tests: add XYUV8888 to yuv-test
This will hit the XYUV shader variant in GL-renderer that was not covered in the test suite before. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
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@ -353,6 +353,70 @@ yuyv_create_buffer(struct client *client,
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return buf;
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}
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/*
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* Packed YCbCr
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*
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* [31:0] X:Y:Cb:Cr 8:8:8:8 little endian
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* full resolution chroma
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*/
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static struct yuv_buffer *
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xyuv8888_create_buffer(struct client *client,
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uint32_t drm_format,
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pixman_image_t *rgb_image)
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{
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struct yuv_buffer *buf;
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size_t bytes;
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int width;
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int height;
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int x, y;
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void *rgb_pixels;
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int rgb_stride_bytes;
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uint32_t *rgb_row;
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uint32_t *yuv_base;
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uint32_t *yuv_row;
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uint8_t cr;
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uint8_t cb;
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uint8_t y0;
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assert(drm_format == DRM_FORMAT_XYUV8888);
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width = pixman_image_get_width(rgb_image);
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height = pixman_image_get_height(rgb_image);
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rgb_pixels = pixman_image_get_data(rgb_image);
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rgb_stride_bytes = pixman_image_get_stride(rgb_image);
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/* Full size, 32 bits per pixel */
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bytes = width * height * sizeof(uint32_t);
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buf = yuv_buffer_create(client, bytes, width, height, width * sizeof(uint32_t), drm_format);
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yuv_base = buf->data;
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for (y = 0; y < height; y++) {
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rgb_row = rgb_pixels + (y / 2 * 2) * rgb_stride_bytes;
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yuv_row = yuv_base + y * width;
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for (x = 0; x < width; x++) {
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/*
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* 2x2 sub-sample the source image to get the same
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* result as the other YUV variants, so we can use the
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* same reference image for checking.
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*/
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x8r8g8b8_to_ycbcr8_bt601(*(rgb_row + x / 2 * 2), &y0, &cb, &cr);
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/*
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* The unused byte is intentionally set to "garbage"
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* to catch any accidental use of it in the compositor.
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*/
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*(yuv_row + x) =
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((uint32_t)x << 24) |
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((uint32_t)y0 << 16) |
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((uint32_t)cb << 8) |
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((uint32_t)cr << 0);
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}
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}
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return buf;
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}
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static void
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show_window_with_yuv(struct client *client, struct yuv_buffer *buf)
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{
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@ -374,6 +438,7 @@ static const struct yuv_case yuv_cases[] = {
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{ FMT(YUV420), yuv420_create_buffer },
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{ FMT(NV12), nv12_create_buffer },
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{ FMT(YUYV), yuyv_create_buffer },
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{ FMT(XYUV8888), xyuv8888_create_buffer },
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#undef FMT
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};
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