simple-egl: Add option for fixed width/height fullscreen ratio
As a realistic scenario used by clients. The motivation is to have an easy way to test correct fullscreen behavior of compositors, as they have to compensate for the smaller buffer size by adding black bars. Signed-off-by: Robert Mader <robert.mader@collabora.com>
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@ -108,6 +108,7 @@ struct window {
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struct xdg_toplevel *xdg_toplevel;
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EGLSurface egl_surface;
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int fullscreen, maximized, opaque, buffer_bpp, frame_sync, delay;
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bool fullscreen_ratio;
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bool wait_for_configure;
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struct wl_list window_output_list; /* struct window_output::link */
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@ -356,6 +357,13 @@ update_buffer_geometry(struct window *window)
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new_buffer_size.width *= window->buffer_scale;
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new_buffer_size.height *= window->buffer_scale;
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if (window->fullscreen && window->fullscreen_ratio) {
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int new_buffer_size_min = MIN(new_buffer_size.width,
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new_buffer_size.height);
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new_buffer_size.width = new_buffer_size_min;
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new_buffer_size.height = new_buffer_size_min;
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}
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if (window->buffer_size.width != new_buffer_size.width ||
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window->buffer_size.height != new_buffer_size.height) {
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window->buffer_size = new_buffer_size;
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@ -1102,6 +1110,7 @@ usage(int error_code)
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fprintf(stderr, "Usage: simple-egl [OPTIONS]\n\n"
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" -d <us>\tBuffer swap delay in microseconds\n"
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" -f\tRun in fullscreen mode\n"
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" -r\tUse fixed width/height ratio when run in fullscreen mode\n"
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" -m\tRun in maximized mode\n"
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" -o\tCreate an opaque surface\n"
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" -s\tUse a 16 bpp EGL config\n"
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@ -1130,6 +1139,7 @@ main(int argc, char **argv)
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window.buffer_bpp = 0;
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window.frame_sync = 1;
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window.delay = 0;
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window.fullscreen_ratio = false;
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wl_list_init(&display.output_list);
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wl_list_init(&window.window_output_list);
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@ -1139,6 +1149,8 @@ main(int argc, char **argv)
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window.delay = atoi(argv[++i]);
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else if (strcmp("-f", argv[i]) == 0)
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window.fullscreen = 1;
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else if (strcmp("-r", argv[i]) == 0)
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window.fullscreen_ratio = true;
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else if (strcmp("-m", argv[i]) == 0)
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window.maximized = 1;
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else if (strcmp("-o", argv[i]) == 0)
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