Some tests don't need to wait for the frame callback when a surface is
moved. This commit renames the move_client() helper function to
move_client_frame_sync() so that tests which need synchronisation must
explicitely request it. This allows to get 4 more tests using
repaint only on capture and to speed up runtime.
Signed-off-by: Loïc Molinari <loic.molinari@collabora.com>
The test suite is throttled by the headless backend repaint
timer. This commit uses the headless refresh rate option to speed up
runtime by using the immediate repaint-only-on-capture mode by
default. Tests which don't support that mode yet override the refresh
value to use the highest rate possible.
Fixes#682
Signed-off-by: Loïc Molinari <loic.molinari@collabora.com>
In preparation of having multiple outputs available we should be able to
specify by its name. We just use the default one if none was set-up at all.
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
Now that enum weston_renderer_type is public, there is no need for a
local enum renderer_type in the tests.
Signed-off-by: Philipp Zabel <philipp.zabel@gmail.com>
This allows tests to give a meaningful name for their fixture setups
when they use more than one of them.
If a test uses DECLARE_FIXTURE_SETUP_WITH_ARG(), it must now pass a
third argument naming the field which is struct fixture_metadata. This
also means that the fixture setup data must now be a struct, it cannot
be a plain type anymore. A compiler error is generated if the field type
is not the expected one.
All tests using DECLARE_FIXTURE_SETUP_WITH_ARG() and converted to the
new form and given names for their fixture setups.
The fixture setup names not actually used yet, that will be another
patch.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
This test ensures that
"pixman-renderer: half-fix bilinear sampling on edges"
keeps on working.
Unlike in the original report
https://gitlab.freedesktop.org/wayland/weston/issues/373, here we use buffer
scale 2 instead of output scale 2 to trigger bilinear filter. The effect is the
same, the actual resulting image in the failing case is just a little
different. This is so that it will be easy to add more viewport screenshooting
tests in this program in the future.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>