compositor: add weston_surface_to_buffer_region()
This will be used by pixman-renderer. v2: Fix doc typo. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk> Reviewed-By: Derek Foreman <derekf@osg.samsung.com> Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
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@ -933,6 +933,42 @@ weston_surface_to_buffer_rect(struct weston_surface *surface,
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rect);
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}
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/** Transform a region from surface coordinates to buffer coordinates
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*
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* \param surface The surface to fetch wl_viewport and buffer transformation
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* from.
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* \param surface_region[in] The region in surface coordinates.
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* \param buffer_region[out] The region converted to buffer coordinates.
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*
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* Buffer_region must be init'd, but will be completely overwritten.
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*
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* Viewport and buffer transformations can only do translation, scaling,
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* and rotations in 90-degree steps. Therefore the only loss in the
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* conversion is coordinate flooring (rounding).
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*/
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WL_EXPORT void
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weston_surface_to_buffer_region(struct weston_surface *surface,
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pixman_region32_t *surface_region,
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pixman_region32_t *buffer_region)
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{
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pixman_box32_t *src_rects, *dest_rects;
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int nrects, i;
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src_rects = pixman_region32_rectangles(surface_region, &nrects);
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dest_rects = malloc(nrects * sizeof(*dest_rects));
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if (!dest_rects)
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return;
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for (i = 0; i < nrects; i++) {
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dest_rects[i] = weston_surface_to_buffer_rect(surface,
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src_rects[i]);
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}
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pixman_region32_fini(buffer_region);
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pixman_region32_init_rects(buffer_region, dest_rects, nrects);
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free(dest_rects);
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}
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WL_EXPORT void
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weston_view_move_to_plane(struct weston_view *view,
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struct weston_plane *plane)
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@ -1033,6 +1033,11 @@ pixman_box32_t
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weston_surface_to_buffer_rect(struct weston_surface *surface,
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pixman_box32_t rect);
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void
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weston_surface_to_buffer_region(struct weston_surface *surface,
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pixman_region32_t *surface_region,
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pixman_region32_t *buffer_region);
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void
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weston_spring_init(struct weston_spring *spring,
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double k, double current, double target);
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