This creates the FP16 shadow framebuffer automatically if the color
transformation from blending space to output space is not identity and
the backend does not claim to implement it on the renderer's behalf.
That makes the weston_output_set_renderer_shadow_buffer() API and
use-renderer-shadow weston.ini option obsolete.
To still cater for the one test that needs to enable the shadow
framebuffer in spite of not needing it for color correct blending, the
quirk it uses now also forces the shadow.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Add a regression test to verify that the cursor image is correctly
updated when setting a cursor surface with an already committed buffer
from a previous pointer entry, without recommitting a cursor buffer for
the current entry.
Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Store the pointer serial for events that provide one, so that it can be
used by tests to send requests that require it (e.g., setting the cursor
surface).
Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Clean up after each test to avoid ASan reporting leaks.
At few points client_roundtrip() is replaced with client_destroy()
because the latter does a final roundtrip anyway.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
expect_protocol_error() ensures that the connection has failed in the
expected way. To satisfy ASan leak detection, we still need to tear down
everything, including call client_destroy().
client_destroy() needs to check that tear-down does not cause protocol
errors, so it does one last roundtrip that checks that is succeeds. But
if the connection is already down in an expected way, this roundtrip
cannot succeed and must be skipped.
Also moves the roundtrip under 'if (wl_display)', assuming the 'if' is
there for a reason - but obviously that reason was never used as it
would have crashed.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
struct weston_test_surface in the test harness' compositor plugin had no
tear down code, which lead to ASan report on alpha-blending test:
Direct leak of 64 byte(s) in 2 object(s) allocated from:
#0 0x7f8931f10330 in __interceptor_malloc (/lib/x86_64-linux-gnu/libasan.so.5+0xe9330)
#1 0x7f892d934425 in move_surface ../../git/weston/tests/weston-test.c:181
#2 0x7f893159d8ed in ffi_call_unix64 (/lib/x86_64-linux-gnu/libffi.so.6+0x68ed)
While at it, let's do this properly for once:
- put the creation in a new function
- hook up to the weston_surface destroy signal so this actually gets
freed (fixes the leak)
- check that we don't overwrite another surface role
- check that committed_private actually is ours
- set the surface label func so it gets properly listed in debugs and
traces
- use the proper surface role setup call, so no-one stomps on anyones
toes if a test makes a mistake by using a wrong wl_surface
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Fixes a leak found by ASan in alpha-blending-test.
Direct leak of 160 byte(s) in 2 object(s) allocated from:
#0 0x7f511fe11518 in calloc (/lib/x86_64-linux-gnu/libasan.so.5+0xe9518)
#1 0x7f511fc76373 in zalloc ../../git/wayland/src/wayland-private.h:232
#2 0x7f511fc76373 in proxy_create ../../git/wayland/src/wayland-client.c:422
#3 0x7f511fc79dcc in create_outgoing_proxy ../../git/wayland/src/wayland-client.c:651
#4 0x7f511fc79dcc in wl_proxy_marshal_array_constructor_versioned ../../git/wayland/src/wayland-client.c:736
#5 0x7f511fc7b17b in wl_proxy_marshal_constructor_versioned ../../git/wayland/src/wayland-client.c:873
#6 0x5583e5348f43 in wl_registry_bind /home/pq/local/include/wayland-client-protocol.h:1165
#7 0x5583e534cfbe in handle_global ../../git/weston/tests/weston-test-client-helper.c:800
#8 0x7f511f34b8ed in ffi_call_unix64 (/lib/x86_64-linux-gnu/libffi.so.6+0x68ed)
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Fixed a leak found by ASan:
Direct leak of 160 byte(s) in 2 object(s) allocated from:
#0 0x7f511fe11518 in calloc (/lib/x86_64-linux-gnu/libasan.so.5+0xe9518)
#1 0x7f511fc76373 in zalloc ../../git/wayland/src/wayland-private.h:232
#2 0x7f511fc76373 in proxy_create ../../git/wayland/src/wayland-client.c:422
#3 0x7f511fc79dcc in create_outgoing_proxy ../../git/wayland/src/wayland-client.c:651
#4 0x7f511fc79dcc in wl_proxy_marshal_array_constructor_versioned ../../git/wayland/src/wayland-client.c:736
#5 0x7f511fc7b17b in wl_proxy_marshal_constructor_versioned ../../git/wayland/src/wayland-client.c:873
#6 0x5583e5348f43 in wl_registry_bind /home/pq/local/include/wayland-client-protocol.h:1165
#7 0x5583e535140b in bind_to_singleton_global ../../git/weston/tests/weston-test-client-helper.c:1863
#8 0x5583e5348752 in alpha_blend_monotonic ../../git/weston/tests/alpha-blending-test.c:219
#9 0x5583e5348571 in wrapalpha_blend_monotonic ../../git/weston/tests/alpha-blending-test.c:200
#10 0x5583e53554cc in run_test ../../git/weston/tests/weston-test-runner.c:162
#11 0x5583e5355b6d in run_case ../../git/weston/tests/weston-test-runner.c:277
#12 0x5583e5355913 in for_each_test_case ../../git/weston/tests/weston-test-runner.c:235
#13 0x5583e5355df5 in testsuite_run ../../git/weston/tests/weston-test-runner.c:311
#14 0x7f511aaaf752 in client_thread_routine ../../git/weston/tests/weston-test.c:404
#15 0x7f511f88cfa2 in start_thread /build/glibc-vjB4T1/glibc-2.28/nptl/pthread_create.c:486
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
This ensures the layers are torn down properly.
See commit: libweston: add weston_layer_fini()
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
In "backend-drm: simplify compile time array copy", ARRAY_COPY was
introduced to be used by the DRM-backend.
In this patch we expand its usage to other code where hardcoded arrays
are being copied.
Signed-off-by: Leandro Ribeiro <leandro.ribeiro@collabora.com>
In commit "libweston: add struct weston_drm_format" we've added an API
to store and manage DRM formats and modifiers. As it has a couple of set
operations that are not so obvious, this adds unit tests to ensure
correctness. In the future we may expand this API and also improve
performance, so it is important to have this.
Signed-off-by: Leandro Ribeiro <leandro.ribeiro@collabora.com>
This will be useful in CI, where we do not want to see any skips. If
something starts to skip, that's a mistake somewhere, and want to catch
it.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Code is using the form
#if ENABLE_JUNIT_XML
which is fine until we start using -Wundef. I think the existing code
would fail or at least warn if you disabled test-junit-xml with -Wundef.
Make sure ENABLE_JUNIT_XML is always defined so that -Wundef can be
added to build flags.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
If the compositor does not have the shadow buffer capability (implied by
the color ops capability bit), then trying to run the shadow buffer test
is useless, it would just fail. Let it skip instead.
Fixes: b1e56143c5
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
This allows tests to skip when required capabilities are not present.
The output damage test for the shadow buffer case needs this.
required_capabilities is added to struct weston_testsuite_quirks which
is libweston public API just because there is no better place currently.
This is a little weird because the code to check it is in compositor,
not libweston.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
This will hit the XYUV shader variant in GL-renderer that was not
covered in the test suite before.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
This header is for sharing fallback definitions for drm_fourcc.h. A new
test in tests/yuv-buffer-test.c is going to be needing XYUV8888 format,
and more new formats will be expected with HDR supports.
Share these fallback definitions in one place instead of copying them
all over.
All users of drm_fourcc.h are converted to include weston-drm-fourcc.h
instead for consistency: have the same definitions available everywhere.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Extend the existing output-damage test to test
blit_shadow_to_output() specifically. This function had problems
originally, so make sure they can't reappear.
The added quirk is explained in the test.
An additional check of the quirk in gl_renderer_output_create() ensures
that the shadow framebuffer is really used. The test could false-pass if
the shadow is not used.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Proper color management will need blending done with linear light pixel
values, that is, EOTF applied before blending, and then inverse-EOTF
applied for scanout after blending. The simplest way to set that up is
to use an intemediate framebuffer a.k.a shadow buffer containing the
composited image in linear light values, then blit from that to the
actual framebuffer.
This patch implements the shadow buffer, but the linear light
blending is left for another patch. This allows GL-renderer to turn
WESTON_CAP_COLOR_OPS on.
Half-float is chosen as the buffer format because linear light values
require more bits to encode with sufficient precision than the usual
non-linear pixel values.
v2: Use /* */ instead of // (Pekka)
Rename fbo and tex to shadow_{fbo,tex} (Pekka)
Check for OpenGLES capabilities before creating
shadow_{tex,fbo} (Pekka)
Signed-off-by: Harish Krupo <harishkrupo@gmail.com>
v3: Rebased.
Simplified GL version checks (Sebastian)
Apply changes from "libweston: add color ops cap and bool renderer
shadow buffer"
Renamed supports_half_float_texture to has_gl_half_float to
follow the existing naming pattern.
Introduce gl_renderer_create_shadow_16f().
Undo moving of glViewport() call.
Replace half_float_texture_enabled with shadow_exists().
Introduce struct gl_output_state_shadow.
Assert no resizing with shadow.
Fix triangle fan debug.
Rename repaint_from_texture() to blit_shadow_to_output().
Rewrite commit message because linear light blending is not
implemented in this patch.
Fix blit_shadow_to_output() for scaled/transformed outputs and
remove redundant code.
Fix has_gl_half_float determination.
v4: Disable blending in blit_shadow. (Daniel)
Port to gl_renderer_get_program().
Make a generic fbo-texture struct with parameterized format. (Daniel)
Change has_gl_half_float into gl_half_float_type.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
This test ensures that client submitted damage goes to the screen
correctly, regardless of output scale or transform.
The added quirk is explained in the test that uses it.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
I am working on adding a test to ensure Weston repaints damage
correctly, where I rely on Weston repainting exactly and only the damage
submitted by a client. That means I have to stop screenshooting from
damaging everything automatically. Doing that, I noticed that
screenshots on DRM-backend could theoretically get stuck if I do that.
So test for it.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Use consistent terminology with the code: index starts from zero,
numbering starts from one. Fixture 0 runs all fixtures.
Suggested-by: Marius Vlad <marius.vlad@collabora.com>
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
When there is a fixture setup array, list all fixture setups with their
numbers and names. This should help people picking a single fixture to
run and makes the --list output more interesting.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Instead of "fixture %d", use the proper fixture name if it exists or
nothing. Some places still show the fixture index because it is used on
the command line.
This makes the reports more readable.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Make it more explicit that the return value is NULL when there is no
arrray.
This patch makes the following patch smaller.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
This allows tests to give a meaningful name for their fixture setups
when they use more than one of them.
If a test uses DECLARE_FIXTURE_SETUP_WITH_ARG(), it must now pass a
third argument naming the field which is struct fixture_metadata. This
also means that the fixture setup data must now be a struct, it cannot
be a plain type anymore. A compiler error is generated if the field type
is not the expected one.
All tests using DECLARE_FIXTURE_SETUP_WITH_ARG() and converted to the
new form and given names for their fixture setups.
The fixture setup names not actually used yet, that will be another
patch.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
This makes sub-tests visible in the junit output, making Gitlab test
reports more detailed.
This does not apply to zuc tests, which look like they could produce
junit XML directly. And maybe TAP? Left for another time.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
This adds a test to ensure that the wl_shm formats YUV420, NV12 and YUYV
are decoded and converted to RGB correctly in GL-renderer.
The test deliberately uses a 256 x 256 test image so that effects from
width vs. pitch vs. stride cannot be observed, and row padding is zero.
Also padding between planes is zero. Attempting to use a test image with
less "round" dimensions lead to stride mismatch in GL-renderer, likely
due to GL_UNPACK_ALIGNMENT being left at value 4. It is unclear if YUV
wl_shm buffers' row stride needs to be aligned to 4 bytes or not, so I
did not pursue fixing it. GL-renderer seems to be confusing width, pitch
and stride even further, and not e.g. allow padding with ARGB buffers.
See also: https://gitlab.freedesktop.org/wayland/weston/-/issues/354
Furthermore, the test arranges so that each 2x2 pixel block has the same
color. This avoids having to consider chroma siting when sub-sampling.
This way all the test cases can use the same reference image.
The source image chocolate-cake.png is taken and copyright by Pekka
Paalanen, hereby licensed as
http://creativecommons.org/licenses/by-sa/4.0/ .
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
In anticipation of invasive future work on color management, add an
alpha blending test to make sure we don't break alpha blending.
The idea for doing a monotonicity test came from glennk on #dri-devel in
Freenode IRC.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
This refactors a new function verify_image() out of
verify_screen_content().
verify_image() will be useful with a test that verifies a screenshot
against a reference image but also wants to do additional testing on the
screenshot.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Const has documentary value saying the code will not modify the
parameter contents. Everything that can be const, should be const.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Do not write out PNG files for successful screenshot tests. It clutters
the build directory, but the biggest reason is to keep the CI artifacts
smaller.
internal-screenshot test still writes a PNG, it's good to keep one PNG
written so that we exercise the PNG writing code always.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
This is a follow-up of commit "tests: start to use Weston's
default screenshooter in the test suite".
As we've started to use Weston's default screenshooter
implementation and protocol extension in the test suite,
we don't need what we've created specifically for the test
suite anymore.
Drop test suite screenshooter implementation and protocol
extension.
Signed-off-by: Leandro Ribeiro <leandro.ribeiro@collabora.com>
Until now we had two different protocol extensions: one for the
test suite screenshooter and other for the screenshooter client.
As they are identical and this won't change, make the test suite
use the same protocol that the screenshooter client uses.
Besides the cleanup, this change will also allow us to use the
DRM writeback screenshooter in the test suite, as the test suite
implementation is hardcoded to use a renderer based screenshooter.
Signed-off-by: Leandro Ribeiro <leandro.ribeiro@collabora.com>
The 'struct test' has a field 'int buffer_copy_done', but it
is in a fact a boolean. Change it to 'bool buffer_copy_done'.
Signed-off-by: Leandro Ribeiro <leandro.ribeiro@collabora.com>
The wl_drm protocol is not being used by the test client. So
remove 'bool has_wl_drm' from 'struct client' and also the
branch that initializes this variable in handle_global().
Signed-off-by: Leandro Ribeiro <leandro.ribeiro@collabora.com>
When destroying the shell we need to remove the listeners
as well. The test-desktop-shell was forgetting to do this.
Signed-off-by: Leandro Ribeiro <leandro.ribeiro@collabora.com>
There are some specific cases in which we need Weston to
behave differently when running in the test suite. This
adds a new API to allow the tests to select these behaviors.
For instance, in the DRM backend we plan to add a writeback
connector screenshooter. In case it fails for some
reason, it should fallback to the renderer screenshooter
that all other backends use. But if we add a test to
ensure the correctness of the writeback screenshooter,
we don't want it to fallback to the renderer one, we
want it to fail. With this new API we can choose to
disable the fallback behavior specifically for this test.
Signed-off-by: Leandro Ribeiro <leandro.ribeiro@collabora.com>
Convert ivi-shell-app-test.c to use `weston_ini_setup`. It also removes
the pre-made weston.ini and all the related code in the meson files.
Signed-off-by: Igor Matheus Andrade Torrente <igormtorrente@gmail.com>
Currently doesn't exist a standard way to write a weston.ini inside a test.
Here, two new functions `weston_ini_setup` and `cfgln` are introduced to
help the test writer to write a weston.ini file and load it to the test.
And `internal-screenshot-test` is converted to use the new method of write
a weston.ini. This conversion serves as example and initial API test.
The tester needs to call `weston_test_harness_execute_as_client` or
`weston_test_harness_execute_as_plugin` in the same way as before.
The `weston_ini_setup` will fill the setup->config_file with the
correct path to the weston.ini file.
The main design goal is to avoid pre-made or build-made weston.ini(s)
and keep the test as self-contained as possible.
Closes:#410
Signed-off-by: Igor Matheus Andrade Torrente <igormtorrente@gmail.com>
This adds the first DRM-backend test. It is very simple
and was made in order to make easier to add more complex
DRM-backend tests in the future.
Signed-off-by: Leandro Ribeiro <leandro.ribeiro@collabora.com>
With this patch we add support to run DRM-backend tests locally
in the test suite. For now this won't work in the CI, as there
are no cards available. But the plan is to achieve this by using
VKMS (virtual KMS) in the future.
To run DRM-backend tests locally, first of all the user has to
set the environment variable WESTON_TEST_SUITE_DRM_DEVICE to
'card0', 'card1' or any other device where he wants to run
the tests. Also, for now it only works if it is run as root,
but in the future this problem will be solved.
The tests will run on a non-default seat. The reason for that
is that we want to avoid opening input devices unnecessarily.
Also, since DRM-backend usage requires gaining DRM master status
on a DRM KMS device, nothing else must be using the device at
the same time. To achieve this we use a lock to run the
DRM-backend tests sequentially.
Signed-off-by: Leandro Ribeiro <leandro.ribeiro@collabora.com>
The test suite is dealing only with headless-backend tests.
In order to make it able to run DRM-backend tests, we have
to properly select the renderer that it will use.
This patch add the command line option --use-pixman if the test
defines the DRM-backend renderer as RENDERER_PIXMAN, and it will
add nothing to the command line if it defines RENDERER_GL (the
DRM-backend default renderer is already GL). Also, if the user
defines the DRM-backend renderer as RENDERER_NOOP, the test will
fail (as it should, since DRM-backend does not implement it).
Signed-off-by: Leandro Ribeiro <leandro.ribeiro@collabora.com>
In the test suite we have some default options which
are command line arguments used by most of the tests.
Two of these are width==320 and height==240. But
when we have DRM or fbdev backends, width and height
are not possible command line arguments. This makes
impossible to run tests that uses one of these types
of backends, as the compositor won't open if the
command line string is wrong.
Fix this by not passing command line arguments width
and height if the backend is DRM or fbdev.
Signed-off-by: Leandro Ribeiro <leandro.ribeiro@collabora.com>
This test ensures that
"pixman-renderer: half-fix bilinear sampling on edges"
keeps on working.
Unlike in the original report
https://gitlab.freedesktop.org/wayland/weston/issues/373, here we use buffer
scale 2 instead of output scale 2 to trigger bilinear filter. The effect is the
same, the actual resulting image in the failing case is just a little
different. This is so that it will be easy to add more viewport screenshooting
tests in this program in the future.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
There will be a new test program using viewports and would like to share this
bit of code.
There are two behavioral changes:
- Compositor wp_viewporter interface version is no longer checked.
- client_create_viewport() does not leak the viewporter object.
test_viewporter_double_create needs to call bind_to_singleton_global() itself
so that the viewporter object still exists when the error event arrives.
Otherwise error verification fails.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
When a test fails and it produces a difference image, also compute the min/max
per-channel signed difference statistics. These numbers can be used to adjust
the fuzz needed for fuzzy_match_pixels() to pass. Otherwise one would have to
manually inspect the reference and result images and figure out the values.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
This patch continues the buffer and output transforms testing by iterating
through a representative selection of buffer transforms and scales.
For more details, see the previous patch "tests: add output transform tests".
https://gitlab.freedesktop.org/wayland/weston/issues/52
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
This goes through all output transforms with two different buffer transforms
and verifies the visual output against reference images.
This commit introduces a new test input image 'basic-test-card.png'. It is a
small image with deliberately odd and indivisible dimensions to provoke bad
assumptions about image sizes. It contains red, green and blue areas which are
actually text that makes it very obvious if you have e.g. color channels
swapped. It has a white thick circle to highlight aspect ratio issues, and an
orange cross to show a mixed color. The white border is for contrast and a 1px
wide detail. The whole design makes it clear if the image happens to be rotated
or flipped in any way.
The image has one pixel wide transparent border so that bilinear sampling
filter near the edges of the image would produce the same colors with both
Pixman- and GL-renderers which handle the out-of-image samples fundamentally
differently: Pixman assumes (0, 0, 0, 0) samples outside of the image, while
GL-renderer clamps sample coordinates to the edge essentially repeating the
edge pixels.
It would have been "easy" to create a full matrix of
every output scale & transform x every buffer scale & transform, but that
would have resulted in 2 renderers * 8 output transforms * 3 output scales *
8 buffer transforms * 3 buffer scales = 1152 test cases that would have all
ran strictly serially because our test harness has no parallelism inside one
test program. That would have been slow to run, and need a lot more reference
images too.
Instead, I chose to iterate separately through all output scales & transforms
(this patch) and all buffer scales & transforms (next patch). This limits the
number of test cases in this patch to 56, and allows the two test programs to
run in parallel.
I did not even pick all possible scale & transform combinations here, but just
what I think is a representative sub-set to hopefully exercise all the code
paths.
https://gitlab.freedesktop.org/wayland/weston/issues/52
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Running with Mesa 20.1.0-devel (git-c7617d8908) GL renderer:
Radeon RX 550 Series (POLARIS11, DRM 3.27.0, 4.19.0-2-amd64, LLVM 8.0.1)
I found output-tranform test (a future patch) to produce exactly this much more
difference between Pixman and GL rendererers.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
It turns out that if the client is not explicitly destroyed, it will remain
connected until the compositor shuts down because there is no more a client
process that would terminate.
Usually this is not a problem, but if a test file has multiple screenshooting
tests, the windows from earlier tests in the file will remain on screen. That
is not wanted, hence implement client destruction.
To properly destroy a client, we also need a list of outputs. They used to be
simply leaked. This does not fix wl_registry.global_remove for wl_outputs, that
is left for a time when a test will actually need that.
This patch makes only ivi-shell-app test use the new client_destroy() to show
that it actually works. The added log scopes prove it: destroy requests get
sent. Sprinkling client_destroy() around in all other tests is left for a time
when it is actually necessary.
ivi-shell-app is a nicely simple test doing little else, hence I picked it.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
The string from get_test_name() can be used for writing screenshot files and
others. Starting the name with the fixture number makes an alphabetized listing
of output files look unorganized.
Let's change the test name to begin with the test (source) name with fixture
and element numbers as suffixes. That makes a file listing easier to look
through, when you have multiple tests each saving multiple screenshot files.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
A future test wants to access the fixture data array for the currently running
fixture index to log the test description. This patch provides access to the
array index.
Rather than adding more gloabl variables, I changed the type of the existing
one which feels slightly cleaner.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
With these, a test can initialize the headless-backend with non-default scale
and transform which allows testing output scales and transforms.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Allow the reference image to be NULL or missing so that it does not even
attempt to load a reference image or compare it. You cannot just point the
reference image to an arbitrary image because the comparison functions can
abort due to size mismatch. This makes bootstrapping new tests easier when you
do not yet have a reference image.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
The old name felt too... short.
The return type is changed to bool; fits better for a success/failure.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
This will be useful in more tests.
No changes to the code, aside from dropping one 'static'.
Copyright 2017 is taken from git-blame of the moved code.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
This adds the necessary fuzz to image matching to let GL-renderer pass.
The difference is due to rounding. weston-test-desktop-shell.c uses
weston_surface_set_color(dts->background_surface, 0.16, 0.32, 0.48, 1.);
to set the background color. Pixman-renderer will truncate those to uint8, but
GL-renderer seems to round instead, which causes the +1 in background color
channel values.
0.16 * 255 = 40.8
0.32 * 255 = 81.6
0.48 * 255 = 122.4
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
This shall be used by CI due to https://gitlab.freedesktop.org/mesa/mesa/issues/2219
It defaults to true, meaning that people by default will be running the
GL-renderer tests. It works fine on hardware drivers, just not llvmpipe.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
The fuzzy range will be used with GL-renderer testing, as it may produce
slightly different images than Pixman-renderer yet still correct results.
Such allowed differences are due to different rounding.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Releases touch devices and seat if they were allocated, clean up the
layers and free the weston_test structure.
Signed-off-by: Guillaume Champagne <champagne.guillaume.c@gmail.com>
Move xwayland test to the new harness.
This is the only test that can actually skip. It does it by exit(77) and that
is fine, because there is only one test case in the file so far. To get rid of
the exit() calls we need to return a value from the TEST() function but that is
a big surgery for another time.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
This migrates all the client tests that have nothing special in them to the new
test harness.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
The devices test was actually using the defaults instead of
weston-test-desktop-shell in meson.build, so this patch keeps it that way.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
All plugin tests have been converted to the new harness, so the old definition
can be removed.
The one remaining test surface-screenshot is a manual test, the plugin only
installs a debug key binding. Hence it is open-coded as a normal plugin, not as
a test.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Moving to the new test harness.
Carrying the test ini file still just to keep it the same even though I
accidentally noticed the test succeeds also with --no-config.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Moving to the new harness.
It would be possible to convert every case here into a separate PLUGIN_TEST,
but I did not see the value in that at this time.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
The ivi-layout-test comprises of two halves: the client and the plugin. This
migrates the test to the new test harness.
In the old harness, the plugin was built as the test in meson.build and it fork
& exec'd the client part. In the new harness client tests start from the client
program which sets up the compositor in-process, so now the client is built as
the test in meson.build and the plugin is just an additional file.
Therefore there is not need for the plugin for fork & exec anything anymore, so
all that code is removed.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
These are the only remaining standalone non-ZUC tests. They do not need any
changes to be built with the new harness - in fact they have already been
running through the new harness.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Instead of relying on Meson setting up environment so that Weston and tests
find all their files, build those values into the tests. This way one can
execute a test program successfully wihtout Meson, simply by running it.
The old environment variables are still honoured if set. This might change in
the future.
Baking the source or build directory paths into the tests should not regress
reproducible builds, because the binaries where test-config.h values are used
will not be installed.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
This replaces the old test harness with a new one.
The old harness relied on fork()'ing each test which makes tests independent,
but makes debugging them harder. The new harness runs client code in a thread
instead of a new process. A side-effect of not fork()'ing anymore is that any
failure will stop running a test series short. Fortunately we do not have any
tests that are expected to crash or fail.
The old harness executed 'weston' from Meson, with lots of setup as both
command line options and environment variables. The new harness executes
wet_main() instead: the test program itself calls the compositor main function
to execute the compositor in-process. Command line arguments are configured in
the test program itself, not in meson.build. Environment variables aside, you
are able to run a test by simply executing the test program, even if it is a
plugin test.
The new harness adds a new type of iteration: fixtures. For now, fixtures are
used to set up the compositor for tests that need a compositor. If necessary, a
fixture setup may include a data array of arbitrary type for executing the test
series for each element in the array. This will be most useful for running
screenshooting tests with both Pixman- and GL-renderers.
The new harness outputs TAP formatted results into stdout. Meson is not
switched to consume TAP yet though, because it would require a Meson version
requirement bump and would not have any benefits at this time. OTOH outputting
TAP is trivial and sets up a clear precedent of random test chatter belonging
to stderr.
This commit migrates only few tests to actually make use of the new features:
roles is a basic client test, subsurface-shot is a client test that
demonstrates the fixture array, and plugin-registry is a plugin test. The rest
of the tests will be migrated later.
Once all tests are migrated, we can remove the test-specific setup from
meson.build, leaving only the actual build instructions in there.
The not migrated tests and stand-alone tests suffer only a minor change: they
no longer fork() for each TEST(), otherwise they keep running as before.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
weston-test-runner.h includes wayland-util.h, therefore it needs
wayland-client. A partial dependency with just compile_args might have been
enough as it does not seem to use functions from wayland-util.c, but safer this
way and no harm.
Fixes: https://lists.freedesktop.org/archives/wayland-devel/2020-January/041149.html
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
test012 and test013 were exact duplicates of each other: asserting that
they could successfully look up a single boolean value.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Wayland innovated a lot of cool things, but non-binary boolean values is
the great advances of our time.
Make config_parser_get_bool() work on boolean values, and switch all its
users.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Instead of getting weston_output from the frame_signal argument 'void *data',
add weston_output in the private data struct of the users that are listening
to frame_signal. With this change we are able to pass previous_damage as the
data argument.
Signed-off-by: Leandro Ribeiro <leandrohr@riseup.net>
Nothing is using FAIL_TEST or FAIL_TEST_P and that is good. Remove them to not
encourage using them.
If we need a test that should fail, it always needs to fail in a very specific
way which needs to be checked. For this we have e.g. expect_protocol_error().
We never want a fail-test to pass because it failed in a way we did not expect.
Therefore these macros are useless.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Use a different section name to make sure that if this plugin is loaded into
the same process as where weston-test-runner.h is used, the two different
sections cannot get mixed up. This is just a precaution, but it removes a bit
of reader confusion as well.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
This avoids confusing it with the opaque struct weston_test from
protocol/weston-test.xml.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Successful tests should just return, not call exit() which breaks the new test
harness when it uses TAP.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
When we move on to TAP, stdout will be reserved for TAP and stderr is for free
chatter. Set up an example that tests should use testlog() instead of fprintf
or printf to chat in the right place.
Most statements were already printing to stderr, so this just makes then a
little shorter. There are also some statements that printed to stdout and are
now corrected.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Using the test name for the reference images will stop working when the new
test harness starts using fixtures. Fixtures allow running the same tests in
varying environments, so the test results file names will include fixture
index. However the reference images will remain the same for all fixtures.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
This reverts 50b7b70835.
We didn't make Meson create a logs directory, so writing the images fails
because the directory does not exist. If you run a test without Meson, there is
even less expectation that it would write somewhere else than CWD by default.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
This introduces a new convention of checking through the compositor destroy
listener if the plugin is already initialized. If the plugin is already
initialized, then the plugin entry function succeeds as a no-op. This makes it
safe to load the same plugin multiple times in a running compositor.
Currently module loading functions return failure if a plugin is already
loaded, but that will change in the future. Therefore we need this other method
of ensuring we do not double-initialize a plugin which would lead to list
corruptions the very least.
All plugins are converted to use the new helper, except:
- those that do not have a destroy listener already, and
- hmi-controller which does the same open-coded as the common code pattern
did not fit there.
Plugins should always have a compositor destroy listener registered since they
very least allocate a struct to hold their data. Hence omissions are
highlighted in code.
Backends do not need this because weston_compositor_load_backend() already
protects against double-init. GL-renderer does not export a standard module
init function so cannot be initialized the usual way and therefore is not
vulnerable to double-init.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
This was forgetting to remove the compositor destroy listener if init failed,
which would lead to use-after-free on compositor tear-down. Found by
inspection.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
While get_presentation() will only ever be called once (making the caching of
the return value moot), it is good to stop using the static variable as it
would cause surprising problems if anyone adds more tests here and runs it
under the new test harness.
It was leaked before and continues to be so.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Using static data will mess things up when the test harness no longer fork()'s
each sub-test. Hence it needs to be converted to "normal" data.
Unfortunately here the cached value was actually used, so keeping that
behaviour is a handful. Yes, it was all leaked also before.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Just one test call this only once, so the cached value will never be useful.
Stop using static data, it sets a bad example. If more tests were added, things
would start failing when forking is removed from the test harness.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
I cannot see any reason why this should be static data. But if it is static
data, it will prevent re-entering wet_main() to run tests with this plugin, so
replace it with "normal" data.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
This caching is actually never hit. I tested by making the early return abort()
instead and all works just fine.
Remove the caching. The static variable will cause problems when we stop
fork()'ing for each test case.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
surface-screenshot-test.c uses file_create_dated() provided by libshared, so it
needs to link libshared.
This was not a problem when unresolved symbols during build were allowed and
the symbols was provided by the weston executable which accidentally exported
all libshared symbols. This would become a problem when we disallow unresolved
symbols project-wide, so fix it.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
All these plugins use symbols that were exported by the weston executable and
are now exported by libexec-weston.so. Linking these to libexec-weston.so fixes
unresolved symbols.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
We have two kinds of libweston users: internal and external. Weston, the
frontend, counts as an external user, and should not have access to libweston
private headers. The shell plugins are external users as well, because we
intend people to be able to write them. Renderers, backends, and some plugins
are internal users who will need access to private headers.
Create two different Meson dependency objects, one for each kind.
This makes it less likely to accidentally use a private header.
Screen-share is a Weston plugin and therefore counts as an external user, but
it needs the backend API to deliver input. Until we are comfortable exposing
public API for that purpose, let it use internal headers.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
This (so-far) Linux-only API lets users create file descriptors purely
in memory, without any backing file on the filesystem and the race
condition which could ensue when unlink()ing it.
It also allows seals to be placed on the file, ensuring to every other
process that we won’t be allowed to shrink the contents, potentially
causing a SIGBUS when they try reading it.
This patch is best viewed with the -w option of git log -p.
It is an almost exact copy of Wayland commit
6908c8c85a2e33e5654f64a55cd4f847bf385cae, see
https://gitlab.freedesktop.org/wayland/wayland/merge_requests/4
Signed-off-by: Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
Define common_inc which includes both public_inc and the project root directory.
The project root directory will allow access to config.h and all the shared/
headers.
Replacing all custom '.', '..', '../..', '../shared' etc. include paths with
common_inc reduces clutter in the target definitions and enforces the common
#include directive style, as e.g. including shared/ headers without the
subdirectory name no longer works.
Unfortunately this does not prevent one from using private libweston headers
with the usual include pattern for public headers.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
When all shared/ headers are included in the same way, we can drop unnecessary
include seach paths from the compiler.
This include style was chosen because it is prevalent in the code base. Doing
anything different would have been a bigger patch.
This also means that we need to keep the project root directory in the include
search path, which means that one could accidentally include private headers
with
#include "libweston/dbus.h"
or even
#include <libweston/dbus.h>
IMO such problem is smaller than the churn caused by any of the alternatives,
and we should be able to catch those in review. We might even be able to catch
those with grep in CI if necessary.
The "bad" include style was found with:
$ for h in shared/*.h; do git grep -F $(basename $h); done | grep -vF '"shared/'
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
matrix.c needs to be built differently for a test program vs. everything else,
so it cannot be in a helper lib. Instead, make a dependency object for it for
easy use which always gets all the paths correct automatically.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
The member disable_planes of weston_output signifies the recording
status of the output, and is incremented and decremented from various
places. This patch provides helper functions to increment and decrement
the counter. These functions can then be used to do processing, before
and after the recording has started or stopped.
Signed-off-by: Ankit Nautiyal <ankit.k.nautiyal@intel.com>
Although we already supported minor version 2 of the explicit sync
protocol, we couldn't advertise it previously, since it was not in any
released version of wayland-protocols. With the release of
wayland-protocols 1.18, which includes minor version 2 of this protocol,
and the recent update in weston to require 1.18, we can now safely
advertise minor version 2.
Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Was missed in the Meson migration.
This is built only if DRM-backend is built, because it exercises a sub-feature
of the DRM-backend.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
The printf() format specifier "%m" is a glibc extension to print
the string returned by strerror(errno). While supported by other
libraries (e.g. uClibc and musl), it is not widely portable.
In Weston code the format string is often passed to a logging
function that calls other syscalls before the conversion of "%m"
takes place. If one of such syscall modifies the value in errno,
the conversion of "%m" will incorrectly report the error string
corresponding to the new value of errno.
Remove all the occurrences of the specifier "%m" in Weston code
by using directly the string returned by strerror(errno).
While there, fix some minor indentation issue.
Signed-off-by: Antonio Borneo <borneo.antonio@gmail.com>
Making this into a dependency object not only carries the .c files with it, but
it also brings the include directories as well, which means the users can
simply use the object without guessing the paths.
This should help with moving GL-renderer into a new subdirectory.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
This too is a public installed header.
The public headers are moved under a new top-level directory include/ to make
them clearly stand out as special (public API).
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
It is a public installed header used by libweston.h.
See "Rename compositor.h to libweston/libweston.h" for rationale.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
It is a public installed header used by libweston.h.
See "Rename compositor.h to libweston/libweston.h" for rationale.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
matrix.h is a public installed header and even used by libweston.h.
See "Rename compositor.h to libweston/libweston.h" for rationale.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
The main idea is to make libweston users use the form
#include <libweston/libweston.h>
instead of the plain
#include <compositor.h>
which is prone to name conflicts. This is reflected both in the installed
files, and the internal header search paths so that Weston would use the exact
same form as an external project using libweston would.
The public headers are moved under a new top-level directory include/ to make
them clearly stand out as special (public API).
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
There is no automake anymore, I suppose it is ninja that handles it now.
There are still a couple references to automake left to point out where the
conventions originated, e.g. the exit code 77.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Weston 6.0.0 was released with both autotools and Meson build systems. That
should be enough for downstream to migrate to Meson build on their on pace.
Maintaining two build systems is a hassle, keep the one that is easier to work
with and let the other one go.
doc/dozygen/tool*.doxygen.in are not deleted, because they have not been
integrated with Meson yet.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
If Weston is not installed, running ivi-layout test would fail on lots of image
files not found which presumably causes the creation of some ivi surfaces to
fail, leading to an assert failure.
Looking at the test setup in weston-tests-env, these IVI plugin tests are
supposed to run with --no-config instead.
Fixes: https://gitlab.freedesktop.org/wayland/weston/issues/195
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
It seems WESTON_DATA_DIR was missed. If you have already installed Weston, then
the files will be found in the install location, but if not, they were not
found at all.
This caused the xwayland test to SEGV the compositor in
weston_wm_window_create_frame() when frame_crate() returned NULL.
This patch fixes the test suite only.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Add tests to check that the zwp_buffer_release_v1 events are emitted per
surface commit.
To be able to test this we need to use a renderer that holds the buffer
until the next buffer is committed, hence we use the pixman renderer.
Changes in v7:
- Remove references to obsolete noop-hold renderer.
Changes in v5:
- Meson support.
Changes in v4:
- Use the pixman renderer instead of the (now gone) noop-hold
renderer.
Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Implement the get_release request of the zwp_surface_synchronization_v1
interface.
This commit implements the zwp_buffer_release_v1 interface. It supports
the zwp_buffer_release_v1.fenced_release event for surfaces rendered by
the GL renderer, and the zwp_buffer_release_v1.immediate_release event
for other cases.
Note that the immediate_release event is safe to be used for surface
buffers used as planes in the DRM backend, since the backend releases
them only after the next page flip that doesn't use the buffers has
finished.
Changes in v7:
- Remove "partial" from commit title and description.
- Fix inverted check when clearing used_in_output_repaint flag.
Changes in v5:
- Use the new, generic explicit sync server error reporting function.
- Introduce and use weston_buffer_release_move.
- Introduce internally and use weston_buffer_release_destroy.
Changes in v4:
- Support the zwp_buffer_release_v1.fenced_release event.
- Support release fences in the GL renderer.
- Assert that pending state buffer_release is always NULL after a
commit.
- Simplify weston_buffer_release_reference.
- Move removal of destroy listener before resource destruction to
avoid concerns about use-after-free in
weston_buffer_release_reference
- Rename weston_buffer_release_reference.busy_count to ref_count.
- Add documentation for weston_buffer_release and ..._reference.
Changes in v3:
- Raise NO_BUFFER for get_release if no buffer has been committed,
don't raise UNSUPPORTED_BUFFER for non-dmabuf buffers,
so get_release works for all valid buffers.
- Destroy the buffer_release object after sending an event.
- Track lifetime of buffer_release objects per commit, independently
of any buffers.
- Use updated protocol interface names.
- Use correct format specifier for resource ids.
Changes in v2:
- Raise UNSUPPORTED_BUFFER at commit if client has requested a
buffer_release, but the committed buffer is not a valid linux_dmabuf.
- Remove tests that are not viable anymore due to our inability to
create dmabuf buffers and fences in a unit-test environment.
Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Implement the set_acquire_fence request of the
zwp_surface_synchronization_v1 interface.
The implementation uses the acquire fence in two ways:
1. If the associated buffer is used as GL render source, an
EGLSyncKHR is created from the fence and used to synchronize
access.
2. If the associated buffer is used as a plane framebuffer,
the acquire fence is treated as an in-fence for the atomic
commit operation. If in-fences are not supported and the buffer
has an acquire fence, we don't consider it for plane placement.
If the used compositor/renderer doesn't support explicit
synchronization, we don't advertise the protocol at all. Currently only
the DRM and X11 backends when using the GL renderer advertise the
protocol for production use.
Issues for discussion
---------------------
a. Currently, a server-side wait of EGLSyncKHR is performed before
using the EGLImage/texture during rendering. Unfortunately, it's not clear
from the specs whether this is generally safe to do, or we need to
sync before glEGLImageTargetTexture2DOES. The exception is
TEXTURE_EXTERNAL_OES where the spec mentions it's enough to sync
and then glBindTexture for any changes to take effect.
Changes in v5:
- Meson support.
- Make explicit sync server error reporting more generic, supporting
all explicit sync related interfaces not just
wp_linux_surface_synchronization.
- Fix typo in warning for missing EGL_KHR_wait_sync extension.
- Support minor version 2 of the explicit sync protocol (i.e., support
fences for opaque EGL buffers).
Changes in v4:
- Introduce and use fd_clear and and fd_move helpers.
- Don't check for a valid buffer when updating surface acquire fence fd
from state.
- Assert that pending state acquire fence fd is always clear
after a commit.
- Clarify that WESTON_CAP_EXPLICIT_SYNC applies to just the
renderer.
- Check for EGL_KHR_wait_sync before using eglWaitSyncKHR.
- Dup the acquire fence before passing to EGL.
Changes in v3:
- Keep acquire_fence_fd in surface instead of buffer.
- Clarify that WESTON_CAP_EXPLICIT_SYNC applies to both backend and
renderer.
- Move comment about non-ownership of in_fence_fd to struct
drm_plane_state definition.
- Assert that we don't try to use planes with in-fences when using the
legacy KMS API.
- Remove unnecessary info from wayland error messages.
- Handle acquire fence for subsurface commits.
- Guard against self-update in fd_update.
- Disconnect the client if acquire fence EGLSyncKHR creation or wait
fails.
- Use updated protocol interface names.
- User correct format specifier for resource ids.
- Advertise protocol for X11 backend with GL renderer.
Changes in v2:
- Remove sync file wait fallbacks.
- Raise UNSUPPORTED_BUFFER error at commit if we have an acquire
fence, but the committed buffer is not a valid linux_dmabuf.
- Don't put buffers with in-fences on planes that don't support
in-fences.
- Don't advertise explicit sync protocol if backend does not
support explicit sync.
Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Introduce support for the zwp_linux_explicit_synchronization_unstable_v1
protocol with an implementation of the zwp_linux_explicit_synchronization_v1
interface.
Explicit synchronization provides a more versatile notification
mechanism for buffer readiness and availability, and can be used to
improve efficiency by integrating with related functionality in display
and graphics APIs.
In addition, the per-commit nature of the release events provided by
this protocol potentially offers a solution to a deficiency of the
wl_buffer.release event (see
https://gitlab.freedesktop.org/wayland/wayland/issues/46).
Support for this protocol depends on the capabilities of the backend, so
we don't register it by default but provide a function which each
backend will need to call. In this commit only the headless backend when
using the noop renderer supports this to enable testing.
Note that the zwp_surface_synchronization_v1 interface, which contains
the core functionality of the protocol, is not implemented in this
commit. Support for it will be added in future commits.
Changes in v7:
- Added some information in the commit message about the benefits of
the explicit sync protocol.
Changes in v6:
- Fall back to advertising minor version 1 of the explicit sync protocol,
although we support minor version 2 features, until the new
wayland-protocols version is released.
Changes in v5:
- Meson support.
- Advertise minor version 2 of the explicit sync protocol.
Changes in v4:
- Enable explicit sync support in the headless backend for all
renderers.
Changes in v3:
- Use wl_resource_get_version() instead of hardcoding version 1.
- Use updated protocol interface names.
- Use correct format specifier for resource id.
- Change test name to 'linux-explicit-synchronization.weston'
(s/_/-/g).
Changes in v2:
- Move implementation to separate file so protocol can be registered
on demand by backends.
- Register protocol in headless+noop backend for testing purposes.
Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Use the proper function to exit instead of the libwayland one, to allow main
handle_exit() to be called.
This is just to unify the exit paths.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
The buffer-count test was added in
40c0c3f91e and removed in
4938f93f57, but the removal left around
the dependency to EGL headers in weston-test.c.
Removal of those unneeded includes allows us to drop the EGL dependency
completely from weston-test.c build.
For the Meson build this means that there are no dependency('egl')
directives anymore without the user friendly error message.
Signed-off-by: Pekka Paalanen <pq@iki.fi>
Meson is a build system, currently implemented in Python, with multiple
output backends, including Ninja and Make. The build file syntax is
clean and easy to read unlike autotools. In practise, configuring and
building with Meson and Ninja has been observed to be much faster than
with autotools. Also cross-building support is excellent.
More information at http://mesonbuild.com
Since moving to Meson requires some changes from users in any case, we
took this opportunity to revamp build options. Most of the build options
still exist, some have changed names or more, and a few have been
dropped. The option to choose the Cairo flavour is not implemented since
for the longest time the Cairo image backend has been the only
recommended one.
This Meson build should be fully functional and it installs everything
an all-enabled autotools build does. Installed pkg-config files have
some minor differences that should be insignificant. Building of some
developer documentation that was never installed with autotools is
missing.
It is expected that the autotools build system will be removed soon
after the next Weston release.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Co-authored-by: Pekka Paalanen <pq@iki.fi>
Signed-off-by: Pekka Paalanen <pq@iki.fi>
No need to use the protocol directory prefix. This may even be necessary
for the Meson build.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Extracted from the patch adding the Meson build system.
Signed-off-by: Pekka Paalanen <pq@iki.fi>
Collect the fallback definitions of static_assert() from desktop-shell
and the test shell, and move them to helpers.h. This allows code
throughout the tree to use static_assert() for build-time assertions,
where it is supported by the compiler.
As GCC goes out of its way to only add static_assert() when C11 has been
explicitly requested - which we don't do - make sure to use the more
widely available _Static_assert() if that is provided.
This will be used in future patches to ensure two array lengths don't go
out of sync.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Rename the IVI tests to be more consistent with the others, and invert
the naming of plugin/client to make it slightly more clear what's going
to happen. Handle the renaming by using wet_get_binary_path to rewrite
the local binaries.
As a side-effect, weston.ini ivi-shell-user-interface no longer needs to
be given as an absolute path.
Signed-off-by: Daniel Stone <daniels@collabora.com>
v2:
Call ivi-layout.ivi as ivi-layout-test-client.ivi to keep the same name
in both the file and the lookup, so that the module map does not need to
change the name.
Update code comments to reflect the new names.
Rename ivi_layout-test-plugin.c to ivi-layout-test-plugin.c.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Emre Ucan <eucan@de.adit-jv.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
There are no users left.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Emre Ucan <eucan@de.adit-jv.com>
Rather than having a hardcoded dependency on the build-directory layout,
use an explicit module-map environment variable, which rewrites requests
for modules and helper/libexec binaries to specific paths.
Pekka: This will help with migration to Meson where setting up the paths
according to autotools would be painful and unnecessary.
Emre: This should also help setting up the test suite after a
cross-compile.
Pekka: A caveat here is that this patch makes it slightly easier to load
external backends by abusing the module map. External backends are
specifically not supported in libweston.
Signed-off-by: Daniel Stone <daniels@collabora.com>
v2:
Fixed ivi_layout-test-plugin.c:wet_module_init().
Do not change the lookup name of ivi-layout.ivi.
Improved documentation of weston_module_path_from_env() and made it cope
with map strings that a) do not end with a semicolon, and b) have
multiple consecutive semicolons.
Let WESTON_MODULE_MAP be printed into the test log so that it is easier
to run tests manually.
Reviewed-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Emre Ucan <eucan@de.adit-jv.com>
Suggested by Emil: Use a variable for strlen(name).
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Relay touch input events into libweston core through the
weston_touch_device, so that the core can tell which individual physical
device they come from.
This is necessary for supporting touchscreen calibration, where one
needs to process a single physical device at a time instead of the
aggregate of all touch devices on the weston_seat.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
v1 Tested-by: Matt Hoosier <matt.hoosier@gmail.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Introduce weston_touch_device for libweston core to track individual
touchscreen input devices. A weston_seat/weston_touch may be an
aggregation of several physical touchscreen input devices. Separating
the physical devices will be required for implementing touchscreen
calibration. One can only calibrate one device at a time, and we want to
make sure to handle the right one.
Both backends that support touch devices are updated to create
weston_touch_devices. Wayland-backend provides touch devices that cannot
be calibrated, because we have no access to raw touch coordinates from
the device - calibration is the responsibility of the parent display
server. Libinput backend provides touch devices that can be calibrated,
hence implementing the set and get calibration hooks.
Backends need to maintain an output pointer in any case, so we have a
get_output() hook instead of having to maintain an identical field in
weston_touch_device. The same justification applies to
get_calibration_head_name.
Also update the test plugin to manage weston_touch_device objects.
Co-developed by Louis-Francis and Pekka.
v2:
- Consistently use 'cal' instead of 'calb' or 'matrix'.
- change devpath into syspath
- update copyrights
Signed-off-by: Louis-Francis Ratté-Boulianne <lfrb@collabora.com>
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
v1 Tested-by: Matt Hoosier <matt.hoosier@gmail.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Add test_seat_release() as the counterpart of test_seat_init() instead
of open-coding it. This helps adding more code to test_seat_release()
later.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
The user data of a wl_resource representing a wl_output protocol object
used to be a pointer to weston_output. Now that weston_output is being
split, wl_output more accurately refers to weston_head which is a single
monitor.
Change the wl_output user data to point to weston_head.
weston_output_from_resource() is replaced with
weston_head_from_resource().
This change is not strictly necessary, but architecturally it is the
right thing to do. In the future there might appear the need to refer to
a specific head of a cloned pair, for instance.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
v5 Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
Implement the zwp_input_timestamps_manager_v1.get_touch_timestamps
request to subscribe to timestamp events for wl_touch resources. Ensure
that the request handling code can gracefully handle inert touch
resources.
Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Implement the zwp_input_timestamps_manager_v1.get_pointer_timestamps
request to subscribe to timestamp events for wl_pointer resources.
Ensure that the request handling code can gracefully handle inert
pointer resources.
Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>