compositor-drm: Use matrix type to test for drm plane compatibility
The drm planes (sprites) only support translation and scaling. Now that we have matrix.type, we can just look there to see if the transform is compatible with kms.
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@ -698,32 +698,8 @@ drm_output_check_sprite_format(struct drm_sprite *s,
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static int
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drm_surface_transform_supported(struct weston_surface *es)
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{
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struct weston_matrix *matrix = &es->transform.matrix;
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int i;
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if (!es->transform.enabled)
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return 1;
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for (i = 0; i < 16; i++) {
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switch (i) {
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case 10:
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case 15:
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if (matrix->d[i] != 1.0)
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return 0;
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break;
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case 0:
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case 5:
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case 12:
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case 13:
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break;
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default:
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if (matrix->d[i] != 0.0)
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return 0;
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break;
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}
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}
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return 1;
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return !es->transform.enabled ||
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(es->transform.matrix.type < WESTON_MATRIX_TRANSFORM_ROTATE);
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}
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static struct weston_plane *
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