Most of these don't use the parameter that changes at all, but some get
a nice simplification.
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
We might not have a focused_surface if the surface was only added and
removed, without any commit which would actually allow to set a
focused_surface in kiosk_shell_surface_activate().
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
Without a active_surface_tree there's no point in attempting to access
the shell surfaces list, nor we're going to to have a temorary list
based on it.
This might happen in situations where
kiosk_shell_output_set_active_surface_tree() is being passed a NULL shell
surface root.
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
Replace previous logic when placing views in the weston layers upon surface
activation with new one that takes into account the surface tree lists design
from the previous commits.
This commit is based on previous code by Alexandros Frantzis.
Fixes: #680
Signed-off-by: Sergio Gómez <sergio.g.delreal@gmail.com>
If we have a successor view that comes from the inactive layer, this means that
we have a change in the active surface tree, so call
kiosk_shell_output_set_active_surface_tree() on the root of that view's kiosk
surface.
If we have no successors, just reset the current active surface tree.
Signed-off-by: Sergio Gómez <sergio.g.delreal@gmail.com>
The function find_focus_successor() is called when destroying a surface to find
a successor to the current focus. It, however, has the following issues:
- Its first parameter is the weston layer from which to search for a successor.
This is an unnecessary flexibility for our use, which only adds complexity to
the user of the function by having to make a call for each layer. We know
that we want to search for a successor first in the normal layer, and if that
fails, then in the inactive layer. So we change the signature of
find_focus_successor(), removing this first parameter.
- It includes logic to decide whether to do the search or not: if the destroyed
surface is different from the surface that currently has focus, and if their
outputs are the same, then abort and don't do the search. This returns NULL to
the calling function. The problem is that the function also returns NULL if
it does the search and finds no successor. The distinction for the failing
reason is lost, and the user of the function needs to add more logic to know
the reason for failure. To simplify, we take the logic out of
find_focus_successor() and inside the caller.
- It returns the successor view, although it receives surfaces and the client
has logic to retrieve the surface corresponding to the returned view. To
simplify and maintain symmetry, we change the signature so that the function
returns the surface corresponding to the successor view.
Fixes: #738
Signed-off-by: Sergio Gómez <sergio.g.delreal@gmail.com>
Currently, the 'parent_destroy_listener' is being paired with
'destroy_signal'. The signal is emitted from kiosk_shell_surface_destroy(),
which is the appropriate place to emit this general-purpose surface destruction
signal.
However, we need to inform the children of the surface destruction before
finding the focus successor and activating it, that is, before calling
find_focus_successor() and kiosk_shell_surface_activate(), which happen before
kiosk_shell_surface_destroy().
Since there are currently other uses for 'destroy_signal' (e.g. in
kiosk-shell-grab.c), don't mess with it and simply add a new
'parent_destroy_signal', placing its emition where we need it.
Signed-off-by: Sergio Gómez <sergio.g.delreal@gmail.com>
This commit adds code to maintain the correct order and linking of a surface in
its surface tree list for when a new parent is being set on it.
If the new parent is not NULL, the child might already belong to the same
surface tree as the new parent's root, in which case no relinking is necessary.
Check this by calling kiosk_shell_surface_is_surface_in_tree(shsurf, shroot),
to see if 'shsurf' is in the surface tree list represented by 'shroot', where
'shroot' is the new parent's root surface. In case 'shsurf' doesn't belong to
this surface tree, relink it there.
If parent is NULL, 'shsurf' will become root of a new surface tree list. In
this case 'shroot' is the root surface of shsurf's current surface tree list.
Iterate through the surface tree list of this 'shroot' to relink all
descendents of 'shsurf' into this new list and set it as the new active surface
tree for the output.
Signed-off-by: Sergio Gómez <sergio.g.delreal@gmail.com>
This commit introduces to the kiosk shell output structure a pointer to a
surface tree list. This pointer will reference the surface tree list currently
active on the output. (Surface tree lists were introduced in the previous
commit)
Each output will have at most one active surface tree. A surface tree being
active on an output means that all views for this output belonging to that
surface tree, and only those views, are in the normal layer.
kiosk_shell_output_set_active_surface_tree() sets the current active surface
tree for the specified output, replacing the previous one.
Set the new active surface tree when first mapping a surface
Signed-off-by: Sergio Gómez <sergio.g.delreal@gmail.com>
The following patchset implements proper z-order for xdg surfaces in the kiosk
shell. For this it introduces to the kiosk shell the concept of a "surface
tree": a list of kiosk shell surface structures having a common ancestor (in
the xdg protocol sense).
The design is based on the following assumptions that the kiosk shell currently
makes:
- A kiosk surface with no parent must be fullscreen.
- If a parent is set on a kiosk surface, that surface is assigned the output of
the root kiosk surface. This means that all kiosk surfaces in a surface tree
will always have the same output.
- There is no possibility to minimize a kiosk surface.
With these in mind, the following design decisions were deemed convenient:
- For every output, at most one surface tree list will be active. This means
that, for a given output, only views belonging to surfaces of the same
surface tree will be in the normal layer. Moreover, all such views will be in
the normal layer if the surface tree list is active.
- The z-order of surface trees (the weston views' relative placement in the
normal layer) is determined by the placement of their corresponding kiosk
surface in the surface tree list.
Each kiosk shell surface begins its life as root of its own surface tree list.
Whenever a parent is set on a surface, that surface is linked to the surface
tree list of the root surface of the parent. If a parent kiosk shell surface is
destroyed, its children will keep the link to the root surface's surface tree
list. If the destroyed parent is also the root surface of the surface tree,
each child is unlinked from this root and they become the root of a new surface
tree.
This commit introduces to the kiosk_shell_surface structure the fields
'surface_tree_list', representing the surface tree list to which the surface is
linked at creation as its root, and 'surface_tree_link', the link to the
surface tree list.
Signed-off-by: Sergio Gómez <sergio.g.delreal@gmail.com>
When a new view gets activated, use weston_view_move_to_layer() for our
dance of moving views to the front.
Signed-off-by: Daniel Stone <daniels@collabora.com>
When we're switching between different active surfaces, use the new
weston_view_move_to_layer() helper.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Until now we've only had the unadorned arithmetic functions, but they're
easy to abuse and tedious to use.
For now, we just add weston_coord_global_add/sub functions and use them
where appropriate.
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
This is stored as an unadorned weston_coord internally, but with getter
functions we can put together the appropriate global or surface
coordinate.
Use them where appropriate.
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
Truncating a weston coord to integer values is something we do
frequently enough to warrant a helper function.
Use this in the kiosk and desktop shells where appropriate.
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
Convert the bare x,y coordinates into struct weston_coord and update all
users.
We keep the surface position in wl_fixed_t for now so it still exactly
matches the position most recently sent to clients.
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
Update users of the old coordinate space conversion functions that take
x, y pairs to the new weston_coord versions.
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
This doesn't really belong into shell-utils, so better move it out to
shared/config-parser. Renamed to weston_config_get_binding_modifier
to maintain the same namespace.
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
These shell utils functions are potentially useful to other shells as
well, so make them widely available.
Renamed all functions to weston_shell_utils namespace.
No functional change, copied ad litteram.
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
The activation of a view implies, among other things, a change in the
associated view layer which is initially unset. In order for this change
to be reflected in the corresponding surface's output mask, and hence
allow surface damage to trigger output repaints, we need to update the
view transform.
Fixes#674
Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
With commit 'Move libweston-desktop into libweston' we've moved out
libweston-desktop DSO into libweston. Move also the header to
libweston/desktop.
This removes removes the libweston-desktop pc file and bumps libweston
major version to 12.
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
We are missing debug keybinds in kiosk-shell so install them. Adds
the binding-modifier like in desktop-shell in a helper.
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
We're going to need this to properly send xwayland events later, so add
API to get the current x,y co-ordinates of a shell surface and add it to
the kiosk and desktop shells.
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
It's not really useful to have libweston without libweston-desktop. It's
also very little code.
Merging both into the same DSO will allow us to cut out a bunch of
indirection and pain.
Signed-off-by: Daniel Stone <daniels@collabora.com>
shell-utils contains a number of helpers which are currently in use by
both desktop-shell and kiosk-shell. In order to extend this use to
fullscreen-shell as well (which can benefit from reusing the
weston_curtain infrastructure to be able to create solid-colour views
which may or may not be opaque, as well as one function within
fullscreen-shell which was copied wholesale to shell-utils), we need to
create a separate Meson dependency object, and avoid the existing
pattern of including the source from shared/ within the source list for
each shell.
This requires creating a new top-level directory for these shared helper
functions which are required by each shell, but are not part of
libweston in and of itself.
shell-utils depends on libweston-desktop; libweston-desktop depends on
libweston; libweston depends on shared.
Thus it is not possible to expose a dependency object from the shared/
directory which declares a dependency on the libweston-desktop
dependency, as Meson processes directories in order and resolves
variable references as they are parsed.
In order to break this deadlock, this commit creates a new top-level
directory called 'shell-utils' containing only this file, which can be
parsed by Meson after libweston-desktop (making the libweston-desktop
Meson dependency variable available to the build file to declare a
dependency on that), but before the shells (making the new Meson
depenendency object available to each shell which wishes to use it).
This commit contains no functional changes to any observable code.
Signed-off-by: Daniel Stone <daniels@collabora.com>
This will allow us to create a solid weston_buffer as well, since we
need to store that separately.
Signed-off-by: Daniel Stone <daniels@collabora.com>
desktop-shell's focus surfaces want to reuse this, but they don't want
to capture the input, instead allowing it to fall through.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Not all solid-colour views want to be opaque: sometimes we use them with
non-opaque alpha values in order to shade views underneath them.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Given that we have a struct for argument params, we might as well use it
rather than have them split between the struct and native params. For
consistency between the implementations, this also includes a shift from
float to int positioning for the base offset within the compositor's
global co-ordinate space.
Signed-off-by: Daniel Stone <daniels@collabora.com>
The name implied that it was a surface in and of itself, rather than
parameters used by a helper to create a surface and view.
Rename it now that we have weston_curtain as a name, and clean up
initialisers.
Signed-off-by: Daniel Stone <daniels@collabora.com>
create_solid_color_surface actually returns a weston_view that it
creates internally. Since weston_solid_color_view is long and dull,
rename it to weston_curtain.
Signed-off-by: Daniel Stone <daniels@collabora.com>
In multiple output cases, finding the succesor from the inactive layer
might result in picking the wrong view when there are multiple views
being stacked in the inactive layer. This adds two additional checks to
favor views on the same output as the one being destroyed/removed.
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
This adds an additional check to make sure the current focus surface
is on the same output as the surface that is going to be activated.
This is necessary in order to avoid placing the currently focused one in
the inactive layer, which shouldn't happen in situations where the new
surface is going to be placed on a different output than the currently
focused one.
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
Some applications would set-up the app_id after the initial commit
(without a buffer) which is too late to correctly assign the application
to the corresponding output set-up in the configuration file.
This patch fixes that by checking one more time, after a buffer has been
attached, if indeed there's an output with an app_id set.
Fixes: #469
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
Nothing special, but avoids hitting the warning about
terminating/finishing a layer with views on it.
Fixes#509.
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
According to xdg-shell spec, if the surface doesn't cover the whole
output we should center it and install a border fill covering the rest
of the output.
While we center out the surface we never got around installing the
border fill. This patch re-uses the activation of a surface to control
this bit as well, by making use of an new layer to place the
surface while not being active.
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
The seat_cap listener was to register a signal for keyboard_focus, which
we no longer use. Remove it entirely to avoid dead code.
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
Suggested-by: Derek Foreman <derek.foreman@collabora.com>
As kiosk-shell can't cope with multiple seat add a warning and avoid
creating any new seats. With it, this guards against potentially
receiving an invalid seat.
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
With the seperation of surface activation and keyboard input, a special
corner case arose for child top-level windows when surfaces are being
destroyed. To make sure we never pick the wrong window to activate upon
destruction, we verify if the current focused surface is different than
the one being destroyed.
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>