simple-egl: clean up unused callback
Unused since 45ee1f9ef7fab76c3287ab6f6a695357107b5f87, which itself removes code that was unused since 1e65840b6103197a684a551925a58fb1ae6c40e3. Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
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@ -95,7 +95,6 @@ struct window {
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struct xdg_surface *xdg_surface;
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struct xdg_toplevel *xdg_toplevel;
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EGLSurface egl_surface;
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struct wl_callback *callback;
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int fullscreen, maximized, opaque, buffer_size, frame_sync, delay;
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bool wait_for_configure;
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};
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@ -421,15 +420,11 @@ destroy_surface(struct window *window)
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if (window->xdg_surface)
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xdg_surface_destroy(window->xdg_surface);
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wl_surface_destroy(window->surface);
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if (window->callback)
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wl_callback_destroy(window->callback);
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}
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static void
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redraw(void *data, struct wl_callback *callback, uint32_t time)
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redraw(struct window *window)
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{
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struct window *window = data;
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struct display *display = window->display;
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static const GLfloat verts[3][2] = {
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{ -0.5, -0.5 },
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@ -454,14 +449,8 @@ redraw(void *data, struct wl_callback *callback, uint32_t time)
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EGLint buffer_age = 0;
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struct timeval tv;
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assert(window->callback == callback);
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window->callback = NULL;
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if (callback)
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wl_callback_destroy(callback);
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gettimeofday(&tv, NULL);
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time = tv.tv_sec * 1000 + tv.tv_usec / 1000;
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uint32_t time = tv.tv_sec * 1000 + tv.tv_usec / 1000;
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if (window->frames == 0)
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window->benchmark_time = time;
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if (time - window->benchmark_time > (benchmark_interval * 1000)) {
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@ -887,7 +876,7 @@ main(int argc, char **argv)
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while (running && ret != -1) {
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ret = wl_display_dispatch_pending(display.display);
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redraw(&window, NULL, 0);
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redraw(&window);
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}
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fprintf(stderr, "simple-egl exiting\n");
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