handling
When an atomic commit fails then the output will be stuck in
REPAINT_AWAITING_COMPLETION state. It is waiting for a vblank event that was
never scheduled.
If the error is EBUSY then it can be expected to be a transient error. So
propagate the error and schedule a new repaint in the core compositor.

This is necessary because there are some circumstances when the commit can fail
unexpectedly:
- With 'state_invalid == true' one commit will disable all planes. If another
  commit for a different output is triggered immediately afterwards, then this
  commit can temporarily fail with EBUSY because it tries to use the same
  planes.
- At least with i915, if one commit enables an output then a second commit for a
  different output immediately afterwards can temporarily fail with EBUSY. This
  is probably caused by some hardware interdependency.

Signed-off-by: Michael Olbrich <m.olbrich@pengutronix.de>
2022-08-03 17:35:26 +02:00
Jonas Ådahl
5ffa1962a5 compositor: Add support for wl_surface.offset()
This allows for setting a buffer offset without having to make it part
of the wl_surface.attach request. This is useful for e.g. setting a DND
surface icon hotspot offset when using Vulkan; or doing the same with
EGL without having to use wl_egl_window_resize().

Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
2022-07-26 17:43:01 +00:00
Michael Olbrich
27d2a4cfab libweston: don't reset the plane for views from other outputs
The paint_node_z_order_list contains all views, not just the ones visible on the
current output. So all views are moved to the primary plane when one output
does not support planes.

This will be relevant with multiple backends: When an output without plane
support is rendered then the views of all other outputs are removed from
the current planes and the corresponding outputs will be repainted
unnecessarily.

So only reset the plane if the view is actually on the current output.

Signed-off-by: Michael Olbrich <m.olbrich@pengutronix.de>
2022-07-26 17:28:15 +00:00
Daniel Stone
a8048c5c1c libweston: Properly namespace solid_buffer_values
It's exported by libweston, so shouldn't leak unprefixed types.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2022-07-26 11:52:24 +01:00
Joshua Watt
a09f02d43a libweston: Compute output protection when head is attached
A head may have its output protection set before it is attached to an
output. Recompute the output protection whenever a head is attached to
make sure it correctly set in output.

Signed-off-by: Joshua Watt <JPEWhacker@gmail.com>
2022-07-26 13:03:23 +03:00
Daniel Stone
28caa08be6 Implement wp_single_pixel_buffer_v1 protocol
This protocol allows clients to create single-pixel RGBA buffers. Now
that we have proper support for these buffers internally within Weston,
we can expose them to clients.

This bumps the build container version, as we now depend on
wayland-protocols v1.26.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2022-07-26 10:26:55 +03:00
Marius Vlad
7fd22ae44d libweston/compositor: Check whether flushing is allowed
This patch acts as bandaid in the core compositor to avoid the renderer
doing a flush after the buffer has been released. Flushing after release
can happen due to problems in the internal damage tracking, is violating
the protocol, and causes visible glitches.

A more proper fix would be to handle compositor side damage correctly.

Suggested-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Acked-by: Daniel Stone <daniel.stone@collabora.com>
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2022-07-15 12:55:30 +03:00
Daniel Stone
0774a321c5 scene-graph: Print when surface/view is not mapped
A view shouldn't be mapped if a surface isn't mapped, and it shouldn't
be in the scene graph if it isn't mapped either. Print when this happens
so you can see more from the debug.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2022-06-28 10:35:52 +00:00
Michael Olbrich
10403a85ec libweston: disable a pending idle_repaint_source when the output is removed
Currently the idle_repaint_source is removed when the output is destroyed.
This covers the most common case: When a monitor is unplugged then the
corresponding DRM output is destroyed and not just disabled.

However, outputs can be explicitly disabled by the shell. In this case the
output is not removed and idle_repaint() may be called for a removed
output.

Remove the idle_repaint_source in weston_compositor_remove_output() to fix
this. And reset the variable to ensure that the source can be created
again.

Removing the source in weston_output_release() is now no longer necessary
since it calls weston_compositor_remove_output().

Signed-off-by: Michael Olbrich <m.olbrich@pengutronix.de>
2022-06-27 09:03:09 +00:00
Michael Olbrich
48e8c158ea compositor: only reflow the outputs if the shell did not move them
weston_compositor_reflow_outputs() assumes that all output are positioned from
left to right with no gaps in the same order in which they where created.

If the shell moves an output with weston_output_move() then this assumption is
no longer true. So stop reflowing the outputs in the case. The shell is now
responsible for positioning all outputs as needed.

Signed-off-by: Michael Olbrich <m.olbrich@pengutronix.de>
2022-06-23 18:02:00 +00:00
Ivan Nikolaenko
0d3e438d08 build: fix possible race/error for some backends
There is missing dependency on linux-dmabuf-unstable-v1-server-protocol.h
header file in backend-headless, backend-drm and backend-x11. That files
do not depend on that header, in fact. But by this moment they've had
that implicit dependency due to linux-dmabuf.h header.

With specific set of meson configure options the protocol header is not
generated at the right time, what causes build error in 100% cases using
small amount of building threads (from -j1 to -j8).

Signed-off-by: Ivan Nikolaenko <ivan.nikolaenko@unikie.com>
2022-06-20 16:14:01 +03:00
Daniel Stone
f962b48958 compositor: Only create paint nodes for mapped surfaces/views
If a surface or a view is not mapped, then we should not be trying to
paint it. Check if this is the case and ensure that we only insert
paint nodes for mapped surfaces & views.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Fixes: #621
2022-06-16 12:17:15 +03:00
Daniel Stone
0c69688aa2 libweston: Add weston_surface_map() wrapper
Change all instances of surface->is_mapped = true, to a specialised
function.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2022-06-16 12:17:15 +03:00
Daniel Stone
51fe874ad4 libweston: Use weston_surface_has_content() in core compositor
Used when taking the size from a buffer, as well as in subsurface
handling.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2022-06-16 12:17:15 +03:00
Daniel Stone
13ead893e2 Add weston_surface_has_content()
Just a trivial wrapper to tell you whether or not the surface has valid
content.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2022-06-16 12:17:15 +03:00
Philipp Zabel
c6e47d177a libweston: consolidate weston_compositor_create_output(_with_head)
Add a struct weston_head parameter to weston_compositor_create_output()
and fold weston_compositor_create_output_with_head() into it.

See: https://gitlab.freedesktop.org/wayland/weston/-/issues/268

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2022-06-10 09:27:43 +00:00
Michael Olbrich
81912dc2a6 compositor: improve opacity handling for scaled surfaces
Currently, the opaque is discarded for all transformations other than a simple
translation, because correctly transforming the opaque area is not possible in
general.
However, there is one simple case that is probably the most common one: A fully
opaque surface that is translated and scaled. In this case the opaque area is
simply the new bounding box. So set the transformed opaque area accordingly.

Signed-off-by: Michael Olbrich <m.olbrich@pengutronix.de>
2022-06-03 08:19:29 +00:00
Michael Olbrich
e2426960d4 compositor: set transform.opaque for surfaces without alpha channel
If surface->is_opaque is set then we can assume that the whole surface is
opaque. In the trivial case (no transformation or translation only) this means
that transform.boundingbox is exactly the view area and is fully opaque. So it
can be used for transform.opaque.

This is important because damage calculation uses transform.opaque. Without
this, anything underneath a surface without an explicit opaque region but a
pixel format without alpha channel is drawn unnecessarily.

Signed-off-by: Michael Olbrich <m.olbrich@pengutronix.de>
2022-06-03 08:19:29 +00:00
Pekka Paalanen
8ebebb20ef drm-backend: add color_outcome / HDR metadata serial
Output color profile may be changed in flight. Output basic color
characteristics and EOTF mode cannot yet be changed in flight, but it is
reasonable to assume they could in the future. Therefore the color
outcome data may change in flight as well, which is the basis for HDR
metadata, which needs to be updated as well.

Track the changes to color outcome data with a serial number.
DRM-backend checks the serial number to see if it needs to re-create the
HDR metadata blob. This allows the changes to propagate all the way to
KMS.

The code added here is more of a reminder of what should happen than a
tested path.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-05-27 10:30:35 +00:00
Pekka Paalanen
ccb4c383d7 tests: add color-metadata-errors test
'color_characteristics_config_error' test ensures that all code paths in
parse_color_characteristics() and wet_output_set_color_characteristics()
get exercised.  The return value and logged error messages are checked.

Other cases test the weston_hdr_metadata_type1 validation.

These are for the sake of test coverage, but also an example of how to
test a function from main.c, and how to capture messages from
weston_log().

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-05-27 10:30:35 +00:00
Pekka Paalanen
cea53a90d4 libweston: add HDR metadata to weston_output
This adds hdr_meta field in weston_output_color_outcome. This field is
intended to be set by color manager modules, and read by backends which
will send the information to the video sink in SMPTE ST 2084 mode a.k.a
Perceptual Quantizer HDR system.

Such metadata is essential in ST 2084 mode for the video sink to produce
a good picture.

The validation of the data and the group split is based on the HDR
Static Metata Type 1 definition in CTA-861-G specification.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-05-27 10:30:35 +00:00
Pekka Paalanen
3696d9b6a1 libweston: add basic output color characteristics API
This adds color_chracteristics field in weston_output. This field is
intended to be set by compositor frontends and read by color managers.
Color managers can use this information when choosing the output color
space and dynamic range, particularly when no ICC profile has been set.

This is most useful for HDR outputs, where the HDR static metadata for
PQ mode or the display luminance parameters for HLG mode can be based on
color_characteristics.

The fields of weston_color_characteristics mirror the information
available in EDID. However, using EDID information as-is has several
caveats, so the decision to use EDID for this is left for the frontend
and ultimately to the end user.

There are no defined ranges or validity checks for this data. The color
manager will have to validate the values against whatever it is using
them for.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-05-27 10:30:35 +00:00
Daniel Stone
1db2fbef61 pixel-formats: Add internal-only format flag
Add a new hide_from_clients flag which, if set, specifies that the
format is only for internal information and processing, and should not
be advertised for clients.

This will be used for formats like R8 and GR88, which are not useful for
client buffers, but are used internally to implement YUV -> RGB
conversion.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2022-05-20 11:24:41 +00:00
Daniel Stone
8544a4d09b weston_buffer: Move direct_display out of gl-renderer
Just make it a generic buffer attribute, not hidden away in GL.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2022-05-16 13:51:42 +01:00
Daniel Stone
c9253c0012 renderer: Set surface->is_opaque in the core
No need for the renderers to do this now that we know what all of the
formats are.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2022-05-16 13:51:42 +01:00
Daniel Stone
193de3c2cf renderer: Remove get_content_size hook
Now that we can reliably access buffer dimensions from weston_buffer,
and gl-renderer isn't doing strange things with buffer widths, just use
that. The renderer interface is now unused and can be deleted.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2022-05-16 13:51:41 +01:00
Marius Vlad
bd8314078d libweston, desktop-shell: Add a wrapper for weston_surface reference
Similar to how we do it with drm_fb ref counts, increase a reference
count and return the same object.

Plug-in in desktop-shell when we map up the view in order to survive a
weston_surface destruction.

Astute readers will notice that this patch removes weston_view_destroy()
while keeping the balance between removing and adding a
weston_surface_unref() call in desktop_shell_destroy_surface().

The reason is to let weston_surface_unref() handle destruction on its
own. If multiple references are taken, then weston_surface_unref()
doesn't destroy the view, it just decreases the reference, with
a latter call to weston_surface_unref() to determine if the view
should be destroyed as well.  This situation happens if we have
close animation enabled, were we have more than one reference taken: one
when mapping the view/surface and when when the surface itself was created,
(what we call, a weak reference).

If only a single reference is taken (for instance if we don't have close
animations enabled) then this weston_surface_unref()
call is inert as that reference is not set-up, leaving libweston to
handle the view destruction.

Following that with a weston_view_destroy() explicit call would cause a
UAF as the view was previous destroyed by a weston_surface_unref() call.

A side-effect of not keeping the weston_view_destroy() call would
happen when tearing down the compositor. If close animations are enabled,
weston_surface_unref() would not destroy the view, and because
weston_view_destroy() no longer exists, we would still have the
view in the other layers by the time we check-up if layers
have views present.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2022-05-12 16:53:34 +03:00
Marius Vlad
d3ed2eb345 libweston: Assert if ref-count balance is wrong
Calling weston_surface_unref() one time too many could be a sign we
haven't correctly increased the ref count for it.

Also, if we don't have a surface being passed, do no attempt to
use it.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2022-05-12 16:46:32 +03:00
Marius Vlad
0d8e94af61 libweston: Rename weston_surface_destroy() to weston_surface_unref()
Make it obvious that weston_surface has a reference counting happening
and destruction of the weston_surface happens when the last
weston_surface reference has been accounted for.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2022-05-12 16:46:31 +03:00
Robert Mader
53a221ccaa libweston/linux-dmabuf: create surface feedback on demand
Unconditionally creating a surface feedback for each surface
creates unnecessary overhead and noise in the logs. Thus
create it when the first surface feedback resource for a
surface is requested and delete it again once all those
resources have been destroyed.

Signed-off-by: Robert Mader <robert.mader@collabora.com>
2022-05-12 11:53:04 +00:00
Pekka Paalanen
dfba19abde color: simplify color manager API with weston_output_color_outcome
I am going to need to add yet another output property to be set by a
color manager: HDR Static Metadata Type 1. With the old color manager
API design, I would have needed to add the fourth function pointer to be
called always in the same group as the previous three. This seemed more
convoluted than it needs to be.

Therefore collapse the three existing function pointers in the API into
just one that is resposible for setting up all three things.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-05-06 09:33:35 +00:00
Pekka Paalanen
6c0524fd80 libweston: add struct weston_output_color_outcome
This new struct collects all the things that a color manager needs to
set up when any colorimetry aspect of an output changes. The intention
is to make the color manager API less verbose.

In this first step, the new struct is added and replaces the fields in
weston_output.

The intention is for the following color manager API changes to
dynamically allocate this structure. Unfortunately, until that actually
happens, we need a temporary way to allocate it. That is
weston_output::colorout_, which will be removed in the next patch. This
keeps the patches more palatable for review at the cost of some
back-and-forth in code changes.

This is a pure refactoring, no functional changes.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-05-06 09:33:35 +00:00
Pekka Paalanen
5f9b68d68f libweston: introduce weston_eotf_mode
This is the switch to turn HDR mode on.

The values in the enumeration come straight from CTA-861-G standard.
Monitors advertise support for some of the HDR modes in their EDID, and
I am not aware of any other way to detect if a HDR mode actually works
or not. Different monitors may support different and multiple modes.
Different modes may look different. Therefore the high-level choice of
how to drive a HDR video sink is left for the Weston frontend to decide.

All the details like what HDR metadata to use are left for the color
manager.

This commit adds the libweston API for backends to advertise support and
for frontends to choose a mode. Backend and frontend implementations
follow in other commits.

The frontend API does not limit the EOTF mode to the supported ones to
allow experimentation and overriding EDID.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-05-02 12:19:24 +00:00
Daniel Stone
b5605ccd26 libweston: Remove weston_surface_set_color
Don't do this; instead, create a solid-colour buffer and attach it to
the surface explicitly.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2022-04-25 14:27:08 +00:00
Daniel Stone
4d426ab6b1 shell: Explicitly use solid weston_buffers
Rather than punching through to set the surface as a solid colour,
attach an actual weston_buffer to it instead.

This becomes the first user of attaching non-client-generated buffers
to a weston_surface. As a result, it is necessary to introduce a
function which will allow compositors and shells to attach a buffer to a
surface. weston_surface_attach_solid() is therefore introduced as a
special-purpose helper which will attach a solid buffer to a
weston_surface.

It is not intended as a general-purpose mechanism to allow compositors
to attach client-generated buffers to surfaces, as doing so would have
unknown effects on this core part of the compositor itself.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2022-04-25 14:27:08 +00:00
Daniel Stone
43715ff0c0 weston_buffer: Add solid buffer type
Currently solid-colour displays (e.g. the background for fullscreen
views) is implemented by a special-case weston_surface which has no
buffer attached, with a special punch-through renderer callback to set
the colour.

Replace this with a weston_buffer type explicitly specifying the solid
colour, which helps us eliminate yet more special cases in renderers and
backends.

This is not handled yet in any renderer or backend, however it is also
not used by anything yet. Following commits add support to the renderers
and backends.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2022-04-25 14:27:08 +00:00
Daniel Stone
7a27f6cbe4 compositor: Downgrade rather than drop buffer reference when copied
When the renderer/backend indicate that they do not need a surface's
buffer content to be preserved, most often because they have copied it,
simply downgrade the buffer reference to 'will not access', rather than
drop the buffer reference altogether.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2022-04-25 14:27:08 +00:00
Daniel Stone
a42908204f weston_buffer: Separate buffer release from lifetime
In the original conception, a weston_buffer_reference indicated that the
underlying contents of the wl_buffer would or could be accessed, so
wl_buffer.release must not be sent until the last reference was
released, as the compositor may still use it.

This meant that renderers or backends which copied the buffer content -
such as the GL renderer with SHM buffers - could only send a buffer
release event to the client by 'losing' the buffer reference altogether.
The main side effect is that `weston-debug scene-graph` could not show
any information at all about SHM buffers when using the GL renderer, but
it also meant that renderers and backends grew increasingly exotic
structures to cache information about the buffer.

Now that we have an additional buffer-reference mode (still referring to
the weston_buffer/wl_buffer, but not going to access its content), we
can allow the weston_buffer_reference and weston_buffer to live as long
as the buffer itself, even if we do send a release event.

This will enable a bunch of backend and renderer deduplication, as well
as finally making scene-graph more useful.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2022-04-25 14:27:08 +00:00
Daniel Stone
fdc7b9c352 weston_buffer: Add mode to weston_buffer_reference
Add a mode argument to weston_buffer_reference which indicates whether a
buffer's storage may/will be accessed, or whether the underlying storage
will no longer be accessed, e.g. because it has been copied. This will
be used to retain a pointer to the weston_buffer whilst being able to
send a release event to the client.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2022-04-25 14:27:08 +00:00
Daniel Stone
7e90433079 weston_buffer: Hold lifetime for resource/backend usage
Keep the weston_buffer alive for as long as at least one of the
underlying wl_buffer or a backend usage exists.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2022-04-25 14:27:08 +00:00
Daniel Stone
7b3efabd88 weston_buffer: Prepare for buffer to outlive resource
We currently allow a weston_buffer to outlive the underlying wl_buffer
iff the renderer/backend has cached it. Currently the 'is this buffer
valid?' test relies on looking for the validity of the weston_buffer
itself; shift these tests to looking at the validity of the underlying
resource.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2022-04-25 14:27:08 +00:00
Daniel Stone
1d9c62b50d weston_buffer: Print more buffer information in scene-graph
Try to print out as much information as we can about the buffer.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2022-04-25 14:27:08 +00:00
Daniel Stone
0a8802404c scene-graph: Use weston_buffer's format/modifier info to print
Now that we have this generically available, use it rather than calling
into per-buffer getters.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2022-04-25 14:27:08 +00:00
Daniel Stone
4f88b2655e weston_buffer: Change y_inverted to explicit origin enum
y_inverted meant that the buffer's origin was (0,0), and non-inverted
meant that the buffer's origin was (0,height). In practice, every buffer
was 'inverted' into our natural co-ordinate space that we use
everywhere.

Switch to using an explicit origin enum to make this more clear.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2022-04-25 14:27:08 +00:00
Daniel Stone
6dcf3eac1f weston_buffer: Add pixel format and modifier info
Promote these to weston_buffer rather than burying them in the renderers
and backends.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2022-04-25 14:27:08 +00:00
Daniel Stone
fef8bb275c weston_buffer: Make use of weston_buffer->type
Rather than calling accessors (wl_shm_buffer_get etc) to figure out
which type our buffer is, just look in the structure.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2022-04-25 14:27:08 +00:00
Daniel Stone
34cd0d114f weston_buffer: Add type field
Rather than open-coding various resource -> type accessors, just stick a
type enum in the buffer struct.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2022-04-25 14:27:08 +00:00
Daniel Stone
1d5f8af82e gl-renderer: Add hook to fill weston_buffer for EGL
Rather than only filling weston_buffer information when we first come to
use it, add an explicit hook so we can fill the dimensions the first
time the buffer's attached.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2022-04-25 14:27:08 +00:00
Daniel Stone
ca9bb01fe6 renderers: Set buffer properties earlier
When we first see a buffer attached, we create a weston_buffer for it.
The weston_buffer doesn't contain any useful information in and of
itself; that's left to renderers to populate later.

Switch this to doing it in the core at the first opportunity, at least
for SHM and dmabuf buffers; EGL buffers will follow in the next commit.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2022-04-25 14:27:08 +00:00
Daniel Stone
12675ed19f renderer: Add buffer to flush_damage
We already have the buffer in the caller, and every no-op implementation
will want to access the buffer. So might as well pass it.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2022-04-25 14:27:08 +00:00
Marius Vlad
3bedb70454 touch-calibration: Clean-up if touch calibrator has been enabled
Seems that we're still missing layer clean-ups, with the touch
calibrator being one of them. Call the appropriate function when
shutting down the compositor instance.

Fixes: #603

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2022-04-20 08:27:17 +00:00
Michael Tretter
6ee6e76a0c compositor: remove repaint_data from compositor
The repaint_data is entirely backend specific. Moreover, it is only used by the
drm backend, while other backends ignore the repaint data.

There will always be only one repaint active, thus, there is no need to pass the
repaint data from the outside.

The repaint_data breaks with the multi-backend series, which calls repaint begin
for all backends to get the repaint_data. The repaint_data of the last backend
will then be passed to all other backend. At the moment, this works, because the
drm backend is the only backend that implements the begin_repaint call.

Another option would be to track the repaint data per backend in the compositor,
but actually, it the backend needs to track state across the calls, it's its own
responsibility.

Signed-off-by: Michael Tretter <m.tretter@pengutronix.de>
2022-04-06 12:47:05 +02:00
Pekka Paalanen
b3ba1becba libweston: remove fbdev backend
Fbdev backend was deprecated in the Weston 10.0.0 release with
6338dbd581. Before that, I suggested
already in 2019 to remove it, but it was too soon then. Now it seems the
final voices asking for fbdev to be kept have been satisfied, see the
linked issue.

Fbdev-backend uses a kernel graphics UAPI (fbdev) which is sub-par for a
Wayland compositor: you cannot do GPU accelerated graphics in any
reasonable way, no hotplug support, multi-output support is tedious, and
so on. Most importantly, Linux has deprecated fbdev a long time ago due
to the UAPI fitting modern systems and use cases very poorly, but cannot
get rid of it if any users remain. Let's do here what we can to reduce
fbdev usage.

I am doing color management related additions to libweston which require
adding checks to every backend. One backend less is less churn to write
and review.

Libweston major version has already been bumped to 11, so the next
release will be Weston 11, without fbdev. enum weston_compositor_backend
entries change their numerical values.

Fixes: https://gitlab.freedesktop.org/wayland/weston/-/issues/581

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-03-15 11:32:46 +02:00
Marius Vlad
c19cf3d684 libweston: Enable logging for libseat launcher
The built-in backend of libseat requires users to enable a logging
level in order for libseat to start writing out log messages.  For that
to happen we split out the info and error log level messages into the
compositor's log scope, while debug level messages go into a dedicated
scope.

With that, this patch brings in a new scope, called libseat-debug, which
users need to explicity create a subscription for it as to retrieve/have
access to debug message coming out of libseat. Note that by default we
have a subscription for the log-scope so any errors/info from libseat
would be displayed to the user.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2022-03-10 17:13:16 +02:00
Robert Mader
8b04534c76 libweston/compositor: Do not map subsurfaces without buffer
We can end in `subsurface_committed()` in different scenarios
without the surface having an attached buffer. While setting
the mapped state to `true` in that case doesn't matter for
that (sub)surface itself, it triggers its own child subsurfaces
to get mapped when they shouldn't.

Closes https://gitlab.freedesktop.org/wayland/weston/-/issues/426

Signed-off-by: Robert Mader <robert.mader@collabora.com>
2022-02-07 12:16:16 +00:00
Derek Foreman
66374d48f1 compositor: Remove desktop zoom
Zoom is a neat trick, but in its current form it's very hard to test
and maintain.

It also causes output damage to scale outside of the output's boundaries,
which leads to an extra clipping step that's only necessary when zoom
is enabled.

Remove it to simplify desktop-shell and compositor.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2022-02-03 15:51:20 +00:00
Robert Mader
933290e6ea libweston/compositor: Cache buffer damage for synced subsurfaces
The spec states:
> Because buffer transformation changes and damage requests may be
> interleaved in the protocol stream, it is impossible to determine
> the actual mapping between surface and buffer damage until
> wl_surface.commit time. Therefore, compositors wishing to take both
> kinds of damage into account will have to accumulate damage from the
> two requests separately and only transform from one to the other after
> receiving the wl_surface.commit.

For subsurfaces in sync mode, arguably the same is the case until the
cached state gets applied eventually. Thus, in order to keep complexity
to a sane level, just accumulate buffer damage and convert it only
when the cached state gets applied.

This mirrors how other compositors like Mutter implement cached damage
and what the spec arguably should demand.

Closes https://gitlab.freedesktop.org/wayland/weston/-/issues/446

Signed-off-by: Robert Mader <robert.mader@collabora.com>
2022-02-03 15:44:47 +00:00
Pekka Paalanen
26b04f0045 libweston: fix paint node color invariant
The invariant is clearly documented in code comments, but the code
failed to ensure it in all cases. Fix it.

There is one very specific protocol sequence triggered by a development
version of the Wine Wayland driver when Chrome (win64 app) is switched
from window to fullscreen and then back by pressing F11 key. The switch
back triggered

weston: ../libweston/color.c:217: weston_paint_node_ensure_color_transform: Assertion 'it->surf_xform_valid == false' failed

For some reason, that specific protocol sequence causes
weston_compositor_build_view_list() to create a transient second view
for a sub-surface. In the Chrome traces, I have seen that happen twice
per run.  The first time it works, the old view gets immediately
destroyed. The second time (during un-fullscreening) a new transient
view is create and then it fails the invariant check.

The fix is in weston_paint_node_create() which is supposed to ensure the
invariant. However, it went through the (new) view's paint node list,
which will not contain paint nodes from other views. In hindsight this
is an obvious bug, but perhaps all views having exactly one associated
surface each somehow confused the author. Since the invariant is about
surface+output, go through the surface's paint node list instead. That
list contains all the relevant paint nodes by definition.

Fixes: https://gitlab.freedesktop.org/wayland/weston/-/issues/568

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-01-25 13:45:15 +00:00
Derek Foreman
713f02327d compositor: Fix opaque regions
Commit 0e4f097d broke opaque regions, and since then weston will waste
time rendering occluded areas.

I think this is because we're taking the intersection of the opaque
and scissor regions even when the scissor region isn't enabled.

An easy test is to turn on triangle fan debugging with the gl renderer,
then run weston-simple-damage and move another opaque application such as
weston-terminal over it.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2022-01-21 15:44:32 +00:00
Marius Vlad
f2452d6006 libweston: Convert remaning destroy signals
Replaces potential corruption signal emit call sites with the more safer
weston_signal_emit_mutable().

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2021-12-14 17:55:06 +00:00
Marius Vlad
2015dfc325 compositor: Fix removal of an output
This uses the more safer version of signal emission to avoid a potential
crash when the output is destroyed that will follow a surface/view
destruction for which it has a listener attached (to the output_destroy
signal).

Fixes: #734

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2021-12-14 17:55:06 +00:00
Alexandros Frantzis
fa48c5ee41 libweston: Use weston_signal_emit_mutable for surface destruction
This avoids crashes due to removal of notification listeners from within
invocations of other listener callbacks in the same signal emission.

Fixes: #415

Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
2021-12-14 17:55:06 +00:00
Leandro Ribeiro
8eb8414fcd libweston: add initial dma-buf feedback implementation
This adds the initial dma-buf feedback implementation, following the
changes in the dma-buf protocol extension.

The initial dma-buf feedback implementation gives support to send
default feedback and per-surface feedback. For now the per-surface
feedback support is very basic and is still not implemented in the
DRM-backend, what basically means that KMS plane's formats/modifiers are
not being exposed to clients. In the next commits of this series we add
the DRM-backend implementation.

This patch is based on previous work of Scott Anderson (@ascent).

Signed-off-by: Leandro Ribeiro <leandro.ribeiro@collabora.com>
Signed-off-by: Scott Anderson <scott.anderson@collabora.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
2021-11-25 11:16:14 -03:00
Pekka Paalanen
9a9e6ced1b libweston: add weston_output::color_profile
Add API to set an output's color profile. This new function can also be
called while the output is enabled. This allows changing the output
color profile even at runtime if desired.

color-noop has no way of creating weston_color_profile objects, so it
just asserts that no color profile is set.

color-lcms does not yet implement taking the output color profile into
account, so for now it just fails everything if a profile is set.

weston_surface_color_transform_fini() was previously used only prior to
freeing the struct, but now it is used also to just clear the struct,
hence it needs to reset the fields.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2021-11-23 09:23:05 +00:00
Pekka Paalanen
9a0aa37edd libweston: refactor into weston_output_set_color_transforms()
Move the code into a new function that either succeeds in setting all
the color transformations or does not change anything. This will be
useful when implementing output color profiles changes while the output
is enabled.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2021-11-23 09:23:05 +00:00
nerdopolis
d2a320d53e Fix TTY switching after failed failed repaint with legacy mode set.
Reported in !179 adding weston_output_repaint_failed resets the output

Co-authored-by: Daniel Stone
Co-authored-by: Julius Krah
Signed-off-by: n3rdopolis <bluescreen_avenger@verizon.net>
2021-09-29 12:17:58 +00:00
Pekka Paalanen
2ec15ebf3f libweston: fix crash on never used output's tear-down
weston_output_enable() initializes the list, but weston_output_release()
maybe be called even if the output was never enabled, triggering the
assert due to uninitialized (actually NULL) list head.

This can be triggered with a bad weston.ini, for example using an
invalid output transform value.

Check in weston_output_disable() instead, but because it too may be
called for non-enabled output, only if it was actually enabled.

Fixes: 1a4f87dec5
	"libweston: introduce weston_paint_node"

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2021-09-07 16:42:34 +03:00
Emmanuel Gil Peyrot
eff793ab46 Fix indentation all through the project
Fixes a “regression” from 04918f3b0b, but
also other missed pieces.
2021-07-31 15:28:20 +00:00
Vlad Zahorodnii
c2b9747812 libweston/compositor: Drop weston_frame_callback
weston_frame_callback is needed primarily to store the doubly-linked list link,
but it can be also retrieved by using the wl_resource_get_link() function.

This removes an extra heap allocation per every wl_callback object.

Signed-off-by: Vlad Zahorodnii <vlad.zahorodnii@kde.org>
2021-07-29 15:33:19 +03:00
Marius Vlad
6f6fd2686d pixel-formats: Add human readable format modifier
Conditionally build support when libdrm is at least 2.4.107 to make use
of it.  Plug it in when printing out the buffer information.

With this in, we add a hard dependecy for libweston to link against
libdrm.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2021-07-22 22:19:17 +00:00
Pekka Paalanen
f0c6104444 libweston: remove weston_output_set_renderer_shadow_buffer()
This is no longer used.

This was originally added in b5265af620.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2021-06-14 16:04:43 +03:00
Pekka Paalanen
5e79dd4892 libweston: begin color-lcms plugin
This creates the color-lcms plugin that in the future will be using
Little CMS as the color matching module, processing ICC profiles, and
producing HDR tone mappings.

Right now, this new plugin is functionally equivalent to the no-op color
manager, except it already links to lcms2 and checks that the renderer
supports color operations.

Color-lcms is a libweston plugin that is loaded with explicit
weston_compositor API. This does not currently allow loading alternative
color manager plugins. External color manager plugins might be
considered in the future when the libweston APIs around color management
stabilize.

This libweston plugin uses the same build option as the old cms-static
Weston plugins, as they both need lcms2. The minimum version for lcms2
was chosen by what Debian Buster provides today and for no other reason.

This plugin intends to support the Wayland CM&HDR protocol extension and
hence sets supports_client_protocol to true. This will expose the
protocol extension to clients when it gets implemented.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2021-06-14 12:53:41 +00:00
Pekka Paalanen
8fb23ed110 color: add from sRGB to blending color transformation
This is needed when the compositor produces any content internally:
- the lines in triangle fan debug
- the censoring color fill (unmet HDCP requirements)

Solid color surfaces do not need this special-casing because
weston_surface is supposed to carry color space information, which will
get used in gl_shader_config_init_for_view().

This makes sure the internally produced graphics fit in, e.g on a
monitor in HDR mode.

For now, just ensure there is an identity transformation. Actual
implementations in GL-renderer will follow later.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2021-06-14 12:53:41 +00:00
Pekka Paalanen
cda3951a9a color: add from sRGB to output color transformation
This is needed when drawing anything internal directly to an output,
like the borders/decorations in a nested compositor setup. This makes
the assumption that the internal stuff starts in sRGB, which should be
safe. As borders are never blended with other content, this should also
be sufficient.

This patch is a reminder that that path exists, rather than a real
implementation. To be implemented when someone needs it.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2021-06-14 12:53:41 +00:00
Pekka Paalanen
1d2eee208c color: add output color transform API
This is the blending space to monitor space color transform. It needs to
be implemented in the renderers, unless a backend sets
from_blend_to_output_by_backend = true, in which case the backend does
it and the renderer does not.

The intention is that from_blend_to_output_by_backend can be toggled
frame by frame to allow backends to react to dynamic change of output
color profile.

For now, renderers just assert that they don't need to do anything for
output color transform.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2021-06-14 12:53:41 +00:00
Pekka Paalanen
90a5ffa097 libweston: introduce CMS component architecture
See: https://gitlab.freedesktop.org/wayland/weston/-/issues/467#note_814985

This starts building the framework required for implementing color
management.

The main new interface is struct weston_color_manager. This commit also
adds a no-op color manager implementation, which is used if no other
color manager is loaded. This no-op color manager simply provides
identity color transforms for everything, so that Weston keeps running
exactly like before.

weston_color_manager interface is incomplete and will be extended later.

Colorspace objects are not introduced in this commit. However, when
client content colorspace and output colorspace definitions are
combined, they will produce color transformations from client content to
output blending space and from output blending space to output space.

This commit introduces a placeholder struct for color transforms,
weston_color_transform. Objects of this type are expected to be heavy to
create and store, which is why they are designed to be shared as much as
possible, ideally making their instances unique. As color transform
description is intended to be generic in libweston core, renderers and
backends are expected to derive their own state for each transform
object as necessary. Creating and storing the derived state maybe be
expensive as well, more the reason to re-use these objects as much as
possible. E.g. GL-renderer might upload a 3D LUT into a texture and keep
the texture around. DRM-backend might create a KMS blob for a LUT and
keep that around.

As a color transform depends on both the surface and the output, a
transform object may need to be created for each unique pair of them.
Therefore color transforms are referenced from weston_paint_node. As
paint nodes exist for not just surface+output but surface+view+output
triplets, the code ensures that all paint nodes (having different view)
for the same surface+output have the same color transform state.

As a special case, if weston_color_transform is NULL, it means identity
transform. This short-circuits some checks and memory allocations, but
it does mean we use a separate member on weston_paint_node to know if
the color transform has been initialized or not.

Color transformations are pre-created at the weston_output
paint_node_z_order_list creation step. Currently the z order lists
contain all views globally, which means we populate color transforms we
may never need, e.g. a view is never shown on a particular output.
This problem should get fixed naturally when z order lists are
constructed "pruned" in the future: to contain only those paint nodes
that actually contribute to the output's image.

As nothing actually supports color transforms yet, both renderers and
the DRM-backend assert that they only get identity transforms. This
check has the side-effect that all surface-output pairs actually get a
weston_surface_color_transform_ref even though it points to NULL
weston_color_transform.

This design is inspired by Sebastian Wick's Weston color management
work.

Co-authored-by: Sebastian Wick <sebastian@sebastianwick.net>
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2021-06-14 12:53:41 +00:00
Lujin Wang
d4b46cdd3c libweston: Remove source repaint_timer in weston_compositor_shutdown
Fixes a definitely lost:
== 56 bytes in 1 blocks are definitely lost in loss record 16 of 45
==    at 0x48450F8: malloc (vg_replace_malloc.c:309)
==    by 0x4B55E93: wl_event_loop_add_timer (event-loop.c:197)
==    by 0x4126CF: weston_compositor_create (in /usr/local/bin/weston)
==    by 0x409997: main (in /usr/local/bin/weston)

Signed-off-by: Lujin Wang <luwang@nvidia.com>
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2021-05-28 13:38:28 +03:00
Pekka Paalanen
8740037a93 libweston: add weston_layer_fini()
Layers did not have a fini sequence before, which means the compositor
layer list might have stale pointers temporarily when shutting down. A
bigger problem might be having views linger after the destruction of the
layer.

These problems were not observed yet, but if they exist, this patch
should help to find them and then fix them.

The check in weston_compositor_shutdown() is not an assert yet, because
it will trigger until all components call weston_layer_fini() correctly.
Some components do not even have a tear-down function to call it from at
all, like fullscreen-shell.

The same with the check in weston_layer_fini().

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2021-05-28 13:38:28 +03:00
Pekka Paalanen
6551c09d63 libweston: comment places that cannot use paint node lists
These are all the remaining places that still use the global view_list,
and cannot avoid it. Add a comment to explain why in each.

Now all places that use view_list have been audited for paint node
lists.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2021-05-18 14:06:21 +03:00
Pekka Paalanen
20ab6f88ec libweston: iterate paint nodes in accumulate damage
Iterate paint nodes instead of the global view list. Right now this does
not change behavior.

This is a step towards using per-output view lists that can then be
optimized for the output in libweston core.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2021-05-18 14:06:21 +03:00
Pekka Paalanen
6d6b36738f libweston: iterate paint nodes on output repaint
Iterate paint nodes instead of the global view list. Right now this does
not change behavior.

This is a step towards using per-output view lists that can then be
optimized for the output in libweston core.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2021-05-18 14:06:21 +03:00
Pekka Paalanen
2fddc539c5 libweston: per-output z-ordered paint node list
This patch creates a per-output paint node list in the same z-order as
the global view_list in weston_compositor.

The next step is to switch output repaints and backends to use the
z-order list instead of view_list.

Having a per-output paint node list for repaints allows including only
those paint nodes that actually contribute to the output image, so that
completely occluded and out-of-screen views can be ignored in libweston
core already.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2021-05-18 14:03:44 +03:00
Pekka Paalanen
1a4f87dec5 libweston: introduce weston_paint_node
This new object is created for every surface-view-output triplet. As
there is always exactly one surface for a view and it does not change
during a view's lifetime, this is really for a view-output pair or a
surface-output pair.

The object is created on-demand as a part of preparing for an output
repaint, so it applies only to surfaces that are going through repaint.
A prerequisite for that is that the surface is mapped, which means it
has a mapped view.

When any one of surface or view gets destroyed or output gets disabled,
all related paint nodes are destroyed.

In future, paint node will be useful for caching surface-output or
view-output pair dependent data:
- damage regions for overlapping outputs
- color transformations
- backend-specific bookkeeping (e.g. DRM KMS plane assigments)
- per-output repaint lists
- surface geometry transformed into output space

Suggested by Daniel Stone in
https://gitlab.freedesktop.org/wayland/weston/-/merge_requests/582#note_899406

PS. The call in weston_view_destroy() to
weston_compositor_build_view_list() might be so that if the view has
sub-surfaces, rebuilding the view list removes those those too and
automagically deletes their views.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2021-05-18 14:03:44 +03:00
Pekka Paalanen
1ae3a25642 libweston: choose only monotonic software presentation clocks
This drops the software presentation clocks that could jump backwards.

See the previous commit "libweston: assert frame times never go
backwards" for the rationale.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2021-05-11 09:07:46 +00:00
Pekka Paalanen
98b4e20a68 libweston: assert frame times never go backwards
Adding this check was prompted by
https://gitlab.freedesktop.org/wayland/weston/-/merge_requests/609

There is no reason to allow frame times jump backwards, and apparently
we already have code that makes that assumption.

DRM KMS uses CLOCK_MONOTONIC as the vblank and page flip timestamps,
which by definition cannot go backwards. Other backends call
weston_compositor_set_presentation_clock_software().

Frame times are also reported directly to Wayland clients via
presentation-time extension, and clients too will not expect that the
timestamp could go backwards.

So make sure time can never go backwards.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2021-05-11 09:07:46 +00:00
Pekka Paalanen
1ed2cad87e gl-renderer: garbage-collect old shaders
This adds a heuristic for freeing shader programs that have not been
needed for a while. The intention is to stop Weston accumulating shader
programs indefinitely, especially in the future when color management
will explode the number of possible different shader programs.

Shader programs that have not been used in the past minute are freed,
except always keep the ten most recently used shader programs anyway.
The former rule is to ensure we keep shader programs that are actively
used regardless of how many.  The latter rule is to prevent freeing too
many shader programs after Weston has been idle for a long time and then
repaints just a small area. Many of the shader programs could still be
relevant even though not needed in the first repaint after idle.

The numbers ten and one minute in the above are arbitrary and not based
on anything.

These heuristics are simpler to implement than e.g. views taking
references on shader programs. Expiry by time allows shader programs to
survive a while even after their last user is gone, with the hope of
being re-used soon. Tracking actual use instead of references also
adapts to what is actually visible rather than what merely exists.

Keeping the shader list in most recently used order might also make
gl_renderer_get_program() more efficient on average.

last_repaint_start time is used for shader timestamp to avoid calling
clock_gettime() more often. Adding that variable is an ABI break, but
libweston major has already been bumped to 10 since last release.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2021-02-25 14:36:46 +02:00
Pekka Paalanen
0692079aae pixman-renderer: share region_global_to_output()
Converting a region from global coordinates to output pixel coordinates
will become useful in GL-renderer soon, so move this function to be
shared. It is tricky to reinvent.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2021-02-25 13:16:02 +02:00
Pekka Paalanen
b5265af620 libweston: add color ops cap and bool renderer shadow buffer
This adds the libweston capability bit for "color operations" which
refers to a renderer's support for operations needed for color
management. GL-renderer will grow the support while Pixman-renderer will
not, which is why the cap is needed.

To make an example use of the cap, this also adds new API:
weston_output_set_renderer_shadow_buffer(). This is a temporary API to
enable future experimental features. The first such feature will be the
renderer internal shadow buffer, the boolean variable for it taken from
Harish Krupo's "weston.ini: introduce use-shadow-fbo in output config".

Obviously this patch does not implement the renderer shadow buffer. No
renderer sets WESTON_CAP_COLOR_OPS yet so trying to enable it will fail.

The documentation here is deliberately vague, because the bits needed
for color management will come in trickling for a long time until we can
call it color management in any sense. Until then, the temporary API
shall remain, perhaps poorly named.

Cc: Harish Krupo <harishkrupo@gmail.com>
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2021-02-25 13:16:02 +02:00
Maxime Roussin-Bélanger
1d009c248e libweston: fix typos
Signed-off-by: Maxime Roussin-Bélanger <maxime.roussinbelanger@gmail.com>
2021-02-24 10:01:17 -05:00
Leandro Ribeiro
cdb7218daf compositor: move tests quirks initialization to weston_compositor_create()
Until now we had the test quirks initialization in wet_main(),
just after calling weston_compositor_create(). But there are
some cases that require the quirks during struct weston_compositor
creation time.

Move test quirks initialization to weston_compositor_create()
in order to cover more use cases for the test quirks mechanism.

Signed-off-by: Leandro Ribeiro <leandro.ribeiro@collabora.com>
2020-11-17 12:38:42 +00:00
Leandro Ribeiro
2d4dd70ff5 libweston: drop opaque struct wet_testsuite_data
Until now we had struct wet_testsuite_data as an opaque
struct that should be defined by the testsuite of libweston
users. Instead, keep the data as a void * and document that
users are responsible for defining the data type.

Signed-off-by: Leandro Ribeiro <leandro.ribeiro@collabora.com>
2020-10-27 11:21:55 +00:00
Leandro Ribeiro
32a5acde5b tests: add mechanism to change Weston's behavior when running certain tests
There are some specific cases in which we need Weston to
behave differently when running in the test suite. This
adds a new API to allow the tests to select these behaviors.

For instance, in the DRM backend we plan to add a writeback
connector screenshooter. In case it fails for some
reason, it should fallback to the renderer screenshooter
that all other backends use. But if we add a test to
ensure the correctness of the writeback screenshooter,
we don't want it to fallback to the renderer one, we
want it to fail. With this new API we can choose to
disable the fallback behavior specifically for this test.

Signed-off-by: Leandro Ribeiro <leandro.ribeiro@collabora.com>
2020-10-27 11:21:55 +00:00
Michael Olbrich
0e4f097d08 compositor: clip the opaque region with the scissor area
The opaque region is used to determine where the views underneath the current
view must be drawn. If the opaque is not clipped, then the area that is part of
the opaque region but not part of the scissor area is not drawn at all.

Signed-off-by: Michael Olbrich <m.olbrich@pengutronix.de>
2020-09-04 11:01:26 +00:00
Michael Olbrich
cb04f9894f compositor: update scissor region before using it
Subsurfaces inherit the scissor region from the parent surface. Currently
the region is updated at the end of weston_view_update_transform(). As a
result, the old region is used to clip the transform.boundingbox of the
subsurface.

Change the order to update the scissor region after the transform.matrix is
updated but before it is used.

Signed-off-by: Michael Olbrich <m.olbrich@pengutronix.de>
2020-09-04 11:01:26 +00:00
Marius Vlad
67b382ccdc compositor: Avoid using weston_log() in weston_view_is_opaque()
As from commit b7e5f10bf4, weston_view_is_opaque() is called from
debug_scene_graph_cb(), which on its own represents a (different)
scope. By default, we already have a subscriber for the 'log' scope,
which will cause a harmless, yet spurious, message.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2020-08-24 14:19:02 +03:00
Michael Olbrich
c5ea495f7a compositor: ignore views on other outputs during compositor_accumulate_damage()
compositor_accumulate_damage() is called for each output during repaint.
The DRM backend will only set keep_buffer for the surfaces that are visible on
the current output. So a buffer_ref is released that may still be needed. When
the output that shows the surface is repainted, the buffer_ref is gone and the
surface cannot be put on a plane.

Ignore all surfaces that are not visible on the current output to avoid this.

Signed-off-by: Michael Olbrich <m.olbrich@pengutronix.de>
2020-08-12 11:03:43 +00:00
Michael Olbrich
b7e5f10bf4 compositor: use weston_view_is_opaque() to check for opacity in debug_scene_view_print()
Currently the debug output for 'drm-backend' can be confusing. In the output of
debug_scene_view_print() views may be listed as 'not opaque' but later, during
plane assignment, other views underneath such a view is reported as 'occluded on
our output'.
This happens because weston_view_is_opaque() has some extra checks to determine
if a view is fully opaque, such as 'is_opaque' provided by the renderer for
formats that have no alpha channel.

Use weston_view_is_opaque() in debug_scene_view_print() as well to get more
accurate results.

Signed-off-by: Michael Olbrich <m.olbrich@pengutronix.de>
2020-08-11 16:41:14 +02:00
Pekka Paalanen
50aa3a76c0 timeline: convert vblank timestamp to MONOTONIC
All timeline event timestamps are in CLOCK_MONOTONIC already. DRM KMS
timestamps are practically guaranteed to be CLOCK_MONOTONIC too, even though
presentation clock could theoretically be something else. For other backends,
the presentation clock is likely CLOCK_MONOTONIC_RAW due to
weston_compositor_set_presentation_clock_software().

This patch ensures that the recorded vblank timestamp is in CLOCK_MONOTONIC.
Otherwise interpreting the timeline traces might be difficult to do accurately,
since it would be hard to recover the relationship between the presentation
clock and timeline event timestamps.

The time conversion routine is the simplest possible, I don't think we need any
more accurate conversion for timeline purposes. Besides, DRM-backend is the
only backend where the timings actually matter, the other backends are
software-timed anyway.

Since the clock domain of the "vblank" attribute potentially changes, the
attribute is renamed. Wesgr never used this attribute.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2020-05-28 16:34:48 +03:00
Michael Olbrich
ef5f3233f9 compositor: fix endless recursion in scene-graph printing
If a surface has subsurfaces then the surface itself is in the subsurface
list. To avoid printing it again there is a check to skip the child view,
if it is the same as the current view.

However, this fails when a surface with subsurfaces has two (or more) views:
The check to skip the parent fails for the other view and the two views are
printed again and again until a stack overflow occurs.

So instead check if the parent view of the subsurface view is the current
view. This way, any view that does not belong to a real subsurface is
skipped.

As a side effect, this ensures that each view of the subsurfaces is only
printed once at the correct place in the hierarchy.

Signed-off-by: Michael Olbrich <m.olbrich@pengutronix.de>
2020-04-29 09:17:19 +02:00
Lucas Stach
a69cb711cc libweston: Add transform to weston_head
Like physical size, subpixel arrangement, etc, transform advises of a
physical transform of a head, if present.

This commit adds the transform member and setter to weston_head, however
it is currently unused.

Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
[daniels: Extracted from one of Lucas's patches.]
Signed-off-by: Daniel Stone <daniels@collabora.com>
2020-03-06 21:50:38 +00:00
Pekka Paalanen
8060d826b7 Redefine output rotations
It was discovered in issue #99 that the implementations of the 90 and 270
degree rotations were actually the inverse of what the Wayland specification
spelled out. This patch fixes the libweston implementation to follow the
specification.

As a result, the behaviour of the the weston.ini transform key also changes. To
force all users to re-think their configuration, the transform key values are
also changed. Since Weston and libweston change their behaviour, the handling
of clients' buffer transform changes too.

All the functions had their 90/270 cases simply swapped, probably due to
confusion of whether WL_OUTPUT_TRANSFORM_* refers to rotating the monitor or
the content.

Hint: a key to understanding weston_matrix_rotate_xy(m, c, s) is that the
rotation matrix is formed as

  c -s
  s  c

that is, it's column-major. This fooled me at first.

Fixing window.c fixes weston-terminal and weston-transformed.

In simple-damage, window_get_transformed_ball() is fixed to follow the proper
transform definitions, but the fix to the viewport path in redraw() is purely
mechanical.  The viewport path looks broken to me in the presence of any
transform, but it is not this patch's job to fix it.

Screen-share fix just repeats the general code fix pattern, I did not even try
to understand that bit.

https://gitlab.freedesktop.org/wayland/weston/issues/99

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2020-02-27 11:08:48 +00:00
Pekka Paalanen
0df4477924 libweston: document weston_transformed_*()
Clarifies which direction the transformation happens. All exported function
need documentation.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2020-02-27 11:08:48 +00:00
Leandro Ribeiro
ca640d5120 libweston: fold weston_compositor_tear_down() into weston_compositor_destroy()
The only reason why we have both weston_compositor_tear_down() and
weston_compositor_destroy() is that the only we had to destroy
the log context was keeping weston_compositor alive and calling
weston_log_ctx_compositor_destroy().

After commit "weston-log: replace weston_log_ctx_compositor_destroy()
by weston_log_ctx_destroy()", it's not necessary to keep a zombie
weston_compositor just to be able to call
weston_log_ctx_compositor_destroy().

Fold weston_compositor_tear_down() into weston_compositor_destroy(),
as this split is useless now.

Signed-off-by: Leandro Ribeiro <leandrohr@riseup.net>
2020-01-29 12:15:16 -03:00
Leandro Ribeiro
bd9c0a6ff5 weston-log: fold weston_log_ctx_compositor_setup() into weston_compositor_create()
The function weston_log_ctx_compositor_setup() is being called only inside
weston_compositor_create() and it is so tiny that the code gets easier to
follow if it gets folded in weston_compositor_create().

Signed-off-by: Leandro Ribeiro <leandrohr@riseup.net>
2020-01-29 12:08:54 -03:00
Leandro Ribeiro
ce1001966e compositor: stop direct accessing core struct member
Commit "weston-log: add function to avoid direct
access to compositor members in non-core code" added the
function weston_compositor_add_log_scope mainly to allow
libweston users to avoid direct accessing core structs, as
weston_compositor.

Replace weston_log_context_add_log_scope usage by
weston_compositor_add_log_scope.

Signed-off-by: Leandro Ribeiro <leandrohr@riseup.net>
2020-01-29 09:55:24 +00:00
Guillaume Champagne
b4bd12b738 launcher: move weston_environment_get_fd
weston_environment_get_fd was declared in weston-launch and implemented
in compositor.c. Since the function is not used elsewhere in the code,
it is replaced by a static function in launcher-weston-launch.c

Signed-off-by: Guillaume Champagne <champagne.guillaume.c@gmail.com>
2020-01-29 09:49:41 +00:00
Leandro Ribeiro
f014964f6f weston-log: rename the confusing function name weston_compositor_log_scope_destroy()
There's a function named weston_compositor_log_scope_destroy()
but it doesn't take a struct weston_compositor argument.

Rename it to weston_log_scope_destroy(), as the argument is a
struct weston_log_scope.

Signed-off-by: Leandro Ribeiro <leandrohr@riseup.net>
2020-01-27 13:43:24 -03:00
Leandro Ribeiro
5976dbbbb5 weston-log: rename the confusing function name weston_compositor_add_log_scope()
There's a function named weston_compositor_add_log_scope()
but it doesn't take a struct weston_compositor argument.

Rename it to weston_log_ctx_add_log_scope(), as
the log_scope is being added to a log_context.

Also, bump libweston_major to 9.

Signed-off-by: Leandro Ribeiro <leandrohr@riseup.net>
2020-01-27 13:42:42 -03:00
Leandro Ribeiro
2eee164f24 libweston: remove previous_damage from struct weston_output
The member previous_damage from struct weston_output is no longer necessary.
First, stop calling init, fini and copying output_damage to it. Then remove
it from struct weston_output.

Signed-off-by: Leandro Ribeiro <leandrohr@riseup.net>
2019-12-04 07:58:26 +00:00
Leandro Ribeiro
914c96c3d2 Revert "move frame_signal emission to weston_output_repaint()"
The emission of frame_signal has to happen before a flip, otherwise
glReadPixels() could read an old frame or even worse an uninitialized buffer.
So move frame_signal emission back to renderers.

This reverts commit 2619bfe420.

Signed-off-by: Leandro Ribeiro <leandrohr@riseup.net>
2019-12-03 12:31:53 -03:00
Leandro Ribeiro
adaf8c7410 renderer: change frame_signal emission to pass previous_damage as data argument
This will make possible to users that are listening to frame_signal to get
previous_damage from the data parameter instead of using
output->previous_damage.

Signed-off-by: Leandro Ribeiro <leandrohr@riseup.net>
2019-11-27 13:47:09 -03:00
Leandro Ribeiro
2619bfe420 move frame_signal emission to weston_output_repaint()
In order to remove duplication and make the code easier to follow, move
frame_signal emission from renderers to weston_output_repaint(). This should
have no observable effect.

Signed-off-by: Leandro Ribeiro <leandrohr@riseup.net>
2019-11-27 13:18:42 -03:00
Pekka Paalanen
f696ee9337 libweston: allow double-loading modules
This is necessary for the test harness to be able to execute the compositor
multiple times in the same process. As we never unload opened modules, the
first compositor iteration will leave them all loaded and following compositor
iterations will then have them already loaded.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2019-11-21 16:32:55 +00:00
Pekka Paalanen
6ffbba3ac1 Use weston_compositor_add_destroy_listener_once() in plugins
This introduces a new convention of checking through the compositor destroy
listener if the plugin is already initialized. If the plugin is already
initialized, then the plugin entry function succeeds as a no-op. This makes it
safe to load the same plugin multiple times in a running compositor.

Currently module loading functions return failure if a plugin is already
loaded, but that will change in the future. Therefore we need this other method
of ensuring we do not double-initialize a plugin which would lead to list
corruptions the very least.

All plugins are converted to use the new helper, except:
- those that do not have a destroy listener already, and
- hmi-controller which does the same open-coded as the common code pattern
  did not fit there.

Plugins should always have a compositor destroy listener registered since they
very least allocate a struct to hold their data. Hence omissions are
highlighted in code.

Backends do not need this because weston_compositor_load_backend() already
protects against double-init. GL-renderer does not export a standard module
init function so cannot be initialized the usual way and therefore is not
vulnerable to double-init.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2019-11-21 16:32:55 +00:00
Marius Vlad
5a701547a4 libweston: Add the ability to determine if a dmabuf is scanout-capable
Adds a new callback 'can_scanout_dmabuf' in weston_backend, which
can be set by the back-end do determine if the buffer supplied can be
imported directly by KMS.

This patch adds a wrapper over it, 'weston_compositor_dmabuf_can_scanout'
which is called before importing the dmabuf in the GPU if the
direct_display dmabuf is being set. If that's true and the check
failed, we refuse to create a wl_buffer.

This patch avoids importing in the GPU.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2019-11-21 13:54:50 +02:00
Marius Vlad
47e3d1e481 libweston: Add a new helper to check if the view spawns the entire
output

Helpful to determine if the view can go through the scanout or not.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2019-11-11 16:51:48 +00:00
Marius Vlad
5f6bee49ed libweston: Add a new helper weston_view_has_valid_buffer
Helper to determine if the buffer attached to the view is valid.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2019-11-11 16:51:48 +00:00
Daniel Stone
2cb926c558 Revert "backend-drm: Teach drm_property_info_populate() to retrieve range values"
Due to an error in driving GitLab, this commit erroneously contained the
entirety of !267 (zpos support in the KMS backend) squashed into one
single commit, pushed into master.

In order to keep the history clean, this is being reverted; a rebased
version of !267 with the clear individual commits which were already
present will be applied in its place.

This reverts commit 95e3b0deae.
2019-11-11 16:48:54 +00:00
Marius Vlad
95e3b0deae backend-drm: Teach drm_property_info_populate() to retrieve range values
Useful for zpos range values.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
Suggested-by: Daniel Stone <daniel.stone@collabora.com>
2019-11-11 15:24:25 +00:00
Marius Vlad
3a2f829983 libweston: Init weston_output's 'destroy_signal' before timeline has a chance to emit a
timeline subscription

When subscribing over the command line to the 'timeline' scope we hit
the situation where we could emit a timeline message but without the
weston_output object being (fully) enabled.  The timeline subscription
object requires to install its own callback on the 'destroy_signal' but
at that time, the 'destroy_signal' is not initialized.

This moves 'destroy_signal' initialization before timeline has a chance
to emit a timeline subscription message for that weston_output.

While at it, move also 'frame_signal' initialization before any function
call to keep them nicely organized.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2019-11-05 13:58:36 +02:00
Marius Vlad
5de9297df2 libweston: Notify timeline of object modification
We notify the timeline of the fact that the object suffered
modifications through the 'set_label' function. Remove the old
refresh variable.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2019-10-17 21:42:25 +03:00
Marius Vlad
3203ff68ad libweston: Convert timeline points to use the timeline scope
With the timeline scope being created it is time to convert TL_POINT()
to use the timeline scope through the compositor instance.

This patch removes the global variable allowing to run the new timeline
code.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2019-10-17 21:42:25 +03:00
Marius Vlad
da104ebe5b libweston: Create the 'timeline' scope
With everything now in place, it is time to create the timeline scope.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2019-10-17 21:42:25 +03:00
Marius Vlad
2a1b7865dd libweston: Clean-up timeline to make room for a new approach
With it this removes the parts responsible for creating the file,
timeline_log class, removes the debug key binding when creating the
compositor instace, keeping only what can be re-used.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2019-10-17 19:42:55 +03:00
Marius Vlad
9bb1c3a3c2 weston-log: Add 'destroy_subscription' callback for the subscription
As 'new_subscription' can create additional objects, 'destroy_subscription'
will be needed when cleaning up.

As this requires a libweston_major bump (noticed by @pq), bump it up to
8.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
Suggested-by: Daniel Stone <daniel.stone@collabora.com>
2019-10-17 19:42:55 +03:00
Marius Vlad
413cda58d6 libweston: Fix rename of weston_compositor_destroy() reference
Commit 284d5345ad introduced a new tear_down function for the
compositor, it seems we missed a comment reference for it.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2019-10-17 19:42:54 +03:00
Adam Jackson
3c3f3b1cc3 libweston: Fix integer underflow in weston_layer_mask_is_infinite
ubsan doesn't like what we were doing here:

../libweston/compositor.c:3021:21: runtime error: signed integer overflow: -2147483648 + -1 cannot be represented in type 'int'

Rather than try to be clever in invoking weston_layer_set_mask, just build the
maximal mask explicitly.
2019-10-16 16:02:59 -04:00
Loïc Yhuel
267b16e8f4 libweston: fix possible crash after a view is removed the layer
weston_compositor_build_view_list can reconstruct the view_list without a view which was
previously in it. The existing pointers in view->link are left unchanged, which could
lead to corruption or access to released memory in wl_list_remove, depending of the
order of destruction of the views.

This can happen at least with the black view created by the desktop shell for fullscreen
surfaces, when it is hidden in lower_fullscreen_layer.

Signed-off-by: Loïc Yhuel <loic.yhuel@softathome.com>
2019-10-16 14:10:35 +00:00
Ankit Nautiyal
4fd38138fa libweston: Notify the client, when output recording is started/stopped
In case of enforced protection mode, the renderer takes care of
censoring the protected content when the output recording is going on.
But in case of relaxed protection mode, the client must be notified to
avoid showing the protected content, if the output recording is on.

This patch handles the case, where the content-protection is enabled
with relaxed protection mode, and notifies the client, whenever the
recording is started or stopped.

Signed-off-by: Ankit Nautiyal <ankit.k.nautiyal@intel.com>
2019-08-26 16:18:22 +05:30
Ankit Nautiyal
faa5ab4e7b libweston: Add function to schedule idle task for updating surface protection
Currently, the idle task for updating surface protection is scheduled
in case of change in the output mask of a surface or in case of change
in protection status of an output.
This patch adds a function for reusing the code to schedule the
idle-tasks, that can be called whenever there is a chance of a change
in the protection status of a surface.

Signed-off-by: Ankit Nautiyal <ankit.k.nautiyal@intel.com>
2019-08-26 16:18:22 +05:30
Ankit Nautiyal
93dde245ee libweston: Add functions to modify disable_planes counter for an output
The member disable_planes of weston_output signifies the recording
status of the output, and is incremented and decremented from various
places. This patch provides helper functions to increment and decrement
the counter. These functions can then be used to do processing, before
and after the recording has started or stopped.

Signed-off-by: Ankit Nautiyal <ankit.k.nautiyal@intel.com>
2019-08-26 16:18:22 +05:30
Marius Vlad
4e03629f44 libweston: Remove internal weston-log set-up function out of public header
We have dedicated header for the internal parts of the logging
framework, use that for the set-up part instead of the libweston public
API header.

Further more this removes weston_vlog() from public header as well and
moves them to weston-log-internal.h file.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2019-07-18 13:34:04 +03:00
Marius Vlad
284d5345ad compositor: Destroy the compositor before the log scope
Destroying the compositor after destroying the log scope will not print
out the messages in the tear down/clean-up phase of the compositor, so
add a new tear_down function which allows keeping a valid reference to
the compositor. This way we can destroy the compositor before destroying
the scope and keep the debug messages.

While at it remove the log context destroy part from the clean-up
of the compositor and make it stand on its own.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2019-07-18 13:34:04 +03:00
Marius Vlad
dad882a12e weston-log: Rename scope's 'begin_cb' callback to 'new_subscriber'
Rather than using 'begin_cb' rename it to a more suitable name.

Further more instead of using the scope use the subscription to pass as
an argument. The source scope is attached to the subscription when
creating it so we can access it that way.

This also adds a _complete and a _printf method for the subscription
such that the callbacks can use to write data to only _that_
subscription and to close/complete it, otherwise writing to a scope
results in writing to all subscriptions for that scope which is not
correct.

In the same time, the scope counter-parts of _write and _complete will
now use the subscription function as well.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
Suggested-by: Daniel Stone <daniels@collabora.com>
2019-07-18 13:32:23 +03:00
Marius Vlad
c901e8913e weston-debug: Rename weston-debug to weston-log to better reflect its purpose
No changes in functionality have been made.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2019-07-18 10:49:39 +03:00
Marius Vlad
7814f301d1 weston-debug: Convert weston_debug_stream to use the subscriber base class
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
Suggested-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2019-07-18 10:49:39 +03:00
Marius Vlad
63ef078ada libweston: Migrate functions that operate on 'weston_output' into backend header
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2019-07-18 06:43:38 +00:00
Marius Vlad
a72e3716e8 libweston: Introduce libweston-internal.h
Introduce a new private header file that only internal parts of the
library are allowed to use and shouldn't be exposed in the public header
of libweston.

Start by adding by adding functions that operate on the 'weston_buffer*'.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2019-07-18 06:43:38 +00:00
Robert Beckett
c569bdc236 libweston: make session_active a bool
compositor->session_active should be a bool as it tracks a boolean
condition.

Signed-off-by: Robert Beckett <bob.beckett@collabora.com>
2019-07-18 06:35:41 +00:00
Antonio Borneo
c90fccc256 backend-drm: fix race during system suspend
Depending on system loading, weston-launcher could drop the drm
master access before the compositor and all the clients receive
the notification. In this case, some commit could be sent to the
drm driver too late and get refused with error EACCES.
This error condition is not properly managed and causes weston to
hang.

Change the return type of start_repaint_loop() and repaint_flush()
from void to int, and return 0 on success or -1 if the repaint has
to be cancelled.
In the callers of start_repaint_loop() and repaint_flush() handle
the return value and cancel the repaint when needed.
In backend-drm detect the error EACCES and return -1.
Note: to keep the code cleaner, this change inverts the execution
order between weston_output_schedule_repaint_reset() and
repaint_cancel().

No need to wait for suspend or for any notification; in case the
weston reschedules a repaint, it will get EACCES again.
At resume, damage-all guarantees a complete repaint.

This fix is for atomic modeset only.
Legacy modeset suffers from similar problems, but it is not fixed
by this change. Since drm_pending_state_apply() never returns
error for legacy modeset, this change has no impact on legacy
modeset.

Signed-off-by: Antonio Borneo <antonio.borneo@st.com>
Fixes: https://gitlab.freedesktop.org/wayland/weston/issues/117
2019-07-12 17:16:52 +00:00
Ankit Nautiyal
2844f8eaaf compositor: Enable HDCP for an output using weston.ini
This patch enables a user to opt for HDCP per output, by writing into
the output section of weston.ini configuration file. HDCP is always
enabled by default for the outputs.

Signed-off-by: Ankit Nautiyal <ankit.k.nautiyal@intel.com>
2019-07-05 14:13:30 +05:30
Ankit Nautiyal
f74c35b1f4 libweston: Notify client for change in content-protection status
The change in an output's content-protection may trigger a change in
the surface's content-protection status, and inturn the
content-protection available for the client.

This patch recomputes the content-protection level for a surface,
in case there is a change in content-protection level of an output,
showing the surface. In case of a change in the surface's
content-protection, the client associated with that surface is
notified.

Signed-off-by: Ankit Nautiyal <ankit.k.nautiyal@intel.com>
2019-07-05 14:13:24 +05:30
Ankit Nautiyal
5cfe03c863 libweston: Add content-protection protocol implementation
This patch adds the content-protection protocol implementation, to
enable a weston client application to request for content-protection
for its content via HDCP.

Signed-off-by: Ankit Nautiyal <ankit.k.nautiyal@intel.com>
2019-07-04 14:18:50 +05:30
Ankit Nautiyal
4b6e73d617 libweston: Add support to set content-protection for a weston_surface
The protection requested for a given surface, must reach through the
weston_surface::pending_state, in the commit-cycle for the
weston_surface, so that it gets updated in the next commit.

As some protection is requested for a given weston_surface, it means
protection must be set for each of the outputs which show the surface.

While setting the protection of a weston_output, care must be taken
so as to avoid, degrading the protection of another surfaces, enjoying
the protection. For this purpose, all the weston_surfaces that are
shown on a weston_output are checked for their desired protection.
The highest of all such desired protections must be set for the
weston_output to avoid degrading of existing protected surfaces.
A surface requesting protection for a lower content-type can still be
provided protection for a higher type but the converse cannot be
allowed.

This patch adds support to set content-protection for a suface, which
inturn sets the content-protection for each of the outputs on which
it is shown, provided, none of the existing surface's protection
request is downgraded.

Signed-off-by: Ankit Nautiyal <ankit.k.nautiyal@intel.com>
2019-07-04 14:18:50 +05:30
Ankit Nautiyal
4f64ff8b2f libweston: Compute current protection for weston_output and weston_head
The actual protection status for a given weston_head depends upon the
corresponding drm_head's connector HDCP properties. On the other hand,
the actual protection for a weston_output is the minimum of the
protection status of its attached heads.
As a head's protection changes, the current protection of the output
to which the head is attached is recomputed.

This patch adds the support to keep track of the current
content-protection for heads and the outputs.

Signed-off-by: Ankit Nautiyal <ankit.k.nautiyal@intel.com>
2019-07-04 14:18:50 +05:30
Ankit Nautiyal
2690a77088 libweston: Add support to set content-protection for a weston_output
For making an output secure, the content-protection should be set for
each of head attached to that output. So whenever the protection for
a weston_output is desired, it means that protection is desired for
each of the weston_head attached to that weston_output.

This patch introduces a new enum in libweston to represent the
requested/current protection statuses, equivalent to the type enum
defined by the weston-secure-output protocol. The new enum helps to
extend the content-protection status and requests to libweston and
the backends.
This patch also adds a new member desired_protection to store the
desired protection for an output in weston_output.

Signed-off-by: Ankit Nautiyal <ankit.k.nautiyal@intel.com>
2019-07-04 14:18:50 +05:30
Roman Gilg
e97391c49f compositor: Support xdg_output_unstable_v1
The xdg-output resources are listed in each head struct. They become idle when
the respective weston_output has been removed again. The client is supposed to
destroy them explicitly afterwards.

After starting an XWayland client xrandr displays the logical size as expected.

Signed-off-by: Roman Gilg <subdiff@gmail.com>
2019-07-01 08:24:25 +00:00
Marius Vlad
9fdda7f5eb libweston: Add ingroup tag for weston_compositor
This is a continuation of "e2cc7aa40fd: libweston: Define head, output and
compositor group".

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2019-06-25 14:05:54 +00:00
Marius Vlad
55d8736ed1 libweston: Add ingroup tag for weston_output
This is a continuation of "e2cc7aa40fd: libweston: Define head, output and
compositor group".

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2019-06-25 14:05:54 +00:00
Marius Vlad
78984ee971 libweston: Define head, output and compositor group
Also, add tag symbols related to 'weston_head'.

The bridge between sphinx and doxygen (breathe) has a useful directive:
doxygengroup. By using it we can scoop out symbols we'd like to display
documentation from/of.

At the same time some bits of the code has been using '\memberof' (a
doxygen command useful in C code to establish class like
relationship between objects and functions) but this seems not to be
recognized by the sphinx bridge.

Until we find a better solution, we replace '\memberof' command with
'\ingroup' one as to tag the symbols with an "object". This patch does
that for 'weston_head' object.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2019-06-25 14:05:54 +00:00
Marius Vlad
a2dace23ae libweston: Fix/clean-up doxygen warnings
This fixes warnings for weston-debug, input, compositor, log and
linux-explicit-sync. Warnings range from swapping '[in]', '[out]' with
the function arguments to wrong parameter names.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2019-06-25 14:05:54 +00:00
Marius Vlad
f4f4c2bcf1 libweston: Add weston-debug header to libweston
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2019-05-10 12:02:00 +00:00
Marius Vlad
7e4db95373 libweston: Rename weston_debug_scope_ to weston_log_scope_
Rename also the functions which work on weston_log_scope.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2019-05-10 12:02:00 +00:00
Marius Vlad
3d7d978c21 libweston: Rename weston_debug_compositor to weston_log_context
As we transition towards a more generic API for weston loggging
framework rename weston_debug_compositor to weston_log_context to show
the fact that this is not really debug but a logging context.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2019-05-10 12:02:00 +00:00
Marius Vlad
1e2fda2ea1 compositor: Convert weston-debug framework to use weston_debug_compositor
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2019-05-10 12:01:59 +00:00
Marius Vlad
880b485d76 libweston: Decouple weston_debug_compositor from weston_compositor
This patch allows initialization of weston-debug/log framework much earlier
than weston_compositor, which in turn will provide the option start
logging before weston_compositor has been created.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2019-05-10 12:01:59 +00:00
Antonio Borneo
3957863667 log: remove "%m" from format strings by using strerror(errno)
The printf() format specifier "%m" is a glibc extension to print
the string returned by strerror(errno). While supported by other
libraries (e.g. uClibc and musl), it is not widely portable.

In Weston code the format string is often passed to a logging
function that calls other syscalls before the conversion of "%m"
takes place. If one of such syscall modifies the value in errno,
the conversion of "%m" will incorrectly report the error string
corresponding to the new value of errno.

Remove all the occurrences of the specifier "%m" in Weston code
by using directly the string returned by strerror(errno).
While there, fix some minor indentation issue.

Signed-off-by: Antonio Borneo <borneo.antonio@gmail.com>
2019-05-02 22:10:30 +02:00
Pekka Paalanen
cda1488ce0 Rename version.h to libweston/version.h
This is an installed public header, and without the subdir would surely
conflict with something else.

include/libweston/meson.build is necessary for putting the generated header in
the right subdirectory so that '#include <libweston/version.h>' can work.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2019-04-18 12:31:46 +03:00
Pekka Paalanen
27b377f51f Rename plugin-registry.h to libweston/plugin-registry.h
See "Rename compositor.h to libweston/libweston.h" for rationale.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2019-04-18 12:31:46 +03:00
Pekka Paalanen
3d5d9476e3 Rename compositor.h to libweston/libweston.h
The main idea is to make libweston users use the form

 #include <libweston/libweston.h>

instead of the plain

 #include <compositor.h>

which is prone to name conflicts. This is reflected both in the installed
files, and the internal header search paths so that Weston would use the exact
same form as an external project using libweston would.

The public headers are moved under a new top-level directory include/ to make
them clearly stand out as special (public API).

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2019-04-18 12:31:46 +03:00
Marius Vlad
253ba9a6db compositor: Fix missing new line when displaying buffer type for EGL buffer
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2019-03-28 12:30:25 +00:00
Marius Vlad
a6acfa8346 compositor: Fix invalid view numbering in scene-graph
With the addition of patch 433f4e77b7 we display the same view id (0)
for every view as we're modifying the local variable.

Displaying sub-surfaces based views is also problematic. The caller need
to modify the view number as well, so we instead we pass the address as
to allow that to happen. Otherwise we end up repeating the same number
for views without sub-subrfaces once those have been printed.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2019-03-28 12:30:25 +00:00
Marius Vlad
433f4e77b7 compositor: Fix scene-graph debug scope missing views based on sub-surfaces
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2019-02-18 16:48:37 +02:00
Alexandros Frantzis
676296749a libweston: Support zwp_surface_synchronization_v1.get_release
Implement the get_release request of the zwp_surface_synchronization_v1
interface.

This commit implements the zwp_buffer_release_v1 interface. It supports
the zwp_buffer_release_v1.fenced_release event for surfaces rendered by
the GL renderer, and the zwp_buffer_release_v1.immediate_release event
for other cases.

Note that the immediate_release event is safe to be used for surface
buffers used as planes in the DRM backend, since the backend releases
them only after the next page flip that doesn't use the buffers has
finished.

Changes in v7:
  - Remove "partial" from commit title and description.
  - Fix inverted check when clearing used_in_output_repaint flag.

Changes in v5:
  - Use the new, generic explicit sync server error reporting function.
  - Introduce and use weston_buffer_release_move.
  - Introduce internally and use weston_buffer_release_destroy.

Changes in v4:
  - Support the zwp_buffer_release_v1.fenced_release event.
  - Support release fences in the GL renderer.
  - Assert that pending state buffer_release is always NULL after a
    commit.
  - Simplify weston_buffer_release_reference.
  - Move removal of destroy listener before resource destruction to
    avoid concerns about use-after-free in
    weston_buffer_release_reference
  - Rename weston_buffer_release_reference.busy_count to ref_count.
  - Add documentation for weston_buffer_release and ..._reference.

Changes in v3:
  - Raise NO_BUFFER for get_release if no buffer has been committed,
    don't raise UNSUPPORTED_BUFFER for non-dmabuf buffers,
    so get_release works for all valid buffers.
  - Destroy the buffer_release object after sending an event.
  - Track lifetime of buffer_release objects per commit, independently
    of any buffers.
  - Use updated protocol interface names.
  - Use correct format specifier for resource ids.

Changes in v2:
  - Raise UNSUPPORTED_BUFFER at commit if client has requested a
    buffer_release, but the committed buffer is not a valid linux_dmabuf.
  - Remove tests that are not viable anymore due to our inability to
    create dmabuf buffers and fences in a unit-test environment.

Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
2019-02-06 12:21:56 +00:00
Alexandros Frantzis
acff29b3b3 libweston: Support zwp_surface_synchronization_v1.set_acquire_fence
Implement the set_acquire_fence request of the
zwp_surface_synchronization_v1 interface.

The implementation uses the acquire fence in two ways:

1. If the associated buffer is used as GL render source, an
   EGLSyncKHR is created from the fence and used to synchronize
   access.
2. If the associated buffer is used as a plane framebuffer,
   the acquire fence is treated as an in-fence for the atomic
   commit operation. If in-fences are not supported and the buffer
   has an acquire fence, we don't consider it for plane placement.

If the used compositor/renderer doesn't support explicit
synchronization, we don't advertise the protocol at all. Currently only
the DRM and X11 backends when using the GL renderer advertise the
protocol for production use.

Issues for discussion
---------------------

a. Currently, a server-side wait of EGLSyncKHR is performed before
   using the EGLImage/texture during rendering. Unfortunately, it's not clear
   from the specs whether this is generally safe to do, or we need to
   sync before glEGLImageTargetTexture2DOES. The exception is
   TEXTURE_EXTERNAL_OES where the spec mentions it's enough to sync
   and then glBindTexture for any changes to take effect.

Changes in v5:
  - Meson support.
  - Make explicit sync server error reporting more generic, supporting
    all explicit sync related interfaces not just
    wp_linux_surface_synchronization.
  - Fix typo in warning for missing EGL_KHR_wait_sync extension.
  - Support minor version 2 of the explicit sync protocol (i.e., support
    fences for opaque EGL buffers).

Changes in v4:
  - Introduce and use fd_clear and and fd_move helpers.
  - Don't check for a valid buffer when updating surface acquire fence fd
    from state.
  - Assert that pending state acquire fence fd is always clear
    after a commit.
  - Clarify that WESTON_CAP_EXPLICIT_SYNC applies to just the
    renderer.
  - Check for EGL_KHR_wait_sync before using eglWaitSyncKHR.
  - Dup the acquire fence before passing to EGL.

Changes in v3:
  - Keep acquire_fence_fd in surface instead of buffer.
  - Clarify that WESTON_CAP_EXPLICIT_SYNC applies to both backend and
    renderer.
  - Move comment about non-ownership of in_fence_fd to struct
    drm_plane_state definition.
  - Assert that we don't try to use planes with in-fences when using the
    legacy KMS API.
  - Remove unnecessary info from wayland error messages.
  - Handle acquire fence for subsurface commits.
  - Guard against self-update in fd_update.
  - Disconnect the client if acquire fence EGLSyncKHR creation or wait
    fails.
  - Use updated protocol interface names.
  - User correct format specifier for resource ids.
  - Advertise protocol for X11 backend with GL renderer.

Changes in v2:
  - Remove sync file wait fallbacks.
  - Raise UNSUPPORTED_BUFFER error at commit if we have an acquire
    fence, but the committed buffer is not a valid linux_dmabuf.
  - Don't put buffers with in-fences on planes that don't support
    in-fences.
  - Don't advertise explicit sync protocol if backend does not
    support explicit sync.

Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
2019-02-06 12:21:56 +00:00
Alexandros Frantzis
27d7c395c7 libweston: Introduce zwp_linux_explicit_synchronization_v1
Introduce support for the zwp_linux_explicit_synchronization_unstable_v1
protocol with an implementation of the zwp_linux_explicit_synchronization_v1
interface.

Explicit synchronization provides a more versatile notification
mechanism for buffer readiness and availability, and can be used to
improve efficiency by integrating with related functionality in display
and graphics APIs.

In addition, the per-commit nature of the release events provided by
this protocol potentially offers a solution to a deficiency of the
wl_buffer.release event (see
https://gitlab.freedesktop.org/wayland/wayland/issues/46).

Support for this protocol depends on the capabilities of the backend, so
we don't register it by default but provide a function which each
backend will need to call. In this commit only the headless backend when
using the noop renderer supports this to enable testing.

Note that the zwp_surface_synchronization_v1 interface, which contains
the core functionality of the protocol, is not implemented in this
commit. Support for it will be added in future commits.

Changes in v7:
  - Added some information in the commit message about the benefits of
    the explicit sync protocol.

Changes in v6:
  - Fall back to advertising minor version 1 of the explicit sync protocol,
    although we support minor version 2 features, until the new
    wayland-protocols version is released.

Changes in v5:
  - Meson support.
  - Advertise minor version 2 of the explicit sync protocol.

Changes in v4:
  - Enable explicit sync support in the headless backend for all
    renderers.

Changes in v3:
  - Use wl_resource_get_version() instead of hardcoding version 1.
  - Use updated protocol interface names.
  - Use correct format specifier for resource id.
  - Change test name to 'linux-explicit-synchronization.weston'
    (s/_/-/g).

Changes in v2:
  - Move implementation to separate file so protocol can be registered
    on demand by backends.
  - Register protocol in headless+noop backend for testing purposes.

Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
2019-02-06 12:21:56 +00:00
Marius Vlad
00a6e01d53 compositor: Make pixel format printing in human-friendly form
This would make weston-debug much more readable when looking at
the pixel format of the buffer.

Signed-off-by: Marius Vlad <marius.vlad0@gmail.com>
2018-11-20 18:00:25 +02:00
Vasilis Liaskovitis
486b463a18 gl-renderer, pixman: disconnect the client on unhandled buffer type.
Introduce a helper function to disconnect the client on unhandled
buffer types, and use it in the gl and pixman renderers. The function
is modeled after linux_dmabuf_buffer_send_server_error.

Also print the egl error state in the gl renderer, in case the
unrecognized buffer error happens when querying an egl buffer.

https://gitlab.freedesktop.org/wayland/weston/issues/148
2018-11-02 14:28:05 +00:00
Philipp Zabel
c18ffd3939 libweston: add weston_head_{is,set}_non_desktop()
Add non-desktop property for weston_heads representing displays that the
desktop should not be extended to by default, e.g. head mounted displays.

Signed-off-by: Philipp Zabel <philipp.zabel@gmail.com>
2018-09-23 09:18:00 +00:00
Philipp Zabel
70decd5b2b libweston: add weston_view_is_opaque()
Use the weston_surface is_opaque property, the opaque region, and the view
alpha value to determine whether the weston_view is opaque in a specific
region.

Signed-off-by: Philipp Zabel <philipp.zabel@gmail.com>
2018-09-18 19:21:46 +02:00
Philipp Zabel
195dadeb2a libweston: add weston_surface is_opaque property
Add an is_opaque property that is set to true if the attached buffer does not
have an alpha component, or if the solid color is non-transparent.

Signed-off-by: Philipp Zabel <philipp.zabel@gmail.com>
2018-09-18 19:21:46 +02:00
Changwoo Cho
f97d250847 libweston: fix typo in comment 2018-09-18 09:58:35 +00:00
Daniel Stone
ce62cb3d05 compositor: Add scene-graph debug scope
Add a 'scene-graph' debug scope which will dump out the current set of
outputs, layers, and views and as much information as possible about how
they are rendered and composited.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2018-09-17 13:29:48 +01:00
Daniel Stone
3b7756351d compositor: Add weston_layer_mask_is_infinite
As a counterpart to weston_layer_set_mask_infinite(), returning if the
mask is the same as what is set.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2018-09-17 13:29:48 +01:00
Pekka Paalanen
a5630eafec libweston: add weston_debug API and implementation
weston_debug is both a libweston API for relaying debugging messages,
and the compositor-debug wayland protocol implementation for accessing those
debug messages from a Wayland client.

weston_debug_compositor_{create,destroy}() are private API, hence not
exported.

Signed-off-by: Pekka Paalanen <pq@iki.fi>

append the debug scope name along with the timestamp in
weston_debug_scope_timestamp API

Signed-off-by: Maniraj Devadoss <Maniraj.Devadoss@in.bosch.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>

Add explicit advertisement of debug scope names.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Emre Ucan <eucan@de.adit-jv.com>
2018-09-17 13:29:23 +01:00
Tomohito Esaki
ddaf95c5a1 libweston: Fix clear timing of output repainted flag
Since the repaint status of the flushed output may be reset if a output
repaint is failed, it is necessary to clear the repainted flag
immediately after output repaint flush/cancel.

Signed-off-by: Tomohito Esaki <etom@igel.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2018-07-10 15:40:52 +03:00
Pekka Paalanen
9711fd9850 libweston: fix output reflow on removal
This is regression apparently introduced in
0de859ede4, which accidentally swapped the
sign of 'delta_width' in the original call site. If one removes an
output, the remaining outputs on the right are getting moved even
further to the right.

The outputs to the right should be moved to the left instead, to close
the gap left by the removed output.

Reported-by: Tomasz Olszak <olszak.tomasz@gmail.com>
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
2018-07-05 10:39:13 +03:00
Daniel Stone
e03c111e4e tests: Don't rely on build directory layout
Rather than having a hardcoded dependency on the build-directory layout,
use an explicit module-map environment variable, which rewrites requests
for modules and helper/libexec binaries to specific paths.

Pekka: This will help with migration to Meson where setting up the paths
according to autotools would be painful and unnecessary.

Emre: This should also help setting up the test suite after a
cross-compile.

Pekka: A caveat here is that this patch makes it slightly easier to load
external backends by abusing the module map. External backends are
specifically not supported in libweston.

Signed-off-by: Daniel Stone <daniels@collabora.com>

v2:

Fixed ivi_layout-test-plugin.c:wet_module_init().
Do not change the lookup name of ivi-layout.ivi.

Improved documentation of weston_module_path_from_env() and made it cope
with map strings that a) do not end with a semicolon, and b) have
multiple consecutive semicolons.

Let WESTON_MODULE_MAP be printed into the test log so that it is easier
to run tests manually.

Reviewed-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Emre Ucan <eucan@de.adit-jv.com>

Suggested by Emil: Use a variable for strlen(name).

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2018-06-20 14:36:52 +03:00
Tomohito Esaki
7f4d9ffefa libweston: Reset repaint schedule for all repainted outputs when repaint cancel
All outputs is canceled repaint when a output repaint is failed. At that
time, the output whose repaint is success is not scheduled because the
repaint status of that is still REPAINT_AWAITING_COMPLETION. Therefore,
we need to reset repaint schedule for all repainted outputs.

Signed-off-by: Tomohito Esaki <etom@igel.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2018-06-07 12:16:35 +03:00
Tomohito Esaki
09bfcd6e1e libweston: fix indentation
Signed-off-by: Tomohito Esaki <etom@igel.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2018-06-07 12:16:35 +03:00
Louis-Francis Ratté-Boulianne
c4689ff1d0 input: introduce touch event mode for calibrator
In addition to the normal touch event processing mode, introduce a new
mode for calibrating a touchscreen input device.

In the calibration mode, normal touch event processing is skipped, and
the raw events are forwarded to the calibrator instead. The calibrator
is not yet implemented, so the calls will be added in a following patch.

To switch between modes, two functions are added, one for entering each
mode. The mode switch happens only when no touches are down on any touch
device, to avoid confusing touch grabs and clients. To realise this, the
state machine has four states: prepare and actual state for both normal
and calibrator modes.

At this point nothing will attempt to change the touch event mode.

The new calibrator mode is necessary, because when calibrating a
touchscreen, the touch events must be routed to the calibration client
directly. The touch coordinates are expected to be wrong, so they cannot
go through the normal focus surface picking. The calibrator code also
cannot use the normal touch grab interface, because it needs to be able
to distinguish between different physical touch input devices, even if
they are part of the same weston_seat. This requirement makes
calibration special enough to warrant the new mode, a sort of "super
grab".

Co-developed by Louis-Francis and Pekka.

Signed-off-by: Louis-Francis Ratté-Boulianne <lfrb@collabora.com>
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
v1 Tested-by: Matt Hoosier <matt.hoosier@gmail.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
2018-05-30 14:46:14 +03:00
Pekka Paalanen
944fae8887 libweston: fix output destroy signal list corruption
This issue was likely introduced by "libweston: add
weston_view_set_output()" which forgot to ensure the output destroy
listener is removed when weston_view is destroyed, leading to freed
memory being left into the list.

This was quite easy to trigger by opening and closing an application
window a few times, leading various memory corruption symptoms.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
2018-05-22 13:15:58 +03:00
Semi Malinen
e7a52fbb7d libweston: add weston_view_set_output()
Instead of desktop shell assigning view outputs directly,
use a new method, weston_view_set_output(). The method can
set up an output destroy listener to make sure that views
do not have stale output pointers.

Without this patch it is possible to end up in a scenario
where, e.g. configure_static_view() accesses memory that
has already been freed. The scenario can be provoked by
repeatedly plugging and unplugging a display. The faulty
memory accesses are reported by valgrind.

Signed-off-by: Semi Malinen <semi.malinen@ge.com>
Signed-off-by: Fabien Lahoudere <fabien.lahoudere@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2018-05-18 13:50:21 +03:00
Pekka Paalanen
925788fc76 Update copyrights for Collabora and General Electric Company
Looking at the diff statistics of the changes authored by me and landed
since 4.0.0 release points out these files as having major changes.
Update the copyright holders accordingly, as both clone mode and
touchscreen calibration related patches are copyright both Collabora and
GE.

I have kept the redundant "Copyright ©" form only to keep things
consistent, even when either the word or the mark would be enough.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Acked-by: Ian Ray <ian.ray@ge.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
2018-04-26 16:55:03 +03:00
Pekka Paalanen
8dc6db8c76 libweston: require connected heads for input devices
The use case driving this change is a clone mode setup, where the user
is hotplugging or unplugging a cloned touchscreen. Even if the output
and head are force-enabled, the touch device should still follow the
connector connection status. If there is no video signal for the
touchscreen (disconnected connector), then the touch input should be
ignored as well.

When the output is force-enabled, we need to trigger
output_heads_changed from connector status changes. If the head or
output are not force-enabled, the compositor will likely attach and
detach the head as appropriate. In clone mode, the attach or detach
needs to trigger output_heads_changed directly. In other cases, it may
be handled through the output getting enabled or disabled which are
different signals.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
2018-04-20 15:27:54 +03:00
Pekka Paalanen
a010699dcf libweston: log head detach on enabled output
Helps debugging.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
2018-04-17 15:57:41 +03:00
Pekka Paalanen
dcac351dc5 libweston: allow attaching heads to enabled outputs
Move the responsibility of ensuring the head will work in the enabled
output to the backends.

A compositor cannot enable an output without heads, and removing the
last head from an output automatically disables the output, so attaching
a new head to an enabled output is only possible for clone mode.

Backends headless, rdp, and x11 forbid clone mode by not having an
attach_head hook implemented; fbdev and wayland explicitly deny clone
mode. Only the DRM backend is affected by this change and even that not
yet because MAX_CLONED_CONNECTORS is 1 in the DRM backend.

Also ensure a global is created for the head when attached to an enabled
output, and log it.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
2018-04-17 15:57:41 +03:00
Pekka Paalanen
37b7c6ebb5 libweston: support user data on weston_output
Support attaching custom data to a weston_output by the traditional
destroy listener / wl_signal_get approach.

Needs a new destroy signal, because user data lifetime should be the
lifetime of the weston_output regradless of its enabled status. The old
destroy signal is for output consumers that only care about enabled
outputs in the system and gets emitted on disable, not on destroy.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
2018-04-17 15:57:41 +03:00
Pekka Paalanen
1ae9d08477 libweston: create/find output by name
To let users pick an arbitrary name for an output, to be used as e.g. a
configuration key, add API to create an output with a given name. For
the same configuration purpose, add a search function as well.

For the search function to be predictable, forbid creating multiple
outputs with the same name. Previously, creating multiple outputs with
the same name would have needed detatching to create outputs from the
same head, now that is forbidden.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
2018-04-17 15:57:41 +03:00
Pekka Paalanen
3e8f201878 libweston: print head names on output enable
This will be interesting to see when testing clone mode.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
2018-04-17 15:57:41 +03:00
Pekka Paalanen
42c0e14808 libweston: remove weston_output::head
Remove the scaffolding that allowed backends to be converted one by one
to the head-based API. Nothing is using these members anymore.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
2018-04-17 15:19:57 +03:00
Pekka Paalanen
dcbcfc7f67 libweston: cancel idle_repaint on output destroy
If the idle_repaint() callback has been scheduled when a weston_output
gets destroyed, the callback will hit use-after-free. I have encountered
this when migrating the wayland backend to the head-based API, using
--sprawl, and closing/disconnecting one of the parent compositor
outputs.

Store the idle_repaint callback source, and destroy it in
weston_output_release(), ensuring we don't get a stale call to
start_repaint_loop later.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
2018-04-17 15:19:57 +03:00
Pekka Paalanen
586e1ac791 libweston: assert current_mode in weston_output_enable()
The functions called here, particularly
weston_output_transform_scale_init(), rely on current mode being set.
The current mode must also be found in the mode list, though we don't
explicitly check it here.

current_mode not being set is a programmer error. It could be a backend
bug, but it could also be a libweston user bug not calling a set size
function.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
2018-04-17 15:19:57 +03:00
Pekka Paalanen
ec25b0a844 libweston: assert make/model in weston_output_enable()
Output make and model are not allowed to be NULL in the protocol, so
ensure they are not forgotten when enabling an output.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
2018-04-17 15:19:57 +03:00
Pekka Paalanen
ddce54de3a libweston: stop auto-adding the implicit head
All frontends have been converted to the new head-based output
management API, which means that
weston_compositor_create_output_with_head() is calling
weston_output_attach_head(). We will never hit the implicit attach
anymore.

Therefore we can now require that an output has at least one head when
calling weston_output_enable(). An output without heads is useless.

The auto-add code is removed as dead.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
2018-04-17 15:19:57 +03:00
Pekka Paalanen
8a8dcac431 libweston: remove output_pending_signal
The signal has been replaced with the heads_changed hook and is no
longer useful.

weston_pending_output_coldplug() is renamed to
weston_compositor_flush_heads_changed() for two reasons: it better
describes what it does now, and it serves as an obvious flag that
libweston ABI has been broken.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
2018-04-17 15:19:57 +03:00
Pekka Paalanen
e19970fd6c libweston: add weston_head_is_device_changed() API
Reacting to DRM hotplug events is racy. It is theoretically possible to
get hotplug events for a quick swap from one monitor to another and
process both only after the new monitor is connected. Hence it is
possible for display device information to change without going through
a disconnected state for the head.

To support such cases, add API to allow detecting it in the compositor.

v6:
- change str_null_neq() to str_null_eq()
- rename weston_head_condition_device_changed()
- move the condition from weston_head_set_device_changed() to the
callers

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
2018-04-17 15:19:57 +03:00
Pekka Paalanen
2e1bedb4ed libweston: add weston_head destroy signal
Add support for subscribing to weston_head destruction.

The primary use case for heads being destroyed arbitrarily is the
DRM-backend with MST connectors, which may disappear on unplug. It is
not just the connector becoming disconnected, it is the connector
actually disappearing.

The compositor needs to know about disappearing heads so that it has a
chance to clean up "orphaned" outputs which do get disabled but still
need destroying at run time. Shutdown would destroy them as well.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
2018-04-17 15:19:57 +03:00
Pekka Paalanen
992a8cb38c libweston: new head-based output management API
Introduce the API for users (compositors) to create an output from a
head, attach and detach heads, and destroy outputs created this way.
This also adds the backend-facing API to libweston.

In the new API design, a backend creates heads, and the compositor
chooses one or more heads (clone mode) to be driven by an output.
In the future backends will be converted to not create outputs directly
but only in the new create_output hook.

The user subscribes to a heads_changed hook and arranges heads into
outputs from there.

Adding the API this way will allow frontends (main.c) and backends to be
converted one by one. This adds compatiblity paths in
weston_compositor_create_output_with_head() and weston_output_destroy()
so that frontends can be converted first to call these, and then
backends can be converted one by one to the new design. Afterwards, the
compatibility paths will be removed along with weston_output::head.

Currently heads can be added to a disabled output only. This is less
than ideal for clone mode hotplug and should be improved on later.

v4: Remove the wl_output global on head detach if output is enabled.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
2018-04-17 15:18:43 +03:00
Pekka Paalanen
37e6c9e537 libweston: add heads_changed_signal
Add a hook for compositors to get a callback when heads are added or
their connection status changes, to which compositors likely want to
react to by enabling or disabling outputs (API for that to be added
later).

As many head changes as possible should be coalesced into a single
heads_changed call. Therefore the callback is made from an idle task.
This anticipates a future atomic output configuration API, where the
global output configuration is tested and set atomically instead of one
by one.

weston_pending_output_coldplug() needs to manually execute the
heads_changed call so that initial outputs are created before any
plugins get their start-up idle tasks ran. This is especially important
for ivi-shell which does not support output hotplug, and for tests to
guarantee the expected outputs.

v8:
- Change the callback function pointer into a wl_signal. The API is
  changed and renamed.

v6:
- fix a typo
- add comment in weston_pending_output_coldplug()

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
v6 Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
v6 Reviewed-by: Ian Ray <ian.ray@ge.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
2018-04-12 15:12:39 +03:00
Pekka Paalanen
1adcbacd5b libweston: add compositor list of heads
weston_compositor needs to maintain a list of all available heads, so
that a compositor can pick and choose which heads to take into or out of
use at arbitrary times. The heads may be on or off, and connected or
disconnected.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
2018-04-12 14:26:17 +03:00
Pekka Paalanen
8e552fd3bf libweston: add weston_head_is_enabled()
Enabled is orthogonal from connected. A connected head could be
disabled, or a disconnected head could in the future be enabled.

Compositors quite likely want to check if a head is already enabled
before starting to take it into use.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
2018-04-12 14:26:17 +03:00
Pekka Paalanen
7fe858be81 libweston: add weston_head::connected
Heads may be disconnected or connected and the compositor needs to be
able to know the state to know which heads to take into use.

Currently a single head is automatically created with an output, and
outputs are only ever created as connected and destroyed on
disconnection, so it suffices to set connected to true. In the future,
backends are expected to create heads for both connected and
disconnected connectors, so that a connector can be forced on without it
being actually connected.

v6:
- split weston_head_is_enabled() to a new patch

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
2018-04-12 14:26:17 +03:00
Pekka Paalanen
9b02e4781a libweston: add name to weston_head
Heads need to be named, so they can be referenced in logs and
configuration sources.

When clone mode is implemented, output and head names may differ.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
2018-04-12 14:26:17 +03:00
Pekka Paalanen
cf0a476b8e cms-colord: find a good head
The 'head' member of 'struct weston_output' is going to go unused and
then disappear, so stop using it and find a head from the proper list.

However, this leaves a problem in cms-colord: if you have multiple
monitors driver with the same CRTC, what do you say to the color
management system? The monitors could be different, but all the color
LUTs etc. are in the CRTC and are shared, as is the framebuffer.

Do the simple hack here and just use whatever head happens to be the
first in the list.

The warning is printed in get_output_id(), because if heads are added or
removed while the output is enabled, the id could change.

v6:
- add weston_output_get_first_head(), at first use
- add warning message for nr. heads > 1

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
2018-04-12 14:26:17 +03:00
Pekka Paalanen
06f99efc9c libweston: strdup head make, model, serial_number
Duplicate these strings to decouple their lifetime from whatever the
backends used. This should prevent hard to catch use after frees and
such problems in the future.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
v5 Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
2018-04-12 14:26:17 +03:00
Pekka Paalanen
d9dcc6dc8f libweston: properly orphan wl_output resources
Remove the wl_resource in the head's resource list when we are
removing the wl_output global. We sent global removal events to clients,
the resources should become dummies until clients reap them. Reset user
data so that clients triying to use dummy objects don't hit e.g. a freed
head pointer.

This fixes a theoretical issue: if an enabled output is disabled and
then gets enabled again, mode changes and wl_surface.enter/leave would
still attempt to use the dummy objects. If a client destroyed a dummy
object, we don't have the destructor to remove it from the resource
list, and libweston would hit freed memory.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
v5 Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
2018-04-12 14:26:17 +03:00
Pekka Paalanen
7cdbabee9a libweston: introduce weston_output::head_list
The intention is that in the future backends will dynamically allocate
weston_heads based on the resources they have. The lifetime of a
weston_head will be independent of the lifetime of a weston_output it
may be attached to. Backends allocate objects derived from weston_head,
like they currently do for weston_output. Backend will choose when to
destroy a weston_head.

For clone mode, struct weston_output gains head_list member, which is
the list of attached heads that will all show the same framebuffer.
Since heads are growing out of weston_output, management functions are
added.

Detaching a head from an enabled output is allowed to accommodate
disappearing heads. Attaching a head to an enabled output is disallowed
because it may need hardware reconfiguration and testing, and so
requires a weston_output_enable() call.

As a temporary measure, we have one weston_head embedded in
weston_output, so that backends can be migrated individually to the new
allocation scheme.

v8:
- Do not send wp_presentation_feedback.sync_output events for multiple
  wl_output globals in weston_presentation_feedback_present().

v6:
- adapt to upstream changes in weston_output_set_transform()
- use wl_list_for_each_safe in weston_output_release()
- removed weston_output_get_first_head() as it's not needed yet

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
v5 Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
v7 Reviewed-by: Ian Ray <ian.ray@ge.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
2018-04-12 14:13:06 +03:00
Pekka Paalanen
6528c0381d libweston: refactor weston_mode_switch_finish
Split out a new function. This is a pure refactoring, no change in
behaviour.

This helps a following patch that adds a loop over output->head_list.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
v5 Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
2018-04-10 14:33:59 +03:00
Pekka Paalanen
055c1137ae libweston: make wl_output point to weston_head
The user data of a wl_resource representing a wl_output protocol object
used to be a pointer to weston_output. Now that weston_output is being
split, wl_output more accurately refers to weston_head which is a single
monitor.

Change the wl_output user data to point to weston_head.
weston_output_from_resource() is replaced with
weston_head_from_resource().

This change is not strictly necessary, but architecturally it is the
right thing to do. In the future there might appear the need to refer to
a specific head of a cloned pair, for instance.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
v5 Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
2018-04-10 14:33:59 +03:00
Pekka Paalanen
0534762b21 libweston: use head in wl_output global
As a wl_output represents weston_head, use a weston_head pointer as the
wl_output global's user data.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
v5 Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
2018-04-10 14:33:59 +03:00
Pekka Paalanen
1b9bf598a5 libweston: move wl_output to weston_head
The wl_output protocol interface exposes things like monitor make,
model, sub-pixel layout and physical dimensions. Obviously wl_output is
meant to represent a monitor.

The abstraction of a monitor is weston_head. Therefore move the wl_output
global and the bound resources list into weston_head.

When clone mode gets implemented in the future, this means that monitors
driven by the same CRTC will still be represented as separate wl_output
globals. This allows to accurately represent the hardware.

Clone mode that used separate, not frame-locked, CRTCs to drive two
monitors as clones would necessarily also be exposed as separate
wl_output since they have different timings.

v6:
- adapt to upstream changes in weston_output_set_transform()

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
v5 Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
2018-04-10 14:33:59 +03:00
Pekka Paalanen
01f60211b2 libweston: introduce weston_head
In order to support clone modes, libweston needs the concept of a head
that is separate from weston_output. While weston_output manages buffers
and the repaint state machine, weston_head will represent a single
monitor. In the future it will be possible to have a single
weston_output drive one or more weston_heads for a clone mode that
shares the framebuffers between all cloned heads.

All the fields that are obviously properties of the monitor are moved
from weston_output into weston_head.

As moving the fields requires one to touch all the backends for all the
assingments, introduce setter functions for them while we are here. The
setters are identical to the old assignments, for now.

As a temporary measure, weston_output embeds a single head. Also the
ugly casts in weston_head_set_monitor_strings() will be removed by a
follow-up patch.

Libweston major version is bumped, because weston_output struct layout
is changed.

v7:
- Bump libweston major version.

v6:
- adapt to upstream changes in weston_output_set_transform()

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
v5 Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
v6 Reviewed-by: Ian Ray <ian.ray@ge.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
2018-04-10 14:31:05 +03:00
Emre Ucan
e479ed8ec2 compositor: initialize ret in repaint_timer_handler
If output_list of compositor is empty, value of
ret is read without initialization.

Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2018-03-28 13:09:50 +03:00
Ilia Bozhinov
6dba368acc compositor: do not free output region twice in weston_output_set_transform()
This is already done when weston_output_init_geometry() is called.
Actually this is a fix for 8564a0d, because without this patch, the
compositor sometimes crashes when setting output transform

Signed-off-by: Ilia Bozhinov <ammen99@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2018-03-16 12:30:54 +02:00
Marius Vlad
df9278aea7 libweston/compositor: Place timeline recording after checking if stamp is valid
The timestamp could be either NULL if there's no mode set, or 0 when output gets
awaken. It either crashes weston or we get vblanks at [0, 0] for that output.

Signed-off-by: Marius Vlad <marius-cristian.vlad@nxp.com>
CC: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
[Pekka: note, most start_repaint_loop pass in current time, not 0]
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2018-03-15 14:28:02 +02:00
Ilia Bozhinov
8564a0d109 compositor: Implement runtime output transform changes
Up to now we could set the transform only on output initialization.
However, on certain situations(like tablets and convertible laptops),
screen orientation can change while the compositor is running and thus
the need for change of the output transform arises.

When the transform changes, we must update the output geometry,
output->region and output->previous_damage, as well as send this change
to clients. We also have to check whether any of the pointers are inside
the output which is being rotated. If this is the case, they are moved
to the new center, because otherwise the pointer is stuck outside of the
screen ans "lost" to the user.

What is more, after calling this function compositors should check if
any view is now outside of the screen and move it according to their
wish.

Signed-off-by: Ilia Bozhinov <iliyabo@hotmail.com>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
Acked-by: Daniel Stone <daniels@collabora.com>
2018-01-18 11:26:09 +00:00
Alexandros Frantzis
10d708d268 shared: Add timespec_to_proto helper function
Add helper function to convert from struct timespec values to tv_sec_hi,
tv_sec_lo, tv_nsec triplets used for sending high-resolution timestamp
data over the wayland protocol. Replace existing conversion code with
the helper function.

Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2017-12-18 11:27:43 +02:00
Alexandros Frantzis
409b01fd6d libweston: Use struct timespec for compositor time
Change weston_compositor_get_time to return the current compositor time
as a struct timespec. Also, use clock_gettime (with CLOCK_REALTIME) to
get the time, since it's equivalent to the currently used gettimeofday
call, but returns the data directly in a struct timespec.

This commit is part of a larger effort to transition the Weston codebase
to struct timespec.

Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2017-11-27 11:42:07 +02:00
Alexandros Frantzis
47e79c860b libweston: Use struct timespec for key events
Change code related to key events to use struct timespec to represent
time.

This commit is part of a larger effort to transition the Weston codebase
to struct timespec.

Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2017-11-27 11:42:07 +02:00
Alexandros Frantzis
e6ac2afa56 libweston: Use struct timespec for the output presentation timestamp
Store the output presentation timestamp as struct timespec.

This commit is part of a larger effort to transition the Weston codebase
to struct timespec.

Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2017-11-27 11:42:07 +02:00
Alexandros Frantzis
8250a61de1 build,libweston: Use struct timespec for animations
Change code related to animations to use struct timespec to represent
time.

This commit is part of a larger effort to transition the Weston codebase
to struct timespec.

Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>

This bumps the libweston major version due to breakage in the animation
ABI. The commits following this one break more ABI in other parts.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2017-11-27 11:41:17 +02:00
Pekka Paalanen
d7e351189e libweston: ensure backend is not loaded twice
Check and ensure that a compositor can only load one backend
successfully. If a backend fails to load, it is theoretically possible
to try another backend. Once loading succeeds, only destroying the
compositor would allow "unloading" a backend.

If backend init fail, ensure the backend pointer remains NULL to avoid
calling into a half-loaded backend on e.g. compositor destruction.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Acked-by Daniel Stone <daniels@collabora.com>
2017-10-04 16:18:06 +03:00
Pekka Paalanen
ae6d35db14 libweston: rename weston_output_destroy() to weston_output_release()
'release' is a more appropriate name because the function does not free
the underlying memory. The main reason for this is that we need the name
weston_output_destroy() for new API that actually will free also the
underlying memory.

Since the function is only used in backends and external backends are
not a thing, this does not cause libweston major version bump, even
though it does change the ABI. There is no way external users could have
successfully used this function.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Acked-by Daniel Stone <daniels@collabora.com>
2017-10-04 16:18:06 +03:00
Pekka Paalanen
01e0068868 libweston: send more wl_surface.enter/leave events
A client may have bound the same wl_output multiple times, for who knows
what reason. As the server cannot know which wl_output resource to use
for which wl_surface, send enter/leave events for all of them.

This is a protocol correctness fix.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Acked-by Daniel Stone <daniels@collabora.com>
2017-10-04 16:18:06 +03:00
Pekka Paalanen
26ac2e1218 libweston: weston_output_init(..., +name)
Add 'name' argument to weston_output_init(). This is much more obvious
than the assert inside weston_output_init() to ensure the caller has set
a field in weston_output first.

Now weston_output_init() will strdup() the name itself, which means we
can drop a whole bunch of strdup()s in the backends. This matches
weston_output_destroy() which was already calling free() on the name.

All backends are slightly reordered to call weston_output_init() before
accessing any fields of weston_output, except the Wayland backend which
would make it a little awkward to do it in this patch. Mind, that
weston_output_init() still does not reset the struct to zero - it is
presumed the caller has done it, since weston_output is embedded in the
backend output structs.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Reviewed-by: David Fort <contact@hardening-consulting.com>
[Daniel: document name copying]
Acked-by Daniel Stone <daniels@collabora.com>
2017-10-04 16:17:41 +03:00
Pekka Paalanen
4270414549 libweston: move weston_output::mode_list init to core
Initialize the list in weston_output_init() instead of doing it
separately in each backend.

One would expect weston_output_init() to initialize all weston_output
members, at least those that are not NULL.

We rely on the set_size() functions to be called only once, as is
assert()'d. If set_size() becomes callable multiple times, this patch
will force them to be fixed to properly manage the mode list instead of
losing all members.

compositor-wayland.c is strange in
wayland_output_create_for_parent_output(): it first called
wayland_output_set_size() that initialized the mode list with a single
mode manufactured from width and height and set that mode as current.
Then it continued to reset the mode list and adding the list of modes
from the parent output, leaving the current mode left to point to a mode
struct that is no longer in the mode list and with a broken 'link'
element. This patch changes things such that the manufactured mode is
left in the list, and the parent mode list is added. This is probably
not quite right either.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Emre Ucan <eucan@de.adit-jv.com>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Acked-by Daniel Stone <daniels@collabora.com>
2017-10-04 14:55:58 +03:00
Matt Hoosier
3052bc7e6d compositor: fix starvation of wl_buffer::release
This change replaces a queued emission of buffer-release events (which
is prone to starvation) with a regular event emission. This means that
client programs no longer need to secretly install surface frame
listeners just to guarantee that they get correctly notified of buffer
lifecycle events.

v2:

More information about the historical reasons why this change hadn't
happened yet, and the consensus to finally move ahead with it can be
found at the discussion terminating in this message:

https://lists.freedesktop.org/archives/wayland-devel/2017-September/035147.html

Signed-off-by: Matt Hoosier <matt.hoosier@gmail.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
2017-09-26 11:22:45 -05:00
Pekka Paalanen
9ffb25009c libweston: introduce weston_output_from_resource()
This is a simple wrapper for casting the user data of a wl_resource into
a struct weston_output pointer. Using the wrapper clearly marks all the
places where a wl_output protocol object is used.

Replace ALL wl_output related calls to wl_resource_get_user_data() with
a call to weston_output_from_resource().

v2: add type assert in weston_output_from_resource().

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Armin Krezović <krezovic.armin@gmail.com>
2017-07-25 16:08:48 +03:00
Pekka Paalanen
4b582c7cc0 libweston: extend output->region lifetime
It's a little awkward to try to keep the weston_output::region and
weston_output::previous_damage allocate exactly only when the output is
enabled. There was also a leak: weston_output_move() was calling
weston_output_init_geometry() on an already allocated regions without
fini in between.

Fix both issues by allocating the regions in weston_output_init(),
always fini/init'ing them in weston_output_init_geometry(), and fini'ing
for good in weston_output_destroy().

This nicely gets rid of weston_output_enable_undo() so I do not need to
try to figure out what to do with it later.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Armin Krezović <krezovic.armin@gmail.com>
2017-07-25 16:08:48 +03:00
Pekka Paalanen
2210ad006c libweston: move globals to weston_compositor_add_output()
Move the wl_output global management into weston_compositor_add_output()
and weston_compositor_remove_output().

If weston_output_enable() fails, there is no need to clean up the global
and the clients will not see a wl_output come and go.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Armin Krezović <krezovic.armin@gmail.com>
2017-07-25 16:08:48 +03:00
Pekka Paalanen
3d2d49723b libweston: move output id into add/remove_output()
Move the output id management into weston_compositor_add_output() and
weston_compositor_remove_output(). This is a more logical place, and
works towards assimilating weston_output_enable_undo().

The output id is no longer available to the backend enable() vfuncs, but
it was not used there to begin with.

v2: moved assert earlier in weston_compositor_add_output()

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Armin Krezović <krezovic.armin@gmail.com>
2017-07-25 16:08:41 +03:00
Pekka Paalanen
cc201e47ba libweston: prevent double weston_output_enable()
Enabling an already enabled output is an error, at least with the
current implementation.

However, disabling an output that has not been enabled is ok.

Cope with the first and document the second.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Armin Krezović <krezovic.armin@gmail.com>
2017-07-25 16:08:41 +03:00
Pekka Paalanen
7f340ff895 libweston: specify weston_output::enabled
It was ambiguous what this flag meant - it did not mean whether the
backend is considering this output to be enabled, because
weston_output_destroy() unsets it while deliberately not calling the
backend disable() vfunc.

Perhaps the most clear definition is with respect to the output's
assignment in the pending vs. enabled output lists. There is also a whole
bunch of variables that are allocated only when enabled is true.

Since the flag is related to the list membership, set and clear the flag
only when manipulating the lists.

Assert that weston_compositor_add_output() and
weston_compositor_remove_output() are not called in a wrong state.

v2:
- talk about "list of enabled outputs"
- clear 'enabled' in weston_compositor_remove_output() earlier

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Armin Krezović <krezovic.armin@gmail.com>
2017-07-25 16:08:41 +03:00
Pekka Paalanen
e952a01c3b libweston: move asserts to add_pending_output()
weston_compositor_add_pending_output() is the point through which all
backends must go when creating a new output. The enable and disable
vfuns are essential for anything to be done with the output, so it makes
sense to check them here, rather than when actually enabling or
disabling.

Particularly the disable vfunc is rarely called, so this gets the check
better excercised.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Armin Krezović <krezovic.armin@gmail.com>
2017-07-25 16:08:41 +03:00
Pekka Paalanen
d72bad2f53 libweston: unexport weston_output_update_matrix()
Only used internally in core. Needs to happen automatically when
something changes, so there should no need to call it from outside.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Armin Krezović <krezovic.armin@gmail.com>
2017-07-25 16:08:41 +03:00
Pekka Paalanen
f9681b564d libweston: unexport weston_compositor_add_output()
Only used by weston_output_enable().

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Armin Krezović <krezovic.armin@gmail.com>
2017-07-25 16:08:41 +03:00
Pekka Paalanen
ee16ea95bc libweston: two more weston_output docs
Document two more functions of the weston_output API.

Exported functions marked internal are meant for backends only.
Exported functions not marked internal are meant for libweston users.

v2: talk about "list of enabled outputs".

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Armin Krezović <krezovic.armin@gmail.com>
2017-07-25 16:08:41 +03:00
Pekka Paalanen
f0ca79639e libweston: let add/remove_output handle the lists
A weston_output available to the compositor should always be either in
the list of pending outputs or the list of enabled outputs. Let
weston_compositor_add_output() and weston_compositor_remove_output()
handle the moves between the lists.

This way weston_output_enable() does not need to remove and
oops-it-failed-add-it-back. weston_output_disable() does not need to
manually re-add the output back to the pending list.

To make everything nicely symmetric and fix any unbalancing caused by
this:
- weston_output_destroy() explicitly wl_list_remove()s
- weston_compositor_add_pending_output() first removes then inserts, as
we have the assumption that the link is always valid, even if empty.

Update the documentations, too.

v2:
- talk about "list of enabled outputs"
- keep wl_list_remove in weston_compositor_remove_output in its old
  place

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Armin Krezović <krezovic.armin@gmail.com>
2017-07-25 16:08:34 +03:00
Pekka Paalanen
bccda71c78 libweston: use helper var in weston_compositor_remove_output
To shorten lines.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Armin Krezović <krezovic.armin@gmail.com>
2017-07-25 16:08:34 +03:00
Pekka Paalanen
e6ac4fcbc9 libweston: untangle weston_compositor_remove_output doc
Trying to make it more readable. Things that happen in the same step are
kept in the same paragraph.

v2: talk about "list of enabled outputs"

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Armin Krezović <krezovic.armin@gmail.com>
2017-07-25 16:08:16 +03:00
Daniel Stone
eca5cca561 Account for very large repaint window misses
At the bottom of weston_output_finish_frame(), code exists to account
for flips which have missed the repaint window, by shifting them to lock
on to the next repaint window rather than repainting immediately.

This code only accounted for flips which missed their target by one
repaint window. If they miss by multiples of the repaint window, adjust
them until the next repaint timestamp is in the future. This will only
happen in fairly extreme situations, such as Weston being scheduled out
for a punitively long period of time. Nevertheless, try to help recovery
by still aiming for more predictable timings.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2017-05-02 19:18:38 +01:00
Pekka Paalanen
c65df6403a libweston: improve weston_output_disable() comments
Reorder some paragraphs to be more logically ordered. Rewrite the
description of the backend-specific disable function to explain the
semantics instead of the mechanics. Remove the paragraph about
pending_output_list as unnecessary details.

Add a big fat comment on why we call output->disable() always instead of
only for actually enabled outputs.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Armin Krezović <krezovic.armin@gmail.com>
2017-04-11 15:35:12 +03:00
Sergi Granell
b4c088630f
Fix uninitialized msec_to_next in output_repaint_timer_arm
Signed-off-by: Sergi Granell <xerpi.g.12@gmail.com>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
2017-03-22 17:55:07 +01:00
Daniel Stone
b1f166d71e Allow backends to group repaint flushes
Implement new repaint_begin and repaint_flush hooks inside
weston_backend, allowing backends to gang together repaints which
trigger at the same time.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2017-03-14 12:01:50 +02:00