Redesign the compositor / server interface.

This lets the compositor directly provide the implementation of the RMI
objects for the surface object and a new compositor object.  We avoid the
manual forwarding of requests into the compositor and the clumsy compositor
interface struct.
This commit is contained in:
Kristian Høgsberg 2008-12-15 20:35:24 -05:00
parent 0ea4710b3d
commit d2412e2c2e
9 changed files with 286 additions and 342 deletions

View File

@ -89,10 +89,11 @@ struct egl_compositor {
};
struct egl_surface {
struct wl_surface base;
struct egl_compositor *compositor;
GLuint texture;
struct wl_map map;
EGLSurface surface;
struct wl_surface *wl_surface;
int width, height;
struct wl_list link;
};
@ -102,6 +103,10 @@ struct screenshooter {
struct egl_compositor *ec;
};
struct screenshooter_interface {
void (*shoot)(struct wl_client *client, struct screenshooter *shooter);
};
static void
screenshooter_shoot(struct wl_client *client, struct screenshooter *shooter)
{
@ -120,7 +125,7 @@ screenshooter_shoot(struct wl_client *client, struct screenshooter *shooter)
}
static const struct wl_method screenshooter_methods[] = {
{ "shoot", screenshooter_shoot, "", NULL }
{ "shoot", "", NULL }
};
static const struct wl_interface screenshooter_interface = {
@ -129,6 +134,10 @@ static const struct wl_interface screenshooter_interface = {
screenshooter_methods,
};
struct screenshooter_interface screenshooter_implementation = {
screenshooter_shoot
};
static struct screenshooter *
screenshooter_create(struct egl_compositor *ec)
{
@ -139,6 +148,7 @@ screenshooter_create(struct egl_compositor *ec)
return NULL;
shooter->base.interface = &screenshooter_interface;
shooter->base.implementation = (void(**)(void)) &screenshooter_implementation;
shooter->ec = ec;
return shooter;
@ -498,7 +508,8 @@ repaint(void *data)
clock_gettime(CLOCK_MONOTONIC, &ts);
msecs = ts.tv_sec * 1000 + ts.tv_nsec / (1000 * 1000);
wl_display_post_frame(ec->wl_display, ec->current_frame, msecs);
wl_display_post_frame(ec->wl_display, &ec->base,
ec->current_frame, msecs);
ec->current_frame++;
wl_event_source_timer_update(ec->timer_source, 10);
@ -518,36 +529,13 @@ schedule_repaint(struct egl_compositor *ec)
wl_event_loop_add_idle(loop, repaint, ec);
}
}
static void
notify_surface_create(struct wl_compositor *compositor,
struct wl_surface *surface)
{
struct egl_compositor *ec = (struct egl_compositor *) compositor;
struct egl_surface *es;
es = malloc(sizeof *es);
if (es == NULL)
return;
es->surface = EGL_NO_SURFACE;
es->wl_surface = surface;
wl_surface_set_data(surface, es);
wl_list_insert(ec->surface_list.prev, &es->link);
glGenTextures(1, &es->texture);
}
static void
notify_surface_destroy(struct wl_compositor *compositor,
struct wl_surface *surface)
surface_destroy(struct wl_client *client,
struct wl_surface *surface)
{
struct egl_compositor *ec = (struct egl_compositor *) compositor;
struct egl_surface *es;
es = wl_surface_get_data(surface);
if (es == NULL)
return;
struct egl_surface *es = (struct egl_surface *) surface;
struct egl_compositor *ec = es->compositor;
wl_list_remove(&es->link);
egl_surface_destroy(es, ec);
@ -556,16 +544,12 @@ notify_surface_destroy(struct wl_compositor *compositor,
}
static void
notify_surface_attach(struct wl_compositor *compositor,
struct wl_surface *surface, uint32_t name,
uint32_t width, uint32_t height, uint32_t stride)
surface_attach(struct wl_client *client,
struct wl_surface *surface, uint32_t name,
uint32_t width, uint32_t height, uint32_t stride)
{
struct egl_compositor *ec = (struct egl_compositor *) compositor;
struct egl_surface *es;
es = wl_surface_get_data(surface);
if (es == NULL)
return;
struct egl_surface *es = (struct egl_surface *) surface;
struct egl_compositor *ec = es->compositor;
if (es->surface != EGL_NO_SURFACE)
eglDestroySurface(ec->display, es->surface);
@ -584,30 +568,28 @@ notify_surface_attach(struct wl_compositor *compositor,
}
static void
notify_surface_map(struct wl_compositor *compositor,
struct wl_surface *surface, struct wl_map *map)
surface_map(struct wl_client *client,
struct wl_surface *surface,
int32_t x, int32_t y, int32_t width, int32_t height)
{
struct egl_surface *es;
struct egl_surface *es = (struct egl_surface *) surface;
es = wl_surface_get_data(surface);
if (es == NULL)
return;
es->map = *map;
es->map.x = x;
es->map.y = y;
es->map.width = width;
es->map.height = height;
}
static void
notify_surface_copy(struct wl_compositor *compositor,
struct wl_surface *surface,
int32_t dst_x, int32_t dst_y,
uint32_t name, uint32_t stride,
int32_t x, int32_t y, int32_t width, int32_t height)
surface_copy(struct wl_client *client,
struct wl_surface *surface,
int32_t dst_x, int32_t dst_y,
uint32_t name, uint32_t stride,
int32_t x, int32_t y, int32_t width, int32_t height)
{
struct egl_compositor *ec = (struct egl_compositor *) compositor;
struct egl_surface *es = (struct egl_surface *) surface;
struct egl_compositor *ec = es->compositor;
EGLSurface src;
struct egl_surface *es;
es = wl_surface_get_data(surface);
/* FIXME: glCopyPixels should work, but then we'll have to
* call eglMakeCurrent to set up the src and dest surfaces
@ -623,23 +605,56 @@ notify_surface_copy(struct wl_compositor *compositor,
}
static void
notify_surface_damage(struct wl_compositor *compositor,
struct wl_surface *surface,
int32_t x, int32_t y, int32_t width, int32_t height)
surface_damage(struct wl_client *client,
struct wl_surface *surface,
int32_t x, int32_t y, int32_t width, int32_t height)
{
/* FIXME: This need to take a damage region, of course. */
}
static uint32_t
notify_commit(struct wl_compositor *compositor)
const static struct wl_surface_interface surface_interface = {
surface_destroy,
surface_attach,
surface_map,
surface_copy,
surface_damage
};
static void
compositor_create_surface(struct wl_client *client,
struct wl_compositor *compositor, uint32_t id)
{
struct egl_compositor *ec = (struct egl_compositor *) compositor;
struct egl_surface *es;
es = malloc(sizeof *es);
if (es == NULL)
/* FIXME: Send OOM event. */
return;
es->compositor = ec;
es->surface = EGL_NO_SURFACE;
wl_list_insert(ec->surface_list.prev, &es->link);
glGenTextures(1, &es->texture);
wl_client_add_surface(client, &es->base,
&surface_interface, id);
}
static void
compositor_commit(struct wl_client *client,
struct wl_compositor *compositor, uint32_t key)
{
struct egl_compositor *ec = (struct egl_compositor *) compositor;
schedule_repaint(ec);
return ec->current_frame;
wl_client_send_acknowledge(client, compositor, key, ec->current_frame);
}
const static struct wl_compositor_interface compositor_interface = {
compositor_create_surface,
compositor_commit
};
static struct egl_surface *
pick_surface(struct egl_input_device *device)
{
@ -677,7 +692,7 @@ notify_motion(struct egl_input_device *device, int x, int y)
if (es) {
sx = (x - es->map.x) * es->width / es->map.width;
sy = (y - es->map.y) * es->height / es->map.height;
wl_surface_post_event(es->wl_surface, &device->base,
wl_surface_post_event(&es->base, &device->base,
WL_INPUT_MOTION, x, y, sx, sy);
}
@ -715,7 +730,7 @@ notify_button(struct egl_input_device *device,
sy = (device->y - es->map.y) * es->height / es->map.height;
/* FIXME: Swallow click on raise? */
wl_surface_post_event(es->wl_surface, &device->base,
wl_surface_post_event(&es->base, &device->base,
WL_INPUT_BUTTON, button, state,
device->x, device->y, sx, sy);
@ -737,29 +752,16 @@ notify_key(struct egl_input_device *device,
schedule_repaint(ec);
} else if (!wl_list_empty(&ec->surface_list)) {
if (device->focus_surface != NULL)
wl_surface_post_event(device->focus_surface->wl_surface,
wl_surface_post_event(&device->focus_surface->base,
&device->base,
WL_INPUT_KEY, key, state);
}
}
static const struct wl_compositor_interface interface = {
notify_surface_create,
notify_surface_destroy,
notify_surface_attach,
notify_surface_map,
notify_surface_copy,
notify_surface_damage,
notify_commit,
};
struct evdev_input_device *
evdev_input_device_create(struct egl_input_device *device,
struct wl_display *display, const char *path);
void
egl_device_get_position(struct egl_input_device *device, int32_t *x, int32_t *y);
static void
create_input_device(struct egl_compositor *ec, const char *glob)
{
@ -984,7 +986,6 @@ egl_compositor_create(struct wl_display *display)
if (ec == NULL)
return NULL;
ec->base.interface = &interface;
ec->wl_display = display;
ec->display = eglCreateDisplayNative(gem_device, "i965");
@ -1027,6 +1028,8 @@ egl_compositor_create(struct wl_display *display)
glOrtho(0, ec->width, ec->height, 0, 0, 1000.0);
glMatrixMode(GL_MODELVIEW);
wl_display_set_compositor(display, &ec->base, &compositor_interface);
wl_list_init(&ec->input_device_list);
for (i = 0; option_input_devices[i]; i++)
create_input_device(ec, option_input_devices[i]);
@ -1086,8 +1089,6 @@ int main(int argc, char *argv[])
exit(EXIT_FAILURE);
}
wl_display_set_compositor(display, &ec->base);
if (wl_display_add_socket(display, socket_name, sizeof socket_name)) {
fprintf(stderr, "failed to add socket: %m\n");
exit(EXIT_FAILURE);

View File

@ -104,7 +104,7 @@ draw_stuff(int width, int height)
}
struct flower {
struct wl_display *display;
struct wl_compositor *compositor;
struct wl_surface *surface;
int i;
int x, y, width, height;
@ -118,7 +118,7 @@ move_flower(struct flower *flower)
flower->y + sin(flower->i / 27.0) * 300 - flower->height / 2,
flower->width, flower->height);
flower->i++;
wl_display_commit(flower->display, 0);
wl_compositor_commit(flower->compositor, 0);
}
static void
@ -126,7 +126,7 @@ event_handler(struct wl_display *display,
uint32_t object, uint32_t opcode,
uint32_t size, uint32_t *p, void *data)
{
if (object == 1 && opcode == 4)
if (object == 2 && opcode == 1)
move_flower(data);
}
@ -158,12 +158,12 @@ int main(int argc, char *argv[])
source = wl_glib_source_new(display);
g_source_attach(source, NULL);
flower.display = display;
flower.compositor = wl_display_get_compositor(display);
flower.x = 512;
flower.y = 384;
flower.width = 200;
flower.height = 200;
flower.surface = wl_display_create_surface(display);
flower.surface = wl_compositor_create_surface(flower.compositor);
clock_gettime(CLOCK_MONOTONIC, &ts);
srandom(ts.tv_nsec);

View File

@ -47,6 +47,7 @@ struct gears {
struct window *window;
struct wl_display *wl_display;
struct wl_compositor *compositor;
struct rectangle rectangle;
EGLDisplay display;
@ -320,7 +321,7 @@ frame_handler(struct window *window, uint32_t frame, uint32_t timestamp, void *d
&gears->rectangle,
gears->buffer->name, gears->buffer->stride);
wl_display_commit(gears->wl_display, 0);
wl_compositor_commit(gears->compositor, 0);
gears->angle += 1;
}
@ -379,6 +380,8 @@ gears_create(struct wl_display *display, int fd)
glEnable(GL_DEPTH_TEST);
glClearColor(0, 0, 0, 0.92);
gears->compositor = wl_display_get_compositor(display);
draw_gears(gears);
frame_handler(gears->window, 0, 0, gears);

View File

@ -53,6 +53,7 @@ static const char socket_name[] = "\0wayland";
struct terminal {
struct window *window;
struct wl_display *display;
struct wl_compositor *compositor;
int redraw_scheduled, redraw_pending;
char *data;
int width, height, start, row, column;
@ -194,7 +195,7 @@ terminal_draw(struct terminal *terminal)
window_draw(terminal->window);
terminal_draw_contents(terminal);
wl_display_commit(terminal->display, 0);
wl_compositor_commit(terminal->compositor, 0);
}
static gboolean
@ -531,6 +532,7 @@ terminal_create(struct wl_display *display, int fd)
terminal->redraw_scheduled = 1;
terminal->margin = 5;
terminal->compositor = wl_display_get_compositor(display);
window_set_resize_handler(terminal->window, resize_handler, terminal);
window_set_acknowledge_handler(terminal->window, acknowledge_handler, terminal);
window_set_key_handler(terminal->window, key_handler, terminal);

View File

@ -64,6 +64,10 @@ struct wl_display {
void *event_handler_data;
};
struct wl_compositor {
struct wl_proxy proxy;
};
struct wl_surface {
struct wl_proxy proxy;
};
@ -249,11 +253,28 @@ wl_display_write(struct wl_display *display, const void *data, size_t count)
wl_connection_write(display->connection, data, count);
}
#define WL_DISPLAY_CREATE_SURFACE 0
#define WL_DISPLAY_COMMIT 1
WL_EXPORT struct wl_compositor *
wl_display_get_compositor(struct wl_display *display)
{
struct wl_compositor *compositor;
uint32_t id;
id = wl_display_get_object_id(display, "compositor");
if (id == 0)
return NULL;
compositor = malloc(sizeof *compositor);
compositor->proxy.display = display;
compositor->proxy.id = id;
return compositor;
}
#define WL_COMPOSITOR_CREATE_SURFACE 0
#define WL_COMPOSITOR_COMMIT 1
WL_EXPORT struct wl_surface *
wl_display_create_surface(struct wl_display *display)
wl_compositor_create_surface(struct wl_compositor *compositor)
{
struct wl_surface *surface;
uint32_t request[3];
@ -262,26 +283,28 @@ wl_display_create_surface(struct wl_display *display)
if (surface == NULL)
return NULL;
surface->proxy.id = wl_display_allocate_id(display);
surface->proxy.display = display;
surface->proxy.id = wl_display_allocate_id(compositor->proxy.display);
surface->proxy.display = compositor->proxy.display;
request[0] = display->proxy.id;
request[1] = WL_DISPLAY_CREATE_SURFACE | ((sizeof request) << 16);
request[0] = compositor->proxy.id;
request[1] = WL_COMPOSITOR_CREATE_SURFACE | ((sizeof request) << 16);
request[2] = surface->proxy.id;
wl_connection_write(display->connection, request, sizeof request);
wl_connection_write(compositor->proxy.display->connection,
request, sizeof request);
return surface;
}
WL_EXPORT void
wl_display_commit(struct wl_display *display, uint32_t key)
wl_compositor_commit(struct wl_compositor *compositor, uint32_t key)
{
uint32_t request[3];
request[0] = display->proxy.id;
request[1] = WL_DISPLAY_COMMIT | ((sizeof request) << 16);
request[0] = compositor->proxy.id;
request[1] = WL_COMPOSITOR_COMMIT | ((sizeof request) << 16);
request[2] = key;
wl_connection_write(display->connection, request, sizeof request);
wl_connection_write(compositor->proxy.display->connection,
request, sizeof request);
}
#define WL_SURFACE_DESTROY 0

View File

@ -56,10 +56,13 @@ void wl_display_set_event_handler(struct wl_display *display,
wl_display_event_func_t handler,
void *data);
struct wl_compositor *
wl_display_get_compositor(struct wl_display *display);
struct wl_surface *
wl_display_create_surface(struct wl_display *display);
wl_compositor_create_surface(struct wl_compositor *compositor);
void
wl_display_commit(struct wl_display *display, uint32_t key);
wl_compositor_commit(struct wl_compositor *compositor, uint32_t key);
void wl_surface_destroy(struct wl_surface *surface);
void wl_surface_attach(struct wl_surface *surface,

288
wayland.c
View File

@ -43,7 +43,6 @@ struct wl_client {
struct wl_display *display;
struct wl_list object_list;
struct wl_list link;
uint32_t pending_frame;
};
struct wl_display {
@ -51,160 +50,18 @@ struct wl_display {
struct wl_event_loop *loop;
struct wl_hash *objects;
struct wl_object *pointer;
struct wl_compositor *compositor;
struct wl_compositor_interface *compositor_interface;
struct wl_list surface_list;
struct wl_list client_list;
struct wl_list pending_frame_list;
uint32_t client_id_range;
uint32_t id;
struct wl_list global_list;
};
struct wl_surface {
struct wl_object base;
struct wl_client *client;
/* provided by client */
int width, height;
int buffer;
int stride;
struct wl_map map;
struct wl_list link;
/* how to convert buffer contents to pixels in screen format;
* yuv->rgb, indexed->rgb, svg->rgb, but mostly just rgb->rgb. */
/* how to transform/render rectangular contents to polygons. */
void *compositor_data;
};
struct wl_object_ref {
struct wl_object *object;
struct wl_list link;
};
static void
wl_surface_destroy(struct wl_client *client,
struct wl_surface *surface)
{
const struct wl_compositor_interface *interface;
interface = client->display->compositor->interface;
interface->notify_surface_destroy(client->display->compositor,
surface);
wl_list_remove(&surface->link);
}
static void
wl_surface_attach(struct wl_client *client,
struct wl_surface *surface, uint32_t name,
uint32_t width, uint32_t height, uint32_t stride)
{
const struct wl_compositor_interface *interface;
interface = client->display->compositor->interface;
interface->notify_surface_attach(client->display->compositor,
surface, name, width, height, stride);
}
static void
wl_surface_map(struct wl_client *client, struct wl_surface *surface,
int32_t x, int32_t y, int32_t width, int32_t height)
{
const struct wl_compositor_interface *interface;
/* FIXME: This needs to take a tri-mesh argument... - count
* and a list of tris. 0 tris means unmap. */
surface->map.x = x;
surface->map.y = y;
surface->map.width = width;
surface->map.height = height;
interface = client->display->compositor->interface;
interface->notify_surface_map(client->display->compositor,
surface, &surface->map);
}
static void
wl_surface_copy(struct wl_client *client, struct wl_surface *surface,
int32_t dst_x, int32_t dst_y, uint32_t name, uint32_t stride,
int32_t x, int32_t y, int32_t width, int32_t height)
{
const struct wl_compositor_interface *interface;
interface = client->display->compositor->interface;
interface->notify_surface_copy(client->display->compositor,
surface, dst_x, dst_y,
name, stride, x, y, width, height);
}
static void
wl_surface_damage(struct wl_client *client, struct wl_surface *surface,
int32_t x, int32_t y, int32_t width, int32_t height)
{
const struct wl_compositor_interface *interface;
interface = client->display->compositor->interface;
interface->notify_surface_damage(client->display->compositor,
surface, x, y, width, height);
}
static const struct wl_method surface_methods[] = {
{ "destroy", wl_surface_destroy, "" },
{ "attach", wl_surface_attach, "uuuu" },
{ "map", wl_surface_map, "iiii" },
{ "copy", wl_surface_copy, "iiuuiiii" },
{ "damage", wl_surface_damage, "iiii" }
};
static const struct wl_interface surface_interface = {
"surface", 1,
ARRAY_LENGTH(surface_methods),
surface_methods,
};
static struct wl_surface *
wl_surface_create(struct wl_display *display,
struct wl_client *client, uint32_t id)
{
struct wl_surface *surface;
const struct wl_compositor_interface *interface;
surface = malloc(sizeof *surface);
if (surface == NULL)
return NULL;
surface->base.id = id;
surface->base.interface = &surface_interface;
surface->client = client;
wl_list_insert(display->surface_list.prev, &surface->link);
interface = display->compositor->interface;
interface->notify_surface_create(display->compositor, surface);
return surface;
}
WL_EXPORT void
wl_surface_set_data(struct wl_surface *surface, void *data)
{
surface->compositor_data = data;
}
WL_EXPORT void *
wl_surface_get_data(struct wl_surface *surface)
{
return surface->compositor_data;
}
void
wl_client_destroy(struct wl_client *client);
@ -264,8 +121,9 @@ wl_client_marshal(struct wl_client *client, struct wl_object *sender,
static void
wl_client_demarshal(struct wl_client *client, struct wl_object *target,
const struct wl_method *method, size_t size)
uint32_t opcode, size_t size)
{
const struct wl_method *method;
ffi_type *types[20];
ffi_cif cif;
uint32_t *p, result;
@ -279,7 +137,9 @@ wl_client_demarshal(struct wl_client *client, struct wl_object *target,
void *args[20];
struct wl_object *object;
uint32_t data[64];
void (*func)(void);
method = &target->interface->methods[opcode];
count = strlen(method->signature) + 2;
if (count > ARRAY_LENGTH(types)) {
printf("too many args (%d)\n", count);
@ -341,22 +201,20 @@ wl_client_demarshal(struct wl_client *client, struct wl_object *target,
args[i] = &values[i];
}
func = target->implementation[opcode];
ffi_prep_cif(&cif, FFI_DEFAULT_ABI, count, &ffi_type_uint32, types);
ffi_call(&cif, FFI_FN(method->func), &result, args);
ffi_call(&cif, func, &result, args);
}
#define WL_DISPLAY_INVALID_OBJECT 0
#define WL_DISPLAY_INVALID_METHOD 1
#define WL_DISPLAY_NO_MEMORY 2
#define WL_DISPLAY_ACKNOWLEDGE 3
#define WL_DISPLAY_FRAME 4
static void
wl_client_connection_data(int fd, uint32_t mask, void *data)
{
struct wl_client *client = data;
struct wl_connection *connection = client->connection;
const struct wl_method *method;
struct wl_object *object;
uint32_t p[2], opcode, size;
uint32_t cmask = 0;
@ -397,8 +255,7 @@ wl_client_connection_data(int fd, uint32_t mask, void *data)
continue;
}
method = &object->interface->methods[opcode];
wl_client_demarshal(client, object, method, size);
wl_client_demarshal(client, object, opcode, size);
wl_connection_consume(connection, size);
len -= size;
}
@ -455,6 +312,7 @@ wl_client_create(struct wl_display *display, int fd)
wl_client_connection_update,
client);
wl_list_init(&client->object_list);
wl_list_init(&client->link);
wl_connection_write(client->connection,
&display->client_id_range,
@ -474,11 +332,19 @@ wl_client_create(struct wl_display *display, int fd)
struct wl_object_ref, link);
}
wl_list_insert(display->client_list.prev, &client->link);
return client;
}
static void
wl_object_destroy(struct wl_object *object)
{
const struct wl_surface_interface *interface =
(const struct wl_surface_interface *) object->implementation;
/* FIXME: Need generic object destructor. */
interface->destroy(NULL, (struct wl_surface *) object);
}
void
wl_client_destroy(struct wl_client *client)
{
@ -492,7 +358,7 @@ wl_client_destroy(struct wl_client *client)
ref = container_of(client->object_list.next,
struct wl_object_ref, link);
wl_list_remove(&ref->link);
wl_surface_destroy(client, (struct wl_surface *) ref->object);
wl_object_destroy(ref->object);
free(ref);
}
@ -501,14 +367,33 @@ wl_client_destroy(struct wl_client *client)
free(client);
}
static int
wl_display_create_surface(struct wl_client *client,
struct wl_display *display, uint32_t id)
static const struct wl_method surface_methods[] = {
{ "destroy", "" },
{ "attach", "uuuu" },
{ "map", "iiii" },
{ "copy", "iiuuiiii" },
{ "damage", "iiii" }
};
static const struct wl_interface surface_interface = {
"surface", 1,
ARRAY_LENGTH(surface_methods),
surface_methods,
};
WL_EXPORT int
wl_client_add_surface(struct wl_client *client,
struct wl_surface *surface,
const struct wl_surface_interface *implementation,
uint32_t id)
{
struct wl_surface *surface;
struct wl_display *display = client->display;
struct wl_object_ref *ref;
surface = wl_surface_create(display, client, id);
surface->base.id = id;
surface->base.interface = &surface_interface;
surface->base.implementation = (void (**)(void)) implementation;
surface->client = client;
ref = malloc(sizeof *ref);
if (ref == NULL) {
@ -524,39 +409,61 @@ wl_display_create_surface(struct wl_client *client,
return 0;
}
static int
wl_display_commit(struct wl_client *client,
struct wl_display *display, uint32_t key)
#define WL_COMPOSITOR_ACKNOWLEDGE 0
#define WL_COMPOSITOR_FRAME 1
WL_EXPORT void
wl_client_send_acknowledge(struct wl_client *client,
struct wl_compositor *compositor,
uint32_t key, uint32_t frame)
{
const struct wl_compositor_interface *interface;
uint32_t frame;
wl_list_remove(&client->link);
wl_list_insert(client->display->pending_frame_list.prev,
&client->link);
wl_client_marshal(client, &compositor->base,
WL_COMPOSITOR_ACKNOWLEDGE, key, frame);
}
client->pending_frame = 1;
static const struct wl_method compositor_methods[] = {
{ "create_surface", "n" },
{ "commit", "u" }
};
interface = display->compositor->interface;
frame = interface->notify_commit(display->compositor);
wl_client_marshal(client, &display->base,
WL_DISPLAY_ACKNOWLEDGE, key, frame);
static const struct wl_event compositor_events[] = {
{ "acknowledge", "uu" },
{ "frame", "uu" }
};
static const struct wl_interface compositor_interface = {
"compositor", 1,
ARRAY_LENGTH(compositor_methods), compositor_methods,
ARRAY_LENGTH(compositor_events), compositor_events,
};
WL_EXPORT int
wl_display_set_compositor(struct wl_display *display,
struct wl_compositor *compositor,
const struct wl_compositor_interface *implementation)
{
compositor->base.interface = &compositor_interface;
compositor->base.implementation = (void (**)(void)) implementation;
wl_display_add_object(display, &compositor->base);
if (wl_display_add_global(display, &compositor->base))
return -1;
return 0;
}
static const struct wl_method display_methods[] = {
{ "create_surface", wl_display_create_surface, "n" },
{ "commit", wl_display_commit, "u" }
};
static const struct wl_event display_events[] = {
{ "invalid_object", "u" },
{ "invalid_method", "uu" },
{ "no_memory", "" },
{ "acknowledge", "uu" },
{ "frame", "uu" }
};
static const struct wl_interface display_interface = {
"display", 1,
ARRAY_LENGTH(display_methods), display_methods,
0, NULL,
ARRAY_LENGTH(display_events), display_events,
};
@ -581,14 +488,14 @@ wl_display_create(void)
return NULL;
}
wl_list_init(&display->surface_list);
wl_list_init(&display->client_list);
wl_list_init(&display->pending_frame_list);
wl_list_init(&display->global_list);
display->client_id_range = 256; /* Gah, arbitrary... */
display->id = 1;
display->base.interface = &display_interface;
display->base.implementation = NULL;
wl_display_add_object(display, &display->base);
if (wl_display_add_global(display, &display->base)) {
wl_event_loop_destroy(display->loop);
@ -636,9 +543,6 @@ wl_surface_post_event(struct wl_surface *surface,
struct wl_input_device {
struct wl_object base;
struct wl_display *display;
uint32_t button_state[16];
uint32_t button_count;
int32_t x, y;
};
static const struct wl_method input_device_methods[] = {
@ -666,29 +570,23 @@ wl_input_device_get_interface(void)
WL_EXPORT void
wl_display_post_frame(struct wl_display *display,
struct wl_compositor *compositor,
uint32_t frame, uint32_t msecs)
{
struct wl_client *client;
client = container_of(display->client_list.next,
client = container_of(display->pending_frame_list.next,
struct wl_client, link);
while (&client->link != &display->client_list) {
if (client->pending_frame) {
wl_client_marshal(client, &display->base,
WL_DISPLAY_FRAME, frame, msecs);
client->pending_frame = 0;
}
while (&client->link != &display->pending_frame_list) {
wl_client_marshal(client, &compositor->base,
WL_COMPOSITOR_FRAME, frame, msecs);
client = container_of(client->link.next,
struct wl_client, link);
}
}
WL_EXPORT void
wl_display_set_compositor(struct wl_display *display,
struct wl_compositor *compositor)
{
display->compositor = compositor;
wl_list_remove(&display->pending_frame_list);
wl_list_init(&display->pending_frame_list);
}
WL_EXPORT struct wl_event_loop *

View File

@ -73,7 +73,6 @@ struct wl_argument {
struct wl_method {
const char *name;
void *func;
const char *signature;
const void **types;
};
@ -94,10 +93,10 @@ struct wl_interface {
struct wl_object {
const struct wl_interface *interface;
void (**implementation)(void);
uint32_t id;
};
struct wl_surface;
struct wl_display;
struct wl_input_device;
@ -105,9 +104,6 @@ struct wl_map {
int32_t x, y, width, height;
};
void wl_surface_set_data(struct wl_surface *surface, void *data);
void *wl_surface_get_data(struct wl_surface *surface);
struct wl_display *wl_display_create(void);
struct wl_event_loop *wl_display_get_event_loop(struct wl_display *display);
int wl_display_add_socket(struct wl_display *display, const char *name, size_t name_size);
@ -121,50 +117,66 @@ wl_display_add_global(struct wl_display *display, struct wl_object *object);
const struct wl_interface *
wl_input_device_get_interface(void);
void
wl_display_post_frame(struct wl_display *display,
uint32_t frame, uint32_t msecs);
#define WL_INPUT_MOTION 0
#define WL_INPUT_BUTTON 1
#define WL_INPUT_KEY 2
struct wl_compositor {
struct wl_object base;
};
struct wl_surface {
struct wl_object base;
struct wl_client *client;
};
struct wl_compositor_interface {
void (*create_surface)(struct wl_client *client,
struct wl_compositor *compositor, uint32_t id);
void (*commit)(struct wl_client *client,
struct wl_compositor *compositor, uint32_t key);
};
struct wl_surface_interface {
void (*destroy)(struct wl_client *client,
struct wl_surface *surface);
void (*attach)(struct wl_client *client,
struct wl_surface *surface, uint32_t name,
uint32_t width, uint32_t height, uint32_t stride);
void (*map)(struct wl_client *client,
struct wl_surface *surface,
int32_t x, int32_t y, int32_t width, int32_t height);
void (*copy)(struct wl_client *client, struct wl_surface *surface,
int32_t dst_x, int32_t dst_y, uint32_t name, uint32_t stride,
int32_t x, int32_t y, int32_t width, int32_t height);
void (*damage)(struct wl_client *client, struct wl_surface *surface,
int32_t x, int32_t y, int32_t width, int32_t height);
};
void
wl_surface_post_event(struct wl_surface *surface,
struct wl_object *sender,
uint32_t event, ...);
struct wl_compositor {
const struct wl_compositor_interface *interface;
};
int
wl_display_set_compositor(struct wl_display *display,
struct wl_compositor *compositor,
const struct wl_compositor_interface *implementation);
struct wl_compositor_interface {
void (*notify_surface_create)(struct wl_compositor *compositor,
struct wl_surface *surface);
void (*notify_surface_destroy)(struct wl_compositor *compositor,
struct wl_surface *surface);
void (*notify_surface_attach)(struct wl_compositor *compositor,
struct wl_surface *surface,
uint32_t name,
uint32_t width, uint32_t height,
uint32_t stride);
void (*notify_surface_map)(struct wl_compositor *compositor,
struct wl_surface *surface,
struct wl_map *map);
void (*notify_surface_copy)(struct wl_compositor *compositor,
struct wl_surface *surface,
int32_t dst_x, int32_t dst_y,
uint32_t name, uint32_t stride,
int32_t x, int32_t y,
int32_t width, int32_t height);
void (*notify_surface_damage)(struct wl_compositor *compositor,
struct wl_surface *surface,
int32_t x, int32_t y,
int32_t width, int32_t height);
uint32_t (*notify_commit)(struct wl_compositor *compositor);
};
int
wl_client_add_surface(struct wl_client *client,
struct wl_surface *surface,
const struct wl_surface_interface *implementation,
uint32_t id);
void wl_display_set_compositor(struct wl_display *display,
struct wl_compositor *compositor);
void
wl_client_send_acknowledge(struct wl_client *client,
struct wl_compositor *compositor,
uint32_t key, uint32_t frame);
void
wl_display_post_frame(struct wl_display *display,
struct wl_compositor *compositor,
uint32_t frame, uint32_t msecs);
#endif

View File

@ -41,6 +41,7 @@
struct window {
struct wl_display *display;
struct wl_compositor *compositor;
struct wl_surface *surface;
const char *title;
int x, y, width, height;
@ -196,9 +197,9 @@ event_handler(struct wl_display *display,
int location;
int grip_size = 16;
/* FIXME: Object ID 1 is the display, for anything else we
/* FIXME: Object ID 2 is the compositor, for anything else we
* assume it's an input device. */
if (object == 1 && opcode == 3) {
if (object == 2 && opcode == 0) {
uint32_t key = p[0];
/* Ignore acknowledge events for window move requests. */
@ -218,7 +219,7 @@ event_handler(struct wl_display *display,
(*window->acknowledge_handler)(window, key,
window->user_data);
} else if (object == 1 && opcode == 4) {
} else if (object == 2 && opcode == 1) {
/* The frame event means that the previous frame was
* composited, and we can now send the request to copy
* the frame we've rendered in the mean time into the
@ -244,7 +245,7 @@ event_handler(struct wl_display *display,
window->y - window->margin,
window->width + 2 * window->margin,
window->height + 2 * window->margin);
wl_display_commit(window->display, 1);
wl_compositor_commit(window->compositor, 1);
break;
case WINDOW_RESIZING_LOWER_RIGHT:
if (window->grab_device != object)
@ -387,7 +388,8 @@ window_create(struct wl_display *display, int fd,
memset(window, 0, sizeof *window);
window->display = display;
window->title = strdup(title);
window->surface = wl_display_create_surface(display);
window->compositor = wl_display_get_compositor(display);
window->surface = wl_compositor_create_surface(window->compositor);
window->x = x;
window->y = y;
window->minimum_width = 100;