compositor: Pass weston_output as the frame_signal argument

The frame time is in weston_output, so passing weston_output itself is
more useful.
This commit is contained in:
Kristian Høgsberg 2012-06-20 00:13:18 -04:00
parent 70b8358aa0
commit e0f832b4f0
5 changed files with 9 additions and 13 deletions

View File

@ -147,7 +147,7 @@ android_output_repaint(struct weston_output *base, pixman_region32_t *damage)
wl_list_for_each_reverse(surface, &compositor->base.surface_list, link) wl_list_for_each_reverse(surface, &compositor->base.surface_list, link)
weston_surface_draw(surface, &output->base, damage); weston_surface_draw(surface, &output->base, damage);
wl_signal_emit(&output->frame_signal, &output->frame_time); wl_signal_emit(&output->base.frame_signal, output);
ret = eglSwapBuffers(compositor->base.egl_display, output->egl_surface); ret = eglSwapBuffers(compositor->base.egl_display, output->egl_surface);
if (ret == EGL_FALSE && !errored) { if (ret == EGL_FALSE && !errored) {

View File

@ -305,7 +305,7 @@ drm_output_render(struct drm_output *output, pixman_region32_t *damage)
wl_list_for_each_reverse(surface, &compositor->base.surface_list, link) wl_list_for_each_reverse(surface, &compositor->base.surface_list, link)
weston_surface_draw(surface, &output->base, damage); weston_surface_draw(surface, &output->base, damage);
wl_signal_emit(&output->frame_signal, &output->frame_time); wl_signal_emit(&output->base.frame_signal, output);
eglSwapBuffers(compositor->base.egl_display, output->egl_surface); eglSwapBuffers(compositor->base.egl_display, output->egl_surface);
bo = gbm_surface_lock_front_buffer(output->surface); bo = gbm_surface_lock_front_buffer(output->surface);

View File

@ -347,7 +347,7 @@ wayland_output_repaint(struct weston_output *output_base,
draw_border(output); draw_border(output);
wl_signal_emit(&output->frame_signal, &output->frame_time); wl_signal_emit(&output->base.frame_signal, output);
eglSwapBuffers(compositor->base.egl_display, output->egl_surface); eglSwapBuffers(compositor->base.egl_display, output->egl_surface);
callback = wl_surface_frame(output->parent.surface); callback = wl_surface_frame(output->parent.surface);

View File

@ -270,7 +270,7 @@ x11_output_repaint(struct weston_output *output_base,
wl_list_for_each_reverse(surface, &compositor->base.surface_list, link) wl_list_for_each_reverse(surface, &compositor->base.surface_list, link)
weston_surface_draw(surface, &output->base, damage); weston_surface_draw(surface, &output->base, damage);
wl_signal_emit(&output->frame_signal, &output->frame_time); wl_signal_emit(&output->base.frame_signal, output);
eglSwapBuffers(compositor->base.egl_display, output->egl_surface); eglSwapBuffers(compositor->base.egl_display, output->egl_surface);

View File

@ -46,7 +46,6 @@ struct screenshooter_frame_listener {
struct wl_listener listener; struct wl_listener listener;
struct wl_buffer *buffer; struct wl_buffer *buffer;
struct wl_resource *resource; struct wl_resource *resource;
struct weston_output *output;
}; };
static void static void
@ -98,7 +97,7 @@ screenshooter_frame_notify(struct wl_listener *listener, void *data)
struct screenshooter_frame_listener *l = struct screenshooter_frame_listener *l =
container_of(listener, container_of(listener,
struct screenshooter_frame_listener, listener); struct screenshooter_frame_listener, listener);
struct weston_output *output = l->output; struct weston_output *output = data;
int32_t stride; int32_t stride;
uint8_t *pixels, *d, *s; uint8_t *pixels, *d, *s;
@ -163,7 +162,6 @@ screenshooter_shoot(struct wl_client *client,
l->buffer = buffer; l->buffer = buffer;
l->resource = resource; l->resource = resource;
l->output = output;
l->listener.notify = screenshooter_frame_notify; l->listener.notify = screenshooter_frame_notify;
wl_signal_add(&output->frame_signal, &l->listener); wl_signal_add(&output->frame_signal, &l->listener);
@ -214,7 +212,6 @@ screenshooter_binding(struct wl_seat *seat, uint32_t time, uint32_t key,
} }
struct weston_recorder { struct weston_recorder {
struct weston_output *output;
uint32_t *frame, *rect; uint32_t *frame, *rect;
uint32_t total; uint32_t total;
int fd; int fd;
@ -258,8 +255,8 @@ weston_recorder_frame_notify(struct wl_listener *listener, void *data)
{ {
struct weston_recorder *recorder = struct weston_recorder *recorder =
container_of(listener, struct weston_recorder, frame_listener); container_of(listener, struct weston_recorder, frame_listener);
struct weston_output *output = recorder->output; struct weston_output *output = data;
uint32_t msecs = * (uint32_t *) data; uint32_t msecs = output->frame_time;
pixman_box32_t *r; pixman_box32_t *r;
pixman_region32_t damage; pixman_region32_t damage;
int i, j, k, n, width, height, run, stride; int i, j, k, n, width, height, run, stride;
@ -271,8 +268,8 @@ weston_recorder_frame_notify(struct wl_listener *listener, void *data)
struct iovec v[2]; struct iovec v[2];
pixman_region32_init(&damage); pixman_region32_init(&damage);
pixman_region32_intersect(&damage, &recorder->output->region, pixman_region32_intersect(&damage, &output->region,
&recorder->output->previous_damage); &output->previous_damage);
r = pixman_region32_rectangles(&damage, &n); r = pixman_region32_rectangles(&damage, &n);
if (n == 0) if (n == 0)
@ -342,7 +339,6 @@ weston_recorder_create(struct weston_output *output, const char *filename)
struct { uint32_t magic, format, width, height; } header; struct { uint32_t magic, format, width, height; } header;
recorder = malloc(sizeof *recorder); recorder = malloc(sizeof *recorder);
recorder->output = output;
stride = output->current->width; stride = output->current->width;
size = stride * 4 * output->current->height; size = stride * 4 * output->current->height;