shell: handle surface destruction during move, resize and rotate grabs
When the surface being moved, resized or rotated was destroyed, the compositor would crash. Fix this by using a destroy listener on the referenced surface. To reduce code duplication, the surface reference and the destroy listener is added to a new struct shell_grab.
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parent
ba25bd7be1
commit
fe0444a9a9
151
src/shell.c
151
src/shell.c
@ -130,15 +130,19 @@ struct shell_surface {
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int force_configure;
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};
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struct weston_move_grab {
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struct shell_grab {
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struct wl_pointer_grab grab;
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struct weston_surface *surface;
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struct shell_surface *shsurf;
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struct wl_listener shsurf_destroy_listener;
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};
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struct weston_move_grab {
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struct shell_grab base;
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int32_t dx, dy;
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};
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struct rotate_grab {
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struct wl_pointer_grab grab;
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struct shell_surface *surface;
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struct shell_grab base;
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struct weston_matrix rotation;
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struct {
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int32_t x;
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@ -146,10 +150,44 @@ struct rotate_grab {
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} center;
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};
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static void
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destroy_shell_grab_shsurf(struct wl_listener *listener,
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struct wl_resource *resource, uint32_t time)
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{
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struct shell_grab *grab;
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grab = container_of(listener, struct shell_grab,
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shsurf_destroy_listener);
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grab->shsurf = NULL;
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}
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static void
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shell_grab_init(struct shell_grab *grab,
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const struct wl_pointer_grab_interface *interface,
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struct shell_surface *shsurf)
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{
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grab->grab.interface = interface;
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grab->shsurf = shsurf;
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grab->shsurf_destroy_listener.func = destroy_shell_grab_shsurf;
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wl_list_insert(shsurf->resource.destroy_listener_list.prev,
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&grab->shsurf_destroy_listener.link);
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}
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static void
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shell_grab_finish(struct shell_grab *grab)
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{
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wl_list_remove(&grab->shsurf_destroy_listener.link);
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}
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static void
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center_on_output(struct weston_surface *surface,
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struct weston_output *output);
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static struct shell_surface *
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get_shell_surface(struct weston_surface *surface);
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static void
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shell_configuration(struct wl_shell *shell)
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{
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@ -187,7 +225,13 @@ move_grab_motion(struct wl_pointer_grab *grab,
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{
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struct weston_move_grab *move = (struct weston_move_grab *) grab;
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struct wl_input_device *device = grab->input_device;
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struct weston_surface *es = move->surface;
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struct shell_surface *shsurf = move->base.shsurf;
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struct weston_surface *es;
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if (!shsurf)
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return;
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es = shsurf->surface;
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weston_surface_configure(es,
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device->x + move->dx,
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@ -199,9 +243,12 @@ static void
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move_grab_button(struct wl_pointer_grab *grab,
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uint32_t time, uint32_t button, int32_t state)
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{
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struct shell_grab *shell_grab = container_of(grab, struct shell_grab,
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grab);
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struct wl_input_device *device = grab->input_device;
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if (device->button_count == 0 && state == 0) {
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shell_grab_finish(shell_grab);
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wl_input_device_end_pointer_grab(device, time);
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free(grab);
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}
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@ -218,17 +265,22 @@ weston_surface_move(struct weston_surface *es,
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struct weston_input_device *wd, uint32_t time)
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{
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struct weston_move_grab *move;
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struct shell_surface *shsurf = get_shell_surface(es);
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if (!shsurf)
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return -1;
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move = malloc(sizeof *move);
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if (!move)
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return -1;
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move->grab.interface = &move_grab_interface;
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shell_grab_init(&move->base, &move_grab_interface, shsurf);
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move->dx = es->geometry.x - wd->input_device.grab_x;
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move->dy = es->geometry.y - wd->input_device.grab_y;
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move->surface = es;
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wl_input_device_start_pointer_grab(&wd->input_device, &move->grab, time);
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wl_input_device_start_pointer_grab(&wd->input_device,
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&move->base.grab, time);
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wl_input_device_set_pointer_focus(&wd->input_device, NULL, time, 0, 0);
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@ -252,10 +304,9 @@ shell_surface_move(struct wl_client *client, struct wl_resource *resource,
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}
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struct weston_resize_grab {
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struct wl_pointer_grab grab;
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struct shell_grab base;
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uint32_t edges;
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int32_t width, height;
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struct shell_surface *shsurf;
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};
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static void
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@ -268,10 +319,13 @@ resize_grab_motion(struct wl_pointer_grab *grab,
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int32_t from_x, from_y;
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int32_t to_x, to_y;
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weston_surface_from_global(resize->shsurf->surface,
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if (!resize->base.shsurf)
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return;
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weston_surface_from_global(resize->base.shsurf->surface,
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device->grab_x, device->grab_y,
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&from_x, &from_y);
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weston_surface_from_global(resize->shsurf->surface,
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weston_surface_from_global(resize->base.shsurf->surface,
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device->x, device->y, &to_x, &to_y);
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if (resize->edges & WL_SHELL_SURFACE_RESIZE_LEFT) {
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@ -290,7 +344,7 @@ resize_grab_motion(struct wl_pointer_grab *grab,
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height = resize->height;
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}
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wl_shell_surface_send_configure(&resize->shsurf->resource,
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wl_shell_surface_send_configure(&resize->base.shsurf->resource,
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time, resize->edges, width, height);
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}
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@ -298,9 +352,11 @@ static void
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resize_grab_button(struct wl_pointer_grab *grab,
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uint32_t time, uint32_t button, int32_t state)
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{
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struct weston_resize_grab *resize = (struct weston_resize_grab *) grab;
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struct wl_input_device *device = grab->input_device;
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if (device->button_count == 0 && state == 0) {
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shell_grab_finish(&resize->base);
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wl_input_device_end_pointer_grab(device, time);
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free(grab);
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}
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@ -330,13 +386,14 @@ weston_surface_resize(struct shell_surface *shsurf,
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if (!resize)
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return -1;
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resize->grab.interface = &resize_grab_interface;
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shell_grab_init(&resize->base, &resize_grab_interface, shsurf);
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resize->edges = edges;
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resize->width = shsurf->surface->geometry.width;
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resize->height = shsurf->surface->geometry.height;
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resize->shsurf = shsurf;
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wl_input_device_start_pointer_grab(&wd->input_device, &resize->grab, time);
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wl_input_device_start_pointer_grab(&wd->input_device,
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&resize->base.grab, time);
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wl_input_device_set_pointer_focus(&wd->input_device, NULL, time, 0, 0);
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@ -1261,25 +1318,30 @@ rotate_grab_motion(struct wl_pointer_grab *grab,
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uint32_t time, int32_t x, int32_t y)
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{
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struct rotate_grab *rotate =
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container_of(grab, struct rotate_grab, grab);
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container_of(grab, struct rotate_grab, base.grab);
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struct wl_input_device *device = grab->input_device;
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struct shell_surface *surface = rotate->surface;
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struct weston_surface *base_surface = surface->surface;
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GLfloat cx = 0.5f * base_surface->geometry.width;
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GLfloat cy = 0.5f * base_surface->geometry.height;
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GLfloat dx, dy, cposx, cposy, dposx, dposy;
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GLfloat r;
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struct shell_surface *shsurf = rotate->base.shsurf;
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struct weston_surface *surface;
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GLfloat cx, cy, dx, dy, cposx, cposy, dposx, dposy, r;
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if (!shsurf)
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return;
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surface = shsurf->surface;
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cx = 0.5f * surface->geometry.width;
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cy = 0.5f * surface->geometry.height;
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dx = device->x - rotate->center.x;
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dy = device->y - rotate->center.y;
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r = sqrtf(dx * dx + dy * dy);
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wl_list_remove(&surface->rotation.transform.link);
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surface->surface->geometry.dirty = 1;
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wl_list_remove(&shsurf->rotation.transform.link);
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shsurf->surface->geometry.dirty = 1;
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if (r > 20.0f) {
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struct weston_matrix *matrix =
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&surface->rotation.transform.matrix;
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&shsurf->rotation.transform.matrix;
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weston_matrix_init(&rotate->rotation);
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rotate->rotation.d[0] = dx / r;
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@ -1289,35 +1351,35 @@ rotate_grab_motion(struct wl_pointer_grab *grab,
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weston_matrix_init(matrix);
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weston_matrix_translate(matrix, -cx, -cy, 0.0f);
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weston_matrix_multiply(matrix, &surface->rotation.rotation);
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weston_matrix_multiply(matrix, &shsurf->rotation.rotation);
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weston_matrix_multiply(matrix, &rotate->rotation);
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weston_matrix_translate(matrix, cx, cy, 0.0f);
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wl_list_insert(
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&surface->surface->geometry.transformation_list,
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&surface->rotation.transform.link);
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&shsurf->surface->geometry.transformation_list,
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&shsurf->rotation.transform.link);
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} else {
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wl_list_init(&surface->rotation.transform.link);
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weston_matrix_init(&surface->rotation.rotation);
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wl_list_init(&shsurf->rotation.transform.link);
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weston_matrix_init(&shsurf->rotation.rotation);
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weston_matrix_init(&rotate->rotation);
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}
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/* We need to adjust the position of the surface
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* in case it was resized in a rotated state before */
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cposx = base_surface->geometry.x + cx;
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cposy = base_surface->geometry.y + cy;
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cposx = surface->geometry.x + cx;
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cposy = surface->geometry.y + cy;
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dposx = rotate->center.x - cposx;
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dposy = rotate->center.y - cposy;
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if (dposx != 0.0f || dposy != 0.0f) {
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weston_surface_set_position(base_surface,
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base_surface->geometry.x + dposx,
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base_surface->geometry.y + dposy);
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weston_surface_set_position(surface,
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surface->geometry.x + dposx,
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surface->geometry.y + dposy);
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}
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/* Repaint implies weston_surface_update_transform(), which
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* lazily applies the damage due to rotation update.
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*/
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weston_compositor_schedule_repaint(surface->surface->compositor);
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weston_compositor_schedule_repaint(shsurf->surface->compositor);
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}
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static void
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@ -1325,13 +1387,15 @@ rotate_grab_button(struct wl_pointer_grab *grab,
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uint32_t time, uint32_t button, int32_t state)
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{
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struct rotate_grab *rotate =
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container_of(grab, struct rotate_grab, grab);
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container_of(grab, struct rotate_grab, base.grab);
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struct wl_input_device *device = grab->input_device;
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struct shell_surface *surface = rotate->surface;
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struct shell_surface *shsurf = rotate->base.shsurf;
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if (device->button_count == 0 && state == 0) {
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weston_matrix_multiply(&surface->rotation.rotation,
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&rotate->rotation);
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if (shsurf)
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weston_matrix_multiply(&shsurf->rotation.rotation,
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&rotate->rotation);
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shell_grab_finish(&rotate->base);
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wl_input_device_end_pointer_grab(device, time);
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free(rotate);
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}
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@ -1375,15 +1439,14 @@ rotate_binding(struct wl_input_device *device, uint32_t time,
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if (!rotate)
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return;
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rotate->grab.interface = &rotate_grab_interface;
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rotate->surface = surface;
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shell_grab_init(&rotate->base, &rotate_grab_interface, surface);
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weston_surface_to_global(surface->surface,
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surface->surface->geometry.width / 2,
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surface->surface->geometry.height / 2,
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&rotate->center.x, &rotate->center.y);
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wl_input_device_start_pointer_grab(device, &rotate->grab, time);
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wl_input_device_start_pointer_grab(device, &rotate->base.grab, time);
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dx = device->x - rotate->center.x;
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dy = device->y - rotate->center.y;
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