evdev: Associate touchscreen devices with output up front
This isn't going to change over time, so just tracking it in the evdev device is a little easier. Also, we need to adjust for the output position when transforming the device events to screen space.
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@ -36,6 +36,7 @@ struct evdev_input {
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struct evdev_input_device {
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struct evdev_input *master;
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struct wl_event_source *source;
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struct wlsc_output *output;
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int tool, new_x, new_y;
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int base_x, base_y;
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int fd;
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@ -91,23 +92,21 @@ evdev_process_key(struct evdev_input_device *device,
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static inline void
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evdev_process_absolute_motion(struct evdev_input_device *device,
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struct input_event *e, int value, int *x, int *y,
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int *absolute_event, struct wlsc_compositor *ec)
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int *absolute_event)
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{
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const int screen_width = container_of(ec->output_list.prev,
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struct wlsc_output, link)->current->width;
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const int screen_height = container_of(ec->output_list.prev,
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struct wlsc_output, link)->current->height;
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const int screen_width = device->output->current->width;
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const int screen_height = device->output->current->height;
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switch (e->code) {
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case ABS_X:
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*absolute_event = device->tool;
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*x = (value - device->min_x) * screen_width /
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(device->max_x - device->min_x);
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(device->max_x - device->min_x) + device->output->x;
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break;
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case ABS_Y:
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*absolute_event = device->tool;
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*y = (value - device->min_y) * screen_height /
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(device->max_y - device->min_y);
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(device->max_y - device->min_y) + device->output->y;
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break;
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}
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}
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@ -202,7 +201,7 @@ evdev_input_device_data(int fd, uint32_t mask, void *data)
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e, value, &dx, &dy);
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else
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evdev_process_absolute_motion(device, e, value,
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&x, &y, &absolute_event, ec);
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&x, &y, &absolute_event);
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break;
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case EV_KEY:
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if (value == 2)
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@ -283,11 +282,16 @@ evdev_input_device_create(struct evdev_input *master,
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{
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struct evdev_input_device *device;
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struct wl_event_loop *loop;
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struct wlsc_compositor *ec;
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device = malloc(sizeof *device);
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if (device == NULL)
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return NULL;
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ec = (struct wlsc_compositor *) master->base.input_device.compositor;
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device->output =
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container_of(ec->output_list.next, struct wlsc_output, link);
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device->tool = 1;
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device->new_x = 1;
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device->new_y = 1;
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