screen-share: destroy seat on remove
Destroy seats when they get removed. This makes sure that seats properly disappear when screen-share RDP clients disconnect. There will be no excessive amount of mouse pointer anymore after several client connection/disconnections. Signed-off-by: Stefan Agner <stefan@agner.ch>
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@ -87,6 +87,7 @@ struct ss_seat {
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struct weston_seat base;
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struct shared_output *output;
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struct wl_list link;
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uint32_t id;
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struct {
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struct wl_seat *seat;
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@ -366,6 +367,7 @@ ss_seat_create(struct shared_output *so, uint32_t id)
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weston_seat_init(&seat->base, so->output->compositor, "default");
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seat->output = so;
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seat->id = id;
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seat->parent.seat = wl_registry_bind(so->parent.registry, id,
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&wl_seat_interface, 1);
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wl_list_insert(so->seat_list.prev, &seat->link);
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@ -736,6 +738,12 @@ static void
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registry_handle_global_remove(void *data, struct wl_registry *registry,
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uint32_t name)
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{
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struct shared_output *so = data;
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struct ss_seat *seat, *next;
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wl_list_for_each_safe(seat, next, &so->seat_list, link)
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if (seat->id == name)
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ss_seat_destroy(seat);
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}
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static const struct wl_registry_listener registry_listener = {
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