compositor: Move click-to-focus and ctrl-alt-bs bindings to shell.c
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@ -1297,31 +1297,6 @@ notify_button(struct wl_input_device *device,
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}
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}
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static void
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terminate_binding(struct wl_input_device *device, uint32_t time,
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uint32_t key, uint32_t button, uint32_t state, void *data)
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{
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struct wlsc_compositor *compositor = data;
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if (state)
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wl_display_terminate(compositor->wl_display);
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}
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static void
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click_to_activate_binding(struct wl_input_device *device,
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uint32_t time, uint32_t key,
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uint32_t button, uint32_t state, void *data)
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{
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struct wlsc_input_device *wd = (struct wlsc_input_device *) device;
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struct wlsc_compositor *compositor = data;
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struct wlsc_surface *focus;
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focus = (struct wlsc_surface *) device->pointer_focus;
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if (state && focus && device->grab == NULL)
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compositor->shell->activate(compositor->shell,
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focus, wd, time);
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}
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static void
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update_modifier_state(struct wlsc_input_device *device,
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uint32_t key, uint32_t state)
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@ -1862,13 +1837,6 @@ wlsc_compositor_init(struct wlsc_compositor *ec, struct wl_display *display)
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ec->fade.animation.frame = fade_frame;
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wl_list_init(&ec->fade.animation.link);
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wlsc_compositor_add_binding(ec, KEY_BACKSPACE, 0,
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MODIFIER_CTRL | MODIFIER_ALT,
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terminate_binding, ec);
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wlsc_compositor_add_binding(ec, 0, BTN_LEFT, 0,
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click_to_activate_binding, ec);
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screenshooter_create(ec);
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wlsc_data_device_manager_init(ec);
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@ -798,6 +798,16 @@ resize_binding(struct wl_input_device *device, uint32_t time,
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time, edges);
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}
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static void
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terminate_binding(struct wl_input_device *device, uint32_t time,
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uint32_t key, uint32_t button, uint32_t state, void *data)
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{
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struct wlsc_compositor *compositor = data;
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if (state)
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wl_display_terminate(compositor->wl_display);
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}
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static void
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activate(struct wlsc_shell *base, struct wlsc_surface *es,
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struct wlsc_input_device *device, uint32_t time)
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@ -840,6 +850,21 @@ activate(struct wlsc_shell *base, struct wlsc_surface *es,
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}
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}
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static void
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click_to_activate_binding(struct wl_input_device *device,
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uint32_t time, uint32_t key,
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uint32_t button, uint32_t state, void *data)
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{
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struct wlsc_input_device *wd = (struct wlsc_input_device *) device;
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struct wlsc_compositor *compositor = data;
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struct wlsc_surface *focus;
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focus = (struct wlsc_surface *) device->pointer_focus;
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if (state && focus && device->grab == NULL)
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compositor->shell->activate(compositor->shell,
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focus, wd, time);
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}
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static void
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lock(struct wlsc_shell *base)
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{
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@ -1258,6 +1283,14 @@ shell_init(struct wlsc_compositor *ec)
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move_binding, shell);
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wlsc_compositor_add_binding(ec, 0, BTN_MIDDLE, MODIFIER_SUPER,
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resize_binding, shell);
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wlsc_compositor_add_binding(ec, KEY_BACKSPACE, 0,
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MODIFIER_CTRL | MODIFIER_ALT,
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terminate_binding, ec);
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wlsc_compositor_add_binding(ec, 0, BTN_LEFT, 0,
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click_to_activate_binding, ec);
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ec->shell = &shell->shell;
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